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		<id>https://wiki.craftland.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Arbr</id>
		<title>Craftland Minecraft Aether Server - User contributions [en]</title>
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		<updated>2026-05-29T20:05:45Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.craftland.org/wiki/User:Arbr</id>
		<title>User:Arbr</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/User:Arbr"/>
				<updated>2018-05-14T20:49:31Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Player&lt;br /&gt;
|show_name   = Arbr&lt;br /&gt;
|image       = [[File:Arbr.png]]&lt;br /&gt;
|caption     = &lt;br /&gt;
|playersince = August 13, 2014&lt;br /&gt;
|rank        = [[Ranks#Moderator|Moderator]]&lt;br /&gt;
|status      = Semi-Inactive (Due to IRL Issues)&lt;br /&gt;
|timezone    = Eastern USA (GMT -5)&lt;br /&gt;
|gender      = Male&lt;br /&gt;
|Lives       = Saratoga, New York&lt;br /&gt;
}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|header1 = [[File:CLST.png|260px|link=Staff]]&lt;br /&gt;
}}&lt;br /&gt;
== '''Projects''' ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name&lt;br /&gt;
! Release date &lt;br /&gt;
! note&lt;br /&gt;
! Img&lt;br /&gt;
|-&lt;br /&gt;
| Argour&lt;br /&gt;
| August 23, 2014&lt;br /&gt;
| Argour was a project with a few friends of Arbr's. He wanted to make a nice town in the aether for the few of them. The Towns People were : '''Srout LukeRage, amc541, dragonfable122, TwizzlerPenguin, Hotpot27, Cbaby1011, DragonianCole, Callxsta, special_S, derpingderperson, Se0xX, Nydiac, Midevilbrownie, smokespoke526, TheLittleFurnace, Sleepyx7, hottknife, Respawnage, and CheeseyCrackers.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In Argour there was a school which was led by Sleepy and Arbr together. The School was first designed based off a build the LukeRage and Arbr have built on previous servers.&lt;br /&gt;
The School was later closed and added to an extension to a guild called &amp;quot;Raven&amp;quot;, in which Sleepy, Luke, and Arbr owned.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At One point in time, Argour has an Orange Tree Farm that grew about 200+ Orange Tree Plants. Near the Farm was where the second location for Argmart was held. Argmart was later moved to a different location within the town and the Orange Tree Farm was donated to players who were needing Orange Trees.&lt;br /&gt;
&lt;br /&gt;
In the early stages of Argour, There was an Underground city that was about to be worked on. This never officially got started and is still today not touched.&lt;br /&gt;
&lt;br /&gt;
Argmart can be found in the Town of Argour. This Mart has been in several locations within the town. First Location being in the Town Square, Second by the Orange Tree Farm, and Lastly near the Tavern on the lower part of town.&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Argour1.jpg|Town Square&lt;br /&gt;
File:Argour2.jpg|The Back&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Four Corners&lt;br /&gt;
| September, 2014&lt;br /&gt;
| Four Corners was an event that was started by Sebastian, Moosh, and Arbr and later continued with only Pig001 and Arbr. The Game is very well known now to be a game that Pig and Arbr can host. The Game works as follows... On the start the walls will open. You will have a limited amount of time before the walls close. When the walls close a color will be called and shown on the beacon in the center. If your color is called then you are out. The reward for this Event was different hats, 4 Corners Hat, and eventually down the Road Staff Event Tickets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Current Days of Craftland, Four Corners is sometimes hosted by Jaylee at his own Arena. But The Original Four Corners is not done most of the time due to not having the players required to play or the time of any administrator to be able to help with the walls. When requirements are all met then we sure will host Four Corners, but it can be hard.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:FourCorners.jpg| Four Corners&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Soups and Stews&lt;br /&gt;
|September / October, 2014&lt;br /&gt;
|Soups and Stews was a Project that Arbr was working on with Sleepy. The Ideas was very liked but nothing has happened with any of the ideas yet. Some concepts still need to be rethought and some need to be more fleshed out. But the bases of the idea was good enough for the administrators liking. We might be able to see these ideas come out further in the future but for now they are not at any priority and still need some development.&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Soups.jpg|Different Soups and Stews&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Raven Guild&lt;br /&gt;
|November ,2014&lt;br /&gt;
|The Raven Guild was under Development in November 2014 till about January 2014. Players that helped with the construction were Cbaby1011, Arbr, Sleepyx7, LukeRage, and EstonianBro. The Guild was connected through warp pads to the school in Argour as an extension of the guild. The Guilds halls were based off the schools hallway design but revamped. Players who joined Raven in the beginning were given a Raven Members hat and all the leaders obtained a Raven Leader hat. The Guild went under some heat around its opening due to clans at that time leaving a couple days to a week before the opening of Raven.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Raven stayed as a staple group that players look at, similar to the Pandas but not as epic. Raven guild has not done much in its time around but is planning to rebuild and grow more during the release of the world Deepvale.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ThatSoRaven.jpg|Funny Raven Moment&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Quake Map: Egg Hunt&lt;br /&gt;
|March 28, 2015&lt;br /&gt;
| During the Beginning of March, Hotpot and Arbr both were wanting to make Quake maps. The First map was for Easter which was suppose to be somewhat of an Easter Event which could stay as a quake map for a long time. They asked the community to vote on the name, some of the other options were Carrot Farm and Rabbit Farm. The map has a Bunny in the center with a bunch of underground passages and hot air balloons. Before the release of the map there was thoughts that the air balloons would be too OP and people would camp in them and win. But instead players hid in the tunnels by the Bunny and used the structure of the cave to hit other players. The Map turned out to be a very nice addition to the Quakecraft Map Selection.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:EggHunt.jpg|Egg Hunt Air balloons&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Color Me Snakes&lt;br /&gt;
|March 29, 2015&lt;br /&gt;
| Color Me Snakes was a game that was developed by Nickmcski, Arbr, Hotpot, and Cbaby1011. Not much can be shown or talked about the game but it has been under development and may come to the server in the future.&lt;br /&gt;
| Image will be provided when Color Me Snakes is Released.&lt;br /&gt;
|-&lt;br /&gt;
| Arena World&lt;br /&gt;
|May ,2015&lt;br /&gt;
| In Late April (Early May), LukeRage , Arbr, Pig001, Hotpot27, Cbaby1011, MrGoldGames, and several other players went to build a new Arena for Craftland. This arena would be placed in its own world and look a lot bigger / more amazing for players to experience their boss battles. As an addition to the product of what the arena came out to be, Nidefawl added a new boss called the Vampire Boss and made it so that if a boss is active that the sky will turn red. &lt;br /&gt;
&lt;br /&gt;
Stalls at the Arena were sold for a set period of time for a rent and slowly died down.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:2015Arena.jpg|Iron Golem Fight at the Arena&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Quake Map: Rainbow Road&lt;br /&gt;
|June, 2015&lt;br /&gt;
| In June of 2015, Hotpot, Arbr and a few others decided it would be nice to make a few more quake maps due to the good feedback from Egg Hunt. There was a Poll and the Most Popular was Rainbow Road from Mario Kart. We Made a few twists and made it so that this map would be one of the more challenging maps but still fun. A Good Majority of the map can be broken due to being Stain Glass.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:RainbowRoad.jpg|Stainglass Peach Fixed by Pig001&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Quake Map: Crypt&lt;br /&gt;
|June, 2015&lt;br /&gt;
| After the creation of the map Rainbow Road, There was another map building built right after called Crypt. This was the 2nd most voted for map on the list of maps given on a poll. Unfortunately this map was never released and was not completely finished. Due to the amount of little block usage, it worried them that it would lag players when playing and would not be enjoyable. The Map might be re looked at in the future but at this point has no intentions to fix.&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Crypt.jpg|Center Part of the Crypt Map.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Quake Map: Garden&lt;br /&gt;
|August, 2015&lt;br /&gt;
| The Map was created by LukeRage, Arbr, and Pig001. It was created to be a new map that could replace the map WalRaven. Currently it has not been added and is still under debate to replace the map Walraven but in the future you could see this map come around.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:GardenQuake.jpg|Pig Garden Section&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Grimlock&lt;br /&gt;
|September, 2015&lt;br /&gt;
| towards the middle of September 2015, Hotpot, Arbr, and Several others started working on a map for Craftlands Halloween Event for 2015. The Map was Released at the begining of October and Ended mid November. Grimlock had quest with a bunch puzzles (Roughly 14) and had everyone doing something. The prize at the end was several new hats and a new ring which turned people into a pumpkin. This Event got so much good review that it will be saved for a possible reboot / recreation for the 2016 Halloween Event and Possibly will be the bases on some inspiration for a Quest System or even more Holiday events to come to craftland.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Grimlock.jpg|Grimlock Gate.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Erith&lt;br /&gt;
|July, 2016&lt;br /&gt;
| Erith is a town created by Arbr and a few other people for the guild &amp;quot;Raven&amp;quot;. This is to be the new location for raven. The world came out in May of 2016 and is called &amp;quot;Shadow Skylands.&amp;quot; Many homes was built by Mizsi but many others were a group effort between guild members.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:grimlock.jpg|The Town of Erith&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Quake Map Edits&lt;br /&gt;
|July, 2016&lt;br /&gt;
| Do to some changes with Quake, Many quake maps were re-done to follow players feedbacks on how the maps could improve. The maps were also given compatibility with Abilitized Modes of Quake.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:grimlock.jpg|Quake Map Edits&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Grimlock 2&lt;br /&gt;
|October, 2016&lt;br /&gt;
|  towards the end of August development of the second Grimlock started. Grimlock was to be more coded and put together than the one from the previous year. Production of the map was finished on September 11th and began to be coded. On October 27th It was released to the public. This story was more detailed and had several side quests and fun things to do. The map was re-designed based off last years and created a nice environment for the players. A few other players had also helped with the creation.&lt;br /&gt;
|&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Grimlock.jpg|Grimlock 2.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: Ones after Grimlock log will be edited to have correct pictures.&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/File:Arbr.png</id>
		<title>File:Arbr.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/File:Arbr.png"/>
				<updated>2018-04-21T02:39:19Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: Arbr uploaded a new version of &amp;amp;quot;File:Arbr.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Arbr&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Camera</id>
		<title>Camera</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Camera"/>
				<updated>2017-11-16T01:36:56Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;iteminfo name=&amp;quot;Camera&amp;quot;/&amp;gt;&lt;br /&gt;
The [[Camera]] is an unobtainable item in CraftLand, that takes screenshots.&lt;br /&gt;
&lt;br /&gt;
The [[Camera]] was an item that was thought to give players the ability to take screenshots of cool and interesting places that would be displayed on the Dynamic Map on the website. A&lt;br /&gt;
Few screenshots were made as tests.&lt;br /&gt;
== Recipe ==&lt;br /&gt;
&amp;lt;recipe name=&amp;quot;Camera&amp;quot;/&amp;gt;&lt;br /&gt;
[[Category:Item]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-16T01:24:49Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Grimlock1.png|300px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|labelstyle   = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''October 12, 2015'''&lt;br /&gt;
|label2  = Closing Date:&lt;br /&gt;
|data2   = '''November 2, 2015'''&lt;br /&gt;
|label3 = Patch Released:&lt;br /&gt;
|data3  = '''6.4g''' &lt;br /&gt;
|header4 = &lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = &lt;br /&gt;
}}&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Grimlock2.png|300px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|labelstyle   = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''October 2016 / 2017'''&lt;br /&gt;
|label2  = Closing Date:&lt;br /&gt;
|data2   = '''December 2016'''&lt;br /&gt;
'''November 2017'''&lt;br /&gt;
|label3 = Patch Released:&lt;br /&gt;
|data3  = '''7.3 / 8.07''' &lt;br /&gt;
|header4 = Event Bosses&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = &lt;br /&gt;
[[Beast]],&lt;br /&gt;
[[Wither Skeleton]],&lt;br /&gt;
[[Flesh Lich]],&lt;br /&gt;
[[Witch]]&lt;br /&gt;
}}&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Grimlock3.png|300px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|labelstyle   = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''October 30th, 2017'''&lt;br /&gt;
|label2  = Closing Date:&lt;br /&gt;
|data2   = '''November 30th, 2017'''&lt;br /&gt;
|label3 = Patch Released:&lt;br /&gt;
|data3  = '''8.07''' &lt;br /&gt;
|header4 = Event Bosses&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = &lt;br /&gt;
[[NcIc-Skliph]],&lt;br /&gt;
[[Pw-Ig]],&lt;br /&gt;
[[Mawerc]],&lt;br /&gt;
[[Nid-Efa-Wal]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Skull Hunt'''&lt;br /&gt;
The Skull hunt is an on going side quest found past the river near the Ancient Grounds. Here [[Evita]] will allow the player to explore the entire Grimlock for skulls. These skulls are to celebrate &amp;quot;The Day of the Dead&amp;quot;. At specific goal marks the player will be required to talk to Evita to obtain a reward. After 500 the player will be able to continue hunting for skulls but will no longer get any rewards.&lt;br /&gt;
&lt;br /&gt;
Searching for skulls the following &amp;lt;item id=17505/&amp;gt; ''Skull'' they can find are ''colorful, matador, black&amp;amp;White, pastel, rainbow, pumpkin, plain, germany, american, pikachu, sandy cheeks, squidward, kiruma, michaelangelo (spelt wrong), leonardo, raphael, donatello.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # Of Skulls Found&lt;br /&gt;
! Prize&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;item id=17505/&amp;gt; ''Creeper Doll'' + &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Spiritual Mask''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;item id=17498/&amp;gt; ''Wooden Skull''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
|&amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Day of the Dead Set''   &lt;br /&gt;
OR &amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Dia De Los Muertos Set''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''Slender Testicles''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 500&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Crimson Lotus''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Yusina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Jig'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Flax Twine&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (colorful)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (colorful)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (pastel)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (pastel)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (black&amp;amp;white)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (black&amp;amp;white)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (matador)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (matador)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (plain)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (rainbow)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (rainbow)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags Middle''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground right''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground left''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; + 5x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(White)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Ghost''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|16x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''Ghost Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|14x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Ghost Head''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Penny'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Any)'' + &amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Skull used to trade)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Any)''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Belle'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 8x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Belle Low Pony''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 4x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17501/&amp;gt; ''Belle Black Flats''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 14x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Belle Top''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 12x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17497/&amp;gt; ''Belle Skirt''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 9x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Beast Hair''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17500/&amp;gt; ''Flared Pants''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Beast Tux''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + &amp;lt;item id=17383/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17383:15/&amp;gt; ''Completed''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-16T01:16:32Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Grimlock2.png|300px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|labelstyle   = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''October 2016 / 2017'''&lt;br /&gt;
|label2  = Closing Date:&lt;br /&gt;
|data2   = '''December 2016'''&lt;br /&gt;
'''November 2017'''&lt;br /&gt;
|label3 = Patch Released:&lt;br /&gt;
|data3  = '''7.3 / 8.07''' &lt;br /&gt;
|header4 = Event Bosses&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = &lt;br /&gt;
[[Beast]],&lt;br /&gt;
[[Wither Skeleton]],&lt;br /&gt;
[[Flesh Lich]],&lt;br /&gt;
[[Witch]]&lt;br /&gt;
}}&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Grimlock3.png|300px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|labelstyle   = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''October 30th, 2017'''&lt;br /&gt;
|label2  = Closing Date:&lt;br /&gt;
|data2   = '''November 30th, 2017'''&lt;br /&gt;
|label3 = Patch Released:&lt;br /&gt;
|data3  = '''8.07''' &lt;br /&gt;
|header4 = Event Bosses&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = &lt;br /&gt;
[[NcIc-Skliph]],&lt;br /&gt;
[[Pw-Ig]],&lt;br /&gt;
[[Mawerc]],&lt;br /&gt;
[[Nid-Efa-Wal]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Skull Hunt'''&lt;br /&gt;
The Skull hunt is an on going side quest found past the river near the Ancient Grounds. Here [[Evita]] will allow the player to explore the entire Grimlock for skulls. These skulls are to celebrate &amp;quot;The Day of the Dead&amp;quot;. At specific goal marks the player will be required to talk to Evita to obtain a reward. After 500 the player will be able to continue hunting for skulls but will no longer get any rewards.&lt;br /&gt;
&lt;br /&gt;
Searching for skulls the following &amp;lt;item id=17505/&amp;gt; ''Skull'' they can find are ''colorful, matador, black&amp;amp;White, pastel, rainbow, pumpkin, plain, germany, american, pikachu, sandy cheeks, squidward, kiruma, michaelangelo (spelt wrong), leonardo, raphael, donatello.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # Of Skulls Found&lt;br /&gt;
! Prize&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;item id=17505/&amp;gt; ''Creeper Doll'' + &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Spiritual Mask''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;item id=17498/&amp;gt; ''Wooden Skull''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
|&amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Day of the Dead Set''   &lt;br /&gt;
OR &amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Dia De Los Muertos Set''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''Slender Testicles''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 500&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Crimson Lotus''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Yusina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Jig'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Flax Twine&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (colorful)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (colorful)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (pastel)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (pastel)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (black&amp;amp;white)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (black&amp;amp;white)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (matador)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (matador)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (plain)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (rainbow)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (rainbow)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags Middle''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground right''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground left''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; + 5x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(White)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Ghost''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|16x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''Ghost Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|14x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Ghost Head''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Penny'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Any)'' + &amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Skull used to trade)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Any)''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Belle'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 8x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Belle Low Pony''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 4x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17501/&amp;gt; ''Belle Black Flats''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 14x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Belle Top''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 12x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17497/&amp;gt; ''Belle Skirt''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 9x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Beast Hair''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17500/&amp;gt; ''Flared Pants''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Beast Tux''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + &amp;lt;item id=17383/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17383:15/&amp;gt; ''Completed''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-16T01:10:18Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Grimlock3.png|300px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|labelstyle   = background:rgba(151, 106, 28, 0.82);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''October 30th, 2017'''&lt;br /&gt;
|label2  = Closing Date:&lt;br /&gt;
|data2   = '''November 30th, 2017'''&lt;br /&gt;
|label3 = Patch Released:&lt;br /&gt;
|data3  = '''8.07''' &lt;br /&gt;
|header4 = Event Bosses&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = &lt;br /&gt;
[[NcIc-Skliph]],&lt;br /&gt;
[[Pw-Ig]],&lt;br /&gt;
[[Mawerc]],&lt;br /&gt;
[[Nid-Efa-Wal]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Skull Hunt'''&lt;br /&gt;
The Skull hunt is an on going side quest found past the river near the Ancient Grounds. Here [[Evita]] will allow the player to explore the entire Grimlock for skulls. These skulls are to celebrate &amp;quot;The Day of the Dead&amp;quot;. At specific goal marks the player will be required to talk to Evita to obtain a reward. After 500 the player will be able to continue hunting for skulls but will no longer get any rewards.&lt;br /&gt;
&lt;br /&gt;
Searching for skulls the following &amp;lt;item id=17505/&amp;gt; ''Skull'' they can find are ''colorful, matador, black&amp;amp;White, pastel, rainbow, pumpkin, plain, germany, american, pikachu, sandy cheeks, squidward, kiruma, michaelangelo (spelt wrong), leonardo, raphael, donatello.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # Of Skulls Found&lt;br /&gt;
! Prize&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;item id=17505/&amp;gt; ''Creeper Doll'' + &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Spiritual Mask''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;item id=17498/&amp;gt; ''Wooden Skull''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
|&amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Day of the Dead Set''   &lt;br /&gt;
OR &amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Dia De Los Muertos Set''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''Slender Testicles''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 500&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Crimson Lotus''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Yusina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Jig'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Flax Twine&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (colorful)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (colorful)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (pastel)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (pastel)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (black&amp;amp;white)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (black&amp;amp;white)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (matador)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (matador)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (plain)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (rainbow)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (rainbow)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags Middle''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground right''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground left''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; + 5x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(White)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Ghost''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|16x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''Ghost Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|14x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Ghost Head''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Penny'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Any)'' + &amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Skull used to trade)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Any)''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Belle'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 8x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Belle Low Pony''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 4x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17501/&amp;gt; ''Belle Black Flats''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 14x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Belle Top''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 12x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17497/&amp;gt; ''Belle Skirt''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 9x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Beast Hair''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17500/&amp;gt; ''Flared Pants''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Beast Tux''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + &amp;lt;item id=17383/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17383:15/&amp;gt; ''Completed''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Patchnotes</id>
		<title>Patchnotes</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Patchnotes"/>
				<updated>2017-11-16T01:07:04Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Patchnote&lt;br /&gt;
! Release Date &lt;br /&gt;
! Information&lt;br /&gt;
|-&lt;br /&gt;
|1.3&lt;br /&gt;
|Feb 26, 2011&lt;br /&gt;
|Minecraft.net is down atm. can only be a week till its up again (Notch left the building)&lt;br /&gt;
|-&lt;br /&gt;
|1.4??&lt;br /&gt;
|Mar 25, 2011&lt;br /&gt;
|MCMMO System was Implemented&lt;br /&gt;
|-&lt;br /&gt;
|1.5&lt;br /&gt;
|Apr 20, 2011&lt;br /&gt;
|EDIT: We are running 1.5&lt;br /&gt;
|-&lt;br /&gt;
|1.6&lt;br /&gt;
|May 24, 2011&lt;br /&gt;
|There is a huge list of bugfixes: http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6&lt;br /&gt;
|-&lt;br /&gt;
|1.7&lt;br /&gt;
|Jul 03, 2011&lt;br /&gt;
|I will update to 1.7 as soon as some mean bugs are getting fixed. (Item duping, etc)&lt;br /&gt;
&lt;br /&gt;
Meanwhile I broke the login credentials for the website and had to reset all of your passwords.&lt;br /&gt;
|-&lt;br /&gt;
|New Plugins&lt;br /&gt;
|Jul 18, 2011&lt;br /&gt;
|IconomyChestShop, BankAccount, Tombstone, Map also Displays your warps / public warps / protections.&lt;br /&gt;
|-&lt;br /&gt;
|Craftland Launcher / 1.8 &lt;br /&gt;
|Aug 26, 2011&lt;br /&gt;
|Craftland Launcher Release, Mail System Fixed, Aether&lt;br /&gt;
|-&lt;br /&gt;
|1.9&lt;br /&gt;
|Oct 14, 2011&lt;br /&gt;
|New Launcher, 1.9pre1 Minecraft, The latest launcher had a bug causing infinite restarts. Sry for that, i removed it. v1.05 is OK&lt;br /&gt;
If you can't kill the process or your computer goes crazy (and you are on windows) this command might help you:&lt;br /&gt;
Start -&amp;gt; run -&amp;gt; type taskkill /im javaw.exe /f&lt;br /&gt;
|-&lt;br /&gt;
|Skylands and Swamplands&lt;br /&gt;
|Feb 08, 2012&lt;br /&gt;
|Both the worlds &amp;quot;Skylands&amp;quot; and &amp;quot;Swamplands&amp;quot; will be removed in a few days. Please make sure you get your valuables out of this worlds before this happens!&lt;br /&gt;
&lt;br /&gt;
There might be another chance in a few weeks to get back and pickup stuff in case someone came late or you forgot about the other 40 stacks of diamond you were hiding somewhere&lt;br /&gt;
|-&lt;br /&gt;
|Money Reset!&lt;br /&gt;
|Feb 08, 2012&lt;br /&gt;
|There will be a money reset in the next few days. All bank and player accounts will be reset to 0 coins!&lt;br /&gt;
|-&lt;br /&gt;
|1.994?&lt;br /&gt;
|Mar 17, 2012&lt;br /&gt;
|Another update on the server side.&lt;br /&gt;
- All Aether mobs will spawn now&lt;br /&gt;
- Tweaked overall spawning of mobs&lt;br /&gt;
- Armor no longer protects you from falldamage&lt;br /&gt;
|-&lt;br /&gt;
|Attention new Players!&lt;br /&gt;
|Mar 28, 2012&lt;br /&gt;
|New players have to play 24h before they get build permissions.&lt;br /&gt;
This is due to the nonfinished join system which I'm still working on.&lt;br /&gt;
&lt;br /&gt;
Thank you for your patience!&lt;br /&gt;
Edit: New players have to play for 2h to get permissions now&lt;br /&gt;
|-&lt;br /&gt;
|1.996&lt;br /&gt;
|Apr 01, 2012&lt;br /&gt;
|Added missing bird textures&lt;br /&gt;
Tweaked the weight of some enchantments, it should be easier to get high-level ones now&lt;br /&gt;
Tweaked aether spawns a little&lt;br /&gt;
Tweaked block ticks to reduce lag, stuff may grow slower now&lt;br /&gt;
Re-Added automatic killing of too much mobs/entitites in one area&lt;br /&gt;
Throttled block update packets to reduce lag on client and server&lt;br /&gt;
Throttled chest update packets to reduce lag when there are lots of chests in one area&lt;br /&gt;
|-&lt;br /&gt;
|1.997&lt;br /&gt;
|Apr 06, 2012&lt;br /&gt;
| Launcher has been updated, to enforce loading of NativeBass library &lt;br /&gt;
(It may now load an exe on windows system to check if you're running 64bit)&lt;br /&gt;
 Jukeboxes can now play internet radio (THX TO MARC0303)&lt;br /&gt;
 Tried to fix chestshop permissions&lt;br /&gt;
 Nothing else&lt;br /&gt;
|-&lt;br /&gt;
|1.9985&lt;br /&gt;
|Apr 10, 2012&lt;br /&gt;
|* Firemonsters will now reset their health when you die/logout/warp out&lt;br /&gt;
* Sliders will now reset their health when you die/logout/warp out&lt;br /&gt;
* Valkyries will now reset their health when you die/logout/warp out&lt;br /&gt;
* Fixed /warp beginner for new players, you can build there the first 2h&lt;br /&gt;
* Improved jukebox radio!&lt;br /&gt;
* Fixed moderators not seeing admins&lt;br /&gt;
* Limited chunks internally to max *4000/+4000 for x and z choord (that is a +/*64k block maximum)&lt;br /&gt;
* Improved warp lists in Ingame GUI Menu (more details, sortable)&lt;br /&gt;
* Improved dungeon lists for admins (sortable)&lt;br /&gt;
* Removed that weird &amp;quot;Press $%1 to open your inventory&amp;quot; achievement hint&lt;br /&gt;
* Choose a very precise version number&lt;br /&gt;
|-&lt;br /&gt;
|1.993&lt;br /&gt;
|Mar 14, 2012&lt;br /&gt;
|* fixed /tplist listing all entries twice&lt;br /&gt;
* /tell is now same as /msg&lt;br /&gt;
* Sheeps now eat grass (1.1 vanilla)&lt;br /&gt;
* New bow enchantments (1.1 vanilla)&lt;br /&gt;
* Vines can be climbed like ladders (1.1 vanilla)&lt;br /&gt;
* Brewing time reduced to 400 ticks (1.1 vanilla)&lt;br /&gt;
* Added jungle biome, new tree, log and sapling type (not yet in use)&lt;br /&gt;
* Block reach bug fixed&lt;br /&gt;
* Beds will no longer explode in nether or aether&lt;br /&gt;
* Fixed some bugs with gravitite that allowed duping&lt;br /&gt;
* New regions flag to deny '/warp create'&lt;br /&gt;
* New regions flag to deny use of any warp &lt;br /&gt;
* Fixed ender pearl dupe exploit&lt;br /&gt;
* Fixed golden oak log drops&lt;br /&gt;
* Skeletons drop xp*orbs now&lt;br /&gt;
* HammerOfNotch*kills are recognized by all plugins now&lt;br /&gt;
* Sliders can no longer be attacked outside of a dungeon&lt;br /&gt;
* Dungeon signs can no longer be edited&lt;br /&gt;
* Blocks inside a dungeon can no longer be LWC'ed&lt;br /&gt;
* Gravel to clay works better now&lt;br /&gt;
* AechorPlants will do damage now&lt;br /&gt;
* Shears can also be used on skyroot and golden oak leaves now&lt;br /&gt;
* Admins can now see vanished admins and moderators, mods can only see vanished mods&lt;br /&gt;
* There are multiple end islands now, each stronghold portal will end up on another island&lt;br /&gt;
* Less snow when it's snowing&lt;br /&gt;
* Silver dungeon opens the right door now (after fight/death)&lt;br /&gt;
* New region flag to deny use of any warp&lt;br /&gt;
* Golden apple recipe fixed &lt;br /&gt;
* Limited birds to 10 per chunk&lt;br /&gt;
* Adjusted screens and button layouts&lt;br /&gt;
* Added column title rows to different screens/lists&lt;br /&gt;
* Added amount field/buttons to the shop&lt;br /&gt;
* You can sort the shop and a few other lists now&lt;br /&gt;
* Fixed some bugs with the shop and disabled buttons&lt;br /&gt;
* Added fog*amount option to video settings&lt;br /&gt;
* Fixed holystone axe behaving like holystone spade&lt;br /&gt;
* Fixed TNT x*ray&lt;br /&gt;
* /who window has been updated&lt;br /&gt;
* Sun in mainworld was rotated by *90 degree (0.8 behaviour)&lt;br /&gt;
* Some single player fixes&lt;br /&gt;
* Wool colors have been changed to save up some texture space&lt;br /&gt;
* Easier registration/join process for new players&lt;br /&gt;
* Stats now keeps track of crafted Items, aether mob kills and dungeon boss kills&lt;br /&gt;
* Fixed stat names, added missing images&lt;br /&gt;
|-&lt;br /&gt;
|2.2&lt;br /&gt;
|Apr 27, 2012&lt;br /&gt;
|Edit: forgotten patchnotes: - fixed potions effects not showing up&lt;br /&gt;
Edit: forgotten patchnotes: - fixed fire potions not working&lt;br /&gt;
Edit: forgotten patchnotes: - reduced hammer of notch durability and damage area&lt;br /&gt;
&lt;br /&gt;
* (MC 1.2.3): added new EntityAI&lt;br /&gt;
* (MC 1.2.3): added Ozelots&lt;br /&gt;
* (MC 1.2.3): added IronGolems&lt;br /&gt;
* (MC 1.2.3): added RedstoneLamp&lt;br /&gt;
* Increased the bookshelf*range of entchantment tables&lt;br /&gt;
* Increased mcMMO repair xp reward&lt;br /&gt;
* Fixed snow being created on some blocks (fences, plates, gates...)&lt;br /&gt;
* Fixed issues with riding phygs/cows/moas/minecarts/boats&lt;br /&gt;
* Fixed invisible Whirlies&lt;br /&gt;
* Fixed Zephyr snowballs&lt;br /&gt;
* Fixed double*login/kick issues&lt;br /&gt;
* Added varying despawn times for different item*types&lt;br /&gt;
* Items that fall from aether will now reappear in the main world&lt;br /&gt;
* Fixed wrong position when falling from aether&lt;br /&gt;
* Tweaked AFK*system&lt;br /&gt;
* Fixed issues with having more than 1 tombstones&lt;br /&gt;
* Tweaked birds a bit&lt;br /&gt;
* Fixed a renderng bug with some models (mainly sheeps when eating)&lt;br /&gt;
* Fixed dead entities not getting removed sometimes&lt;br /&gt;
* Tweaked jukebox a bit to show error messages&lt;br /&gt;
* Fixed some issues with private chat tabs&lt;br /&gt;
* Fixed chat tab order not restoring correctly&lt;br /&gt;
* Tweaked command history up/down&lt;br /&gt;
* Fixed some very rare crashes/whitescreens&lt;br /&gt;
* Fixed movement stats&lt;br /&gt;
* Fixed players riding phygs/minecarts/flying cows not moving sometimes&lt;br /&gt;
* Attempt to fix TileEntity updates to prevent crashes&lt;br /&gt;
* Let admins always tp to mods&lt;br /&gt;
|-&lt;br /&gt;
|Rollback&lt;br /&gt;
|May 06, 2012&lt;br /&gt;
|Because I (nidefawl) typed a dumb command there was a huge rollback (world state: 27.04.12 00:15)&lt;br /&gt;
&lt;br /&gt;
I'd like to apologize for this huge reversal and will give my best to prevent things like this in the future.&lt;br /&gt;
&lt;br /&gt;
There is a chance I can restore at least some your work and valueables.&lt;br /&gt;
|-&lt;br /&gt;
|2.43&lt;br /&gt;
|May 22, 2012&lt;br /&gt;
|Client:&lt;br /&gt;
* Added latest optifine mod&lt;br /&gt;
* Added new optifine feature: No*CPU hog, limits frame rate in MainMenu to 60FPS&lt;br /&gt;
* Added new optifine feature: Particle distance: Max distance for particle effect&lt;br /&gt;
* Added new optifine feature: Reset video options&lt;br /&gt;
* Fixed white pixels on water, may still be there with different video settings and mipmapping&lt;br /&gt;
* Tweaked TexturePack loading and TexturePack Menu&lt;br /&gt;
&lt;br /&gt;
Blocks:&lt;br /&gt;
* Vanilla: Added upside down Stairs&lt;br /&gt;
* Vanilla: Added new Wooden Plank block types&lt;br /&gt;
* Vanilla: Added new Slab block types&lt;br /&gt;
* Vanilla: Added new Sandstone block types&lt;br /&gt;
* Added Holystone Stairs and Skyroot Stairs, see RecipeBook&lt;br /&gt;
* Updated Dispenser, can now shoot Firecharges and SplashPotions&lt;br /&gt;
* Fixed wool colors on the minimap &lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Added recipe book mod&lt;br /&gt;
* Added musicplayer made by marc0303&lt;br /&gt;
* Vanilla: Added Fire Charge&lt;br /&gt;
* Vanilla: Added Bottle o' Enchanting&lt;br /&gt;
* Vanilla*preview: Added Book and Quill&lt;br /&gt;
* Fixed a crash with Wool ItemStacks having a colorcode &amp;gt; 15&lt;br /&gt;
* Moa eggs will no longer stack&lt;br /&gt;
&lt;br /&gt;
Mobs:&lt;br /&gt;
* Added more Moa colors made by M0nst3rslay3r&lt;br /&gt;
* Fixed spawning &lt;br /&gt;
* Whirlies are now more aggressive, can get bigger, can live longer&lt;br /&gt;
* Whirlies now have a sound&lt;br /&gt;
* Fixed Whirlies not breaking leaves&lt;br /&gt;
* Fixed poison needle sound&lt;br /&gt;
&lt;br /&gt;
Drops:&lt;br /&gt;
* Vanilla: Added raredrops&lt;br /&gt;
* Made Fyling cows drop beef&lt;br /&gt;
* Removed leather from ocelot drops&lt;br /&gt;
* Fixed MagmaCube drops&lt;br /&gt;
* Fixed Leave decay drops&lt;br /&gt;
&lt;br /&gt;
Enchantments:&lt;br /&gt;
* Reverted broken bookshelf mod from last update&lt;br /&gt;
* Added mcMMO Powerlevel to calculation of Enchantmenttable list&lt;br /&gt;
* Added glove enchantments&lt;br /&gt;
* Aether armor can now be enchanted&lt;br /&gt;
* Fixed some glitches with the level after using a Enchantmenttable &lt;br /&gt;
&lt;br /&gt;
Client*Gui:&lt;br /&gt;
* Added a command screen: List * Description of all commands you have permission for&lt;br /&gt;
* Added profiles to fonts, with a fixed default profile&lt;br /&gt;
* Fixed sorting on shop getting screwed up when buying&lt;br /&gt;
* Moved buttons on GameOver screen down to the bottom&lt;br /&gt;
&lt;br /&gt;
Achievements:&lt;br /&gt;
* Fixed achievement*rewards sometimes not being given&lt;br /&gt;
&lt;br /&gt;
MusicPlayer:&lt;br /&gt;
* Can now be disabled in the launcher in case it causes trouble&lt;br /&gt;
* The stream volume now updates when adjusting the game volume&lt;br /&gt;
* Stop minecraft music when playing streams&lt;br /&gt;
&lt;br /&gt;
World generator:&lt;br /&gt;
* Revived pre 1.8 generator. Oldworld*chunks can now be regenerated spawning, ice and snow should be fixed. (Still some client glitches)&lt;br /&gt;
* Fixed generation of Mineshafts/Strongholds/Netherbridges/Villages&lt;br /&gt;
* Fixed some biome decoration glitches&lt;br /&gt;
* Made generation height adjustable to prepare for worlds with 256 blocks height&lt;br /&gt;
|-&lt;br /&gt;
|2.5&lt;br /&gt;
|Jun 12, 2012&lt;br /&gt;
|Edit: (things I forgot to mention)&lt;br /&gt;
* Littleblocks are still bugged&lt;br /&gt;
* Money has been reset&lt;br /&gt;
* NewWorld has max*height of 256 blocks now&lt;br /&gt;
* Valkyrie tools have been fixed and limited to 8 Blocks range&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* Fixed items, bosses, mobs sometimes dissapearing on chunk unload&lt;br /&gt;
* Fixed littleblocks not rendering/working&lt;br /&gt;
* Fixed wrong world difficulty on all worlds but main world&lt;br /&gt;
* Fixed Moas being extremly laggy and no fun to use&lt;br /&gt;
* Fixed Mobs sometimes falling thru the ground, by waiting for chunk load to complete&lt;br /&gt;
* Fixed resetting of falldamage on relog&lt;br /&gt;
* Fixed minecarts not setting you afk&lt;br /&gt;
* You can no longer warp while falling (only when out of world)&lt;br /&gt;
* Limited range of deathmessages to region or 40 blocks if no region found&lt;br /&gt;
* Removed out of world damage for aether dimension&lt;br /&gt;
* Added better entity tracking from latest CraftBukkit (MC 1.3 like)&lt;br /&gt;
&lt;br /&gt;
Pistons:&lt;br /&gt;
* Pistons can no longer move ores&lt;br /&gt;
* Pistons can no longer move ore blocks&lt;br /&gt;
* Pistons can no longer move dragon eggs&lt;br /&gt;
* Pistons can no longer move dungeon blocks&lt;br /&gt;
* Pistons can be disabled by region flag&lt;br /&gt;
&lt;br /&gt;
Client/GUI:&lt;br /&gt;
* Fixed a ugly debug messages spamming your log file when glass renders&lt;br /&gt;
* Fixed some rare client crashes &lt;br /&gt;
* Fixed client showing whitescreening instead of CrashScreen&lt;br /&gt;
* Fixed item animations when picking up items&lt;br /&gt;
* Fixed lots of smaller bugs with GUI sizes&lt;br /&gt;
* Fixed the control settings screen not working probably&lt;br /&gt;
* Fixed the warp delete button&lt;br /&gt;
* Fixed region*gui not always recognizing you as member or owner&lt;br /&gt;
* Fixed swapped owner/members size in region pick list&lt;br /&gt;
* Added item animations when dropping items&lt;br /&gt;
* Added punch sound and item swing sound&lt;br /&gt;
* Added a pvp hint on the top left when standing inside a pvp region&lt;br /&gt;
* Added profiles to video settings&lt;br /&gt;
* Added effects to some McMMO abilities&lt;br /&gt;
* Improved textboxes&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Fixed pigslayer not working on Phygs and not dropping extra pork&lt;br /&gt;
* Fixed getting stuck in the ground when teleporting with golden feather &lt;br /&gt;
* Fixed fall damage with ender pearls&lt;br /&gt;
* Fixed strenght vs. aether/normal block of many tools&lt;br /&gt;
* Added custom paintings!&lt;br /&gt;
* Added golden aechor petal item&lt;br /&gt;
* Added a unobtainable camera item&lt;br /&gt;
* Hoes can be used on aether grass and dirt to make soil&lt;br /&gt;
* Improved Gravitie tools internally&lt;br /&gt;
* Slimeballs will now glow if the player stands in a slime chunk&lt;br /&gt;
&lt;br /&gt;
Drops:&lt;br /&gt;
* Added experience drops to bosses and other aether mobs&lt;br /&gt;
* Fixed lots of blocks not working with fortune entchantment&lt;br /&gt;
* Fixed lots of blocks not working with silktouch entchantment&lt;br /&gt;
* Fixed leaves not always dropping saplings&lt;br /&gt;
* Fixed treefeller not always dropping the correct blocks&lt;br /&gt;
* Fixed drops of stair blocks&lt;br /&gt;
* Fixed mobs killed by serrated strikes not dropping items&lt;br /&gt;
&lt;br /&gt;
Blocks:&lt;br /&gt;
* Added nether fence gate&lt;br /&gt;
* Added skyroot fence&lt;br /&gt;
* Added skyroot fence gate&lt;br /&gt;
* Tweaked knockback on TNT explosions&lt;br /&gt;
* Longgrass can now grow on aether dirt&lt;br /&gt;
* All saplings can now grow on aether dirt&lt;br /&gt;
* All saplings can now grow on normal dirt&lt;br /&gt;
* Fixed gravitite ore dissapearing when placed on littleblocks&lt;br /&gt;
* Fixed skyroot slabs not rendering correctly&lt;br /&gt;
* Fixed lighting bug with the new wood slabs&lt;br /&gt;
* Fixed fence gates acting like full solid blocks when closed&lt;br /&gt;
* Fixed aether slab types not being breakable with aether tools&lt;br /&gt;
* Fixed chests rendering when destroying parts of double*chests&lt;br /&gt;
* Fixed flying blocks (by gravitite tools) not showing the correct subtype&lt;br /&gt;
&lt;br /&gt;
Mobs:&lt;br /&gt;
* Added golden AechorPlant&lt;br /&gt;
* Fixed slider attacking without attacking him&lt;br /&gt;
* Fixed Moas instantly growing when fed one aechor petal&lt;br /&gt;
* Fixed lots of mobs not having the correct health value&lt;br /&gt;
* Fixed sentries explotions sometimes making you move to fast&lt;br /&gt;
* Fixed sentry textures not always updating&lt;br /&gt;
* Attempt to make golems despawn slower&lt;br /&gt;
&lt;br /&gt;
Moderator/Admin:&lt;br /&gt;
Added gui to see used CustomPainting images&lt;br /&gt;
* Fixed hawkeye not logging chat/usebutton/relog&lt;br /&gt;
* Fixed hawkeye tool acting weird on littleblocks &lt;br /&gt;
* Fixed /poof not always working&lt;br /&gt;
* Moderators now have permisson to /snap and /restore&lt;br /&gt;
* Moderators can now always see admins and vice versa&lt;br /&gt;
* Chests no longer animate when using them while invisible&lt;br /&gt;
* You can now disable item pickup with /pickup&lt;br /&gt;
* You can now move and place your clipboard with the numpad&lt;br /&gt;
WorldEdit Clipboard controls are:&lt;br /&gt;
7 rotate&lt;br /&gt;
1 flip&lt;br /&gt;
* place&lt;br /&gt;
* move to player&lt;br /&gt;
8 forward&lt;br /&gt;
2 backward&lt;br /&gt;
6 right&lt;br /&gt;
4 left&lt;br /&gt;
9 up&lt;br /&gt;
3 down&lt;br /&gt;
|-&lt;br /&gt;
|2.6&lt;br /&gt;
|Jul 01, 2012&lt;br /&gt;
|* The client now supports unlimited Textures for blocks and Items&lt;br /&gt;
* Added Blue Berry Bushes&lt;br /&gt;
* Added Blue Berries&lt;br /&gt;
* Added enchanted Aether Grass&lt;br /&gt;
* Made AmbrosiumShards work like Aether 1.04&lt;br /&gt;
* Made HealingStones work like Aether 1.04&lt;br /&gt;
* Improved teleporting, players will no longer fall thru ground&lt;br /&gt;
* Fixed LWJGL problems with Macs&lt;br /&gt;
* Fixed armor enchantments not visible to other players&lt;br /&gt;
* Fixed glove enchantments not visibile at all&lt;br /&gt;
* Fixed little blocks sometimes not rendering &lt;br /&gt;
* Fixed chest break animation&lt;br /&gt;
* Tweaked chest bounding box&lt;br /&gt;
* Fixed sign break animation&lt;br /&gt;
* NatureStuff Item can now be used to make Moas follow you&lt;br /&gt;
* Probably more smaller tweaks i can't remember&lt;br /&gt;
|-&lt;br /&gt;
|2.7&lt;br /&gt;
|Jul 01, 2012&lt;br /&gt;
|EDIT: 2.72 Fixes the glitchy movement and dungeon bugs&lt;br /&gt;
&lt;br /&gt;
2.7 Patchnotes&lt;br /&gt;
* Fixed Glass rendering bug &lt;br /&gt;
* Fixed Better snow rendering bug &lt;br /&gt;
* Improved AerBunnies movement&lt;br /&gt;
* You can now use the TAB key to complete lines in chat&lt;br /&gt;
* Lots of GUI improvements (Lists, Fonts, buttons etc)&lt;br /&gt;
* There is now a /color command that lists color numbers&lt;br /&gt;
* The client now checks for Regions locally before it attempts to damage blocks&lt;br /&gt;
* Fixed login crashes&lt;br /&gt;
* Improved Region box visibility&lt;br /&gt;
* Improved WorldEdit selection box visibility&lt;br /&gt;
* Fixed Minecarts, fixed Boats&lt;br /&gt;
* Added InvTweaks Mod *&amp;gt; see http://modding.kalam*alami.net/?invtweaks&amp;quot; onclick=&amp;quot;window.open(this.href);return false;&lt;br /&gt;
* Fixed some aether blocks not dropping correctly&lt;br /&gt;
* Updated the whole MobSpawnig algorithm again&lt;br /&gt;
* Improved Chunk regeneration via //regen &lt;br /&gt;
* Players can see dungeon regions again&lt;br /&gt;
* More smaller tweaks and fixes on the client and server&lt;br /&gt;
* More smaller updates to match latest vanilla Minecraft&lt;br /&gt;
|-&lt;br /&gt;
|2.8&lt;br /&gt;
|Jul 24, 2012&lt;br /&gt;
|2.814 Patchnotes:&lt;br /&gt;
* Fixed a crash when opening the Craftland Window (Pressing U)&lt;br /&gt;
&lt;br /&gt;
2.813 Patchnotes:&lt;br /&gt;
* Fixed a crash when starting the game&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* Fixed &amp;quot;Moving to fast&amp;quot; kicks&lt;br /&gt;
* Fixed a common crash issue&lt;br /&gt;
* Added shaders mod&lt;br /&gt;
* Fixed adjustable chunk load distance&lt;br /&gt;
* Reduced default and maximum chunk load distance&lt;br /&gt;
* Fixed sky not rendering in the Aether&lt;br /&gt;
* Added the improved (1.3) Creative Inventory&lt;br /&gt;
* Minor performance improvements on the Clients Rendering code&lt;br /&gt;
* All kind of chunkload/unload/send fixes&lt;br /&gt;
* Fixed bookshelf drops&lt;br /&gt;
* Fixed unbreaking enchantment&lt;br /&gt;
* Fixed negative worldtime&lt;br /&gt;
* Added ItemStack merging when Items lying close to each other&lt;br /&gt;
* Fixed the /color command&lt;br /&gt;
* Fixed bugs with auto*rejoining parties after relog&lt;br /&gt;
&lt;br /&gt;
Blocks:&lt;br /&gt;
* Added WarpPads (can be password protected, admin only for now)&lt;br /&gt;
* Added Ender Chests&lt;br /&gt;
* Added Sandstone Stairs&lt;br /&gt;
* Fixed BlueBerry bushes not rendering as blocks&lt;br /&gt;
* Fixed gravitite rendering as obsidian when floating up&lt;br /&gt;
* Updated bookshelf drops&lt;br /&gt;
* Pumpkins and Melons will now spawn on dirt&lt;br /&gt;
* Redstone and Repeaters can now be placed on LittleBlocks again&lt;br /&gt;
* Made it possible to select and break floating LittleBlocks&lt;br /&gt;
* Fixed some issues with lighting and Aether blocks (Aerclouds etc)&lt;br /&gt;
&lt;br /&gt;
Mobs/Bosses:&lt;br /&gt;
* Fixed Valkyrie not always opening the door when a fight ends&lt;br /&gt;
* Fixed Valkyrie immediately attacking when coming back after a fight&lt;br /&gt;
* Tweaked all the new moa colors a bit&lt;br /&gt;
* Fixed FireMonster burning you standing _outside_ on top of the dungeon&lt;br /&gt;
* Normal aechor pedals are fixed&lt;br /&gt;
* Your Moa will now stay in place when you stop riding it&lt;br /&gt;
&lt;br /&gt;
GUI/Chat:&lt;br /&gt;
* Made the GUI more responsive on low framerates&lt;br /&gt;
* Added an &amp;quot;Edit sign&amp;quot; button to the LWC GUI (target Sign *&amp;gt; Press F)&lt;br /&gt;
* Fixed issues when closing chat tabs &lt;br /&gt;
* Improved rendering of the chat&lt;br /&gt;
* Improved the custom Fontrenderer&lt;br /&gt;
* Fixed some characters not beeing rendered in the chat&lt;br /&gt;
* Fixed wrong sorting order in several GUI*lists&lt;br /&gt;
* Fixed stored private messages not popping up on login in&lt;br /&gt;
* Fixed &amp;quot;Please vote&amp;quot; screen not popping up on login&lt;br /&gt;
* Improved the rendering of region boxes a bit (Green means you have build rights)&lt;br /&gt;
&lt;br /&gt;
WorldGuard:&lt;br /&gt;
* '/region select' can now select the region you are standing&lt;br /&gt;
* Added SignChange/PaintingPlace/PaintingBreak events to protect Signs and Paintings&lt;br /&gt;
HawkEye:&lt;br /&gt;
* Made Hawkeye check if you already have a lookup / restore / rollback running&lt;br /&gt;
* Limited Hawkeye history to 2 months&lt;br /&gt;
&lt;br /&gt;
WorldEdit: &lt;br /&gt;
* Fixed some bugs with schematics and block Ids &amp;gt; 127&lt;br /&gt;
* Fixed copy/paste of littleblocks&lt;br /&gt;
* Limited maximum number of chunks affected by a single command to 64 chunks&lt;br /&gt;
&lt;br /&gt;
Internal Code stuff:&lt;br /&gt;
* Made the internal ChunkProviders chunk maps a lot faster&lt;br /&gt;
* Added a new &amp;quot;RegionMap&amp;quot; to make dungeon and region lookup 1000 times faster&lt;br /&gt;
* Integrated (most of) CraftBookVehicles features into the server *&amp;gt; faster * better&lt;br /&gt;
* Empty little blocks no longer use up memory and use less CPU time&lt;br /&gt;
* Tweaked the light update code&lt;br /&gt;
* Lots of internal changes to server to improve performance&lt;br /&gt;
|-&lt;br /&gt;
|2.9&lt;br /&gt;
|Oct 18, 2012&lt;br /&gt;
|Mobs:&lt;br /&gt;
* Tamed Moas no longer suffocate or starve&lt;br /&gt;
* Wild Moas will only lay up to 4 eggs in their entire life&lt;br /&gt;
* Fixed a few bugs with the Moa AI&lt;br /&gt;
* Improved Zombies and PigZombies&lt;br /&gt;
* Big Zombie and Skeleton mobfarms will no longer work&lt;br /&gt;
&lt;br /&gt;
Dungeons:&lt;br /&gt;
* Fixed a bug where the Valkyrie Queen got reset while fighting here&lt;br /&gt;
* Bosses can now always be killed, no matter who has fought with them before&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* Signs can now hold up to 32 characters per line&lt;br /&gt;
* Fixed wrong client*side biomes (snowing in deserts)&lt;br /&gt;
* Fixed changed names sometimes not showing up for everyone&lt;br /&gt;
* Achievements are now rewarded more often&lt;br /&gt;
* Fixed tamed wolfs acting weird&lt;br /&gt;
* Every time you die you will now loose one heart when having more than 10 hearts&lt;br /&gt;
* Fixed a bug with server triggered effects/sounds not beeing played&lt;br /&gt;
* Activated a few new Aether Achievements, more soon!&lt;br /&gt;
* Improved overall performance with collision checks and raytracing on server and client&lt;br /&gt;
* Improved light updates on the server (full chunk updates happens more often, are faster)&lt;br /&gt;
* A lot of general performance tweaks to the client and the server&lt;br /&gt;
&lt;br /&gt;
Blocks:&lt;br /&gt;
* Added Holystone Brick from Aether 1.9&lt;br /&gt;
* Added 1.3 TripWire Block&lt;br /&gt;
* Improved littleBlocks selection boxes&lt;br /&gt;
* Fixed bugs with littleblocks and worldedit&lt;br /&gt;
&lt;br /&gt;
Items:&lt;br /&gt;
* Added Sentry boots from Aether 1.9, not yet available &lt;br /&gt;
* Added Valkyrie Armor from Aether 1.9, not yet available &lt;br /&gt;
* Hammer of Notch has now a 4 second cooldown bar&lt;br /&gt;
* Fixed Skyroot buckets being usable in regions&lt;br /&gt;
&lt;br /&gt;
There are probably more things I forgot to mention here&lt;br /&gt;
|-&lt;br /&gt;
|Maps are Fixed!&lt;br /&gt;
|Oct 24, 2012&lt;br /&gt;
|The Maps have been fixed and all the newest blocks have been added.&lt;br /&gt;
From now on there are schedeuled map updates once per hour!&lt;br /&gt;
|-&lt;br /&gt;
|2.95&lt;br /&gt;
|Oct 24, 2012&lt;br /&gt;
|Fixes:&lt;br /&gt;
* Fixed playtime only increasing in 20 minute intervals&lt;br /&gt;
* Fixed GUI sorting not working&lt;br /&gt;
* Fixed light udpates not beeing sent with multi*block*changes&lt;br /&gt;
* Fixed lava damaging you when trying to jump over it&lt;br /&gt;
* Fixed exploit with XP and enchanting&lt;br /&gt;
* Fixed exploit with Chests beeing broken by placing underneath it&lt;br /&gt;
* Fixed a bug with tamed animals not following you&lt;br /&gt;
* Fixed specific names for wood/log types&lt;br /&gt;
* Fixed bugs with placing items in the creative inventory&lt;br /&gt;
* Fixed text in chatmessages getting cut off&lt;br /&gt;
* Fixed crafting wood*stairs&lt;br /&gt;
* Fixed tools taking damage when breaking insta*breakable blocks&lt;br /&gt;
* Fixed liquids slowing down flying players.&lt;br /&gt;
* Fixed boats &amp;amp; minecarts not being one*hit breakable in Creative.&lt;br /&gt;
* Fixed raw fish, dyes, saddles, potions, milk buckets and tools depleting in Creative&lt;br /&gt;
* Fixed fully charged arrows not showing their particle effect.&lt;br /&gt;
* Fixed endermen not opening their jaws.&lt;br /&gt;
* Fixed weather not fading in or out.&lt;br /&gt;
* Fixed fishing lines not showing.&lt;br /&gt;
* Fixed Unbreaking*enchanted tools sometimes breaking and then re*appearing a few times.&lt;br /&gt;
* Attempt to fix chunk rollbacks&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* Villager trading has been temporarily disabled. &lt;br /&gt;
&lt;br /&gt;
Minecraft 1.3.2 changes:&lt;br /&gt;
* Cocoa Beans Can be planted &amp;amp; grown on jungle wood now.&lt;br /&gt;
* Cocoa Beans can be grown instantly using bone meal.&lt;br /&gt;
* Cookies give a full hunger point now.&lt;br /&gt;
* Nether Warts can now be grown in the Overworld and in the End.&lt;br /&gt;
* Logs can be placed like pistons direction wise now&lt;br /&gt;
* Levers can be placed on the underside of blocks now.&lt;br /&gt;
* Crafting Signs now gives 3 signs instead of 1.&lt;br /&gt;
* Signs / Buckets Stack up to 16 now.&lt;br /&gt;
* Buckets stack to 3 if full.&lt;br /&gt;
* Creepers: increased knockback * more damage&lt;br /&gt;
* TNT Damage now depends on difficulty, there might be still some bugs with knockback&lt;br /&gt;
* Furnace: Wood tools should smelt. Presuming for the same length as one wooden plank.&lt;br /&gt;
* Dispensers: Minecarts &amp;amp; boats will now be placed if there's rails/water in place.&lt;br /&gt;
* Dispensers: Instead of dispensing buckets, dispensers will now suck in or place water or lava in front of them.&lt;br /&gt;
* Water slowly drips through Leaves when it's raining.&lt;br /&gt;
* Cauldrons slowly fill up when it's raining.&lt;br /&gt;
|-&lt;br /&gt;
|3.0 / 3.032&lt;br /&gt;
|Nov 30, 2012&lt;br /&gt;
|Update 3.032 Patchnotes&lt;br /&gt;
* Fixed crashes with rendering&lt;br /&gt;
&lt;br /&gt;
Update 3.02 Patchnotes&lt;br /&gt;
* Fixed crashes with rendering&lt;br /&gt;
* Fixed a server crash&lt;br /&gt;
* Fixed mobspawners skeletons/zombies not wearing armor&lt;br /&gt;
* Fixed broken pathfinding&lt;br /&gt;
* Fixed dupe exploits&lt;br /&gt;
* Added missing painting/anvil recipes&lt;br /&gt;
* Fixed carrots dropping always multiple items &lt;br /&gt;
* Fixed canPlace checks with redstone and stairs/slabs&lt;br /&gt;
* Fixed missing sounds&lt;br /&gt;
* Fixed a render bug with littleblocks&lt;br /&gt;
* Fixed fermented spider eye recipe&lt;br /&gt;
* Fixed bonemeal not usable on carrots&lt;br /&gt;
* Fixed milking cows destroy stacked buckets&lt;br /&gt;
* Fixed missing region information on the client &lt;br /&gt;
* Fixed /afk command not working&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Update 3.0 Patchnotes&lt;br /&gt;
Minecraft 1.4.4 stuff:&lt;br /&gt;
* Added Anvils&lt;br /&gt;
* Added Carrots&lt;br /&gt;
* Added Potatoes&lt;br /&gt;
* Added Item Frames&lt;br /&gt;
* Added Beacons&lt;br /&gt;
* Added Carrot on a stick&lt;br /&gt;
* Added colored leather armor&lt;br /&gt;
* Added skull blocks&lt;br /&gt;
* Added villager Zombies&lt;br /&gt;
* Added Wither Skeletons&lt;br /&gt;
* Added Wither Boss&lt;br /&gt;
* Added Bats&lt;br /&gt;
* Added Flower Pots&lt;br /&gt;
* Added Wood Buttons&lt;br /&gt;
* Added Witches&lt;br /&gt;
&lt;br /&gt;
General:&lt;br /&gt;
* Added threaded chunk rendering (WIP)&lt;br /&gt;
* Prepared stuff for upcoming new World &lt;br /&gt;
* Improved light udpates&lt;br /&gt;
* Fixed HawkEye chest restore not working&lt;br /&gt;
* Fixed GUI glitches&lt;br /&gt;
* Allow displaynames with less than 4 characters&lt;br /&gt;
* Fixed aether farmland dropping normal dirt&lt;br /&gt;
* Fixed sidway logs not dropping sideway items&lt;br /&gt;
* Tweaked entity tracking (better mob movement)&lt;br /&gt;
* Fixed fonts looking ugly on mac&lt;br /&gt;
* Tweaked littleblock rendering&lt;br /&gt;
* All kinds of performance tweaks (mostly rendering)&lt;br /&gt;
|-&lt;br /&gt;
|3.5&lt;br /&gt;
|Feb 06, 2013&lt;br /&gt;
|* A new fancy laucher!&lt;br /&gt;
* Added smart moving&lt;br /&gt;
* Added real shop chests, crafted like normal chest but with endstone&lt;br /&gt;
* Removed iConomyChestShop&lt;br /&gt;
* Added a video recorder, you can download the needed library in the launcher&lt;br /&gt;
* Added 3D jukebox streaming playing. You can listen radio together now&lt;br /&gt;
* Added gamepad/controller support&lt;br /&gt;
* Added better animations mod:&lt;br /&gt;
* Added /crashme command. Awesome&lt;br /&gt;
* Added rotating 3D items on ground, will render as 2D at some distance&lt;br /&gt;
* Added the 1.3.x minecart sound update and fixed it, may still glitch out&lt;br /&gt;
* Added a tab 'Invited warps' that shows warps you have been invited to&lt;br /&gt;
* Added animation when opening/closing GUIs&lt;br /&gt;
* Added Enchanted books&lt;br /&gt;
* Added Fireworks&lt;br /&gt;
* Added a message when the Ender Eye Item can't find a stronghold&lt;br /&gt;
* Added Thorns enchantment&lt;br /&gt;
* Added the craftland icon to the game window&lt;br /&gt;
* Full stacks can be dropped now (by holding CTRL while pressing drop*key)&lt;br /&gt;
* You can now use almost any block for bridges&lt;br /&gt;
* You can now use iron/skyroot/netherrack and normal fences for gates&lt;br /&gt;
&lt;br /&gt;
Improved the mob spawning&lt;br /&gt;
Renamed 'Swetty Ball' to 'Swet Ball'&lt;br /&gt;
Made gravitite swords less efficient on big entities&lt;br /&gt;
Made mob spawners spawn less mobs&lt;br /&gt;
Made mob spawners spawn more mobs&lt;br /&gt;
Enabled villager trading&lt;br /&gt;
Updated max enchantment level to 30&lt;br /&gt;
Updated enchantment weightings&lt;br /&gt;
Updated modifiers of some enchantments to reflect vanilla state&lt;br /&gt;
Updated dispensers to reflect vanilla state&lt;br /&gt;
Made texture loading threaded. (Less lag, short render glitch)&lt;br /&gt;
Changed minecraft to run in a native window instead of a JFrame&lt;br /&gt;
Changed the different video settings screens for better arranging&lt;br /&gt;
Shaders: tweaked * bugfixes&lt;br /&gt;
Updated the painting window to show previous pictures you loaded&lt;br /&gt;
Updated the warps tab, added a list for invites (permissions)&lt;br /&gt;
Improved dynamic texture updates&lt;br /&gt;
Tweaked Item rendering&lt;br /&gt;
Tweaked mob rendering&lt;br /&gt;
Tweaked TileEntity rendering&lt;br /&gt;
Tweaked particle rendering&lt;br /&gt;
Tweaked playerlist rendering&lt;br /&gt;
Removed single/multiplayer buttons&lt;br /&gt;
Removed interact events for pressure plates&lt;br /&gt;
&lt;br /&gt;
Fixed Lore books opening the wrong GUI&lt;br /&gt;
Fixed mouse buttons keybindings&lt;br /&gt;
Fixed problems with texture pack loading/reloading&lt;br /&gt;
Fixed lots of smaller problems with GUI elements&lt;br /&gt;
Fixed arrows in entities rendering, and improved it a lot&lt;br /&gt;
Fixed some bugs with with attacked mobs color being full red&lt;br /&gt;
Fixed bugs with Swets, fixed its texture&lt;br /&gt;
Fixed bugs with Slimes, fixed its texture&lt;br /&gt;
Fixed inventory textures with custom texture packs&lt;br /&gt;
Fixed bugs with depthbuffer in different Windows/Screens&lt;br /&gt;
Fixed colored leather armor not rendering correct&lt;br /&gt;
Fixed snowman placing snow only on client side&lt;br /&gt;
Fixed light updates&lt;br /&gt;
Fixed chest render bug&lt;br /&gt;
Fixed shift clicking with armor and containers not working&lt;br /&gt;
Fixed PvP flag not showing when world has PvP enabled&lt;br /&gt;
Fixed plasma aercloud on minimap&lt;br /&gt;
Fixed minimap loading very slow with high res texture packs&lt;br /&gt;
Fixed fire aspect not setting mobs on fire&lt;br /&gt;
Fixed dungeon stones not beeing pick and placeable&lt;br /&gt;
Fixed passive mobs spawning on stone&lt;br /&gt;
Fixed dart shooters texture and consumed dart type&lt;br /&gt;
Fixed too many block faces beeing rendered sometimes&lt;br /&gt;
Fixed lots of problems with threaded rendering&lt;br /&gt;
Fixed bugs with Littleblocks rendering&lt;br /&gt;
Fixed bugs with protection enchantments&lt;br /&gt;
Fixed dragon egg dropping sometimes&lt;br /&gt;
Fixed sponge block not doing anything (It's not that powerful now)&lt;br /&gt;
Fixed Enderman teleporting into the ground&lt;br /&gt;
Fixed logs dropping sideway log items&lt;br /&gt;
Fixed pistons pushing blocks that it shouldn't push&lt;br /&gt;
Fixed PigZombie not dropping the right stuff&lt;br /&gt;
Fixed golden aechor plants turning to normal ones on chunk unload&lt;br /&gt;
Fixed a bug with registration links not working on first attempt&lt;br /&gt;
Fixed a bug that could lead to despawning of a mob/animal when player relogs&lt;br /&gt;
Fixed Aerbunnys hopping into the ground&lt;br /&gt;
Fixed all kinds of mobs moving through the ground&lt;br /&gt;
Fixed WorldEdit //pos[1|2] giving the server a headache&lt;br /&gt;
There is more that has been fixed...&lt;br /&gt;
&lt;br /&gt;
Internal server performance tweaks:&lt;br /&gt;
(Block ticks, Entity AI, Entity tracking, collision detection, &lt;br /&gt;
biome lookups, explosions, redstone updates, chunk load/saving/unload)&lt;br /&gt;
|-&lt;br /&gt;
|3.56&lt;br /&gt;
|Feb 26, 2013&lt;br /&gt;
|* Updated the Main menu to show the server status&lt;br /&gt;
* Added 4 new Premium ranks: see Ranks&lt;br /&gt;
* Non*Premium AFK players now get kicked after 5 minutes&lt;br /&gt;
* Added NPCs: Spawned by admins. Can have custom names, skins, equip and trades&lt;br /&gt;
* Added a proper way to calculate the ping time (displayed in F3)&lt;br /&gt;
* Added the coordinates back to F3&lt;br /&gt;
* Added some highlighting when you hover a sign&lt;br /&gt;
* Added aether saplings to flower*pots&lt;br /&gt;
* Added a level up sound to mcmmo, let me know what you think&lt;br /&gt;
* ChestShop owner is set right on block place now&lt;br /&gt;
* ChestShops now send messages to the customer and owner (if online)&lt;br /&gt;
* Increased wither skeleton chance for skeleton spawners placed in nether&lt;br /&gt;
* Changed Nether spawns, skeletons everywhere!&lt;br /&gt;
* Smaller updates on SmartMoving &lt;br /&gt;
* The anvil now repairs all aether items&lt;br /&gt;
* The anvil GUI now shows the RepairCost number minecraft uses for calculations&lt;br /&gt;
* The anvil repairing now gives xp for the mcmmo repair skill&lt;br /&gt;
* Reparing with the anvil will be cheaper with higher repair levels ( xpCost = xpCost * RepairSkill / 25)&lt;br /&gt;
* A portal made out of Mossy Cobblestone no longer lights up&lt;br /&gt;
* Changed the mobspawning a bit, group spawning works better now&lt;br /&gt;
* Improved BassController/JukeBox error handling&lt;br /&gt;
* Controller Input is now disabled by default (launcher setting)&lt;br /&gt;
* Fixed manual /afk not setting you unafk when playing again&lt;br /&gt;
* Fixed JukeBoxes not letting you insert discs&lt;br /&gt;
* Fixed some glitches with pistons moving players&lt;br /&gt;
* Fixed a bug when resizing ingame Windows&lt;br /&gt;
* Fixed sorting of the Players Online list menu&lt;br /&gt;
* Fixed newworld holding wrong biome information&lt;br /&gt;
* Fixed playerlist looking broken when hidden players are online&lt;br /&gt;
* Fixed a few crashes related to Controller Input&lt;br /&gt;
* Fixed a crash with /report&lt;br /&gt;
* Fixed Darts not stacking, showing the wrong texture&lt;br /&gt;
* Fixed Buckets not updating your inventory on use&lt;br /&gt;
* Fixed Signs hit boxes&lt;br /&gt;
* Fixed enchanting giving bad results, its 100% like vanilla now&lt;br /&gt;
* Fixed Zanite blocks only mining very slow&lt;br /&gt;
* Fixed chest mimic mobs popping up on dungeon reset&lt;br /&gt;
* Fixed a bug with littleblocks that broke redstone and a lot more things&lt;br /&gt;
* Fixed ChatTabs sometimes clearing your global chat on close&lt;br /&gt;
* Fixed a bug with fence collision checks&lt;br /&gt;
* Fixed Slider Bosses not attacking you while crawling&lt;br /&gt;
* Fixed ItemFrames flickering at some distance&lt;br /&gt;
* Fixed LWC on Jukebox not working&lt;br /&gt;
* Fixed Aechor plants spawning on each other&lt;br /&gt;
&lt;br /&gt;
Admin / Moderator / Staff:&lt;br /&gt;
* Replaced MultiVerse with own code. /mvtp = /world tp&lt;br /&gt;
* All admins now have the *4 Inventory Rows&lt;br /&gt;
* The wand item no longer breaks blocks (in creative)&lt;br /&gt;
* WorldEdit: added //saferegen [ignoreregion1,ignore2,...] to regen a selection while preserving regions&lt;br /&gt;
* WorldGuard: Increased the priority of dungeon regions to 100&lt;br /&gt;
* Added /entity &amp;lt;id&amp;gt; &amp;lt;kill|here&amp;gt; command&lt;br /&gt;
* Admins can now modify all chest shops&lt;br /&gt;
|-&lt;br /&gt;
|3.6&lt;br /&gt;
|May 23, 2013&lt;br /&gt;
|* Mobs from MobSpawners now have a limited lifetime. &lt;br /&gt;
They randomly despawn after a minimum liftime of 1 min&lt;br /&gt;
* Improved Moas: Riding is no longer laggy&lt;br /&gt;
* Added ExtraBiomes XL mod&lt;br /&gt;
* Added a new World called 'GreyCliff' not yet public&lt;br /&gt;
* Added keybinding for /wave&lt;br /&gt;
* Added new Recipe types for Money and Votepoints to NPCs&lt;br /&gt;
* Added missing Netherbrick slab&lt;br /&gt;
* Added missing Command blocks &lt;br /&gt;
* Added Pandas&lt;br /&gt;
* Added XP for enchanting gravitite ore, mining zanite and mining ambrosium&lt;br /&gt;
* Added close button to most Container GUIs&lt;br /&gt;
* Added a hopper button to Containers to allow hopper interaction&lt;br /&gt;
* Added a protection button to Containers to confiugure protection&lt;br /&gt;
* Added missing shift*clicking handlers for a some block types (still missing a few)&lt;br /&gt;
&lt;br /&gt;
* When relogging too fast and too often you will get a timeout now&lt;br /&gt;
* When logging in while the server is full you will be put on a queue now&lt;br /&gt;
* Attempt to fix steve skin bug&lt;br /&gt;
* Fixed sheeps eating grass bridges&lt;br /&gt;
* Allowed teleports betweens admins and mods&lt;br /&gt;
* Tweaked HawkEye database scheme&lt;br /&gt;
* Implemented better HawkEye Container (Chest) logs&lt;br /&gt;
* Allow /modify self&lt;br /&gt;
* Readded fire*spreading as option. Disabled in all worlds right now&lt;br /&gt;
* Droppers and Hoppers can be protected&lt;br /&gt;
* Updated the Connected Texture Manager&lt;br /&gt;
* Jukeboxes can now play aac streams in 3D&lt;br /&gt;
&lt;br /&gt;
* Fixed optifine Fog setting acting weird&lt;br /&gt;
* Fixed Mob Skulls being placeable in protected regions&lt;br /&gt;
* Fixed dogs following you when they should sit and stay&lt;br /&gt;
* Fixed burning arrows always setting players on fire&lt;br /&gt;
* Fixed rotated golden oak log drops&lt;br /&gt;
* Fixed shift/alt key stuck bug (4 real)&lt;br /&gt;
* Fixed camera in 3rd person colliding with grass and vines&lt;br /&gt;
* Fixed custom models&lt;br /&gt;
* Fixed bugs with shift*clicking on bigger inventories&lt;br /&gt;
* Fixed wither skeletons bugs (size/no weapon)&lt;br /&gt;
* Fixed a nasty crash bug been around for 3 month&lt;br /&gt;
* Fixed shaders not really working&lt;br /&gt;
* Fixed skyroot buckets not working&lt;br /&gt;
* Fixed donors /glow command being usable on other players&lt;br /&gt;
* Fixed WorldGuard ghost regions &lt;br /&gt;
* Fixed Moa Eggs stacking&lt;br /&gt;
&lt;br /&gt;
Minecraft 1.52 Features:&lt;br /&gt;
* Implemented new Texture Pack System (Wrote own version)&lt;br /&gt;
* Added new Minecart types&lt;br /&gt;
* New Inventory management featuers (doubleclick/drag*divide)&lt;br /&gt;
* Added new death message system (WIP)&lt;br /&gt;
* Added Nether Quartz Ore, Quartz and Quartz Block/Slab/Stairs&lt;br /&gt;
* Added Activator Rail&lt;br /&gt;
* Added Block of Redstone&lt;br /&gt;
* Added Daylight Sensor&lt;br /&gt;
* Added Dropper&lt;br /&gt;
* Added Hopper&lt;br /&gt;
* Added Redstone Comparator&lt;br /&gt;
* Added Weighted Pressure Plates&lt;br /&gt;
* Beacon range increased &lt;br /&gt;
* A lot of internal redstone changes&lt;br /&gt;
* There are some missing features which will be added soon&lt;br /&gt;
&lt;br /&gt;
* There is probably more that has been fixed/tweaked/changed/added&lt;br /&gt;
|-&lt;br /&gt;
|3.608&lt;br /&gt;
|Jun 05, 2013&lt;br /&gt;
|* Fixed enchanted books loose their enchantments sometimes&lt;br /&gt;
* Fixed renamed things loose their name sometimes&lt;br /&gt;
* Fixed tombstone getting placed incorrectly sometimes&lt;br /&gt;
* Fixed teleports ending up in the wrong location sometimes&lt;br /&gt;
* Added Arm Chairs: &lt;br /&gt;
*&amp;gt; Can be made of 4 types of wood&lt;br /&gt;
*&amp;gt; Can be dyed with ink sacs &lt;br /&gt;
*&amp;gt; Can be used with special interact key (F)&lt;br /&gt;
* Improved the recipe book&lt;br /&gt;
*&amp;gt; R button on inventory opens it&lt;br /&gt;
*&amp;gt; There is a keybinding for it&lt;br /&gt;
*&amp;gt; Has a searchbox and scrollbar&lt;br /&gt;
* You can no longer place boots in dungeons&lt;br /&gt;
* You can no longer mount on anything in dungeons while fighting&lt;br /&gt;
* Fixed Moas falling thru floors&lt;br /&gt;
* Fixed admins approving paintings causing lag&lt;br /&gt;
* Gave new wood types a use&lt;br /&gt;
* Fixed bugs with the new NPC recipes&lt;br /&gt;
* Fixed a few x*ray glitches&lt;br /&gt;
* Fixed the hopper button on shop chests being usable by everyone&lt;br /&gt;
* Fixed Jukeboxes stopping sometimes&lt;br /&gt;
* Fixed Vanilla music discs&lt;br /&gt;
* Fixed Noteblocks&lt;br /&gt;
* Added the new blocks to worldedit&lt;br /&gt;
* Fixed buckets dissapearing in freezers &lt;br /&gt;
* Made player position changes &amp;gt; 2 Blocks instant clientside&lt;br /&gt;
|-&lt;br /&gt;
|Goodbye Littleblocks Physics&lt;br /&gt;
|Jun 09, 2013&lt;br /&gt;
|Due to the high server load I will remove Physic updates on LittleBlocks soon.&lt;br /&gt;
|-&lt;br /&gt;
|3.61&lt;br /&gt;
|Jun 11, 2013&lt;br /&gt;
|* Prepared the Greycliff portal:&lt;br /&gt;
*&amp;gt; Made out of Mossy Holystone. &lt;br /&gt;
*&amp;gt; Will light up with flint and steel after 14th of June 7 PM Server time (GMT *2)&lt;br /&gt;
* Reduced Apprentice time from 1 hour to 10 minutes&lt;br /&gt;
* Removed littleblocks physics&lt;br /&gt;
* Blocks are no longer placed when right clicking a sign or a jukebox&lt;br /&gt;
* Fixed a dupe bug with enchanters and freezers&lt;br /&gt;
* Attempt to fix the sitting bug with chairs&lt;br /&gt;
* When stuck in the chest room of a dungeon a relog warps you outside&lt;br /&gt;
* Added a 64 pixels version of the Sphax Texture Pack. Thanks to Mooshroom for making it&lt;br /&gt;
* You can now see your votecoins on the title of the Craftland window (U)&lt;br /&gt;
* You can now place Ambrosium torches on fences&lt;br /&gt;
* Fixed bugs introduced in the last few updates (Protect*keybinding, ChestShops, DungeonChests)&lt;br /&gt;
Edit: *Fixed reserve slots not working for Premium members&lt;br /&gt;
|-&lt;br /&gt;
|Color and HD Skins&lt;br /&gt;
|Jun 13, 2013&lt;br /&gt;
|I added a better profile page to the website.&lt;br /&gt;
&lt;br /&gt;
Everyone can now pick their name colors themselves.&lt;br /&gt;
It will show all colors that are available for you depending on your groups.&lt;br /&gt;
&lt;br /&gt;
There is also a Change Skin page where Premium III+ members can upload HD skins.&lt;br /&gt;
It supports resolutions up to 1024x512. You can also use that page to just store normal skins and quickly switch between them.&lt;br /&gt;
I will link it to the server soon so you don't have to relog to apply a new skin.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|3.65&lt;br /&gt;
|Jun 18, 2013&lt;br /&gt;
|https://www.youtube.com/watch?feature=player_embedded&amp;amp;v=Xz0pQX9Ab2k&lt;br /&gt;
|-&lt;br /&gt;
|3.7&lt;br /&gt;
|Jul 09, 2013&lt;br /&gt;
|Added a player shop list on the Main Window&lt;br /&gt;
*&amp;gt; When you place a chest and it has a selling item it will be added to the list&lt;br /&gt;
*&amp;gt; Shows stock/price/owner/location&lt;br /&gt;
*&amp;gt; Can find the closest warp and highlights the selected chestshop block in the world&lt;br /&gt;
*&amp;gt; When a block is broken it will be removed from the list&lt;br /&gt;
Added a reset system for the End Dimension&lt;br /&gt;
*&amp;gt; Islands reset 24 hours after a dragon has been killed&lt;br /&gt;
*&amp;gt; You can no longer travel between Islands&lt;br /&gt;
*&amp;gt; Reduced the amount of dropped xp by dragons&lt;br /&gt;
Added ingame voting&lt;br /&gt;
Mobs from spawners no longer count towards Monsterhunts scores&lt;br /&gt;
Fixed infinite Moa Jumps&lt;br /&gt;
Fixed playtime getting increased when not online&lt;br /&gt;
Fixed Sapling drops&lt;br /&gt;
Fixed bug that makes players stay in sit animation&lt;br /&gt;
Fixed dispenser and dropper bugs&lt;br /&gt;
Added missing dispenser and dropper logic&lt;br /&gt;
Added option to disable mob sounds&lt;br /&gt;
Fixed log dropping sideway items with silktouch&lt;br /&gt;
Added missing enchantment logic (combine books, damage on axes)&lt;br /&gt;
Fixed Hopper/Dropper button with double chests&lt;br /&gt;
Fixed getting falldamage with full gravitite armor set (Minecarts)&lt;br /&gt;
Fixed broken Villager GUI with large inventories&lt;br /&gt;
Fixed default config for InvTweaks * larger inventories&lt;br /&gt;
Fixed placing of blocks on top of hoppers and some other blocks&lt;br /&gt;
Fixed placing blocks when holding sneak key while jumping&lt;br /&gt;
Fixed getting falldamage when wearing Phoenix Armor and touching the ground of a lava see&lt;br /&gt;
Fixed a few things that allowed players to move the sun god outside the dungeon&lt;br /&gt;
You can now repair your diamond hoe with diamonds&lt;br /&gt;
Fixed bugs that prevented growing trees from saplings&lt;br /&gt;
Fixed a TNT dupe bug&lt;br /&gt;
Fixed holystone stair drops&lt;br /&gt;
Fixed slow mining with aether axes and some blocks made of skyroot planks&lt;br /&gt;
Fixed slow mining with aether picks and some blocks made of holystone&lt;br /&gt;
Fixed IcePendant/Ring ignoring regions&lt;br /&gt;
Fixed trapdoors not being protect&lt;br /&gt;
Fixed falling thru protected trapdoors&lt;br /&gt;
Added a recipe for chiseled stone bricks&lt;br /&gt;
Fixed bugs with Moas falling thru the ground or getting stuck while riding&lt;br /&gt;
Made riding Moas much smoother&lt;br /&gt;
Made Phyg and FlyingCow riding much smoother&lt;br /&gt;
Fixed block animation with Vampire Blades&lt;br /&gt;
Fixed Sentry Boots&lt;br /&gt;
Fixed player motion updates sometimes not being sent to the player only to others&lt;br /&gt;
Fixed Incubators flame bars&lt;br /&gt;
Fixed shift clicking with Furnaces&lt;br /&gt;
Added shift clicking for Incubators&lt;br /&gt;
Added shift clicking for Aether Enchanters&lt;br /&gt;
Fixed wrong costs on Anvil for non*vanilla items (Server thought you renamed when you didn't)&lt;br /&gt;
Fixed Chests not staying in the direction you placed them&lt;br /&gt;
Added a search bar to the public warp list&lt;br /&gt;
Fixed on*ground items sometimes stuck in transparent blocks&lt;br /&gt;
Fixed comparator output of chests&lt;br /&gt;
Added comparator output to Incubators, Enchanters, Freezers and ChestShops&lt;br /&gt;
Fixed activator rail block*update when getting powered&lt;br /&gt;
Fixed comparator block*update when toggling mode&lt;br /&gt;
Removed sorting buttons from Dispensers and droppers&lt;br /&gt;
Added the snowball drops to snow layers&lt;br /&gt;
Added the Snowlayer recipe&lt;br /&gt;
Rightclicking armor now equips it&lt;br /&gt;
Enchanted books now show the level on your inventory&lt;br /&gt;
Made /give command more clever&lt;br /&gt;
Tons of serverside perfomance tweaks&lt;br /&gt;
Fixed the server status update on the main*menu&lt;br /&gt;
Fixed some bugs WorldEdit and copying TileEntities&lt;br /&gt;
|-&lt;br /&gt;
|Voteshop&lt;br /&gt;
|Jul 11, 2013&lt;br /&gt;
|The voteshop has just been opened /warp voteshop&lt;br /&gt;
|-&lt;br /&gt;
|Monsterhunt&lt;br /&gt;
|Jul 16, 2013&lt;br /&gt;
|MonsterHunt points for mobspawner kills are back and natural spawned Mobs give 3 times as much points now.&lt;br /&gt;
The Region TP flag has also been fixed today.&lt;br /&gt;
|-&lt;br /&gt;
|3.7.9&lt;br /&gt;
|Aug 06, 2013&lt;br /&gt;
|[*] Added different difficulty levels to mobs:&lt;br /&gt;
* Levels affect speed, health, attack strength, xp dropped, amount of items dropped, coins dropped and the chance to drop rare items&lt;br /&gt;
*&amp;gt; Currently only Greycliff contains higher level areas&lt;br /&gt;
*&amp;gt; All mobs known from before the update are level 1&lt;br /&gt;
*&amp;gt; All mobs spawned inside a region are level 1&lt;br /&gt;
*&amp;gt; The Minimap shows what level area you are in&lt;br /&gt;
[*] Added chat bubbles&lt;br /&gt;
[*] Added damage inidicators&lt;br /&gt;
[*] Added health bars&lt;br /&gt;
[*] Added custom portals&lt;br /&gt;
[*] Added a tplist GUI&lt;br /&gt;
[*] You can now use 2x or 1x GUI scale on the Craftland windows&lt;br /&gt;
[*] Swets now have a chance to drop Swet Orbs&lt;br /&gt;
[*] Added repairing Swet Capes with Swet Orbs&lt;br /&gt;
[*] Added effect for full Valkyrie Armor set: Increased block reach distance&lt;br /&gt;
[*] Added /love command&lt;br /&gt;
[*] Added up to date 64px and 128px sphax texture packs&lt;br /&gt;
[*] Added /reloadskin command&lt;br /&gt;
[*] Your health will now restore faster when sitting on a chair&lt;br /&gt;
[*] Modified the voting GUI&lt;br /&gt;
[*] Armor and enchanted items will now go first into your Tombstone&lt;br /&gt;
[*] Raised protection amount of Valkyrie and Obsidian armor&lt;br /&gt;
[*] Moved server spawn&lt;br /&gt;
[*] Renamed ‘Swety Balls’ to ‘Swet Orbs’&lt;br /&gt;
[*] Adjusted villagers bounding box size&lt;br /&gt;
[*] Updated and improved Aerwhales a lot&lt;br /&gt;
[*] Fixed the Panda baby model&lt;br /&gt;
[*] Changed the Pig baby model&lt;br /&gt;
[*] Tons of server side performance tweaks&lt;br /&gt;
[*] Fixed wolves losing their collar colors &lt;br /&gt;
[*] Fixed Moas/Withers sometimes not spawning&lt;br /&gt;
[*] Fixed a crash bug when clicking Players on the Main Window&lt;br /&gt;
[*] Fixed Aechor Plants and more aether mobs not spawning&lt;br /&gt;
[*] Fixed rotation of items in Itemframes&lt;br /&gt;
[*] Fixed item frames popping off in protected regions&lt;br /&gt;
[*] Fixed paintings popping off in protected regions&lt;br /&gt;
[*] Fixed NPCs not storing their rotation when unloading&lt;br /&gt;
[*] Fixed NPCs trading not working after being attacked&lt;br /&gt;
[*] Fixed the /votepoints command&lt;br /&gt;
[*] Fixed Villagers dieing after mating&lt;br /&gt;
[*] Removed bacon&lt;br /&gt;
&lt;br /&gt;
Admin/Mod changes:&lt;br /&gt;
[*] Added kicking/banning ingame players from IRC&lt;br /&gt;
[*] Added /showinv admin command&lt;br /&gt;
[*] Added /portal admin command&lt;br /&gt;
[*] Improved /ent command&lt;br /&gt;
|-&lt;br /&gt;
|3.9&lt;br /&gt;
|Aug 24, 2013&lt;br /&gt;
|* Added Macros: Commands you can bind to keys&lt;br /&gt;
* Added visible 3D warps. Can be interacted with&lt;br /&gt;
* Extended border on Aether world to 16000 blocks&lt;br /&gt;
*&amp;gt; Better terrain will be generated outside the current border&lt;br /&gt;
*&amp;gt; Contains new trees&lt;br /&gt;
*&amp;gt; Completely rewrote the Bronze Dungeon Generator&lt;br /&gt;
*&amp;gt; Is a lot better than old Aether&lt;br /&gt;
* Fixed block updates not happening in chunks close to players&lt;br /&gt;
* Fixed lighting bugs with half slabs&lt;br /&gt;
* Fixed smooth lighting not disabling/enabling until game restart&lt;br /&gt;
* Fixed a bug that let pistons create unbreakable blocks&lt;br /&gt;
* Fixed Greycliff Leaves not being shearable&lt;br /&gt;
* Added a player list to ChatTabs&lt;br /&gt;
* Fixed Cloud Parachutes not rendering&lt;br /&gt;
* Added carpets from 1.6&lt;br /&gt;
* Added Orange trees, Oranges, Strawberries and Enchanted berries&lt;br /&gt;
* Added skyroot wall block&lt;br /&gt;
* Added more descriptions to items&lt;br /&gt;
* Added damage information on weapons&lt;br /&gt;
* Fixed new dungeons being bugged until server restart &lt;br /&gt;
* Fixed Gravitite Sword texture&lt;br /&gt;
* Added warp cooldowns. Depending on the distance up to 30 Seconds&lt;br /&gt;
* Added a death animation&lt;br /&gt;
* Dead players will now float around until they click respawn&lt;br /&gt;
* Fixed Flying Cows riding bug&lt;br /&gt;
* Fixed Long Grass color in aether with custom texture packs&lt;br /&gt;
* Fixed End Portals not working sometimes&lt;br /&gt;
* Fixed bugs with leaves not decaying&lt;br /&gt;
* Added cold fire&lt;br /&gt;
* Reduced costs of /return for first days of playtime&lt;br /&gt;
* Added Nether Quartz ore to McMMO&lt;br /&gt;
* Fixed Skyroot buckets&lt;br /&gt;
* Fixed cows not beeing milkable&lt;br /&gt;
* Removed healthbars from Mobs while riding&lt;br /&gt;
* Fixed a few bugs that caused invisible players&lt;br /&gt;
* Fixed arrows not activating wooden buttons&lt;br /&gt;
* Fixed a few GUI bugs&lt;br /&gt;
* Added RGB Wool to worldedit&lt;br /&gt;
* Fixed Aechor Plants spawning on each other&lt;br /&gt;
* Attempt to fix not tradable NPCs&lt;br /&gt;
* Added a command to reset Entities AI Tasks&lt;br /&gt;
* Added a command to make Entities talk&lt;br /&gt;
* Slightly reduced the power of Creepers explosions &lt;br /&gt;
* Fixed Region welcome/farewell messages resetting on server restart&lt;br /&gt;
|-&lt;br /&gt;
|4.0&lt;br /&gt;
|Sep 05, 2013&lt;br /&gt;
|Added Hats, still working out the details on how to receive them&lt;br /&gt;
Added better block particle effects, can be disabled&lt;br /&gt;
Added block place animation, can be disabled&lt;br /&gt;
Added an Item receive screen, will be used for achievements rewards + upcoming features&lt;br /&gt;
Fixed Jukebox volume slider&lt;br /&gt;
Made chickens despawn when there are hundreds close to each other&lt;br /&gt;
Fixed silktouch on ice blocks&lt;br /&gt;
Fixed aether pillar tops turning in to normal pillars when placed&lt;br /&gt;
Reduced rain seasons in all worlds&lt;br /&gt;
Fixed skyroot sapling drops&lt;br /&gt;
Sphax 64 pixels is now the default texture pack&lt;br /&gt;
Added Premium 5 rank and adjusted Premium 1 to 4 benefits&lt;br /&gt;
Fixed Items on chat not allways rendering correctly&lt;br /&gt;
Fixed loosing items when falling from the aether while the inventory is open&lt;br /&gt;
Made it so you no longer demount from your moa when the moa is getting damage&lt;br /&gt;
Fixed colors on chat tabs&lt;br /&gt;
|-&lt;br /&gt;
|Get a Hat!&lt;br /&gt;
|Sep 13, 2013&lt;br /&gt;
|You can now buy Hats. You have to get some Credits first.&lt;br /&gt;
Credits can be obtained for Coins and Euros: http://craftland.org/#credits&lt;br /&gt;
|-&lt;br /&gt;
|4.1&lt;br /&gt;
|Sep 20, 2013&lt;br /&gt;
|Added a Friends List + Friends Chat Tab&lt;br /&gt;
Friends can be shown on your screen (as seen on parties)&lt;br /&gt;
Improved GUI Windows and added buttons on top of screen&lt;br /&gt;
Changed Ingame Menu (ESC)&lt;br /&gt;
Made a lot of the commands respond on the tab you send them from&lt;br /&gt;
You can now hide your armor if you want to&lt;br /&gt;
Fixed Torches not always placing correctly&lt;br /&gt;
Fixed different Hat types stacking up sometimes&lt;br /&gt;
Fixed Pistons ignoring the Pistons region flag&lt;br /&gt;
Fixed a crash on the Vote Screen&lt;br /&gt;
Fixed double (and triple) using of xp potions, ender pearls etc.&lt;br /&gt;
Fixed a few reproducable Moa-dissapearing bugs&lt;br /&gt;
Fixed Warpto button in warp list GUI&lt;br /&gt;
Fixed Warp cooldowns always being 30 seconds for warps in the same world&lt;br /&gt;
Fixed loss of XP levels &amp;gt; 135&lt;br /&gt;
Local chat now works over the whole world&lt;br /&gt;
Disabled Animated GUIs for all Intel graphics cards&lt;br /&gt;
Added temporarily muting to channels, and global temp mutes&lt;br /&gt;
Worked on chat tabs player lists&lt;br /&gt;
Changed default keybindings a bit (Grab is now G)&lt;br /&gt;
|-&lt;br /&gt;
|4.2&lt;br /&gt;
|Sep 29, 2013&lt;br /&gt;
|Added Display Cases and Armor Stands&lt;br /&gt;
Added Saws and Wooden Plates which are used to craft Display Cases&lt;br /&gt;
You can now put Hats and almost all other Items in your Custom Slots&lt;br /&gt;
Added level-of-detail to all Entities: You may notice very far away Players will no longer show their armor&lt;br /&gt;
-&amp;gt; More FPS&lt;br /&gt;
Added a New option (Options -&amp;gt; Video Settings -&amp;gt; Performance -&amp;gt; Detailed Chunk Distance)&lt;br /&gt;
-&amp;gt; This option can boost your FPS a lot by skipping rendering of certain blocks at a certain distance&lt;br /&gt;
-&amp;gt; It hides Long Grass, Dead Bushes, Vines, Leaf Piles, Flowers, Torches, Fire, Anvils, Chairs and LittleBlocks on far away chunks&lt;br /&gt;
Mobs and players being hit from a distance greater than 5 blocks will no longer be knocked back. This change does not affect the knockback enchantment&lt;br /&gt;
Rewrote and fixed the chat text color parser and color render code&lt;br /&gt;
Fixed LittleBlocks structures shaking a bit when moving&lt;br /&gt;
Fixed LittleBlocks not always updating correctly (invisible faces)&lt;br /&gt;
Fixed the Hide Armor option&lt;br /&gt;
Fixed Redstone Comparators not allways updating&lt;br /&gt;
Fixed a few bugs with Villagers and Village detection/updates&lt;br /&gt;
Fixed rendering artifacts on Items when using MipMapping&lt;br /&gt;
Fixed a few bugs with slab block placing when the place animation is active&lt;br /&gt;
Fixed sideways placing of Aether Logs failing&lt;br /&gt;
Fixed texture rotation on sideways placed Golden Oak Log&lt;br /&gt;
Fixed shift clicking on the NPC and Villager Inventory&lt;br /&gt;
Fixed Entity Pathfinding failing a lot, causing Zombies not atticking you&lt;br /&gt;
Fixed a bug with general Entity AI tasks managing&lt;br /&gt;
Fixed invincible Mobs allowing you to level up skills&lt;br /&gt;
|-&lt;br /&gt;
|4.3&lt;br /&gt;
|Oct 22, 2013&lt;br /&gt;
|Added Survival Games (aka Hunger Games) &lt;br /&gt;
Added Hardened and Stained Clay &lt;br /&gt;
Added Double Slab recipes for the unique looking stone slabs&lt;br /&gt;
Premium Players can now create more warps and public warps&lt;br /&gt;
Colored Glass can now be crafted into Colored Thin Glass&lt;br /&gt;
Armor Stands and DisplayCases are now logged with HawkEye&lt;br /&gt;
Rewrote BankAccounts and Chat Channel Manager to fix bugs&lt;br /&gt;
Made Ambrosium from hoppers always go into the lower slot of an Enchanter&lt;br /&gt;
Potions can be stacked up to 8 now&lt;br /&gt;
Fixed Wall Signs getting unregistered when the block below was broken&lt;br /&gt;
Fixed several bugs with /restore&lt;br /&gt;
Fixed Players/Entities sometimes not appaering client side after warping around&lt;br /&gt;
Fixed Commands in Private tabs opening a new tab&lt;br /&gt;
Fixed a few bugs with URLs and Colors in the chat showing wrong&lt;br /&gt;
Fixed a bug with button clicks in the GUI not getting registered&lt;br /&gt;
Fixed lamp not getting powered with a lever on top&lt;br /&gt;
Fixed freezer freezing without checking if there was water in the skyroot bucket&lt;br /&gt;
Fixed mushroom cow not breading&lt;br /&gt;
Fixed huge mushroom not generating on mycelium with bonemeal&lt;br /&gt;
Fixed Greycliff leaves on the Minimap&lt;br /&gt;
Even more bugfixes&lt;br /&gt;
Maybe more (secret) features&lt;br /&gt;
|-&lt;br /&gt;
|4.4&lt;br /&gt;
|Nov 1, 2013&lt;br /&gt;
|New Achievement GUI (/achievements)&lt;br /&gt;
Also:&lt;br /&gt;
* Added Coin rewards for kills and wins in Survival Games &lt;br /&gt;
* Fixed Villager AI and breeding&lt;br /&gt;
* Prepared things for a new Minigame&lt;br /&gt;
* Fixed a bunch of bugs listed on the bugtracker&lt;br /&gt;
* Server side performance tweaks&lt;br /&gt;
|-&lt;br /&gt;
|4.5&lt;br /&gt;
|Nov 12, 2013&lt;br /&gt;
|Added Games GUI&lt;br /&gt;
This GUI is available on the Ingame Menu (ESC), as button on the window screen and with the command /games&lt;br /&gt;
You can simply join a queue which will notify and teleport you into a the next game that starts.&lt;br /&gt;
&lt;br /&gt;
* Added search box to Achievements GUI&lt;br /&gt;
* You can now leave the local channel, its no longer forced&lt;br /&gt;
* Improved Quakecraft. The shooting is more precise now, Game pace is even faster&lt;br /&gt;
* Improved Jukeboxes: There is an &amp;quot;Repeat Song&amp;quot; option, it shows the playlength of the current song, and it will play the next song in your list when the current song is over.&lt;br /&gt;
* Improved Playershops list: It will no longer load the whole list at once but instead send requests the list in chunks. This is to prevent client side network lag due to the large size of that list.&lt;br /&gt;
* Improved Public Warp list: Same as playershops. Now loads in chunks&lt;br /&gt;
* Fixed sprinting on stairs&lt;br /&gt;
* Fixed several bugs in Quakecraft&lt;br /&gt;
* Fixed Mobs not getting into Minecarts (Only allowed for Pigs, Sheep, Zombie, Skeleton, Creeper and Villagers)&lt;br /&gt;
* Fixed a bug with transparent blocks showing too many blockfaces on fancy graphics&lt;br /&gt;
* Fixed a bug that caused the world not being rendered with certain Performance (FPS Limit) settings.&lt;br /&gt;
* Fixed a bug that prevented the craftland.log file from being created&lt;br /&gt;
|-&lt;br /&gt;
|4.6&lt;br /&gt;
|Nov 21, 2013&lt;br /&gt;
|Added a new, more helpful Crafting GUI&lt;br /&gt;
* New Crafting GUI&lt;br /&gt;
* You can now use Bank Accounts with Shop Chests&lt;br /&gt;
* You can now give other players permissions to your Shop Chests&lt;br /&gt;
* You will now get notified about Shop Chests transactions that happened while you were offline&lt;br /&gt;
* Improved the netcode. Packets get send more often now, lowering the latency &lt;br /&gt;
* Added empty spawn eggs that can be used to store almost any mob into a spawn egg&lt;br /&gt;
* Book and Quills can now be stacked up to 8&lt;br /&gt;
* Fixed a few bugs in Quakecraft and Survival Gamelogic&lt;br /&gt;
* Updated Spruce, Jungle, Oak and Birch Log textures&lt;br /&gt;
* Several GUI bug fixes&lt;br /&gt;
* Made a few server and client side performance tweaks&lt;br /&gt;
|-&lt;br /&gt;
|4.65&lt;br /&gt;
|Nov 24, 2013&lt;br /&gt;
|Updated the launcher, client and server to fix the &amp;quot;Bad Logins&amp;quot;&lt;br /&gt;
You can now ride Pandas&lt;br /&gt;
|-&lt;br /&gt;
|4.7&lt;br /&gt;
|Dec 13, 2013&lt;br /&gt;
|* Added penguins&lt;br /&gt;
* New hats!&lt;br /&gt;
* Added RGB name colors&lt;br /&gt;
* Chestshops now automatically set the next best Item as sell stack&lt;br /&gt;
* Added several new Wall and Fence types. Recipes are not added yet&lt;br /&gt;
* Fixed a RGB wool duping glitch&lt;br /&gt;
* Fixed silktouch on enderchests&lt;br /&gt;
|-&lt;br /&gt;
|4.73&lt;br /&gt;
|Jan 17, 2014&lt;br /&gt;
|A bit delay, here the 4.73 Patchnotes:&lt;br /&gt;
&lt;br /&gt;
* Fixed Jukeboxes not starting to play automatically&lt;br /&gt;
* Fixed Door recipe&lt;br /&gt;
* Fixed RGB Wool duping and color loss bug&lt;br /&gt;
* Coded new permission system for NPCs&lt;br /&gt;
* A few more internal bugfixes, what was it again...?!&lt;br /&gt;
|-&lt;br /&gt;
|4.78&lt;br /&gt;
|Mar 24, 2014&lt;br /&gt;
|Update 4.78 is here!&lt;br /&gt;
&lt;br /&gt;
* Aether build height is now 256&lt;br /&gt;
* You can now use 1.8 Skins (Info/Editor)&lt;br /&gt;
* Moa eggs stack up to 8 now&lt;br /&gt;
* Added the block dust effect when players fall on blocks&lt;br /&gt;
* Fixed a crash when using controllers&lt;br /&gt;
* Fixed a crash with disabled Bass Library (3D Radio)&lt;br /&gt;
* Fixed voting on several server lists&lt;br /&gt;
* Fixed a dupe glitch with saws&lt;br /&gt;
* Fixed a few block place animations&lt;br /&gt;
* Implemented more Premium 5/6 features (to be announced soon)&lt;br /&gt;
* Fixed Premium 2 TP cost limit not working&lt;br /&gt;
* Quakecraft: Fixed players bringing the hammer to the lobby room&lt;br /&gt;
* Fixed NPCs giving Swords/Bows after eating&lt;br /&gt;
* Fixed shearing greycliff leaves dropping wrong type&lt;br /&gt;
* Fixed several bugs with orange trees&lt;br /&gt;
* Fixed putting rails on redstone blocks&lt;br /&gt;
* Fixed BigTrees not generating logs&lt;br /&gt;
&lt;br /&gt;
* Admins can now toggle xray with F3 + X&lt;br /&gt;
|-&lt;br /&gt;
|4.8&lt;br /&gt;
|May 04, 2014&lt;br /&gt;
|* Premium 6 officialy released now&lt;br /&gt;
* All eligible players got Premium 6 rank&lt;br /&gt;
* Premium 6 can use /model (Mob disguise)&lt;br /&gt;
* Greycliff border has been expanded to 10000 (from 8000)&lt;br /&gt;
* Fixed cape textures&lt;br /&gt;
* Fixed Dragonborn helmet not fitting&lt;br /&gt;
* Thorns Enchantment now also goes on Aether Armor&lt;br /&gt;
* Flying mode is no longer reset on relog or when leaving the world&lt;br /&gt;
* Inventory in creative worlds is no longer wiped when leaving/relogging&lt;br /&gt;
* Fixed gravitite tools working on dungeons holystone&lt;br /&gt;
* Fixed items not pickable when falling into a stair/small hole on the ground&lt;br /&gt;
* Fixed playlist not working with portable music player&lt;br /&gt;
* Creative worlds will no longer increase your stats for achievements&lt;br /&gt;
* Creative worlds will no longer level up your repair skill&lt;br /&gt;
* Admins: X*Ray mode now shows invisible blocks outlined&lt;br /&gt;
* Fixed a bug where the launcher downloader produces corrupt files&lt;br /&gt;
|-&lt;br /&gt;
|4.9&lt;br /&gt;
|Jun 27, 2014&lt;br /&gt;
|* New spawned Villagers have a chance to trade otherwise unobtainable high level Enchantent Books&lt;br /&gt;
For example Unbreaking VIII, Protection IX&lt;br /&gt;
* Fixed bug with crafting result preview&lt;br /&gt;
* Fixed mobspawners spawning mobs too fast!&lt;br /&gt;
* Fixed hoppers putting too many water bottles into brewing stands&lt;br /&gt;
* World Edit permissions can now be given out limited to single worlds&lt;br /&gt;
* Removed PlanetMinecraft from ingame voting. &lt;br /&gt;
We got removed from that site&lt;br /&gt;
* Added Essence of Undeath:&lt;br /&gt;
Every Essence of Undeath applied to a spawner takes 1000 &amp;quot;Creatures spawned&amp;quot; from it until 0&lt;br /&gt;
A spawner with lower total &amp;quot;Creatures spawned&amp;quot; is slightly faster&lt;br /&gt;
|-&lt;br /&gt;
|4.91&lt;br /&gt;
|Jun 29, 2014&lt;br /&gt;
|* McMMO max level increased to 1200&lt;br /&gt;
Skill Levels &amp;gt; 1000 will reduce your ability cooldown times !&lt;br /&gt;
* Added new (rare) Monster Hunt rewards&lt;br /&gt;
* Fixed frozen Skeletons, Creepers, Cows, Pandas....&lt;br /&gt;
* Fixed enchantment books not working on anvil&lt;br /&gt;
* High level enchantment books are really rare now!&lt;br /&gt;
* Fixed a bug with NPCs wearing Hats being extra derpy&lt;br /&gt;
* Tweaked item (on ground) rendering&lt;br /&gt;
* Fixed Premium 6 kits (last patch)&lt;br /&gt;
&lt;br /&gt;
Admins:&lt;br /&gt;
* Added /loadplayer,/saveplayer,/effect&lt;br /&gt;
* /say now goes directly on the screen&lt;br /&gt;
* Fixed /spawnentity *health flag&lt;br /&gt;
* Fixed /ent clone&lt;br /&gt;
* Added /ent setai evil&lt;br /&gt;
* Added /remove xp&lt;br /&gt;
|-&lt;br /&gt;
|5.0&lt;br /&gt;
|Jul 09, 2014&lt;br /&gt;
|Added new boss spawners for boss arenas:&lt;br /&gt;
* The arenas will be public places in normal worlds (no gameworld), everyone can join them.&lt;br /&gt;
* The boss fight can be joined and left by any player any time&lt;br /&gt;
* After a boss fight there is a cooldown between 20 minutes and a 6 hours&lt;br /&gt;
* Once the cooldown is over the spawner needs to be fed with items to spawn a new boss&lt;br /&gt;
* Players standing near the boss spawner will lower the cooldown a lot&lt;br /&gt;
* There is 2 types of bosses right now: Boss Skeleton and Boss Golem&lt;br /&gt;
* The bosses have around 20000 health&lt;br /&gt;
* The bosses drop a lot of different things&lt;br /&gt;
* Drops are split apart all players based on damage done&lt;br /&gt;
* Drops directly go into your Receive Item window&lt;br /&gt;
&lt;br /&gt;
Added perfect diamonds:&lt;br /&gt;
* Dropped by diamond ores with a chance of 1%&lt;br /&gt;
* Does not drop when using fortune to mine the ore&lt;br /&gt;
* Can be crafted into Perfect Diamond armor set&lt;br /&gt;
* Can be crafted into Perfect Diamond Axe and Sword&lt;br /&gt;
* Perfect Diamond items are repaired with perfect diamonds only&lt;br /&gt;
&lt;br /&gt;
Villagers:&lt;br /&gt;
* can now despawn after 10 hours if they were never traded with&lt;br /&gt;
The villagers will not poof right after 10 hours. &lt;br /&gt;
It depends on the overall server load, how the long villager and how far away the next player is&lt;br /&gt;
* Now have a maximum number of trades per recipe!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rebalanced Enchantments:&lt;br /&gt;
* Efficency: Slightly reduced the power of the Efficiency &amp;gt; 5&lt;br /&gt;
* Fortune: Amount of additional drops of levels &amp;gt; 5 is more random now&lt;br /&gt;
&lt;br /&gt;
Even more: &lt;br /&gt;
* Added experimental feature &amp;quot;Animated Corpse&amp;quot;&lt;br /&gt;
Inspired by the mod &amp;quot;Mob Dismemberment&amp;quot;&lt;br /&gt;
You can find it in Settings *&amp;gt; Other *&amp;gt; Animated Corpse&lt;br /&gt;
* Added new effect to strawberries &amp;quot;Scarry Berry&amp;quot;&lt;br /&gt;
* Fixed hats rendering white when getting hurt&lt;br /&gt;
* Fixed a bug with Moa textures after switching texture pack&lt;br /&gt;
* Attempt to increase Penguin spawn rate&lt;br /&gt;
* Tweaked the hostile mob target AI a bit, they switch targets more often now&lt;br /&gt;
* Fixed ingame voting&lt;br /&gt;
* Put a hard limit of 10 on all potion amplifiers&lt;br /&gt;
* Fixed some server side translation names. (Fixes rename cost on Anvil for some items)&lt;br /&gt;
|-&lt;br /&gt;
|5.05 / 5.02&lt;br /&gt;
|Jul 23, 2014&lt;br /&gt;
|* Hats can now have rare visual effects&lt;br /&gt;
&lt;br /&gt;
* Updated the Ocelot Boss&lt;br /&gt;
Spawns up only to 3 kittens now&lt;br /&gt;
Heals 400 every 2 seconds when 3 kittens are spawned&lt;br /&gt;
Damage done to kittens now counts towards boss damage&lt;br /&gt;
&lt;br /&gt;
* Added boss medals, stacking up to 64&lt;br /&gt;
You get one per Bossfight&lt;br /&gt;
&lt;br /&gt;
* Updated NPC trading code, new rare trades coming soon&lt;br /&gt;
* Made it so the world does not reload when respawning. Experimental&lt;br /&gt;
* Tweaked the fontrenderer (better spacing)&lt;br /&gt;
* Fixed a few chat render bugs&lt;br /&gt;
* Fixed ingame voting again&lt;br /&gt;
* Fixed a render bug with floating blocks/grass you could walk through&lt;br /&gt;
* Fixed particle color when running on RGB wool&lt;br /&gt;
* Decreased the maximum distance for rendering Chests, ChestShops and ItemFrames&lt;br /&gt;
* Added tiny delays to threaded chunk rendering. Reduces lag spikes after joining/warping&lt;br /&gt;
* Fixed fall damage sounds&lt;br /&gt;
* Added weather volume option&lt;br /&gt;
* RGB wool now shows up correctly on the minimap&lt;br /&gt;
|-&lt;br /&gt;
|5.1&lt;br /&gt;
|Aug 03, 2014&lt;br /&gt;
|*Added support for Resourcepacks&lt;br /&gt;
*Added Podsol&lt;br /&gt;
*Added the (old) new minecraft fish&lt;br /&gt;
*Added the (old) new minecraft fishing treasures&lt;br /&gt;
*Added Quarter Blocks (Littleblocks with 2x2x2 division)&lt;br /&gt;
Quarterblocks recipe: 3x3 sand&lt;br /&gt;
*Added Double Plants, Podsol and the missing 1.7 Minecraft Flowers&lt;br /&gt;
*Royal Aercloud now acts as a trampoline aercloud&lt;br /&gt;
*Tangerine, Fuchsia, Jade and Pink Aercloud push in vertical directions now&lt;br /&gt;
*Orange Aercloud acts like blue Aercloud with half power&lt;br /&gt;
*You can now place all the flowers on flower pots&lt;br /&gt;
~Fixed a bug that rarely made players stuck locally&lt;br /&gt;
~Fixed several partial blocks lighting issues&lt;br /&gt;
~Fixed name color changing in Appearance menu not working&lt;br /&gt;
~Fixed display case item rendering&lt;br /&gt;
~Updated all translation files and textures&lt;br /&gt;
~Updated LittleBlocks recipe: 3x3 Dirt&lt;br /&gt;
*Threaded rendering is now enforced&lt;br /&gt;
~Changed &amp;quot;detailed chunk distance&amp;quot; setting to &amp;quot;detailed block distance&amp;quot;&lt;br /&gt;
*Made it so far away &amp;quot;inner leaves&amp;quot; now only render if inside the &amp;quot;detailed chunk distance&amp;quot;&lt;br /&gt;
~Setting a low block distance will give you much higher FPS&lt;br /&gt;
|-&lt;br /&gt;
|5.2&lt;br /&gt;
|Aug 11, 2014&lt;br /&gt;
|New Spawn world &lt;br /&gt;
Thanks to Soulmusician for his efforts on getting this world done so quickly&lt;br /&gt;
Thanks to everyone who helped building it!&lt;br /&gt;
*&amp;gt; The spawn world has randomized portals to Aether, Greycliff and Nether&lt;br /&gt;
You will land at different locations everytime you use the portals&lt;br /&gt;
*&amp;gt; The spawn world has disabled hunger bar&lt;br /&gt;
*&amp;gt; The command '/spawn' will take you to the spawn world now&lt;br /&gt;
(Unless used in a region with set spawn location)&lt;br /&gt;
*&amp;gt; More to come!&lt;br /&gt;
&lt;br /&gt;
Added Archery skill&lt;br /&gt;
Does not have a command yet&lt;br /&gt;
Multiplies arrows damage by '1 * SkillLevel / 250' (applied after power enchantment!)&lt;br /&gt;
Increasing chance to not consume arrows when shooting&lt;br /&gt;
Increasing chance to make a shot critical even not fully charged&lt;br /&gt;
&lt;br /&gt;
Added fishing skill&lt;br /&gt;
Increasing chance to give you 2 to 4 times as much fish&lt;br /&gt;
Increases your fishing speed&lt;br /&gt;
Increasing chance to find treasures&lt;br /&gt;
Increasing chance to get good treasure when you find treasure&lt;br /&gt;
Spawn world gives double fishing xp &lt;br /&gt;
&lt;br /&gt;
* Added a lot better treasure to fishing&lt;br /&gt;
&lt;br /&gt;
* You can now wear multiple hats (i.e. Sunglasses * Strawhat)&lt;br /&gt;
When starting the game it tests every hat against every other hat&lt;br /&gt;
If none of both hats cubes collide it will show both hats&lt;br /&gt;
Hint: You can put hats in your custom slot&lt;br /&gt;
&lt;br /&gt;
* Added a preview when hovering hat items in the inventory&lt;br /&gt;
&lt;br /&gt;
* Added options to the Appearance window to hide certain layers of your skin&lt;br /&gt;
* Fixed a bug that always set your name color cooldown when clicking something on the appearance window&lt;br /&gt;
&lt;br /&gt;
* Added a lot more boss drops:&lt;br /&gt;
Potions, Aercloud, Enchantment Books, Perfect Diamond Armor&lt;br /&gt;
* Fixed bosses getting invisible when close to certain walls&lt;br /&gt;
* Fixed bosses HP bar not updating after you died&lt;br /&gt;
* All bosses now give equal Swords, Axes and Unarmed XP&lt;br /&gt;
&lt;br /&gt;
* Portal creation is now disabled for players. Existing portals still work&lt;br /&gt;
&lt;br /&gt;
* Disabled chestshops and block protections in the nether.&lt;br /&gt;
Removed all existing block protections in the nether&lt;br /&gt;
&lt;br /&gt;
* Repairing an item with a new undamaged item on the anvil will now bring the increasing repair costs back to 0&lt;br /&gt;
&lt;br /&gt;
* Tweaked Littleblocks rendering&lt;br /&gt;
* Added back a canPlace check to littleblocks and quarter blocks.&lt;br /&gt;
Checks if block is grass when placing flower, If a ladder could be placed etc.&lt;br /&gt;
* Added back basic physics to littleblocks and quarter blocks. &lt;br /&gt;
Makes double plants break fully when removeing lower part, Makes flying torches fall off&lt;br /&gt;
* Fixed some item drop bugs with littleblocks and quarterblocks&lt;br /&gt;
&lt;br /&gt;
* Tweaked item rendering&lt;br /&gt;
* Fixed a crash with certain resourcepacks&lt;br /&gt;
* Synchronized seaLevels parameter on server and client. Fixes some sky render issues&lt;br /&gt;
* Fixed random players joining random partys&lt;br /&gt;
* /entity command is now admin only&lt;br /&gt;
* Added a rare hat drop to valkyrie queens&lt;br /&gt;
* Added a world flag to disable hunger bar&lt;br /&gt;
* Added a world flag &amp;quot;keep inventory on death&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|5.3&lt;br /&gt;
|Aug 17, 2014&lt;br /&gt;
|* You can now create experience potions: There is a button on your inventory&lt;br /&gt;
* Added a better Player Shop list (/shop)&lt;br /&gt;
* Added Cursed Blade: A sword that can inflict the wither effect on your enemies&lt;br /&gt;
The blade is dropped by the Skeleton boss. More details on the wiki (soon)&lt;br /&gt;
* Villagers now pickup experience orbs: &lt;br /&gt;
This way you can level them up and make out of stock trades fill back up&lt;br /&gt;
* Increased AFK kick time to 10 minutes&lt;br /&gt;
* All of the bosses now give Archery XP&lt;br /&gt;
* Updated the Skeleton Boss&lt;br /&gt;
* Server shop command has been changed to /market&lt;br /&gt;
* Aercloud movement no longer increases your movement stat (and prevent afk)&lt;br /&gt;
* Entities colliding with you will no longer increase your movment stat (and prevent afk)&lt;br /&gt;
* Reduced the Vampire blades damage amount, incresed the healing amount to 2 HP&lt;br /&gt;
Old swords will keep their old stats&lt;br /&gt;
* Long grass on top of aether grass blocks now always has the aether grass color&lt;br /&gt;
* Improved memory usage: Sometimes it didnt free the loaded chunks changing worlds&lt;br /&gt;
* Fixed render glitches on enchanted/glowing items other players/mobs/NPCs hold&lt;br /&gt;
* Fixed going AFK while fishing, you will not go afk if you catch things&lt;br /&gt;
* Fixed villagers sometimes not having trades&lt;br /&gt;
* Fixed maximum enchant levels for premiums not matching advertised levels&lt;br /&gt;
* Fixed downward floating water not always dropping blocks/plants it flows into&lt;br /&gt;
* Fixed manual /afk instantly setting you back&lt;br /&gt;
* Fixed speed potion icon&lt;br /&gt;
* Tweaked whirlies animation code, less lag&lt;br /&gt;
* Fixed a render bug caused by coins lying on the ground&lt;br /&gt;
* Contains more fixes not worth mentioning&lt;br /&gt;
|-&lt;br /&gt;
|5.4&lt;br /&gt;
|Aug 26, 2014&lt;br /&gt;
|* Added Basalt Stone, Basalt Cobblestone, Basalt Brickstone&lt;br /&gt;
* Added Kings Lantern and Diamond Lantern&lt;br /&gt;
* Added Sugar Glowstone and Emerald Glowstone&lt;br /&gt;
* Added Diamond Chests and Iron Chests&lt;br /&gt;
* Warp Pads now work between worlds&lt;br /&gt;
* XP Levels over 30 increase linear now (Every level above 30 requires the same amount of xp)&lt;br /&gt;
* If you rightclick a penguin with a nature staff it will toggle the follow owner mode&lt;br /&gt;
* Fixed a rarely occuring render bug with connected textures&lt;br /&gt;
* Tweaked hats rendering * faster&lt;br /&gt;
* Tweaked memory usage again&lt;br /&gt;
* Made it so hats textures are loaded at runtime not when the game is starting. Makes it load faster and uses less memory&lt;br /&gt;
* Fixed the region teleport flags not always working&lt;br /&gt;
* Fixed /tpclear&lt;br /&gt;
|-&lt;br /&gt;
|5.5&lt;br /&gt;
|Sep 12, 2014&lt;br /&gt;
|These patchnotes are summary of the last 4 updates&lt;br /&gt;
* Pig001 now also helps out coding. He added a ton of new things already:&lt;br /&gt;
* Added new Fish Types: Angel Fish, Jellyfish, Blue Tang, Bass, Blow Fish, Sea Horse, Angler, Beta&lt;br /&gt;
Cannot be cooked, some are rare and give more xp when fished&lt;br /&gt;
* Added coal blocks and char coal blocks&lt;br /&gt;
* Added lava sponge&lt;br /&gt;
* Added Valkyrie Bow: Double chargetime * Double damage&lt;br /&gt;
* Added Valkyries Sword: Extended reach sword with 9*11 Damage and 14% chance to do double the damage&lt;br /&gt;
* Fixed and changed Orange Trees: No longer dissapears on normal grass/dirt. Now you can also get saplings from a grown orange tree&lt;br /&gt;
* Changed natural mob spawning. Mobs had a tendency to only spawn on the surface and towards the higher y levels. They will now spawn in caves more often.&lt;br /&gt;
* Fixed Herbalism ability. (Activates with Hoe)&lt;br /&gt;
* Fixed Blue berry bushes and Orange trees not giving Herbalism XP&lt;br /&gt;
* Fixed glitchy water brightness when placing blocks near water surface&lt;br /&gt;
* Fixed monsterhunt highscore getting reset every reboot. Had to reset the higscores for this&lt;br /&gt;
* Added a tweak that improves FPS stability a lot when &amp;quot;Advanced OpenGL&amp;quot; is enabled&lt;br /&gt;
&lt;br /&gt;
Added new Mentor system:&lt;br /&gt;
* Addict ranks and higher can now be mentors&lt;br /&gt;
* Apprentice players (before VIP) can now be students of mentors&lt;br /&gt;
* When a student selects a mentor (by using the /mentor GUI) he gets a list of tasks&lt;br /&gt;
* Once he completed all of these tasks he will instantly get VIP rank&lt;br /&gt;
* &amp;quot;Trained Students&amp;quot; will forever stay in the mentors &amp;quot;Trained students&amp;quot; list&lt;br /&gt;
* There will be a new rank for reaching a certain number of students. Stay tuned&lt;br /&gt;
&lt;br /&gt;
Arena Boss changes:&lt;br /&gt;
* The first 2 ranks on the damage scoreboard now have a much higher chance to get good drops&lt;br /&gt;
* The other ranks have a lower chance on good rewards&lt;br /&gt;
&lt;br /&gt;
Hardcore world changes:&lt;br /&gt;
* Disabled fishing skill, Fishing still works and still has rare drops as hats/swords/armor&lt;br /&gt;
* Made beds work. You can go to your bed by using /home. This changes do not affect /home in normal worlds.&lt;br /&gt;
* Added Blazes to natural Nether biome spawns.&lt;br /&gt;
* Staff members, this includes Helpers, Moderators and Admins are no longer allowed to play in the hardcore world. They are allowed to be there for administrative tasks&lt;br /&gt;
* There is now a 10 second long combat cooldown after attacking and getting attacked. This cooldown prevents usage of commands&lt;br /&gt;
|-&lt;br /&gt;
|5.6&lt;br /&gt;
|Sep 16, 2014&lt;br /&gt;
|* Added a protection limit to LWC locks&lt;br /&gt;
*&amp;gt; Apprentice: 10 Locks&lt;br /&gt;
*&amp;gt; VIP: 50 Locks&lt;br /&gt;
*&amp;gt; Special Unit: 100 Locks&lt;br /&gt;
*&amp;gt; Addict: 200 Locks&lt;br /&gt;
Premium ranks give you following locks on top:&lt;br /&gt;
*&amp;gt; Premium 1: *10&lt;br /&gt;
*&amp;gt; Premium 2: *25&lt;br /&gt;
*&amp;gt; Premium 3: *50&lt;br /&gt;
*&amp;gt; Premium 4: *100&lt;br /&gt;
*&amp;gt; Premium 5: *200&lt;br /&gt;
*&amp;gt; Premium 6: *400&lt;br /&gt;
* New defined regions can now only have a maximum length and width of 800 blocks &lt;br /&gt;
* A world can have a single world region that covers the whole world&lt;br /&gt;
* Emblems: Mentors now have an emblem shown besides their name tag&lt;br /&gt;
Right now only numbers show: &lt;br /&gt;
*&amp;gt; 1 trained student: Emblem &amp;quot;1&amp;quot;&lt;br /&gt;
*&amp;gt; 2 to 5 trained students: Emblem &amp;quot;2&amp;quot;&lt;br /&gt;
*&amp;gt; 5 to 15 trained students: Emblem &amp;quot;3&amp;quot;&lt;br /&gt;
*&amp;gt; 15 to 30 Trained students: Emblem &amp;quot;4&amp;quot;&lt;br /&gt;
*&amp;gt; 30 Trained students: Emblem &amp;quot;5&amp;quot;&lt;br /&gt;
There will be more emblems in the future, and the ranking may change&lt;br /&gt;
* Added a &amp;quot;No Lifer&amp;quot; Rank: Right now its only the color and name. I will add permissions to it soon&lt;br /&gt;
* Added a &amp;quot;Master&amp;quot; Rank: Can be reached by having 100 Trained students.&lt;br /&gt;
This requirement may be lowered after the mentor system got another adjustment&lt;br /&gt;
* Added a Crafting GUI as seen on the Workbench to following Blocks:&lt;br /&gt;
Brewing Stand, Furnace, Aether Enchanter&lt;br /&gt;
* Fixed Orange Trees infinite sapling glitch&lt;br /&gt;
* Updated mcmmo&lt;br /&gt;
*&amp;gt; Fixed the swords skill parry check&lt;br /&gt;
*&amp;gt; Reduced Axes AOE to 25%&lt;br /&gt;
*&amp;gt; Increased Swords AOE to 50%&lt;br /&gt;
*&amp;gt; Updated the herbalism icon&lt;br /&gt;
*&amp;gt; Added /fishing and /archery command&lt;br /&gt;
*&amp;gt; Updated the commands: /mcmmo, /swords, /axes, /mining and all the other skill commands&lt;br /&gt;
*&amp;gt; Removed Taming Skill (Why? It was broken and silly, I spent the time working on important skills) &lt;br /&gt;
* Added item switch tooltip&lt;br /&gt;
* Fixed zombies breaking protected doors&lt;br /&gt;
* Mobs in regions with &amp;quot;Disable Mob Damage&amp;quot; no longer drop loot&lt;br /&gt;
* Removed /lwc droptransfer&lt;br /&gt;
|-&lt;br /&gt;
|5.7&lt;br /&gt;
|Oct 01, 2014&lt;br /&gt;
|Voting for the Video contest hasn't started yet.&lt;br /&gt;
Watch all of the contest entries here: http://craftland.org/#contest&lt;br /&gt;
&lt;br /&gt;
Patchnotes:&lt;br /&gt;
Updated the code to allow more Block IDs than 256&lt;br /&gt;
Updated rendering code to make translucent blocks blend like vanilla does&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Added Disenchanter Block&lt;br /&gt;
Added Stained Glass&lt;br /&gt;
Added Stained Glass Panes&lt;br /&gt;
Added 1.8 Slime Blocks&lt;br /&gt;
Added 1.8 Banners&lt;br /&gt;
Added 1.8 Mutton, Cooked Mutton (Sheep drop)&lt;br /&gt;
Added Dark Oak 1.8 Doors/Sapling/Leaves/Log/Plank/Stairs/Slab/Fences/Fence Gate&lt;br /&gt;
Added Birch 1.8 Doors/Fences/Fence Gates&lt;br /&gt;
Added Spruce 1.8 Doors/Fences/Fence Gates&lt;br /&gt;
Added Jungle 1.8 Doors/Fences/Fence Gates&lt;br /&gt;
Added Acacia 1.8 Doors/Fences/Fence Gates&lt;br /&gt;
Added Redwood Fences/Fence Gates&lt;br /&gt;
Added Fir Fences/Fence Gates&lt;br /&gt;
Added Packed Ice&lt;br /&gt;
Added Hay Blocks&lt;br /&gt;
Added Mimic Block (WIP)&lt;br /&gt;
Added Inferno Pickaxe (WIP)&lt;br /&gt;
Added Obsidian Sword (WIP)&lt;br /&gt;
Added Phoenix Sword (WIP)&lt;br /&gt;
Added Ice Sword (WIP)&lt;br /&gt;
Added Dark Scythe (WIP)&lt;br /&gt;
Added Mace (WIP)&lt;br /&gt;
Added Pitch Fork (WIP)&lt;br /&gt;
Added Bat Fang Item (WIP)&lt;br /&gt;
Added Candy Item (WIP)&lt;br /&gt;
Added Lollypop Item (WIP)&lt;br /&gt;
Added a new trade list GUI to Villagers&lt;br /&gt;
&lt;br /&gt;
Ender Dragons now have 1000 HP and do more damage&lt;br /&gt;
Fixed some rendering bugs&lt;br /&gt;
Fixed Chest Lock GUI not allowing to unlock when over limit&lt;br /&gt;
Fixed Apprentices being able to select any player as mentor&lt;br /&gt;
Fixed Mentors not getting completed students stat updated when offline&lt;br /&gt;
&lt;br /&gt;
Temporarily disabled Shaders to keep the game stable&lt;br /&gt;
Temporarily disabled Connected Textures to keep the game stable&lt;br /&gt;
|-&lt;br /&gt;
|Admins and the Economy&lt;br /&gt;
|Oct 24, 2014&lt;br /&gt;
|I want to make clear that from now on admins are no longer allowed to take part in the economy.&lt;br /&gt;
This includes any kind of trade, Coins vs Item, Items vs Items, Other things vs Coins, Anything vs. anything.&lt;br /&gt;
&lt;br /&gt;
If any current admin does not want to comply with those rules please let me know and I will demote to moderator.&lt;br /&gt;
|-&lt;br /&gt;
|5.78&lt;br /&gt;
|Nov 02, 2014&lt;br /&gt;
|* Attempt to fix required chunks unloading sometimes&lt;br /&gt;
That bug caused mobs not being updated, items not stacking up on ground&lt;br /&gt;
* Fixed invisible hats&lt;br /&gt;
* Added 3 new hats&lt;br /&gt;
* Added NPCs to trade candy and lollys for cool stuff&lt;br /&gt;
* Fixed bow with high punch not affecting players/teleporting them back&lt;br /&gt;
* Fixed obsidian texture&lt;br /&gt;
* Fixed dispensers not firing when redstone goes on *&amp;gt; off&lt;br /&gt;
* Fixed premium name colors&lt;br /&gt;
* Fixed hunger not causing damage&lt;br /&gt;
* Fixed animals not dropping cooked meat when shot with phoenixbow&lt;br /&gt;
|-&lt;br /&gt;
|5.8&lt;br /&gt;
|Nov 18, 2014&lt;br /&gt;
|Added a new &amp;quot;Mining World&amp;quot;:&lt;br /&gt;
* Contains Dungeons as seen in Greycliff&lt;br /&gt;
* Has all possible Biomes (including Aether/Nether and Basalt biomes!)&lt;br /&gt;
* Will reset every 14 days&lt;br /&gt;
* PvP is enabled, Regions and Protections are not allowed&lt;br /&gt;
* Tombstones are disabled&lt;br /&gt;
* Contains higher leveled mobs further from spawn&lt;br /&gt;
&lt;br /&gt;
Added &amp;quot;Goldrush&amp;quot; minigame in Mining world&lt;br /&gt;
* Starts randomly when 10 or more players are online&lt;br /&gt;
* Get points for mining diamond, gold and emerals ores.&lt;br /&gt;
* Rewards: Points times 100 as Coins for all players, 3 Perfect Diamonds * 10k for Winner&lt;br /&gt;
&lt;br /&gt;
Added Tree Mutation: &lt;br /&gt;
* Create saplings for 8 new Fruit Trees with the Tree Mutator&lt;br /&gt;
* Apple, Pear, Plum, Lemon, Peach, Cherry, Mango and Kiwi Trees&lt;br /&gt;
* Harvest your fruit tree with shears&lt;br /&gt;
* More info: http://wiki.craftland.org/wiki/Tree_Mutator&lt;br /&gt;
&lt;br /&gt;
Fixes:&lt;br /&gt;
* Fixed several bugs listed on the bugtracker&lt;br /&gt;
* Fixed chunks loading/saving very slow on the server&lt;br /&gt;
* Fixed several crashes and render bugs on the client&lt;br /&gt;
|-&lt;br /&gt;
|5.85&lt;br /&gt;
|Nov 18, 2014&lt;br /&gt;
|* Mining World has been reset&lt;br /&gt;
* Changes to Mining World:&lt;br /&gt;
*&amp;gt; Modified terrain generation&lt;br /&gt;
*&amp;gt; Added new mineables: Andesite, Granite, Diorite, Red Sand, Coarse Dirt&lt;br /&gt;
*&amp;gt; There are a lot more ores now, may need to be reduced next reset&lt;br /&gt;
*&amp;gt; Added supply crates: Locked chests that contain Hats/Spawners/Armor and more&lt;br /&gt;
*&amp;gt; Added keys for supply crates: Find them in chests in Dungeons&lt;br /&gt;
*&amp;gt; Added &amp;quot;Shadow Stone&amp;quot;: Darker version of dungeon stone, generated in Mining world&lt;br /&gt;
|-&lt;br /&gt;
|5.9&lt;br /&gt;
|Nov 20, 2014&lt;br /&gt;
|* Brought back insta*breaking blocks with efficiency/haste&lt;br /&gt;
* Disabled McMMO double drops for silktouch mined blocks&lt;br /&gt;
* Additional rewards for goldrush: 2 new hats&lt;br /&gt;
|-&lt;br /&gt;
|5.92&lt;br /&gt;
|Dec 12, 2014&lt;br /&gt;
|* Mining world is no longer PvP&lt;br /&gt;
* Mining World got reset and updated: More Andestie, Granite and Dirote&lt;br /&gt;
* Added Mesa biome to Mining World&lt;br /&gt;
* All NPCs got their &amp;quot;Child&amp;quot;, &amp;quot;Follow&amp;quot; and &amp;quot;Attack Mobs&amp;quot; flags reset&lt;br /&gt;
* Added Seedmutator&lt;br /&gt;
* Added several new crops: &lt;br /&gt;
Corn, Rice, Tomatoes, Onion, Grapes, Cranberries, Cotton, &lt;br /&gt;
Flax, Jabuticaba, Red Chili, Tea, Onion, Celery, Peanuts, Hops, Seaweed&lt;br /&gt;
Green Beans, Seabean, Jab, King Spear&lt;br /&gt;
* Fixed a bug that caused chat messages to be sent twice sometimes&lt;br /&gt;
* Fixed a bug that caused blocks placed in Creative Mode rolling back sometimes (For non*admins)&lt;br /&gt;
* Maximum stack size for items on anvils is now 1 (Fixes enchantment dupe exploit)&lt;br /&gt;
|-&lt;br /&gt;
|6.0&lt;br /&gt;
|Mar 10, 2015&lt;br /&gt;
|There is simply to many villagers on craftland now due to the fact that no villager despawns ever.&lt;br /&gt;
&lt;br /&gt;
With the next update any villager that is older than 1 Minecraft month and hasn't been traded with can despawn!&lt;br /&gt;
1 Minecraft month equals 10 hours. The villager will only age if its loaded&lt;br /&gt;
&lt;br /&gt;
The villagers have a lot of AI tasks that produce a lot of server load. We cannot keep 20000 Villagers around that no one uses.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you for your understanding.&lt;br /&gt;
&lt;br /&gt;
Added the Infusement Altar&lt;br /&gt;
Added Spectral Pickaxe, Mines 3x3x1 area&lt;br /&gt;
Added Spectral Shovel: Digs 3x3x1 area&lt;br /&gt;
Added Spectral Axe: Breaks 10x1x1 logs at once&lt;br /&gt;
Added Spike blocks: Expands when spikes powered, mobs get stuck on it and take damage&lt;br /&gt;
Added Dragon Souls obtained from Ender Dragons that were hit with the Dark Scythe during fight&lt;br /&gt;
Added new gems and ores: Ruby, Sapphire, Citrine, Zircone, Tourmaline and Onyx&lt;br /&gt;
&lt;br /&gt;
Removed the void particles&lt;br /&gt;
Fixed the command /reloadskin&lt;br /&gt;
Fixed skins, voting and login for players that changed their name on mojang.com&lt;br /&gt;
Fixed some color issues with the Achievement widget (When you ticked achievements as watched)&lt;br /&gt;
Fixed ender dragons bounding boxes. You can now attack them with projectiles again.&lt;br /&gt;
Fixed entity senses sometimes getting stuck in a state were they receive no updates, causing mobs not to recognize players any longer&lt;br /&gt;
Fixed empty spawn eggs getting consumed by dispenser&lt;br /&gt;
Achievements on the ingame achievement list are hiding the progress bar when completed&lt;br /&gt;
Fixed some glitches when wearing the Agility Cape&lt;br /&gt;
Fixed a bug that allowed players to get free items from NPCs under certain conditions.&lt;br /&gt;
Fixed a bug that caused the mobkill stat not to go up on 1-hit mob kills&lt;br /&gt;
Fixed a few bugs with tombstone waypoints not loaded properly on login &lt;br /&gt;
Fixed the stat for crafting items (on workbench) not getting updated correctly (Stat was increased multiple times ore not all sometimes)&lt;br /&gt;
Fixed a bug that caused the log file getting flooded when Swets fired their particle animation. (Causing fps drops)&lt;br /&gt;
Fixed a bug that caused PigSlayers particle effects throwing errors (Writes a lot of text to log files, caused fps drop)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|6.1&lt;br /&gt;
|Mar 31, 2015&lt;br /&gt;
|Update 6.1 is here. Mining World got reset.&lt;br /&gt;
Patchnotes&lt;br /&gt;
Brought PetRocks to life&lt;br /&gt;
New mobs: 'Eye of Ender' and 'Flesh Lich' will now spawn in your basement. WATCH OUT!&lt;br /&gt;
Buttons can now be placed on the ceiling and ground so you can stumble upon them. &lt;br /&gt;
&lt;br /&gt;
Added a new ingame World Map (Work in progress). You can open it by setting up the keybinding in controls&lt;br /&gt;
Its is a server*side map that can show warps/mobs/waypoints/party members.&lt;br /&gt;
* The ReiMinimap options have a new option &amp;quot;Render Server Map&amp;quot;: It will render additional parts of the map and send it to the server&lt;br /&gt;
This will use up some additional resources on your computer and some bandwith. Don't enable it if you have bad internet or a slow computer!&lt;br /&gt;
The more players enable this options the faster the whole worlds will be completed on the map&lt;br /&gt;
&lt;br /&gt;
Added invisible pressure plates and traps (Creative only).&lt;br /&gt;
Added Fortune enchant bonus to Zanite and Ambrosium&lt;br /&gt;
Onyx Ore can no longer be silktouch'd&lt;br /&gt;
Onyx Ore drops changed to 1 gem per ore, no fortune or mcmmo extras&lt;br /&gt;
Fixed a bug that prevented Premium 5 &amp;amp; 6 to repair higher than level 48 on the anvil&lt;br /&gt;
Fixed a repair bug on the Anvil that lowered an high*enchantment level if both input items had an high*level enchant with same level &lt;br /&gt;
(eff. 8 diamond pick + eff 8 diamond pick resulted in eff 5 diamond pick, whereas eff. 7 + eff 8 would have resulted in eff. 8 on the output)&lt;br /&gt;
Fixed red sandstone slabs instantly breaking&lt;br /&gt;
Fixed likely dupe glitches with floating blocks (Gravitite Block / Blocks rightclicked with gravitite tools)&lt;br /&gt;
Fixed double &amp;quot;Not allowed to /tp&amp;quot; messages&lt;br /&gt;
Fixed enderdragon resetting when fighting while server is shutting down&lt;br /&gt;
Removed anaglyph render mode.&lt;br /&gt;
Removed a lot of dead video options.&lt;br /&gt;
Fixed the animated terrain/items/water/lava etc. video options&lt;br /&gt;
Fixed the Fancy/Normal/Fast video options profiles.&lt;br /&gt;
Tweaked the item/terrain texture loader, loads twice as fast now. (When starting game/changing resource pack)&lt;br /&gt;
Fixed a few issues with the launcher sometimes not showing accounts/skins/news&lt;br /&gt;
Fixed the Inventory Tweaks GUI not showing all options (opens with ... in your inventory)&lt;br /&gt;
Made creepers derp out even more&lt;br /&gt;
|-&lt;br /&gt;
|6.1B&lt;br /&gt;
|Apr 28, 2015&lt;br /&gt;
|* Upgrades to the launcher&lt;br /&gt;
* Added Diamond and Gold Iron Golem&lt;br /&gt;
* Disable /tp and warp pads in the mining world when goldrush is active.&lt;br /&gt;
* Fixed an exploit with gold rush &lt;br /&gt;
* Fixed invisible players making noise/particles when walking&lt;br /&gt;
* Admins can spawn in unbreakable boats&lt;br /&gt;
* Large back-end update to the communication between the vanilla server and modded servers&lt;br /&gt;
* Added a /bungee command for helpers+ so they can moderate the vanilla servers from the modded server&lt;br /&gt;
* Fixed Obsidian Armour not rendering&lt;br /&gt;
* Fixed /reloadskin&lt;br /&gt;
* Fixed Middle Clicking slabs&lt;br /&gt;
* Made some plugins less likely to crash&lt;br /&gt;
* You now need to be able to build in a region to right click the dragon egg&lt;br /&gt;
* Few updates we use use player id's instead of player names so we can eventually use Mojang's renaming system&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(More features will be listed later)&lt;br /&gt;
|-&lt;br /&gt;
|6.2&lt;br /&gt;
|May 14, 2015&lt;br /&gt;
|* Updated the bukkit server to full 1.8, added back a lobby server&lt;br /&gt;
* You can now join the vanilla/bukkit server with the Craftland client&lt;br /&gt;
*&amp;gt; There is a portal in the spawn world to hop over&lt;br /&gt;
*&amp;gt; Its still in a beta phase. Please report all new bugs on the bugtracker&lt;br /&gt;
*&amp;gt; You can expect more small updates to make the integration even better and smoother&lt;br /&gt;
&lt;br /&gt;
* The Mining world has been refreshed!&lt;br /&gt;
* The Mining world now generates with Prismarine (at lakes)&lt;br /&gt;
* The Mining world now generates with Igneous Rock (nether biomes, underneath lava)&lt;br /&gt;
* The Bow skill damage multiplier is now applied before enchantments (power)&lt;br /&gt;
This drastically reduces the maximum amount of damage arrows can do&lt;br /&gt;
* Made looking through block sides (xraying) a lot harder (especially in Mining world)&lt;br /&gt;
* Fixed the borders of the End*Island sectors glitching players out&lt;br /&gt;
* Tweaked enderpearls so its less likely to glitch into blocks&lt;br /&gt;
* Made leveled Witches heal more powerful&lt;br /&gt;
* Fixed several bugs in creative inventory that caused loss of items/desynchronization with server&lt;br /&gt;
* Fixed some blocks appearing twice in the creative block list&lt;br /&gt;
* Fixed potion effects also getting calculated client side and thus getting your own and other entities HP out of sync with the server&lt;br /&gt;
* Fixed wooden taste of Mushroom Stews&lt;br /&gt;
* Fixed Fruit drinks not giving you back the bottles&lt;br /&gt;
* Made Fruit drinks always edible&lt;br /&gt;
* Fixed map*tiles for the new server side world*maps being generated with wrong grass colors when client had custom resource packs loaded&lt;br /&gt;
* Fixed incorrect gold*rush scores on scoreboard&lt;br /&gt;
* Added the slim/alex player model as an option the appearance menu &lt;br /&gt;
(currently only works for premiums, supposed to be available to all players)&lt;br /&gt;
* Updated regeneration potion strength to 1.8 state (Ticks half as often now)&lt;br /&gt;
* Fixed the fire aspect enchantment (was only 1 second of fire with any level)&lt;br /&gt;
* Fixed disenchanter disenchanting stacked items with enchants but only giving one book&lt;br /&gt;
* Made flesh lich more rare&lt;br /&gt;
* Fixed play time stat and color for offline players when typing /who &amp;lt;player&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|6.2B&lt;br /&gt;
|May 17, 2015&lt;br /&gt;
|* Bat spawners now also work above y 62&lt;br /&gt;
* Dead bushes can now be mined with silktouch&lt;br /&gt;
* Fixed commands getting send all lowercase to server&lt;br /&gt;
* The game*scoreboards now stays open for 10 seconds after a game ends&lt;br /&gt;
* Moved respawn button to middle of screen&lt;br /&gt;
* Fixed enter*key on respawn screen moving you to spawn world&lt;br /&gt;
* Fixed armor texture on slim model&lt;br /&gt;
* When using the relog*button you will no longer get left/joined messages&lt;br /&gt;
* When using the new vanilla portal you will no longer get left/joined messages&lt;br /&gt;
* Fixed a movement bug that prevented the player from walking over 1 block gaps when there is a block above you&lt;br /&gt;
This also fixes a few cases where you glitch into a block when moving&lt;br /&gt;
&lt;br /&gt;
* Fixed players positions not getting re*synchronized with server when lying on ground dead&lt;br /&gt;
* Fixed players not always auto*respawning in quakecraft&lt;br /&gt;
* Fixed high bandwith usage when player position was resyncing with server (when pushing players out of blocks)&lt;br /&gt;
* You can no longer use enchantment*books on items when the output wouldn't change (i.e. putting a eff 8 book on a eff 8 pick)&lt;br /&gt;
* Fixed ender pearl teleporting players in wrong world (when switching worlds while pearl is flying)&lt;br /&gt;
&lt;br /&gt;
Vanilla mode changes:&lt;br /&gt;
* Fixed text not getting applied after placing a sign&lt;br /&gt;
* Fixed several issues with the chat and chat tabs&lt;br /&gt;
* Fixed hub*commands not working&lt;br /&gt;
* Fixed a redstone*lamps turning into stone&lt;br /&gt;
* You can now see broadcast messages on all servers (goldrush/boss announcements)&lt;br /&gt;
* Fixed entering the nether crashing game&lt;br /&gt;
* Removed more blocks that are craftland*only (colored glass, colored glass*pane, lava*sponge)&lt;br /&gt;
* Added missing 1.8 text rendering types (big title text + record playing text)&lt;br /&gt;
|-&lt;br /&gt;
|6.3&lt;br /&gt;
|Jun 03, 2015&lt;br /&gt;
|* Refactored the database, mobs and playerfiles to use player IDs instead of usernames&lt;br /&gt;
* Updated LWC, HawkEye, Chestshops, and plenty of other stuff to use player IDs&lt;br /&gt;
* As a result you can no longer add player names to regions/bankaccounts/warps that haven't played on the server&lt;br /&gt;
* The launcher now uses UUIDs to load the skins and renders skins slightly better&lt;br /&gt;
* Refactored bank accounts. They no longer use a password.&lt;br /&gt;
&lt;br /&gt;
* Added a new boss!&lt;br /&gt;
* Added item filters to hoppers&lt;br /&gt;
* Highscore system has been improved: Type /highscores (more coming)&lt;br /&gt;
&lt;br /&gt;
* Invtweaks has been updated to fix sorting and autoreplacing&lt;br /&gt;
* Fixed multiple bugs with shift*clicking that caused item loss&lt;br /&gt;
* Fixed disenchanters with stacked tools&lt;br /&gt;
* Fixed model appearance option not showing up&lt;br /&gt;
* Improved player shop list load and search behaviour&lt;br /&gt;
* Added hat previews to the player shop window&lt;br /&gt;
* Bosses now attack faster&lt;br /&gt;
* Arrows now fly through invisible / invulnerable entities&lt;br /&gt;
* Buttons placed on the ceiling now correctly send a redstone signal&lt;br /&gt;
* Fixed a bug when milking aether cows&lt;br /&gt;
* Valkyrie message now use the player's display name&lt;br /&gt;
* Fixed a bug that caused jungle saplings to become dirt or grass&lt;br /&gt;
* Fixed placing mushroom blocks harvested with silk touch&lt;br /&gt;
* NPCs can no longer be picked up with a spawn egg (there is a drop button when right clicking)&lt;br /&gt;
* Fixed ambrosium ore not giving more shards with fortune&lt;br /&gt;
* Updated the ladders' recipe to 1.8's&lt;br /&gt;
* Lava now spread deterministically&lt;br /&gt;
* Fixed some MCMMO issues&lt;br /&gt;
|-&lt;br /&gt;
|6.3B&lt;br /&gt;
|Jun 06, 2015&lt;br /&gt;
|New Boss Areana has been released&lt;br /&gt;
All credit goes to Arbr, Luke, Hotpot, Pig, Joyman, Caity, MrHotPringles, MrGoldGames, Rocksox, Randoro, Term&lt;br /&gt;
(/warp arena)&lt;br /&gt;
* Added a new (working) mob*spawning flag for regions (admin only)&lt;br /&gt;
* Fixed Rings/Capes and Pendants not being enchantable (on table)&lt;br /&gt;
* Fixed the sort*inventory keybind&lt;br /&gt;
* Fixed shift*clicking on freezers&lt;br /&gt;
* Implemented hopper insert/take logic with freezer&lt;br /&gt;
* Changed freezer particle animation&lt;br /&gt;
* Fixed &amp;quot;show region boxes&amp;quot; updating very slow (causing frame drops)&lt;br /&gt;
* Fixed player and NPC skin being slow and causing frame drops&lt;br /&gt;
* Fixed Moa textures loading slow and causing frame drops&lt;br /&gt;
* Fixed hawkeye search not working&lt;br /&gt;
* Fixed Region*GUI owner check being broken (Owners couldn't change flags or add members on GUI)&lt;br /&gt;
* Fixed issues with broken InvTweaks configs crashing the game&lt;br /&gt;
* Fixed fortune on ambrosium not working like the other ores&lt;br /&gt;
* Fixed a bug that made you crawl when you were swimming with Depth*Strider or Neptune armor set&lt;br /&gt;
* Disabled client side knockback on arrows (Attempt to fix rubberbanding)&lt;br /&gt;
|-&lt;br /&gt;
|6.4&lt;br /&gt;
|Jun 16, 2015&lt;br /&gt;
|Added new Rings and Amuletts: Citrine, Onyx, Ruby, Sapphire, Tourmaline and Zircon&lt;br /&gt;
Villager trading has been revamped&lt;br /&gt;
Improved the controls and macro screen&lt;br /&gt;
Improved the loot you can find in Supply Crates&lt;br /&gt;
Increased the time it takes to disenchant items with enchantments&lt;br /&gt;
Reduced the amount of netherstars dropped by the Wither Skeleton Boss&lt;br /&gt;
Reduced the XP you can get from Onyx, Tourmaline and several other items&lt;br /&gt;
Bonemeal now fails a lot more often on the higher grade crops (Chili, Rice, Corn)&lt;br /&gt;
Made all fonts but the chat-line font fixed to fix layout problems&lt;br /&gt;
Added one new hat effect&lt;br /&gt;
Made ambrosium blocks work on the disenchanter&lt;br /&gt;
Infusement altars and Seed mutators are protected by regions now &lt;br /&gt;
Infusement altars and Seed mutators can now be LWC'd&lt;br /&gt;
Following enchantments no longer show their level: Silktouch, Aqua Affinity, Infinity, Depth Strider&lt;br /&gt;
The unbreaking enchantment no longer works on: Hammer of Notch, Cloudstaff and chargeable swords&lt;br /&gt;
F3 now shows the name of your graphics card&lt;br /&gt;
Reduced memory usage of Minimap/Worldmap&lt;br /&gt;
Lowered memory usage of texture (by getting rid of duplicate texture data in memory)&lt;br /&gt;
Fixed a crash in the font-settings screen&lt;br /&gt;
Fixed shiftclicking ambrosium blocks into Aether-Enchanter&lt;br /&gt;
Fixed skins not updating (when changed on minecraft account)&lt;br /&gt;
Fixed duplicate warp name check with '/warp create' &lt;br /&gt;
Fixed suicide giving points in surival minigame&lt;br /&gt;
Fixed several bugs with macros and keybinds &lt;br /&gt;
(getting fired twice, or fired from function keys when no key was assigned)&lt;br /&gt;
Fixed wither skeleton texture&lt;br /&gt;
Fixed a shiftclick bug on the furnace&lt;br /&gt;
Fixed text on message boxes not being fully centered&lt;br /&gt;
Fixed chestshop GUI not always centering correctly when opening&lt;br /&gt;
Fixed hat names on chest-shop messages&lt;br /&gt;
Fixed pending-messages (offline-messages) from players and chestshops sent in wrong order &lt;br /&gt;
Fixed McMMO not announcing level ups when having multiple level ups at once (i.e. going from 199 to 201)&lt;br /&gt;
Fixed the monster-hunt points for Aechorplants&lt;br /&gt;
Fixed tp-list not saving&lt;br /&gt;
Fixed double-plants always giving herbalism xp right after placing (exploit)&lt;br /&gt;
Fixed internal server error with essence of undeath&lt;br /&gt;
Removed InventorySort plugin (Didn't have permission/protection checks)&lt;br /&gt;
The launcher now has an (experimental) option to make the game start with the better of two graphics cards in your system&lt;br /&gt;
|-&lt;br /&gt;
|6.4b&lt;br /&gt;
|Jun 19, 2015&lt;br /&gt;
|* The mining world has been reset&lt;br /&gt;
* Tombstones have been enabled in the mining world (Unprotected)&lt;br /&gt;
* You can now hit thru players (Unless you are in a PvP region)&lt;br /&gt;
* Added a new region flag &amp;quot;Teleport in on moa&amp;quot; to prevent players warping into regions riding Moas&lt;br /&gt;
* All players now have the permission to modify the Mobspawning and Fire*Projectiles flag on their regions&lt;br /&gt;
* Fixed combat*trackers on mobs possibly lagging the server when hitting a mob for hours&lt;br /&gt;
* Witches now run out of healing potions after a while&lt;br /&gt;
* Archery XP now scales with the time the bow was charged before shooting&lt;br /&gt;
* Fixed 2 render bugs on itemframes&lt;br /&gt;
* You can no longer trade damaged items on villagers (to get them repaired)&lt;br /&gt;
* Added code in attempt to fix a bug that draws textures in wrong color on some graphics cards&lt;br /&gt;
|-&lt;br /&gt;
|6.4c&lt;br /&gt;
|Jul 11, 2015&lt;br /&gt;
|* Added wearable capes for some skills and high scores.&lt;br /&gt;
* There is a new server*spawn&lt;br /&gt;
* Mining world has been reset&lt;br /&gt;
* Reduced knockback on butlers and ocelots kittens in arena boss*fights&lt;br /&gt;
* Invisibility and healing potions no longer work in arena boss*fights&lt;br /&gt;
* The boss spawner no longer consumes items that have enchants&lt;br /&gt;
* Fixed Mining World map not resetting with world reset&lt;br /&gt;
* McMMO combat skills XP for non*natural mobs reduced by 90%&lt;br /&gt;
* Added server side world map rendering to uncover the complete map faster&lt;br /&gt;
* Fixed and improved colors on the ingame world map&lt;br /&gt;
* Fixed redstone not working like vanilla (ticket*1224)&lt;br /&gt;
* Cactus no longer destroys items&lt;br /&gt;
* Fixed buggy Lift Thru signs&lt;br /&gt;
* Fixed controls settings not saving mouse*button bindings&lt;br /&gt;
* Fixed party members showing online when offline&lt;br /&gt;
* Fixed LWC protecting neighbour blocks when used on diamond chest&lt;br /&gt;
* Mobs no longer push players. This fixes mobs making you go un*afk&lt;br /&gt;
* Fixed /kit not giving you the items when inventory full (but setting cooldown)&lt;br /&gt;
* Fixed /ts pickup (Tombstone remote pickup)&lt;br /&gt;
* Fixed vines not always stacking properly (Dropping with different data*values)&lt;br /&gt;
* Fixed low FPS issue on the crafting table&lt;br /&gt;
* Added a description to the boss metals.&lt;br /&gt;
|-&lt;br /&gt;
|6.4d&lt;br /&gt;
|Aug 02, 2015&lt;br /&gt;
|* The mining world has been reset&lt;br /&gt;
* Updated the terrain generator for the mining world&lt;br /&gt;
* The mining world now has a round border (radius 1200)&lt;br /&gt;
* Removed the friends chat tab&lt;br /&gt;
* Added the command /musicplayer. Same function as the music*player item&lt;br /&gt;
* Fixed Warp*bubbles not updating instantly when toggling &amp;quot;Show warps&amp;quot; option&lt;br /&gt;
* Fixed bow xp not getting reduced by 90% when shooting non*natural spawned mobs&lt;br /&gt;
* Fixed a 3 year old (server*side) light update bug&lt;br /&gt;
* Fixed grasses and plants dropping lots of items on newly generated chunks&lt;br /&gt;
* Fixed endercrystal explosion leaving an invisible fireblock behind&lt;br /&gt;
* Fixed holystone dropping with wrong damage value from littleblocks/quarterblocks&lt;br /&gt;
* Fixed XP unlock button on villagers sometimes not working &lt;br /&gt;
* Fixed wrong mob showing inside a just placed mobspawner&lt;br /&gt;
* Reduced the cost for /ts pickup (4 times the cost of /return now)&lt;br /&gt;
* Broken villagers now reset on load (or when spawn egg is used)&lt;br /&gt;
* Removed some unobtainable items from the villager buy list&lt;br /&gt;
* You can no longer breed animals in overcrowding places&lt;br /&gt;
* Added a cooldown to /book&lt;br /&gt;
|-&lt;br /&gt;
|6.4e&lt;br /&gt;
|Sep 01, 2015&lt;br /&gt;
|Added /advertise command, Premium 3+ (for now)&lt;br /&gt;
Added /servertime command&lt;br /&gt;
Added the ability for Moderators to give players Nicknames if they are Premium 1 +.&lt;br /&gt;
Reduced the item values (xp you get from disenchanting) for: Netherwarts, Blazerods, Enderpearls&lt;br /&gt;
Added a piston recipe for dark oak and other wood types&lt;br /&gt;
Added a drop chance for &amp;quot;roots&amp;quot; to the herbalism skill (see /herbalism)&lt;br /&gt;
Disabled item pickup for Zombies and Skeletons&lt;br /&gt;
Fixed stacked items getting lost when using 1-9 keys to swap items into the anvil&lt;br /&gt;
Fixed villagers first trade not always working&lt;br /&gt;
Fixed leaves on littleblocks always dropping saplings&lt;br /&gt;
Fixed gravel on littleblocks always dropping flint&lt;br /&gt;
Fixed enchantment table never giving more than one enchant&lt;br /&gt;
Fixed floating items on ground merging when they shouldn't&lt;br /&gt;
Fixed slimes always counting as &amp;quot;natural&amp;quot; mobs after splitting&lt;br /&gt;
Fixed hammer of notch giving XP in PvP&lt;br /&gt;
Fixed a few bugs with warps and warp bubbles (might have affected shoplist gui warp lookups)&lt;br /&gt;
Removed map items dropping from excavation&lt;br /&gt;
|-&lt;br /&gt;
|6.4f&lt;br /&gt;
|Oct 02, 2015&lt;br /&gt;
|* Mining world reset&lt;br /&gt;
* Fixed hoppers not getting out of sleep mode (Fixes efficiency of sorting system)&lt;br /&gt;
* Fixed renderbugs with enderdragon death animation&lt;br /&gt;
* Made itemframes immune to fire&lt;br /&gt;
* Fixed entities falling from aether not landing inside the world border&lt;br /&gt;
* Fixed the admin command /loadplayer&lt;br /&gt;
|-&lt;br /&gt;
|6.4g&lt;br /&gt;
|Oct 12, 2015&lt;br /&gt;
|* Fixed a major bug with GPU memory deallocation&lt;br /&gt;
This caused invisible entities, chests, littleblocks&lt;br /&gt;
This also was a major memory leak&lt;br /&gt;
&lt;br /&gt;
* Fixed villagers not having any high level enchanted books&lt;br /&gt;
&lt;br /&gt;
* Added a new Ring&lt;br /&gt;
* Added a new Arena Boss&lt;br /&gt;
&lt;br /&gt;
* This years Halloween event starts with this update and ends on November 2nd.&lt;br /&gt;
&lt;br /&gt;
* Added a new region flag &amp;quot;Chest shop access&amp;quot;&lt;br /&gt;
All region owners can modify this flag&lt;br /&gt;
The older &amp;quot;Chest access&amp;quot; flag no longer affects chest shops&lt;br /&gt;
The initial state of this flag was copied from the regions current &amp;quot;Chest Access&amp;quot; flag &lt;br /&gt;
The &amp;quot;Chest Access&amp;quot; can no longer be toggled by players or helpers&lt;br /&gt;
&lt;br /&gt;
* Helpers can no longer modify all region flags.&lt;br /&gt;
&lt;br /&gt;
* Added the command /beaconeffects&lt;br /&gt;
With this command you can prevent beacon effects getting applied to you&lt;br /&gt;
* Added /nohalloween if you want to disable the enforced halloween night time&lt;br /&gt;
|-&lt;br /&gt;
|6.4i&lt;br /&gt;
|Nov 09, 2015&lt;br /&gt;
|Update #2:&lt;br /&gt;
* Repairing with new items no longer set the repair costs to zero&lt;br /&gt;
* Reduced the increasing repair costs on items to 1/4 of the previous costs&lt;br /&gt;
* Renaming now has a constant cost of 5 xp and is free if the cost would exceed your repair max level &lt;br /&gt;
* Renaming no longer affects the costs of subsequent repairs&lt;br /&gt;
* Fixed the mobspawner distance check. The distance between spawners is now 9 blocks on all sides&lt;br /&gt;
* Renamed Mods channel to Staff channel, now auto*joined by helpers+&lt;br /&gt;
&lt;br /&gt;
Update #1:&lt;br /&gt;
* The mining world got reset. Fresh ores! Lots of keys!&lt;br /&gt;
* Fixed xp bar going negative when having more than 32 767 levels&lt;br /&gt;
* Disabled /model in Minigames&lt;br /&gt;
* Renaming no longer affects the repair xp costs&lt;br /&gt;
* You can now put fruit tree saplings and redwood saplings in a flower pot&lt;br /&gt;
* You can now use Ambrosium blocks in the seed mutator&lt;br /&gt;
* Fixed Zombie*Pigman always spawning as natural mob and giving too much xp&lt;br /&gt;
* Fixed all achievements with achievement prerequirements not getting triggered&lt;br /&gt;
* The moderator chat now has a rank check instead of a password&lt;br /&gt;
* Fixed iron doors not updating correctly&lt;br /&gt;
|-&lt;br /&gt;
|6.5a&lt;br /&gt;
|Nov 26, 2015&lt;br /&gt;
|* The mining world has been reset &lt;br /&gt;
* Improved hopper filters: a slot can now be in one of 3 filter modes + you can also filter by names now&lt;br /&gt;
* Improved hopper selection box behaviour&lt;br /&gt;
* /advertise now renders with a color and item you can specify&lt;br /&gt;
* /tp now allows you to tp to all players in your region, even if they tbblock you&lt;br /&gt;
* Perfect Diamond armor and tools can now be repaired with perfect diamonds&lt;br /&gt;
* Fixed notchhammers damage not counting as indirect damage&lt;br /&gt;
* Fixed spawner distance check (2 weeks ago)&lt;br /&gt;
* Chest shop transactions are now logged in hawkeye&lt;br /&gt;
* Infusement Book updated&lt;br /&gt;
* Now includes recipe list. Currently the recipe list only contains Cirtine and Tourmaline&lt;br /&gt;
* Infusement Altar now has a slot for the book. The book can now be opened though the infusement altar by pressing the &amp;quot;R&amp;quot; button that appears after placing the book in the slot.&lt;br /&gt;
&lt;br /&gt;
Staff only:&lt;br /&gt;
* Improved ingame hawkeye search results: Made inventory transactions readable&lt;br /&gt;
* Added command '/he we' to quickly scan your worldedit selection&lt;br /&gt;
|-&lt;br /&gt;
|6.5b&lt;br /&gt;
|Dec 22, 2015&lt;br /&gt;
|&lt;br /&gt;
* Mining world got reset, now with extra andesite, diroite and granite&lt;br /&gt;
* The damage reducing effect of armor and the protection enchants has been re-balanced&lt;br /&gt;
* Fixed the country flags&lt;br /&gt;
* Fixed several bugs preventing items (especially eggs) from despawning&lt;br /&gt;
* Fixed LWC locks on display case protection neighbor blocks with them&lt;br /&gt;
|-&lt;br /&gt;
|6.6&lt;br /&gt;
|Feb 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Mining world got reset&lt;br /&gt;
* Increased the chance to find high level enchantment trades on villagers&lt;br /&gt;
* Increased the repair XP&lt;br /&gt;
* You now get the same amount of repair-xp for all types of items (damage points repaired * 20)&lt;br /&gt;
* Added marble blocks (Raw, Stone, Chiseled, Stairs, Bricks, Pillars, Pillar Top)&lt;br /&gt;
* Added a world setting for creative worlds that disables all mob drops and stats&lt;br /&gt;
* Removed spectral tools that had too high levels on their enchants (Unbreaking &amp;gt; 3, Eff. &amp;gt; 5, etc)&lt;br /&gt;
* Lowered the effect protections enchants have on fall-damage &lt;br /&gt;
* &amp;lt;item n=&amp;quot;Name Tag&amp;quot;/&amp;gt;s can no longer be used on [[Moa]]s &lt;br /&gt;
* Fixed gamemode always falling back to survival when re-joining creative worlds&lt;br /&gt;
* Removed lightning swords from creative inventory&lt;br /&gt;
* Several fixes/tweaks on different parts of the GUI&lt;br /&gt;
|-&lt;br /&gt;
|6.8&lt;br /&gt;
|Mar 22, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added Hopper Ducts (pipes)&lt;br /&gt;
* Added Boosted Hoppers&lt;br /&gt;
* Added Loom&lt;br /&gt;
* Added 12 new patterned carpets&lt;br /&gt;
* Added Citrine Block, Sapphire Block, Ruby Block&lt;br /&gt;
* Added Zircon Block, Tourmaline Block, Onyx Block&lt;br /&gt;
* Added Iron Bricks, Gold Bricks, Citrine Bricks&lt;br /&gt;
* Added Ruby Bricks, Sapphire Bricks, Quartz Bricks&lt;br /&gt;
* Added Easter Egg Blocks&lt;br /&gt;
* Added Easter Ring&lt;br /&gt;
* Added Pet Eggs&lt;br /&gt;
* Added 6 Hanging Lights: Citrine, Ruby, Sapphire, Onyx, Zircon, Tourmaline&lt;br /&gt;
* Added Kings Silk, Flax Twine&lt;br /&gt;
&lt;br /&gt;
* Updated Infusement Altar: Now requires a book with unlocked recipes&lt;br /&gt;
* Updated the Igneous Rock texture&lt;br /&gt;
* Updated disenchanter: Hopper inputs have been swapped (Side = fuels, Top = Item to disenchant)&lt;br /&gt;
* Updated the Iron Bubble: Now degrades over time, and gives extended air duration. You can wear 2 to increase the effect&lt;br /&gt;
* All Food Items now show their food stats&lt;br /&gt;
* Fixed hopper button on Freezer not working&lt;br /&gt;
* Fixed a bug that could cause a player to no longer receive block and chunk updates&lt;br /&gt;
* Fixed a bug with player stats (/who showing wrong playtime, possibly more issues)&lt;br /&gt;
* Fixed a bug with the crafting preview on the Workbenches reporting invalid &amp;quot;can craft&amp;quot; state&lt;br /&gt;
|-&lt;br /&gt;
|6.8b&lt;br /&gt;
|Apr 30, 2016&lt;br /&gt;
|&lt;br /&gt;
* Mining world got reset, contains a new funny fungus&lt;br /&gt;
* The world borders for the worlds Greycliff and Aether extend 128 blocks each week from now on, automatically&lt;br /&gt;
* The actual world borders are now shown in the world when getting close to them (Blue planes)&lt;br /&gt;
* Added a new customizable mobspawner block for creative worlds&lt;br /&gt;
* Furnace hopper inputs now only allow items that actually melt, makes auto-furnace setups easier&lt;br /&gt;
* Improved the Edit Sign GUI, added glowing text option&lt;br /&gt;
* Fixed flax and other multi block plants growing into solid blocks, allowing multiple exploits&lt;br /&gt;
* Fixed orange trees growing into solid blocks&lt;br /&gt;
* Fixed Double Doors: They now work correctly with redstone/pressureplates&lt;br /&gt;
* Arrows no longer set entities on fire client side: Fixes incorrect on-fire animation when shooting fire-resistent entities&lt;br /&gt;
* Fixed a crash bug when rightclicking flower pots&lt;br /&gt;
* Its no longer possible to send messages to players that have added you to their /ignore list&lt;br /&gt;
|-&lt;br /&gt;
|7.0&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* [[Shadow Skylands]] was added into the game.&lt;br /&gt;
|-&lt;br /&gt;
|7.05&lt;br /&gt;
|May 24, 2016&lt;br /&gt;
|&lt;br /&gt;
* Updated the /rules: Please read again and accept&lt;br /&gt;
* A fresh Mining world was made!&lt;br /&gt;
* Mining world: Added rare wither skeletons to the nether biomes&lt;br /&gt;
* Renamed the World Shadow Aether to Shadow Skylands&lt;br /&gt;
* The Shadow Skylands border now extends 128 blocks every 7 days, walk towards to get more info&lt;br /&gt;
* Added new drop: Blizz Rods &lt;br /&gt;
* Added Blizz Powder&lt;br /&gt;
* Added Ignelum Lights&lt;br /&gt;
* Optimized handling of multiblock update packets: Fixes extreme lag spikes occuring at some automated farms using pistons and wireless redstone&lt;br /&gt;
* Fixed Rampuffs not showing their horns&lt;br /&gt;
* Fixed the world border not always placing player back at the right location&lt;br /&gt;
* Fixed a speedhack with bows&lt;br /&gt;
* Fixed the auto-fishing farm&lt;br /&gt;
* Fixed a few render bugs with mob corpse (i.e. shadow moas)&lt;br /&gt;
* Fixed infusement altar not working with elysian dungeon stone&lt;br /&gt;
* Fixed oak tree generator sometimes replacing existing blocks when growing from a sapling&lt;br /&gt;
* Fixed blue skyroot tree generator sometimes replacing existing blocks when growing from a sapling&lt;br /&gt;
* Fixed some leave blocks despawning after placing them&lt;br /&gt;
* Fixed some natural leaves not despawning when removing the logs&lt;br /&gt;
* Fixed a bug that allowed taking items from protected (regioned) item frames&lt;br /&gt;
* Fixed placement of shadow beans&lt;br /&gt;
* Fixed being able to dye a sheepuff, resulting in rainbow sheeps&lt;br /&gt;
* Fixed hammers not being placable in item frames&lt;br /&gt;
* Fixed mixed up recipes on loom&lt;br /&gt;
* Fixed shift clicking on dispenser/dropper &lt;br /&gt;
* Fixed a critical bug that lead to loss of color on RGB blocks, shapes on Display Cases when there were a lot of them, possible causing more issues&lt;br /&gt;
* Fixed the button for creating flux potion not showing correct state&lt;br /&gt;
* Fixed food not showing chance of effect and wrong effect length&lt;br /&gt;
* Fixed pick block on iron chest&lt;br /&gt;
* Fixed a few problems with interact on hammers (notchhammers etc.)&lt;br /&gt;
* Added /mod command for Moderators&lt;br /&gt;
* Aether orb ore blocks can no longer be right clicked with gravitite&lt;br /&gt;
* Helpers and Moderators can no longer TP to players in nether (unless allowed to)&lt;br /&gt;
* Hawkeye logs for the nether have been removed/disabled&lt;br /&gt;
* Admins can now access all hats and spawners&lt;br /&gt;
* The disenchanter can no longer be used in creative worlds (unless you have a special permission)&lt;br /&gt;
* Dungeon keys are now slightly more expensive to craft (33 Flux)&lt;br /&gt;
* The gigaknight boss drops slightly less flux now (10 -&amp;gt; 8 Flux)&lt;br /&gt;
* The default keybinding for drop item is now J, the config name has been changed, resetting everyones binding&lt;br /&gt;
* Fixed some of the websites on the ingame server voting &lt;br /&gt;
* Notifications from multiple repeated blocked /tp attempts no longer spam your chat&lt;br /&gt;
|-&lt;br /&gt;
|7.1&lt;br /&gt;
|Aug 09, 2016&lt;br /&gt;
|&lt;br /&gt;
* Increased chance to find OP enchantment books on villagers by 5000%&lt;br /&gt;
* Fixed several issues with the party system, now consistent cross world and over server restarts&lt;br /&gt;
* Improved the party system overlay, now shows xp/flux/hunger and held item&lt;br /&gt;
* Added an always visible overlay for active effects, can be disabled in Options-&amp;gt;Other&lt;br /&gt;
* Made slime spawners more efficient &lt;br /&gt;
* Improved pathfinding on arena bosses, fixed warp back glitch&lt;br /&gt;
* Valueable items no longer despawn (previously despawned after 15 minutes)&lt;br /&gt;
* Added a few new features to quakecraft, there are some boosts you can pickup now&lt;br /&gt;
* Quakecraft maps have been updated!&lt;br /&gt;
* Fixed music discs not playing&lt;br /&gt;
* Fixed deathscreen not popping up when dieing while game was running in background&lt;br /&gt;
* Fixed a duplication glitch with hoppers&lt;br /&gt;
* Fixed macro key unbind not working&lt;br /&gt;
* Fixed arrows glitching out when shot while climbing ladders&lt;br /&gt;
* Fixed picking up arrows not working&lt;br /&gt;
* Fixed flaming arrows not working&lt;br /&gt;
* Fixed mcmmo combat xp given in creative worlds&lt;br /&gt;
* Fixed tempests never despawning, thus overspawning&lt;br /&gt;
* Fixed flux altar showing wrong cost for elysian dungeon key&lt;br /&gt;
* Ingame Hawkeye logs now show item names instead of IDs&lt;br /&gt;
* Removed the queues for minigames, because they were too complex to maintain and underutilized&lt;br /&gt;
|-&lt;br /&gt;
|7.12&lt;br /&gt;
|Aug 14, 2016&lt;br /&gt;
|&lt;br /&gt;
* You can now inspect other players inventory by pressing special interact on them&lt;br /&gt;
* Improved the shop list: You can now search all items by their enchantments&lt;br /&gt;
* Chest shops will update faster in the shop list now&lt;br /&gt;
* Increased trade unlock cost on Villagers&lt;br /&gt;
* Villagers now show the current trade as item in 3D so you can quickly identify them&lt;br /&gt;
* OP Villagers now have a purple texture&lt;br /&gt;
* Villagers stored in Spawn Eggs can now be inspected in the invenntory (shows tooltip with trades)&lt;br /&gt;
* Villagers that have never been opened/rightclicked have a higher chance of despawning&lt;br /&gt;
* Fixed a bug that that flagged all mobs and animals from resuable spawn eggs as natural spawned&lt;br /&gt;
* Fixed party GUI always popping up when relogging while in a party&lt;br /&gt;
|-&lt;br /&gt;
|7.2&lt;br /&gt;
|Sep 08, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added back Shaders. Enjoy!&lt;br /&gt;
* Added better leaves. Can be enabled in video options&lt;br /&gt;
* Added falling leaves. Can be enabled in video options&lt;br /&gt;
* Added tooltips for info about blocks you look at (WAILA). Can be disabled&lt;br /&gt;
* Added a search item by name function to chests and other containers&lt;br /&gt;
* Added extended item tooltips and an ingame editor for staff members &lt;br /&gt;
* Added a new region flag: Anit-Snow, prevents snow layers from weather&lt;br /&gt;
* Added a new highscore: Boss Gigaknights killed&lt;br /&gt;
* Added a new highscore cape&lt;br /&gt;
* Added a bunch of missing blocks to Mining and Excavation skill&lt;br /&gt;
* Added /fasthoppertoggle command&lt;br /&gt;
* Mining world now has more roots, autumn shrubs and other plants thruout forests&lt;br /&gt;
* Fixed mushroom blocks not dropping the mushroom items like in vanilla&lt;br /&gt;
* Bonemeal now places more different flower types when used on grass blocks&lt;br /&gt;
* Updated Crops:&lt;br /&gt;
* You can now harvest all crops with rightclick&lt;br /&gt;
* Updated the amount of McMMO XP you get on each crop (based on crop-rareness)&lt;br /&gt;
* Bonemeal will no longer bring crops to the final growth stage&lt;br /&gt;
* Fixed bonemeal insta growing some of the crops&lt;br /&gt;
* Fixed Grapes, Hops, Flax and Kingspear growing very slow&lt;br /&gt;
* Fixed offline growth not always consistend&lt;br /&gt;
* Fixed Quakecraft score goal bug&lt;br /&gt;
* Players name-tags in quakecraft are always hidden now&lt;br /&gt;
* Fixed sheeps not getting protected from foreign players shears in regions&lt;br /&gt;
* Fixed inventory sort not working correctly when having spawners or spawneggs. (Fixes items stuck on cursor)&lt;br /&gt;
* Fixed xray when using spectral tools&lt;br /&gt;
* Fixed an auto fishing script. Now bobbers have random textures each time&lt;br /&gt;
* Updated the way the framerate limit setting works (similiar to MC1.10)&lt;br /&gt;
* Removed worldguard &amp;quot;no permission&amp;quot; messages in arena world&lt;br /&gt;
|-&lt;br /&gt;
|7.22&lt;br /&gt;
|Sep 19, 2016&lt;br /&gt;
|&lt;br /&gt;
* Added two new mob heads: Ram Head, Pig Head (Sorry, still unobtainable)&lt;br /&gt;
* Added a new crafting and item guide to the inventory (Question mark slot)&lt;br /&gt;
* Diamond Blocks and Chests can now be used as a fuel on the disenchanter&lt;br /&gt;
* Most mobs can wear hats now. Thats a creative/admin feature for now. &lt;br /&gt;
* In creative you can press special interact on mobs while holding a hat&lt;br /&gt;
* The command /tocoord can now be used by everyone in creative mode&lt;br /&gt;
* Fixed WAILA info for a few blocks. Added special handling for display cases and armor stands&lt;br /&gt;
* NPCs can now hold a book in the 6th slot. Righclicking the NPC will open that book.&lt;br /&gt;
* Fixed Slowness potions causing rendering glitches (see Snowman Boss)&lt;br /&gt;
* Fixed a bug with dispensers: The first slot was never used/dropped when triggered&lt;br /&gt;
* Fixed the permission for the Anit-Snow region flag&lt;br /&gt;
* Fxied Arena world still showing &amp;quot;You don't have permission for...&amp;quot; messages&lt;br /&gt;
* Fixed a bug with moblevels: Sometimes the minimap would show chunks with the wrong mob level&lt;br /&gt;
* Fixed crashes when using unsupported resource packs&lt;br /&gt;
* Fixed a few bugs that allowed xray using glowstone and some other blocks&lt;br /&gt;
|-&lt;br /&gt;
|7.23&lt;br /&gt;
|Sep 21, 2016&lt;br /&gt;
|&lt;br /&gt;
* You can now wear a hat while using /model (not all models are supported!)&lt;br /&gt;
* Added a basic pickup item filter: /pickupfilter&lt;br /&gt;
* '''Arena changes:'''&lt;br /&gt;
** Its now more likely for a normal arena boss to spawn with a hat&lt;br /&gt;
** Hats from arena bosses are now only given to players dealing at least 5% of the total damage&lt;br /&gt;
** Super bosses now require at least 15 player to be online to spawn.&lt;br /&gt;
** The more players are online, the more likely the next boss will be a superboss&lt;br /&gt;
** Added WAILA info for the boss spawner&lt;br /&gt;
* Added a Black Life Shard (reduces max health by one heart)&lt;br /&gt;
* Flux/XP and Coins are now picked up instantly when no other player is nearby&lt;br /&gt;
* Skeletons are more likely to spawn in the Nether and Nether biomes&lt;br /&gt;
* The maximum size of partys has been increased to 32 (previously 16)&lt;br /&gt;
* Night vision effect now works on the BSL shaders.&lt;br /&gt;
* Tweaked the world renderer: Empty chunks and air chunks are now skipped faster when rendering&lt;br /&gt;
* The world should now render/build up faster than before.&lt;br /&gt;
* Tweaked modelrenderer: Added some optimization that could yield a big FPS boost in certain situations&lt;br /&gt;
* Tweaked chest renderer: Closed chests now use a faster model that looks exactly the same. Affects all chest types&lt;br /&gt;
* Translucent blocks now look a bit prettier on chestshops and displaycases&lt;br /&gt;
* Fix a rendering glitch on XP Orbs&lt;br /&gt;
* Fixed a bug that caused empty chestsshops to trigger client updates, thus causing low to medium client side fps drops.&lt;br /&gt;
* Fixed leveled mobs spawning inside terrain.&lt;br /&gt;
* Fixed (round vanilla) shadows on leveld mobs not always rendering&lt;br /&gt;
* Fixed 30+ item textures not having their transparency (alpha channel) set correctly&lt;br /&gt;
|-&lt;br /&gt;
|7.3 + 7.3b&lt;br /&gt;
|Nov 03, 2016&lt;br /&gt;
|&lt;br /&gt;
* Grimlock World Event is running: /warp grimlock&lt;br /&gt;
* Grimlock has a main story quest, a few side quests, a daily quest.&lt;br /&gt;
* You can trade all your candy in grimlock.&lt;br /&gt;
* Mining world has been reset&lt;br /&gt;
* Increased max usage on Wand Of Growth&lt;br /&gt;
* Fixed a bug that prevented all animals from spawners from despawning&lt;br /&gt;
* Colored clay now generates properly in mining world&lt;br /&gt;
* Added a scrollbars on Written Books, you can now also use copy&amp;amp;paste on books&lt;br /&gt;
* Empty glassbottles now turn into filled water bottles when thrown in water&lt;br /&gt;
&lt;br /&gt;
'''Update 7.3b:'''&lt;br /&gt;
* Entity Age is now stored with entities, to fix some entities not despawning ever&lt;br /&gt;
* Fixed several Grimlock bugs&lt;br /&gt;
|-&lt;br /&gt;
|7.3c&lt;br /&gt;
|Nov 15, 2016&lt;br /&gt;
|&lt;br /&gt;
* Mining world has been refreshed&lt;br /&gt;
* Blackberry and Raspberry bushes are more common now (Only generated y level 160 and higher before)&lt;br /&gt;
* Fixed some bosses/mobs running way to fast&lt;br /&gt;
* Fixed a bug in the filter GUI of the boosted hopper (not showing items added/removed to filter)&lt;br /&gt;
* Fixed invisibility in quakecraft&lt;br /&gt;
|-&lt;br /&gt;
|7.3d&lt;br /&gt;
|Jan 12, 2017&lt;br /&gt;
|&lt;br /&gt;
* Mining World has been reset&lt;br /&gt;
* Added End Bricks&lt;br /&gt;
* All fishing stats have been reset (Just stats, Fishing skill is not affected)&lt;br /&gt;
* Added new fishing achievements&lt;br /&gt;
* Disabled the World Minimap in the nether.&lt;br /&gt;
* Fixed the Disenchanter XP value of Iron Bricks and some other items where you get multiple items as a result of crafting&lt;br /&gt;
|-&lt;br /&gt;
|7.3e&lt;br /&gt;
|Feb 03, 2017&lt;br /&gt;
|&lt;br /&gt;
* Mining World has been reset&lt;br /&gt;
* Shooting hammers consume hunger&lt;br /&gt;
* Can wear 3 hats at once, even if they collide&lt;br /&gt;
* Fixed a bug with Littleblocks having an issue with TNT&lt;br /&gt;
* Added support for upcoming 7.4 Update&lt;br /&gt;
|-&lt;br /&gt;
|7.4&lt;br /&gt;
|Feb 16, 2017&lt;br /&gt;
|&lt;br /&gt;
* Spawn has gotten an updated look.&lt;br /&gt;
* Implemented Minecraft 1.8 Advanced terrain culling (See Video options for description)&lt;br /&gt;
* Make Penguins spawn on Ice/snow, make them walk on there as well&lt;br /&gt;
* New Model/Skin System&lt;br /&gt;
|-&lt;br /&gt;
|8.0&lt;br /&gt;
|Sep 07, 2017&lt;br /&gt;
|&lt;br /&gt;
* Fixed freezer output&lt;br /&gt;
* Fixed soups and stews stack size&lt;br /&gt;
* Fixed chunks not unloading due to structure generation tasks not timing out&lt;br /&gt;
* Fixed clay colors&lt;br /&gt;
* Fixed zombie break door event&lt;br /&gt;
* Fixed dupe glitches(a few)&lt;br /&gt;
* Fixed TP check for region owners&lt;br /&gt;
* Fixed Skins GUI showing &amp;quot;Ring 1&amp;quot; for all normal inventory slots. &lt;br /&gt;
* Fixed infusement book paxel showing wrong description&lt;br /&gt;
* Fixed cooking pot entity bug&lt;br /&gt;
* Fixed background on skins/models cutting model on z-axis&lt;br /&gt;
* Fixed armor not rotating on display dummy&lt;br /&gt;
* Fixed armor stands&lt;br /&gt;
* Fixed cooker so it only accepts mob eggs in that have matching recipes&lt;br /&gt;
* Fixed cooker crash bug&lt;br /&gt;
* Fixed rotate on display cases and armor stands&lt;br /&gt;
* Fixed NPE when randomly spawning entities&lt;br /&gt;
* Improve boats so that they no longer break on collision&lt;br /&gt;
* Improve preview and display case renderer for chest/pants/boots skins&lt;br /&gt;
* Improve tourmaline pickaxe durability&lt;br /&gt;
* Improve wither heal only for 300 ticks, so it cannot be abused to level skills&lt;br /&gt;
* Nerf pirate coins/diamonds&lt;br /&gt;
* Nerf fleshlich boss&lt;br /&gt;
* '''Added [[Deepvale]]'''&lt;br /&gt;
* Added new main menu GUI&lt;br /&gt;
* Added new task lists GUI&lt;br /&gt;
* Added spawning of Grimoire of gaia mobs in Deepvale&lt;br /&gt;
* Added spawning of Biomes’o’plenty biomes in deepvale&lt;br /&gt;
* Added 255 Armour Skins (including weapons) / 247 Armour Blocks&lt;br /&gt;
* Added new many new generating structures&lt;br /&gt;
* Added new underground stones and polished versions&lt;br /&gt;
* Added optional itemstack to chat messages&lt;br /&gt;
* Added new crate loot&lt;br /&gt;
* Added generating toxic rock in caves and mud in ponds&lt;br /&gt;
* Added ladder and chair block types for armour models&lt;br /&gt;
* Added flesh lich arena boss&lt;br /&gt;
* Added nether quartz having a small chance of exploding in the nether&lt;br /&gt;
* Added missing tourmaline amulet recipe&lt;br /&gt;
* Added 4 new dungeons stones and new dungeon regions&lt;br /&gt;
* Added new tree logs and planks&lt;br /&gt;
* Added recipes for fruit log -&amp;gt; fruit plank&lt;br /&gt;
* Added display dummy&lt;br /&gt;
* Added alex model to display dummy&lt;br /&gt;
* Added allowing of skin on dummys&lt;br /&gt;
* Added coral&lt;br /&gt;
* Added new hanging lights&lt;br /&gt;
* Added cooking pot, soups/stews and cooking book&lt;br /&gt;
* Added bombs and pirates&lt;br /&gt;
* Added new rarity levels and changed existing levels&lt;br /&gt;
* Added particle generator(kaleidoscopic ignelum) and runes&lt;br /&gt;
* Added paxels and tourmaline pickaxe&lt;br /&gt;
* Added cold fire charge&lt;br /&gt;
* Allow ops to modify all bank accounts&lt;br /&gt;
* Added skins GUI&lt;br /&gt;
* Added new debug commands&lt;br /&gt;
* Added modelBlock and modelArrow item.&lt;br /&gt;
* Added new chestshop categories&lt;br /&gt;
* Added smooth water colors&lt;br /&gt;
* Added falling leaves for deepvale&lt;br /&gt;
* Added sand spider, desert spider, and bears&lt;br /&gt;
* Added new plants, leaves and folliage&lt;br /&gt;
* Added new decorative blocks, walls and doors&lt;br /&gt;
* Added bottle drinks effects&lt;br /&gt;
* Added /friend deny command&lt;br /&gt;
* Added motions and motions GUI&lt;br /&gt;
* Removed all McMMO XP for non-direct damage causes&lt;br /&gt;
* Removed allowing skin items in armor slots&lt;br /&gt;
* Killed DV Labs Professors&lt;br /&gt;
|-&lt;br /&gt;
|8.05&lt;br /&gt;
|Sep 15, 2017&lt;br /&gt;
|&lt;br /&gt;
* Add [[First Mate]]&lt;br /&gt;
* Add First Mate's Cutlass&lt;br /&gt;
* Add New Vote Site&lt;br /&gt;
* Add World Edit Command: //copyfilter (Block ID)&lt;br /&gt;
* Add World Edit Paste Flag: -r , Masks Air&lt;br /&gt;
* Fix Voting from Main Menu&lt;br /&gt;
* Fix Discord Invite&lt;br /&gt;
* Fix Menu issues&lt;br /&gt;
* Fix [[Greycliff]] Portal&lt;br /&gt;
* Fix Chili and Fish Chowder not showing textures&lt;br /&gt;
* Fix Cooking Pot Recipes&lt;br /&gt;
* Disabled World Expansion Temporarily&lt;br /&gt;
* Updated [[Mining World]]&lt;br /&gt;
|-&lt;br /&gt;
|8.052 '''Loot Update I'''&lt;br /&gt;
|Sep 22, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added new arena boss loot&lt;br /&gt;
* '''Added new monster hunt loot'''&lt;br /&gt;
* '''Added new monster hunt feature, &amp;quot;boosted mob&amp;quot;, gives 2x points'''&lt;br /&gt;
* '''Monster hunt no longer counts non-natural spawned mobs(e.g. mobs from spawners no longer count)'''&lt;br /&gt;
* Show special offer on main menu&lt;br /&gt;
* Flash vote button if you haven’t voted on all vote sites&lt;br /&gt;
* Fix pirate charm not being saved&lt;br /&gt;
* Fix other small bugs&lt;br /&gt;
|-&lt;br /&gt;
|8.053 '''Loot Update II'''&lt;br /&gt;
|Oct 06, 2017&lt;br /&gt;
|&lt;br /&gt;
* Added new aechor plant [[Arena]] boss, with new custom loot&lt;br /&gt;
* Added new custom [[Elysian Dungeon]] loot&lt;br /&gt;
* Add new stone bricks and stairs&lt;br /&gt;
* Update and add new loot to bronze, silver and gold aether dungeons&lt;br /&gt;
* Update Wiki with deepvale blocks, items, and other things that were missing&lt;br /&gt;
* Fixed monster hunt mobs that could no longer be killed&lt;br /&gt;
* Fixed new hammers not doing full damage&lt;br /&gt;
* Fixed showing multiple special offers on the main menu&lt;br /&gt;
* Remove [[Deepvale]] items from extended creative&lt;br /&gt;
* Allow bound wearable skins to be placed in skins menu&lt;br /&gt;
* Allow wearable skins to be placed in regular armour slots in gameworlds with seperate inventories&lt;br /&gt;
* Buff Paxels&lt;br /&gt;
* Preperations for shop update&lt;br /&gt;
|-&lt;br /&gt;
|8.06 '''Nether Update'''&lt;br /&gt;
|Oct 14, 2017&lt;br /&gt;
|&lt;br /&gt;
* '''Reset the [[Nether]]'''&lt;br /&gt;
* Opened up [[Grimlock]] 2 to complete again&lt;br /&gt;
* Added a bit of new generation to the [[Nether]]&lt;br /&gt;
* Added crafting recipes for new stone brick/stairs&lt;br /&gt;
* Added repairing to stellar tools with aether orbs&lt;br /&gt;
* Added new armourers content&lt;br /&gt;
* Fixed green screen when respawning&lt;br /&gt;
* Fixed small aechor plant boss issues&lt;br /&gt;
* Fixed beacons not reapplying effects fast enough&lt;br /&gt;
* Fixed pirate door being openable&lt;br /&gt;
* FIx other minor bugs&lt;br /&gt;
* '''Started the pirate spawner nerf (This will take place over 1 month, and reduce the drops[including money] from the spawner to 10% of their current value. This also includes diamonds, and changes other drop chances about)'''&lt;br /&gt;
|-&lt;br /&gt;
|8.07 '''Grimlock Release'''&lt;br /&gt;
|Oct 30, 2017&lt;br /&gt;
|&lt;br /&gt;
* '''Add Grimlock 3: Ancient Origins'''&lt;br /&gt;
* Fix widgets not always closing when requested to close&lt;br /&gt;
* Fix enchantment table bug where NBT data was wiped on removal of item&lt;br /&gt;
* Fix new stone hardness&lt;br /&gt;
* Fix naming on armour models&lt;br /&gt;
* Fix Marble Crafting&lt;br /&gt;
* Add Render Mobs with invisibility potion blended (Spooky)&lt;br /&gt;
* Add new treasure chest texture.&lt;br /&gt;
* Add Cat and Witch Rings&lt;br /&gt;
* Add little blocks blocks to creative&lt;br /&gt;
* Add -nodrop setting for when using -equip0 etc&lt;br /&gt;
* Add new wand of growth abilities.&lt;br /&gt;
* Update Times carpet output from loom by 4&lt;br /&gt;
|-&lt;br /&gt;
|8.08 '''Pirate Dungeon Update'''&lt;br /&gt;
|Nov 11, 2017&lt;br /&gt;
|&lt;br /&gt;
* '''Added [[Pirate Dungeon]] with new boss and loot'''&lt;br /&gt;
* Added [[Revenant Dagger]]&lt;br /&gt;
* Added life and electrocuting shields&lt;br /&gt;
* Added unlockable motions and models, will be purchasable on the credit shop and special offers&lt;br /&gt;
* Added pirate key to the first mate trades list&lt;br /&gt;
* Buff aechor and snowman bosses slightly&lt;br /&gt;
* Fix small bugs&lt;br /&gt;
* '''Ended Pirate Spawner nerf, pirates now drop 10% of what they used to drop.'''&lt;br /&gt;
** Players with the spawners will be contacted by me in the coming days. - [[user:pig001|Pig001]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Elysian_Dungeon</id>
		<title>Elysian Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Elysian_Dungeon"/>
				<updated>2017-11-16T00:54:46Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image        = [[File:DUN-Elysian.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(130,124,255,1);&lt;br /&gt;
|labelstyle   = background:rgba(130,124,255,0.7);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''21st May 2016'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Update 7.0'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = [[Elysian Knight]]&lt;br /&gt;
[[File:EK - Knight.jpg|230px]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:EK.jpg|thumbnail|250px|Outside the dungeon]]&lt;br /&gt;
[[File:EK2.jpg|thumbnail|250px|Inside the dungeon]]&lt;br /&gt;
== About ==&lt;br /&gt;
The [[Elysian Dungeon]] can be found randomly within the [[Shadow Skylands]] and is generated mostly out of &amp;lt;item n=&amp;quot;Elysian Dungeon Stone&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Elysian Lit Dungeon Stone&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Boss Fight ==&lt;br /&gt;
[[File:EK3.jpg|thumbnail|250px|Arena]]&lt;br /&gt;
The boss of this dungeon is known as the [[Elysian Knight]]. The [[Elysian Knight]] has 1,000 health and moves faster than the players walking speed. There is a crystal in the center of the battle arena that can only be damaged by [[Ice Ball]]s spawned in from the crystal itself. Every 125 damage dealt to the [[Elysian Knight]] causes him to become invulnerable and start healing via a beam from the center crystal which stops when an [[Ice Ball]] is thrown into it.&lt;br /&gt;
&lt;br /&gt;
* It is adviced to use a long range weapon such as the &amp;lt;item n=&amp;quot;Valkyrie Sword&amp;quot;/&amp;gt;, &amp;lt;item n=&amp;quot;Valkyrie Axe&amp;quot;/&amp;gt; or &amp;lt;item n=&amp;quot;Valkyrie Lance&amp;quot;/&amp;gt; to avoid being hit by the [[Elysian Knight]].&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Once the [[Elysian Knight]] is slain, the player is rewarded with 8 levels of [[Flux]] and an &amp;lt;item n=&amp;quot;Elysian Dungeon Loot Key&amp;quot;/&amp;gt;. The crystal in the center is replaced with a &amp;lt;item n=&amp;quot;Warp Pad&amp;quot;/&amp;gt; which takes the player to a room with 4 loot chests. The key can be used to open the one of 4 chests. A few possible items that can be obtained include:&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Dungeon Stone&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Lit Dungeon Stone&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Dungeon Stone Pillar&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Dungeon Stone Pillar Top&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Beam Stone&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Arcane Dungeon Stone&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Broken Key&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Dungeon Key&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Elysian Dungeon Loot Key&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Shield of Repulsion&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Stellar Pickaxe&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Stellar Axe&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Stellar Sword&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Wand of Growth&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hammer of Shadows&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hammer of Light&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hammer of the Tempest&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Helmet&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Chestplate&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Leggings&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Boots&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Gloves&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Chestplate&amp;quot;/&amp;gt; Protection VI, Unbreaking X.&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Unicorn|Unicorn]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Unicornfriends|Unicornfriends]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Ram Head|Ram Head]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Red Plaid Fedora|Red Plaid Fedora]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Trash Can|Trash Can]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Computer Hat|Computer Hat]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Olimar Hat|Olimar Hat]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Rainbow Unicorn Rod|Rainbow Unicorn Rod]] (Wear this on your head!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17499&amp;quot;/&amp;gt; - [[Chest Skin#Starlight Blouse|Starlight Blouse]]&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17497&amp;quot;/&amp;gt; - [[Skirt#Starlight Skirt|Starlight Skirt]]&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17501&amp;quot;/&amp;gt; - [[Skirt#Starlight Shoes|Starlight Shoes]]&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17502&amp;quot;/&amp;gt; - [[Sword Skin#Starlight Septum|Starlight Septum]]&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17502&amp;quot;/&amp;gt; - [[Sword Skin#Rainbow Sword|Rainbow Sword]]&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17503&amp;quot;/&amp;gt; - [[Bow Skin#Shooting Starwing|Shooting Starwing]]&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17504&amp;quot;/&amp;gt; - [[Arrow Skin#Rainbow Blast|Rainbow Blast]]&lt;br /&gt;
* '''[[Shadow Aerbunny]] Spawner'''&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* Typing '''/warp Elysian''' takes you to the Swiss Dungeons Elysian Section.&lt;br /&gt;
* '''If an Elysian Dungeon happens to not have the boss there, contact a [[Moderator]] to reset the dungeon.'''&lt;br /&gt;
* '''You cannot teleport into a Dungeon but you can teleport out using /spawn or /tp'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The &amp;lt;item n=&amp;quot;Arcane Dungeon Stone&amp;quot;/&amp;gt; that is obtained from this dungeon was meant to be &amp;lt;item n=&amp;quot;Twitch Dungeon Stone&amp;quot;/&amp;gt;.&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Pirate_Dungeon</id>
		<title>Pirate Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Pirate_Dungeon"/>
				<updated>2017-11-16T00:54:17Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image        = [[File:DUN-Pirate.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(222,184,135,1);&lt;br /&gt;
|labelstyle   = background:rgba(222,184,135,0.7);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''10th November 2017'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Update 8.08'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = [[Captain]]&lt;br /&gt;
[[File:PD - Captain.PNG|230px]]&lt;br /&gt;
}}&lt;br /&gt;
[[File:PirateDun - Dev Image.jpg|thumbnail|250px|'''Early Image:''' Opening the [[Pirate Dungeon]] doors]]&lt;br /&gt;
[[File:PD - 1.jpg|thumbnail|250px|Inside the [[Pirate Dungeon]]]]&lt;br /&gt;
[[File:PD - 2.jpg|thumbnail|250px|Inside the [[Pirate Dungeon]]]]&lt;br /&gt;
[[File:PD - 3.jpg|thumbnail|250px|Inside the [[Pirate Dungeon]]]]&lt;br /&gt;
[[File:PD - 4.jpg|thumbnail|250px|Inside the [[Pirate Dungeon]]]]&lt;br /&gt;
[[File:PD - 6.jpg|thumbnail|250px|The [[Treasure Chest]] inside the loot room]]&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
The [[Pirate Dungeon]] can be found randomly within [[Deepvale]] and is generated mostly out of &amp;lt;item n=&amp;quot;Pirate Stone&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Light Pirate Stone&amp;quot;/&amp;gt;. You can access this dungeon by using a &amp;lt;item n=&amp;quot;Pirate Dungeon Key&amp;quot;/&amp;gt; on the door which is found within the '''Pirate Ship'''. You can find the '''Pirate Ship'''s on the coasts of [[Deepvale#Beach|Beaches]] in [[Deepvale]].&lt;br /&gt;
&lt;br /&gt;
* You can obtain the &amp;lt;item n=&amp;quot;Pirate Dungeon Key&amp;quot;/&amp;gt; by trading with a [[First Mate]]. The [[First Mate]] offers the key at a price fluctuating from 13,500* coins to 17,000* coins.&lt;br /&gt;
* The &amp;lt;item n=&amp;quot;Pirate Dungeon Key&amp;quot;/&amp;gt; is currently purchasable for 30,000 coins from most &amp;lt;item n=&amp;quot;Shop Chest&amp;quot;/&amp;gt;s too.&lt;br /&gt;
&lt;br /&gt;
== Boss Fight ==&lt;br /&gt;
The boss fight will begin once the player has entered the boss chamber and attacks the [[Captain]]. The [[Captain]] has 5,000 HP.&lt;br /&gt;
{| width=1300px&lt;br /&gt;
|&amp;lt;gallery mode=packed&amp;gt;&lt;br /&gt;
File:PD - 5.jpg|'''Beginning of the Boss Fight'''&lt;br /&gt;
File:PD - Phase2.PNG|'''Phase 2 Beginning'''&lt;br /&gt;
File:PD - Phase2-2.PNG|'''Phase 2 Mineable Wall'''&lt;br /&gt;
File:PD - Phase1.PNG|'''Phase 1 after a single Phase 2'''&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
=== Phase 1 (1 on 1) ===&lt;br /&gt;
The [[Captain]] will pursue the player at a slow walking pace, giving the player a good chance to kite the [[Captain]] and walk around him whilst dealing damage. Attacking the [[Captain]], similar to the [[Elysian Knight]] boss, there's a chance that the tool being used will be '''Damage Locked'''. At certain health points, the [[Captain]] will enter '''Phase 2''' and '''Phase 3'''.&lt;br /&gt;
&lt;br /&gt;
=== Phase 2 (Run and Hide + Pirate Crew) ===&lt;br /&gt;
3 times during the boss fight the [[Captain]] will open the doors of the chamber and block it off with a mineable &amp;lt;item n=&amp;quot;Pirate Stone&amp;quot;/&amp;gt; with the name of &amp;quot;Arctic Stone&amp;quot; and enter '''Phase 2''' The [[Captain]] will also summon '''3''' level 2-3 [[Pirate]]s for the player to fight. The goal of this phase is to mine down the &amp;quot;Arctic Stone&amp;quot; to cause the [[Captain]] to walk back into the chamber and fight the player in '''Phase 1'''.&lt;br /&gt;
&lt;br /&gt;
=== Phase 3 (Big Bomb) ===&lt;br /&gt;
The fourth time the [[Captain]] runs out the chamber will be '''Phase 3'''. The [[Captain]] will place a [[Big Bomb]] on the ground which the player will have to attack to break in order to survive. The bomb will detonate after a period of time and will put the player on edge as the bomb ticks gradually get faster and faster. Three [[Pirate]]s will be summoned again like normal with a mineable wall.&lt;br /&gt;
&lt;br /&gt;
'''If the player fails to destroy the [[Big Bomb]], they will instantly die'''.&lt;br /&gt;
&lt;br /&gt;
After the bomb is destroyed and the wall is mined down, the [[Captain]] will return to fight in '''Phase 1''' one more time before dying to the player and dropping a &amp;lt;item n=&amp;quot;Pirate Dungeon Loot Key&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Once the boss is slain, the player is rewarded with a &amp;lt;item n=&amp;quot;Pirate Dungeon Loot Key&amp;quot;/&amp;gt;. The player can then open a loot chest which has a chance to contain these items:&lt;br /&gt;
* '''[9.09%] - ('''1-4x''')''' &amp;lt;item n=&amp;quot;Green Gummie Swet&amp;quot;/&amp;gt;&lt;br /&gt;
* '''[9.09%] - ('''1-4x''')''' [[Rune]] of any kind.&lt;br /&gt;
* '''[4.54%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Broken Key&amp;quot;/&amp;gt;&lt;br /&gt;
* '''[2.27%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Pirate Dungeon Key&amp;quot;/&amp;gt;&lt;br /&gt;
* '''[9.09%] - ('''4-11x''')''' &amp;lt;item n=&amp;quot;Pirate Stone&amp;quot;/&amp;gt;&lt;br /&gt;
* '''[9.09%] - ('''2-5x''')''' &amp;lt;item n=&amp;quot;Light Pirate Stone&amp;quot;/&amp;gt;&lt;br /&gt;
* '''[4.54%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Helmet Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Pirate Hat|Pirate Hat]]&lt;br /&gt;
* '''[1.14%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Helmet Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Eyepatch Left|Eyepatch Left]]&lt;br /&gt;
* '''[1.14%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Helmet Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Eyepatch Right|Eyepatch Right]]&lt;br /&gt;
* '''[1.14%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Model Block&amp;quot;/&amp;gt; - [[Model Block|Treasure Scroll]]&lt;br /&gt;
* '''[1.14%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Model Block&amp;quot;/&amp;gt; - [[Model Block|Anchor]]&lt;br /&gt;
* '''[2.27%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Ender Bag&amp;quot;/&amp;gt; '''(Ender Bag)'''&lt;br /&gt;
* '''[2.27%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Electrocuting Shield&amp;quot;/&amp;gt; '''(Electrocuting Shield)'''&lt;br /&gt;
* '''[2.27%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Rejuvination Shield&amp;quot;/&amp;gt; '''(Rejuvination Shield)'''&lt;br /&gt;
* '''[2.27%] - ('''1x''')''' &amp;lt;item n=&amp;quot;Revenant Dagger&amp;quot;/&amp;gt; '''(Revenant Dagger)'''&lt;br /&gt;
* '''[38.6%] - ('''1-17x''')''' &amp;lt;item n=&amp;quot;Gold Ingot&amp;quot;/&amp;gt;&lt;br /&gt;
* Alongside several chances for these items, you have a chance to receive several pieces of loot from the [[Arena]] loot table.''&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* '''If a Pirate Dungeon happens to not have the boss there, contact a [[Moderator]] to reset the dungeon.'''&lt;br /&gt;
* '''You cannot teleport into a Dungeon but you can teleport out using /spawn or /tp'''&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Gold_Dungeon</id>
		<title>Gold Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Gold_Dungeon"/>
				<updated>2017-11-16T00:52:07Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image        = [[File:DUN-Gold.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(255,205,55,1);&lt;br /&gt;
|labelstyle   = background:rgba(255,205,55,0.7);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''Aug 26, 2011'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''1.8'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = [[Sun Spirit]]&lt;br /&gt;
[[File:Sunspirit.png|232px|Sun Spirit]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:gold_boss.png|400px|thumb|right|The boss of a gold dungeon|The boss of a gold dungeon]]&lt;br /&gt;
Gold dungeons are located in the [[Aether]] and contain the best loot among all [[Aether Dungeons]]. Their appearance is always the same: a floating, round island with [[Golden Oak Trees]] on top. The entrance to the gold dungeon is on the side of the island. Having a [[moa|Black Moa]] significantly simplifies finding those dungeons.&lt;br /&gt;
&lt;br /&gt;
= The Boss =&lt;br /&gt;
&lt;br /&gt;
The gold dungeon itself is just one square room with the boss inside. That boss is a [[Sun Spirit]]. Right clicking it once will close the entrance and start the boss fight. It is not possible to kill the [[Sun Spirit]] with any weapon. Instead, he will sometimes shoot blue frozen orbs in random directions, which you have to hit to &amp;quot;shoot&amp;quot; them in the direction of the [[Sun Spirit]] . If the orb hits the Sun Spirit he loses health, turns frozen for a second and summons a small [[Minion]]. That [[Minion]] looks similar to the Sun Spirit but behaves differently. He will not shoot any orbs but instead attack you directly. The player takes damage upon &amp;quot;touching&amp;quot; the [[Minion]]. However, he can be killed with a Gravitite/diamond sword easily. After hitting the boss enough with frozen orbs, he will die and drop a [[Gold Key]]. The entrance to the gold dungeon and another entrance to a secret room will open. The secret room contains a chest which can be opened with the [[Gold Key]].&lt;br /&gt;
&lt;br /&gt;
= Strategy =&lt;br /&gt;
'''Advice: Before fighting the boss, create a temporary warp outside the dungeon to quickly return in case you die.'''&lt;br /&gt;
&lt;br /&gt;
=== Strategy One ===&lt;br /&gt;
The gold dungeon is rather easy to beat. You will need the following items:&lt;br /&gt;
* A [[Gravitite Sword]]/Diamond sword.&lt;br /&gt;
* A Fire Resistance potion &lt;br /&gt;
&lt;br /&gt;
While fighting the boss stick to the walls. Always keep an eye on the Sun Spirit. Touching him will cause massive damage and quickly kill you. As long as you can avoid touching him, it's relatively easy to survive. &lt;br /&gt;
&lt;br /&gt;
Wait for one of the frozen orbs being in a good position to &amp;quot;shoot&amp;quot; it at the boss([[Valkyrie lance]] may help, giving you range to hit the orb). Do not try to chase every frozen orb as that will just get you distracted and quickly kill you, especially as the orbs have about the same speed as the walking speed of a player. When a minion pops up, just kill it with the [[Gravitite Sword]] (takes about 3-4 hits) Repeat the whole process until the boss is dead.&lt;br /&gt;
&lt;br /&gt;
Having a [[Hammer of Notch]] makes it even easier to fight the boss as then you can kill the minions from the distance. Additionally you can hit the frozen orbs with the hammer's ranged attack([[Valkyrie lance]] may help too,as mentioned).  Using SEVERAL Hammers of Notch allows you to simply spam them at the boss, making the fight extremely easy. Note: You cannot spam at the boss with several Hammers on CraftLand. Unknown about Vanilla Aether.&lt;br /&gt;
&lt;br /&gt;
=== Strategy Two ===&lt;br /&gt;
Strategy Two requires you to have:&lt;br /&gt;
* A full set of Phoenix Gear.&lt;br /&gt;
* A &amp;lt;item n=&amp;quot;Valkyrie Lance&amp;quot;/&amp;gt;.&lt;br /&gt;
* ''(Optional)'' Potion of Swiftness.&lt;br /&gt;
&lt;br /&gt;
Do the boss fight normally using this gear. You are immune to the [[Sun Spirit]] himself and the &amp;lt;item n=&amp;quot;Fire&amp;quot;/&amp;gt; he creates. The only things that can damage you are the [[Ice Ball]]s, [[Fire Ball]]s and [[Fire Minion]]s, making the boss fight incredibly easy. Using the potion of swiftness will allow you to maneuver around the [[Gold Dungeon]] quicker and help you with hitting the [[Ice Ball]]s back at the [[Sun Spirit]].&lt;br /&gt;
&lt;br /&gt;
= Loot =&lt;br /&gt;
&lt;br /&gt;
The following items are among all items that can be found in the chests of [[Gold Dungeon]]s:&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Phoenix Helmet&amp;quot;/&amp;gt; (Collect the full set to be immune to fire damage!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Phoenix Chestplate&amp;quot;/&amp;gt; (Collect the full set to be immune to fire damage!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Phoenix Leggings&amp;quot;/&amp;gt; (Collect the full set to be immune to fire damage!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Phoenix Boots&amp;quot;/&amp;gt; (Collect the full set to be immune to fire damage!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Phoenix Gloves&amp;quot;/&amp;gt; (Collect the full set to be immune to fire damage!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Obsidian Helmet&amp;quot;/&amp;gt; (High durability helmet!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Obsidian Chestplate&amp;quot;/&amp;gt; (High durability chestplate!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Obsidian Leggings&amp;quot;/&amp;gt; (High durability leggings!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Obsidian Boots&amp;quot;/&amp;gt; (High durability boots!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Obsidian Gloves&amp;quot;/&amp;gt; (High durability gloves!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gravitite Helmet&amp;quot;/&amp;gt; (''Craftable'' - Collect the full set to jump higher and gain fall damage immunity!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gravitite Chestplate&amp;quot;/&amp;gt; (''Craftable'' - Collect the full set to jump higher and gain fall damage immunity!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gravitite Leggings&amp;quot;/&amp;gt; (''Craftable'' - Collect the full set to jump higher and gain fall damage immunity!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gravitite Boots&amp;quot;/&amp;gt; (''Craftable'' - Collect the full set to jump higher and gain fall damage immunity!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gravitite Gloves&amp;quot;/&amp;gt; (''Craftable'' - Collect the full set to jump higher and gain fall damage immunity!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Pig Slayer&amp;quot;/&amp;gt; (One shot pigs and pigzombies!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Iron Bubble&amp;quot;/&amp;gt; (Breathe underwater for longer!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Life Shard&amp;quot;/&amp;gt; (Increase your maximum life by 1 (''Max 20 hearts'')!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Vampire Blade&amp;quot;/&amp;gt; (Suck the life out of your enemies!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Phoenix Sword&amp;quot;/&amp;gt; (&amp;lt;item n=&amp;quot;Flaming Sword&amp;quot;/&amp;gt; 2.0!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Pitch Fork&amp;quot;/&amp;gt; (Stab people like the devil!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Inferno Pickaxe&amp;quot;/&amp;gt; (Insta-Smelt any normal ore (''Also scales with fortune enchants'')!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Clarinet&amp;quot;/&amp;gt; (Annoy your friends with terrible music! ('''1% chance'''))&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Healing Stone&amp;quot;/&amp;gt; (A golden apple without the hunger! ('''Epic Loot'''))&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Fire Moustache|Fire Moustache]] (A very hot moustache!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; - [[Hat#Lava Beard|Lava Beard]] (A very hot beard!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17499&amp;quot;/&amp;gt; - [[Chest Skin#Candle Holder Body|Candle Holder Body]] (Turn your body into a candle holder!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17500&amp;quot;/&amp;gt; - [[Pants Skin#Candle Holder Pants|Candle Holder Pants]] (Turn the bottom half of your body into a candle holder!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17496&amp;quot;/&amp;gt; - [[Wings#Braixen Tail|Braixen Tail]] (Wear Braixen's tail!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17505&amp;quot;/&amp;gt; - Floating Candles (Decorative block!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17505&amp;quot;/&amp;gt; - Fireplace Lit (Decorative block!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17505&amp;quot;/&amp;gt; - Fireplace (Decorative block!)&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Silver_Dungeon</id>
		<title>Silver Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Silver_Dungeon"/>
				<updated>2017-11-16T00:50:34Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image        = [[File:DUN-Silver.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(200,200,200,1);&lt;br /&gt;
|labelstyle   = background:rgba(200,200,200,0.7);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''Aug 26, 2011'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''1.8'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = [[Valkyrie Queen]]&lt;br /&gt;
[[File:Valkyrie Queen.png | 250px]]&lt;br /&gt;
}}&lt;br /&gt;
The Silver Dungeon appears as a big floating Greek parthenon. The entrance to this dungeon can be found at the front of the building. In this dungeon, you can find rewards that are slightly more powerful than the [[Bronze Dungeon]].&lt;br /&gt;
The dungeon has 2 areas, the first area is direct when you enter the dungeon, it is a kind of maze of 3 floors where you can find some mobs and chests. This first area leads to the second area: the boss room. In this room you will find the boss: the Valkyrie Queen.&lt;br /&gt;
&lt;br /&gt;
This dungeon contains the following mobs:&lt;br /&gt;
&lt;br /&gt;
- [[Mimic]]&lt;br /&gt;
&lt;br /&gt;
- [[Valkyrie]]&lt;br /&gt;
&lt;br /&gt;
- [[Valkyrie Queen]]&lt;br /&gt;
&lt;br /&gt;
[[File:Victory_Medals.png|thumb|right|200px|Victory Medal]]&lt;br /&gt;
&lt;br /&gt;
==The Maze==&lt;br /&gt;
To get through the Silver Dungeon into the [[Valkyrie Queen]]'s room, you must go up two flights of stairs, and down one large one.&lt;br /&gt;
&lt;br /&gt;
A good way to get chest loot throughout the maze without taking the risk of activating a [[Mimic]] is to only open the chests in rooms with one. These chests will never be [[Mimic]]s, but some rooms with two chests can be real, though some are fake.&lt;br /&gt;
&lt;br /&gt;
The chests throughout the dungeon may contain:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Poison Bucket&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Skyroot Bucket&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gold Pendant&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Iron Pendant&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Zanite Pendant&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Golden Dart&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Poison Dart&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Enchanted Dart&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Dart Shooter&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Ambrosium Shard&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Ambrosium Torch&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Blue Moa Egg&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Zanite Pickaxe&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to defeat the queen ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To fight the [[Valkyrie Queen]], you first must collect 10 [[Victory Medal]]s. These are dropped, 1 each, from [[Valkyrie]]s. You then right click the [[Valkyrie Queen]] with the 10 [[Victory Medal]]s. She will teleport away from you and will charge back at you, dealing damage fast and in large amounts. The Valkyrie Queen will also occasionally shoot ice orbs, similar to the gold dungeon, except these seem to come towards you more. When an ice orb hits you, it deals damage quickly and may turn into lightning, dealing more damage and lighting you on fire.&lt;br /&gt;
&lt;br /&gt;
It is recommended to use good armor, Gravitite, Diamond, Obsidian sets. Either a Gravitite sword to hit her into the air and juggle her, or a &amp;lt;item n=&amp;quot;Valkyrie Axe&amp;quot;/&amp;gt;, to keep distance from her.  Healing Items are likely needed. Also, using strength potions will help considerably.&lt;br /&gt;
&lt;br /&gt;
== Loot==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Silver Dungeon]] rewards many useful items such as:&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Gold Gummie Swet&amp;quot;/&amp;gt; (Restore 10 hearts instantly!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Blue Gummie Swet&amp;quot;/&amp;gt; (Restore 5 hearts instantly!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Lightning Sword&amp;quot;/&amp;gt; (Strike lightning on the foes you attack!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Axe&amp;quot;/&amp;gt; (Chop trees from large distances!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Pickaxe&amp;quot;/&amp;gt; (Mine from large distances!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Shovel&amp;quot;/&amp;gt; (Dig from large distances!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Sword&amp;quot;/&amp;gt; (Attack with a chance for double damage and at high distances!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Valkyrie Bow&amp;quot;/&amp;gt; (Double charge up, Double damage!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Holy Sword&amp;quot;/&amp;gt; (Bonus damage to the undead!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Golden Feather&amp;quot;/&amp;gt; (Glide!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Regeneration Stone&amp;quot;/&amp;gt; (Heal over time!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Neptune Helmet&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Neptune Chestplate&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Neptune Leggings&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Neptune Boots&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Neptune Gloves&amp;quot;/&amp;gt;&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Invisibility Cloak&amp;quot;/&amp;gt; (Hide from everything!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17499&amp;quot;/&amp;gt; - [[Chest Skin#Valkyrie Queen Chestplate|Valkyrie Queen Chestplate]] (Look like the [[Valkyrie Queen]]!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17497&amp;quot;/&amp;gt; - [[Skirt#Valkyrie Queen Skirt|Valkyrie Queen Skirt]] (Look like the [[Valkyrie Queen]]!)&lt;br /&gt;
* &amp;lt;item id=&amp;quot;17496&amp;quot;/&amp;gt; - [[Wings#Valkyrie Chestplate|Valkyrie Queen Chestplate]] (Look like the [[Valkyrie Queen]]!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Wine&amp;quot;/&amp;gt; (Gives you Nausea and restores 2 hunger!)&lt;br /&gt;
* &amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; (All colours of [[Aercloud]]!)&lt;br /&gt;
&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Bronze_Dungeon</id>
		<title>Bronze Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Bronze_Dungeon"/>
				<updated>2017-11-16T00:49:20Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox&lt;br /&gt;
|image        = [[File:DUN-Bronze.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(139,69,19,1);&lt;br /&gt;
|labelstyle   = background:rgba(139,69,19,0.7);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''Aug 26, 2011'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''1.8'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = [[Slider]]&lt;br /&gt;
[[File:Slider.png|right|300px]]&lt;br /&gt;
}}&lt;br /&gt;
Bronze dungeons are randomly generated inside aether islands. &lt;br /&gt;
&lt;br /&gt;
In old generated Aether land, the dungeon consists of an empty hallway made of [[Mossy Holystone]] and normal &amp;lt;item n=&amp;quot;Holystone&amp;quot;/&amp;gt; that will lead you to the bronze dungeon. &lt;br /&gt;
&lt;br /&gt;
In new generated Aether land, the dungeon consists of a mineable [[Carved Stone]] hallway that leads to various chest rooms (some chests are [[Mimic]]s.) The boss is located past these rooms and hallways. &lt;br /&gt;
&lt;br /&gt;
The dungeon entrance can be seen on the side of an island, or a lower section of the surface. The boss of the bronze dungeon is a [[Slider]].&lt;br /&gt;
&lt;br /&gt;
Inside, the dungeon is identified by a large square room of non-mineable &amp;lt;item n=&amp;quot;carved Stone&amp;quot;/&amp;gt; and an occasional &amp;lt;item n=&amp;quot;Sentry Stone&amp;quot;/&amp;gt;. While these blocks cannot be mined inside the dungeon (as any dungeon), killing a [[Sentry]] will drop either a &amp;lt;item n=&amp;quot;Sentry Stone&amp;quot;/&amp;gt;, or &amp;lt;item n=&amp;quot;carved Stone&amp;quot;/&amp;gt;. The boss will drop a decent amount of &amp;lt;item n=&amp;quot;Carved Stone&amp;quot;/&amp;gt; and give you a &amp;lt;mcitem name=&amp;quot;Bronze Key&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== How to defeat the [[Slider]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The [[Slider]] is first activated when hit using any pickaxe. It is advised that you bring several Zanite or Iron Pickaxes, because the [[Slider]] will take a toll on the durability, and Diamond or Gravitite Pickaxes are more valuable. It is also advised that your pickaxe(s) have an Efficiency enchantment or that you have a Strength potion, as those both will deal more damage to the [[Slider]].&lt;br /&gt;
&lt;br /&gt;
The [[Slider]] will attack you by sliding towards you, thus knocking you back and dealing damage. A good strategy is to always stay diagonal from the [[Slider]], because it can only move in the four cardinal directions, as well as up and down. It is also advised that you bring a [[Golden Feather]] or Gravitite Armor, because when the [[Slider]] comes in contact with you, you will also be knocked upwards.&lt;br /&gt;
&lt;br /&gt;
== Loot==&lt;br /&gt;
&lt;br /&gt;
Once defeated, the [[Slider]] gives you a &amp;lt;mcitem name=&amp;quot;Bronze Key&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; which is used to open the, now revealed, chest under the [[Slider]]'s platform. Available loot:&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Valkyrie lance&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Weapon that has an 8 block radius)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Gold Gummie Swet&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Instantly heals 10 hearts)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Blue Gummie Swet&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Instantly heals 5 hearts)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Phoenix Bow&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Shoots fire arrows)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Lightning Knife&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Knife that can be thrown and strikes lightning on impact)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Hammer of Notch&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Has the ability to shoot a projectile with a large hitbox)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Agility Cape&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Allows you to walk up one block high walls without jumping)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Flaming Sword&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Sets the opponent on fire upon landing a hit)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Swet Cape&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (According to the Aether wiki, this allows you to tame [[Swet]]s)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Hat&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; - [[Hat#Green Swet|Green Swet]] (Wear this on your head!)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Hat&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; - [[Hat#Golden Swet|Golden Swet]] (Wear this on your head!)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Hat&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; - [[Hat#Blue Swet|Blue Swet]] (Wear this on your head!)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Hat&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; - [[Hat#Pink Swet|Pink Swet]] (Wear this on your head!)&lt;br /&gt;
*&amp;lt;mcitem name=&amp;quot;Cold Aercloud&amp;quot; size=16&amp;gt;[[%0]]&amp;lt;/mcitem&amp;gt; (Any colour of cloud)&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
* '''If a Bronze Dungeon happens to not have the boss there, contact a [[Moderator]] to reset the dungeon.'''&lt;br /&gt;
* '''You cannot teleport into a Dungeon but you can teleport out using /spawn'''&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Spectral_Dungeon</id>
		<title>Spectral Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Spectral_Dungeon"/>
				<updated>2017-11-16T00:21:18Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
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|headerstyle  = background:rgba(66, 71, 215, 0.98);&lt;br /&gt;
|labelstyle   = background:rgba(66, 71, 215, 0.98);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
The [[Spectral Dungeon]] is a dungeon that spawns randomly within the [[Shadow Skylands]] and is mostly generated out of &amp;lt;item n=&amp;quot;Spectral Dungeon Stone&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Spectral Lit Dungeon Stone&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Not released as of yet.'''&lt;br /&gt;
&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Arcane_Dungeon</id>
		<title>Arcane Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Arcane_Dungeon"/>
				<updated>2017-11-16T00:20:51Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(168, 168, 168, 0.28);&lt;br /&gt;
|labelstyle   = background:rgba(168, 168, 168, 0.28);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;br /&gt;
== About ==&lt;br /&gt;
The [[Arcane Dungeon]] is a dungeon that spawns randomly within the [[Shadow Skylands]] and is mostly generated out of &amp;lt;item n=&amp;quot;Arcane Dungeon Stone&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Arcane Lit Dungeon Stone&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Not released as of yet.&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Cursed_Dungeon</id>
		<title>Cursed Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Cursed_Dungeon"/>
				<updated>2017-11-16T00:20:26Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(35, 19, 52, 0.79);&lt;br /&gt;
|labelstyle   = background:rgba(35, 19, 52, 0.79);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== About ==&lt;br /&gt;
The [[Cursed Dungeon]] is a dungeon that spawns randomly within the [[Shadow Skylands]] and is mostly generated out of &amp;lt;item n=&amp;quot;Cursed Dungeon Stone&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Cursed Lit Dungeon Stone&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Not released as of yet.&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Twitch_Dungeon</id>
		<title>Twitch Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Twitch_Dungeon"/>
				<updated>2017-11-16T00:20:00Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(138, 86, 194, 0.88);&lt;br /&gt;
|labelstyle   = background:rgba(138, 86, 194, 0.88);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;br /&gt;
== About ==&lt;br /&gt;
The [[Twitch Dungeon]] is a dungeon that spawns randomly within the [[Shadow Skylands]] and is mostly generated out of &amp;lt;item n=&amp;quot;Twitch Dungeon Stone&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Twitch Lit Dungeon Stone&amp;quot;/&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''Not released as of yet.&lt;br /&gt;
'''&lt;br /&gt;
&lt;br /&gt;
[[category: Dungeon]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Arctic_Dungeon</id>
		<title>Arctic Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Arctic_Dungeon"/>
				<updated>2017-11-16T00:18:46Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: Created page with &amp;quot;{{wip}} {{Infobox |image        =  260px |imagestyle   =  |caption      =  |captionstyle =  |headerstyle  = background:rgba(63, 253, 237, 0.52); |lab...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
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|headerstyle  = background:rgba(63, 253, 237, 0.52);&lt;br /&gt;
|labelstyle   = background:rgba(63, 253, 237, 0.52);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Cryptic_Dungeon</id>
		<title>Cryptic Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Cryptic_Dungeon"/>
				<updated>2017-11-16T00:18:00Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: Created page with &amp;quot;{{wip}} {{Infobox |image        =  260px |imagestyle   =  |caption      =  |captionstyle =  |headerstyle  = background:rgba(191, 191, 64, 0.48); |lab...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(191, 191, 64, 0.48);&lt;br /&gt;
|labelstyle   = background:rgba(191, 191, 64, 0.48);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Forest_Dungeon</id>
		<title>Forest Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Forest_Dungeon"/>
				<updated>2017-11-16T00:16:48Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: Created page with &amp;quot;{{wip}} {{Infobox |image        =  260px |imagestyle   =  |caption      =  |captionstyle =  |headerstyle  = background:rgba(22, 152, 89, 0.85); |labe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
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{{Infobox&lt;br /&gt;
|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(22, 152, 89, 0.85);&lt;br /&gt;
|labelstyle   = background:rgba(22, 152, 89, 0.85);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Shadow_Dungeon</id>
		<title>Shadow Dungeon</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Shadow_Dungeon"/>
				<updated>2017-11-16T00:14:43Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: Created page with &amp;quot;{{wip}} {{Infobox |image        =  260px |imagestyle   =  |caption      =  |captionstyle =  |headerstyle  = background:rgba(82, 82, 82, 0.97); |label...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
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|image        = [[File:Blank Button.png| 260px]]&lt;br /&gt;
|imagestyle   = &lt;br /&gt;
|caption      = &lt;br /&gt;
|captionstyle = &lt;br /&gt;
|headerstyle  = background:rgba(82, 82, 82, 0.97);&lt;br /&gt;
|labelstyle   = background:rgba(82, 82, 82, 0.97);&lt;br /&gt;
|datastyle    = &lt;br /&gt;
&lt;br /&gt;
|label1  = Release Date:&lt;br /&gt;
|data1   = '''N/A'''&lt;br /&gt;
|label2  = Patch Released:&lt;br /&gt;
|data2   = '''Unreleased'''&lt;br /&gt;
|header3 =&lt;br /&gt;
|label3  = &lt;br /&gt;
|data3   = &lt;br /&gt;
|header4 = Dungeon Boss&lt;br /&gt;
|label4  = &lt;br /&gt;
|data4   = &lt;br /&gt;
|header5 = &lt;br /&gt;
|label5  = &lt;br /&gt;
|data5   = '''Unreleased'''&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Craftland_Wiki</id>
		<title>Craftland Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Craftland_Wiki"/>
				<updated>2017-11-15T23:36:28Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:Logo.png|500px]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 162%;&amp;quot;&amp;gt;Welcome to the [http://craftland.org/ Craftland]'s server wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;We currently have [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles.&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
== About Craftland ==&lt;br /&gt;
Craftland has numerous of unique mods on top of the Aether!&amp;lt;br&amp;gt;&lt;br /&gt;
All of Craftlands mods were well thought out and modified at times as to not break gameplay and add enriching detail to the worlds.&lt;br /&gt;
Plus Craftland has its very own unique launcher. &amp;lt;br&amp;gt;It makes installing all the mods in it as simple as it can be. It does all of it for you.&lt;br /&gt;
&lt;br /&gt;
Whether you want to become the strongest warrior around, a king of enterprise, Commander of your own fortress, or an artistic builder creating the grandest of designs - Craftland has exactly what you need to get it done.&lt;br /&gt;
We welcome and await your arrival!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
- '''[[Staff|Craftland Staff Team]]&lt;br /&gt;
&lt;br /&gt;
== How to Join ==&lt;br /&gt;
&lt;br /&gt;
Please make sure you accept [http://craftland.org/#faq the rules] before you join.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you would like to know '''how to join the server''' then click [[How to join|here]].&amp;lt;br&amp;gt;&lt;br /&gt;
* [[commands|Click to view all of the commands!]]&lt;br /&gt;
* [[patchnotes|Click to view all of the patchnotes!]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
Please read our getting started guide here, created by players: [[Getting Started]].&lt;br /&gt;
&lt;br /&gt;
== Blocks and Items ==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;144&amp;quot; | [[Craftland Blocks|Blocks of Craftland]]   A list of all the blocks in Craftland.&lt;br /&gt;
! width=&amp;quot;144&amp;quot; | [[Craftland Items|Items of Craftland]]   A list of all the items in Craftland.&lt;br /&gt;
! width =&amp;quot;144&amp;quot; | [[:Category:Legendary|Legendary Items]] The legendary items of Craftland.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[Craftland Blocks|&amp;lt;mcitem id=&amp;quot;7&amp;quot; size=&amp;quot;64&amp;quot;&amp;gt;&amp;lt;/mcitem&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[Craftland Items|&amp;lt;mcitem id=&amp;quot;17449&amp;quot; size=&amp;quot;64&amp;quot;&amp;gt;&amp;lt;/mcitem&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[:Category:Legendary|&amp;lt;mcitem id=&amp;quot;17399&amp;quot; size=&amp;quot;64&amp;quot;&amp;gt;&amp;lt;/mcitem&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;table cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; class=&amp;quot;list-style-none nomobile&amp;quot; style=&amp;quot;width: 100%&amp;quot;&amp;gt;&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:21%&amp;quot;&amp;gt;&lt;br /&gt;
* [[File:DUN-Bronze.png|300px|Bronze Dungeon WikiPage|link=Bronze Dungeon]]&lt;br /&gt;
* [[File:DUN-Silver.png|300px|Silver Dungeon WikiPage|link=Silver Dungeon]]&lt;br /&gt;
* [[File:DUN-Gold.png|300px|Gold Dungeon WikiPage|link=Gold Dungeon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:21%&amp;quot;&amp;gt;&lt;br /&gt;
* [[File:DUN-Pirate.png|300px|Pirate Dungeon WikiPage|link=Pirate Dungeon]]&lt;br /&gt;
* [[File:DUN-Shadow.png|300px|Shadow Dungeon WikiPage|link=Shadow Dungeon]]&lt;br /&gt;
* [[File:DUN-Forest.png|300px|Forest Dungeon WikiPage|link=Forest Dungeon]]&lt;br /&gt;
* [[File:DUN-Cryptic.png|300px|Cryptic Dungeon WikiPage|link=Cryptic Dungeon]]&lt;br /&gt;
* [[File:DUN-Arctic.png|300px|Arctic Dungeon WikiPage|link=Arctic Dungeon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td style=&amp;quot;width:21%&amp;quot;&amp;gt;&lt;br /&gt;
* [[File:DUN-Elysian.png|300px|Elysian Dungeon WikiPage|link=Elysian Dungeon]]&lt;br /&gt;
* [[File:DUN-Twitch.png|300px|Twitch Dungeon WikiPage|link=Twitch Dungeon]]&lt;br /&gt;
* [[File:DUN-Cursed.png|300px|Cursed Dungeon WikiPage|link=Cursed Dungeon]]&lt;br /&gt;
* [[File:DUN-Arcane.png|300px|Arcane Dungeon WikiPage|link=Arcane Dungeon]]&lt;br /&gt;
* [[File:DUN-Spectral.png|300px|Spectral Dungeon WikiPage|link=Spectral Dungeon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Dimensions ==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Aether]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Shadow Skylands]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Greycliff]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Deepvale]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[World]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[New World]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Nether]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[The End]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Mining World]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:Aether thumb.png|100px|link=Aether]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:ShadowSkylands thumb.png|100px|link=Shadow Skylands]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:Greycliff Thumb.png|100px|link=Greycliff]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:DeepVale Thumb.png|100px|link=Deepvale]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:World thumb.png|100px|link=World]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Newworld Thumb.png|100px|link=New World]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Nether Thumb.png|100px|link=Nether]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:End Thumb.png|100px|link=The End]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Mining Thumb.png|100px|link=Mining World]]&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Grimlock|Grimlock World]] ''(Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Christmas Isles|Christmas Isles]] ''(Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Xmas|Xmas World]] ''   (Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Easter|Easter Valley]] ''(Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Hardcore World]] (Removed)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Grimlock Thumb.png|100px|link=Grimlock]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Christmas Isles Thumb.png|100px|link=Christmas Isles]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Xmas Thumb.png|100px|link=Xmas]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Easter Thumb.png|100px|link=Easter]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Hardcore Thumb.png|100px|link=Hardcore World|This world was removed.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mods / Plugins ==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Aether]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | '''Shaders'''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | '''Pam's HarvestCraft'''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Little Blocks]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Mob Dismemberment]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Display Cases]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[McMMO]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | '''Armourer's Workshop'''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Hopper Duct]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Aether.png|96px|link=Aether]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Shaders.png|96px|link=http://shadersmod.net/]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - PamHC.png|96px|link=http://harvestcraftmod.wikia.com/wiki/HarvestCraft_Wiki]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - LittleBlocks.png|96px|link=Little Blocks]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Mob.png|96px|link=Mob_Dismemberment]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Display.png|96px|link=Display_Cases]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - MCMMO.png|96px|link=McMMO]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - AWorkshop.png|96px|link=https://minecraft.curseforge.com/projects/armourers-workshop]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Duct.png|96px|link=Hopper_Duct]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Shadow Skylands]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[NPCs]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Warp Pad]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Shop Chest]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Boss Spawner]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Infusement Altar]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[MusicPlayer]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Paintings]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Greycliff|Leveled Mobs]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Skylands.png|96px|link=Shadow_Skylands]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - NPC.png|96px|link=NPCs]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Warppad.png|96px|link=Warp_Pad]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Shop.png|96px|link=Shop_Chest]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Spawner.png|96px|link=Boss_Spawner]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Infusement.png|96px|link=Infusement_Altar]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Jukebox.png|96px|link=MusicPlayer]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Painting.png|96px|link=Paintings]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - LMobs.png|96px|link=Greycliff]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Community Projects==&lt;br /&gt;
You want to team up, develop and compete with other players? Or simply hanging out with people online? Feel free to join a Guild or City!&lt;br /&gt;
&lt;br /&gt;
===Guilds===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Asgard]]&lt;br /&gt;
[[File:Asgard-Logo.jpg|128px|link=Asgard]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Raven]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cities===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Asgard]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Erith]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Woodtop]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other Projects===&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; |&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== IRC ==&lt;br /&gt;
Have any questions or concerns join our [http://widget03.mibbit.com/?settings=b0d3eb0c4359f6ae7791af611f712402&amp;amp;server=irc.esper.net&amp;amp;channel=%23craftland IRC]&lt;br /&gt;
&lt;br /&gt;
==TeamSpeak==&lt;br /&gt;
Want to talk with some of your friends from craftland? Join our teamspeak server!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Download TeamSpeak client from: [http://www.teamspeak.com/?page=downloads Teamspeak 3]'&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To set it up, head to &amp;quot;connections&amp;quot; at the menu bar at the top and click &amp;quot;connect&amp;quot;.&lt;br /&gt;
Our server address is &amp;quot;craftland.org&amp;quot;, Choose a nickname (for example your mc name), make sure it isn't inappropriate and leave the password slot free. Then click connect!&lt;br /&gt;
And you're done! You're connected to the craftland ts server!&lt;br /&gt;
&lt;br /&gt;
== Problems with the game? ==&lt;br /&gt;
Read [[Issues|this page]] first. If you do not find it useful, head over to our [http://widget03.mibbit.com/?settings=b0d3eb0c4359f6ae7791af611f712402&amp;amp;server=irc.esper.net&amp;amp;channel=%23craftland IRC] where we will be glad to assist you.&lt;br /&gt;
&lt;br /&gt;
== Help improve the wiki ==&lt;br /&gt;
You want to help? Simply login on the [http://craftland.org Main Website], then come back to the Wiki, you will be automatically logged in here.&lt;br /&gt;
&lt;br /&gt;
This might be helpful with editing the pages: [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet Wikipedia Cheatsheet]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can look here to see if a isometric icon you need is already rendered [[Rendered Blocks|Here]].&lt;br /&gt;
&lt;br /&gt;
Looking for something to work on? Visit the [http://wiki.craftland.org/wiki/Category:Work_In_Progress  Pages that need work]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/File:Arbr.png</id>
		<title>File:Arbr.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/File:Arbr.png"/>
				<updated>2017-11-11T18:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: Arbr uploaded a new version of &amp;amp;quot;File:Arbr.png&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is Arbr&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-03T20:15:02Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Side Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Skull Hunt'''&lt;br /&gt;
The Skull hunt is an on going side quest found past the river near the Ancient Grounds. Here [[Evita]] will allow the player to explore the entire Grimlock for skulls. These skulls are to celebrate &amp;quot;The Day of the Dead&amp;quot;. At specific goal marks the player will be required to talk to Evita to obtain a reward. After 500 the player will be able to continue hunting for skulls but will no longer get any rewards.&lt;br /&gt;
&lt;br /&gt;
Searching for skulls the following &amp;lt;item id=17505/&amp;gt; ''Skull'' they can find are ''colorful, matador, black&amp;amp;White, pastel, rainbow, pumpkin, plain, germany, american, pikachu, sandy cheeks, squidward, kiruma, michaelangelo (spelt wrong), leonardo, raphael, donatello.''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! # Of Skulls Found&lt;br /&gt;
! Prize&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| &amp;lt;item id=17505/&amp;gt; ''Creeper Doll'' + &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Spiritual Mask''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 25&lt;br /&gt;
| &amp;lt;item id=17498/&amp;gt; ''Wooden Skull''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 50&lt;br /&gt;
|&amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Day of the Dead Set''   &lt;br /&gt;
OR &amp;lt;item id=17497/&amp;gt; &amp;lt;item id=17498/&amp;gt; &amp;lt;item id=17499/&amp;gt; &amp;lt;item id=17501/&amp;gt; ''Dia De Los Muertos Set''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 200&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''Slender Testicles''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 500&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Crimson Lotus''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Yusina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Jig'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Flax Twine&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (colorful)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (colorful)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (pastel)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (pastel)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (black&amp;amp;white)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (black&amp;amp;white)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (matador)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (matador)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (plain)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (rainbow)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (rainbow)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags Middle''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground right''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground left''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; + 5x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(White)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Ghost''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|16x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''Ghost Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|14x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Ghost Head''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Penny'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Any)'' + &amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Skull used to trade)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Any)''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Belle'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 8x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Belle Low Pony''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 4x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17501/&amp;gt; ''Belle Black Flats''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 14x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Belle Top''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 12x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17497/&amp;gt; ''Belle Skirt''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 9x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Beast Hair''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17500/&amp;gt; ''Flared Pants''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Beast Tux''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + &amp;lt;item id=17383/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17383:15/&amp;gt; ''Completed''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-03T19:51:19Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Yusina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Jig'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Flax Twine&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (colorful)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (colorful)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (pastel)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (pastel)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (black&amp;amp;white)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (black&amp;amp;white)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (matador)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (matador)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (plain)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (rainbow)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (rainbow)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags Middle''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground right''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground left''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; + 5x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(White)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Ghost''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|16x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''Ghost Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|14x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Ghost Head''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Penny'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Any)'' + &amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Skull used to trade)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne (Any)''&lt;br /&gt;
|&amp;lt;item id=17502/&amp;gt; ''Aubepinecanne''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Belle'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 8x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Belle Low Pony''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 4x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17501/&amp;gt; ''Belle Black Flats''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 14x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Belle Top''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + 12x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17497/&amp;gt; ''Belle Skirt''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 9x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17498/&amp;gt; ''Beast Hair''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17500/&amp;gt; ''Flared Pants''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Plain)'' + 10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=&amp;quot;17499/&amp;gt; ''Beast Tux''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Skull (Pumpkin)'' + &amp;lt;item id=17383/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17383:15/&amp;gt; ''Completed''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-03T16:19:03Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Yusina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Cute Womans Hair 2  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  in either (Brown,light Brown,Blonde,Black)'' &lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])'' + 64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Classic Crew Hair  (Purple)''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Jig'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Flax Twine&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (colorful)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (colorful)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (pastel)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (pastel)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (black&amp;amp;white)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (black&amp;amp;white)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (matador)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (matador)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (plain)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + &amp;lt;item id=17505/&amp;gt; ''Skull (rainbow)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull (rainbow)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Hanging Skull Rope'' + 8x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Red Yellow Wrapped)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Paper Picado Flags Middle''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground right''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Zombie Head&amp;quot;/&amp;gt; + &amp;lt;item id=17505/&amp;gt; ''Skull (plain)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Arm out of ground left''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Cold Aercloud&amp;quot;/&amp;gt; + 5x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(White)''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''Ghost''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|16x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''Ghost Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|14x&amp;lt;item id=17505/&amp;gt; ''Ghost'' + 5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item id=17498/&amp;gt; ''Ghost Head''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-03T15:55:20Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Rex'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt; ''T-Rex Head''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17499/&amp;gt; ''T-Rex Body''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 5x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17500/&amp;gt; ''T-Rex Legs''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + &amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17501/&amp;gt; ''T-Rex Feet''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item id=17505/&amp;gt;''(Skull [Pumpkin])'' + 10x&amp;lt;item id=17505/&amp;gt;''(Skull [Plain])''&lt;br /&gt;
|&amp;lt;item id=17496/&amp;gt; ''T-Rex Tail''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-03T15:41:46Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Luminitsa'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Black)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (Orange)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Cat Ears (White)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Red Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Black Bow''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + 10x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Princess Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; | 64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Pig Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-03T15:34:51Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock#Grimlock 2|Grimlock 2|]], [[Grimlock#Grimlock 3|Grimlock 3]] was aimed to be an improvement from [[Grimlock#Grimlock 2|Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[user:arbr|Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 2|Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|5x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|64x &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Asena'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Take One Bowl''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Candy Beard''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|10x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Crawling Hand''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Nose''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witch Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] starts after the events of [[Grimlock#Grimlock 2|Grimlock 2: Shadows of Grim]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T04:00:16Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 3]] starts after the events of [[Grimlock 2]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T03:59:27Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Malina'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Ram Head&amp;quot;/&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Ghost Chili Pepper Seeds&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Tato''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;&amp;gt; ''(Red)'' + 32&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Mickey Mouse Ears''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 2x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|20x&amp;lt;item n=&amp;quot;Candy Corn''/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Urn''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Special Urn''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + 64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Ram Horns''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 3]] starts after the events of [[Grimlock 2]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T03:47:16Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Traders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
'''Shofranka'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Trade Items&lt;br /&gt;
! Object for Sale&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Web Afro''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt;''Web Afro''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Red)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Litwick''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Fire Mustache''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; ''(Orange Blue Wrapped)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Vampire Teeth''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Hungry Zombie''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|64x&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)'' + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Lose Eye''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Spider Glasses''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|15x&amp;lt;item n=&amp;quot;Rare Lollypop&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Wizard Hat''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Warlock Hat''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|3x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt;&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Moa Head (Death)''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|5x&amp;lt;item n=&amp;quot;Candy Corn&amp;quot;/&amp;gt; + x64&amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt; ''(Green)''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Dark Hood''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|32x&amp;lt;item n=&amp;quot;Rare Candy&amp;quot;/&amp;gt; + &amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Witches Broom''&lt;br /&gt;
|&amp;lt;item n=&amp;quot;Hat&amp;quot;/&amp;gt; ''Enderdragon Hat''&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 3]] starts after the events of [[Grimlock 2]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T03:31:20Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 3]] starts after the events of [[Grimlock 2]]. The Witch has been killed and [[Grimlock]] is able to restore! Talking to Giruma however you learn there is possibly more danger coming. The Goblins are thought to be awakening the Ancient Spirits. These spirits have lurking in different area's at the far end of [[Grimlock]]. The players goal is to kill all these spirits and find out really what the Goblins are up to. At the end the player finds out it was only a test and that they were wanting to crown the player as the ruler of the new [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T03:00:46Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* About */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock 2]] starts out with the player talking to Grim in the mansions. This is picking back up from where the player left off in the original [[Grimlock]] with the exclusion of it being just a &amp;quot;prank&amp;quot;. Once the player has made their way through the archives, they find themselves years in the future. In this time Grim has died and the Witch has taken over the town. A group known as ''The Shadows of Grim'' have formed in the town and their goal is to take down the Witch to restore Grimlock to its original status. The player meets many characters which help guide them to kill the Witch and &amp;quot;save&amp;quot; [[Grimlock]].&lt;br /&gt;
&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:56:41Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:56:25Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
&lt;br /&gt;
=== Traders ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:55:25Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:55:03Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:54:52Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== About ===&lt;br /&gt;
...&lt;br /&gt;
=== Main Quest ===&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:53:13Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Side Quests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Annabell - Has you go through a massive warp pad maze. At the end the player receives a &amp;lt;item n=&amp;quot;Spider Pig Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Hevetic - There are 3 Pumpkins hidden in crates around Grimlock. Finding all 3 the player will obtain a  &amp;lt;item n=&amp;quot;Pumpkin Ring&amp;quot;/&amp;gt;&lt;br /&gt;
* Giruma - '''DAILY''' - Each day players can search Skull Cave for an Easter Egg. Once found player can talk to Giruma for a &amp;lt;item n=&amp;quot;Perfect Diamond&amp;quot;/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:47:07Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* [[Annabell]]&lt;br /&gt;
* [[Hevetic]]&lt;br /&gt;
* [[Giruma]]&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T02:00:50Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[[Grimlock]]'s First story was aimed to be mainly a fun Halloween event that was not serious when it ended. Eventually the turn outs of this event was changed when [[Grimlock 2: Shadows of Grim]] was released, but the original concept was that the town puts together somewhat of a spooky prank or story every year for some traveler to part take in. The event had a few concerns like not knowing where to go, the text not being the best, and complaints about specific puzzles so many of those points were changed for future Grimlocks.&lt;br /&gt;
&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T01:57:14Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Grimlock 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
...&lt;br /&gt;
=== Grimlock Diary ===&lt;br /&gt;
'''Grim Future''' |&lt;br /&gt;
The Glass Ball becomes dark and cloudy. Sparks fly out as if something is not right. Foreseeing the future for our town. The Town will become Grim. There would be nothing we could do to save it. Only luck will bring us light. The one you should look for is someone who travels a lot. Someone who also enjoys a little bit of a swim. Someone who wont be afraid to guide you on your journey on bringing the light back into our town of 'Grimlock'.&lt;br /&gt;
&lt;br /&gt;
'''The Witch'''|&lt;br /&gt;
A Curse was put on the town by someone who was not allowed to enter. She had some issues with some of the civilians. Maybe I should talk to her in her home outside the towns walls.&lt;br /&gt;
&lt;br /&gt;
'''Puzzling Information'''|&lt;br /&gt;
Near the Center of town there is a merchants shop which is destroyed. Near that building is a place with a colorful puzzle. This will be the first puzzle on your long journey. Each puzzle will give you a hint on where to go for the next.&lt;br /&gt;
&lt;br /&gt;
'''Mazey'''|&lt;br /&gt;
At the Southern part of town there should be a building. However the only way in is to crawl. A Lady can be found in the attic of this home. She is a sister of the old Witch who was banished.&lt;br /&gt;
&lt;br /&gt;
'''Trapped'''|&lt;br /&gt;
At the North Eastern Part of town you will find a home near the library. A Good fellow has locked himself inside his home. Maybe you can find him?&lt;br /&gt;
&lt;br /&gt;
'''Overgrown'''|&lt;br /&gt;
There was this lady, she loved to make different kinds of foods for the town. She enjoyed giving everyone a nice gift. She would sometimes hand out Pumpkin Pie, Apple Crisp, Apple Cider... you name it! Unfortunately she went missing and all her crops grew so much that now her home is destroyed.&lt;br /&gt;
&lt;br /&gt;
'''Infestation'''|&lt;br /&gt;
More and more bodies were placed in the grave yard, so much in fact that a catacomb was built. Sadly due to its creation, all the spiders that lived under the graveyard decided to relocate to a home not so far from it.&lt;br /&gt;
&lt;br /&gt;
'''Hidden Door'''|&lt;br /&gt;
A Random home was built during the Early years of Grimlock. It was near the gate surrounded by other homes. The odd thing though was that no one could find the doors. Could it be on the roof? Until no one has attempted to find it...&lt;br /&gt;
&lt;br /&gt;
'''Doors, doors and doors'''|&lt;br /&gt;
On the Far Eastern part of town there is a large building. Entering all you will see is doors but for some reason they are all locked? Is there a way I could unlock them?&lt;br /&gt;
&lt;br /&gt;
'''Digging my own Grave'''|&lt;br /&gt;
As said before, more and more people have been buried within the grave yard and now the catacomb. So much in fact that people sometimes say the Grave Digger even dug his own grave. Since his passing his home has been locked to the public.&lt;br /&gt;
&lt;br /&gt;
'''Magik'''|&lt;br /&gt;
The Grave Digger for some reason came back from the dead. I do not know how... but he did. He mentioned something about potions, something he drank before dieing that allowed him to come back to life. Some guy at the north eastern part of town made it for him.&lt;br /&gt;
&lt;br /&gt;
'''Underground Passage'''|&lt;br /&gt;
I was told something very interesting by the Alchemist. He mentioned to me that I should not trust anything that Witch tells me. She probably wont even remove the curse after doing all the puzzles. She probably will just thank me and say its gone but it will never be gone. He even told me that she has been spotted several times in the town. She enters through some sort of storage that the Headless Horseman owns somewhere near here.&lt;br /&gt;
&lt;br /&gt;
'''Taming the Beast'''|&lt;br /&gt;
The Headless Horseman confessed to me. He has been secretly bringing the Witch back into the town. She has been making her secret plans with the Slayer Master for some reason? Could they be plotting something?&lt;br /&gt;
&lt;br /&gt;
'''Lurking Home'''|&lt;br /&gt;
While talking to the Slayer Master, I was told that they were plotting to kill Grim. Doing this they could keep the curse on the town and she would be the one who could take over the town... and the entire Mansion! he didnt seem to like the idea at all. He knew that if Grim where gone, he would be the first person to be killed off. So he told me that I would have to talk to his friend in a home near the mansion. But he did mention that the way the Witch came into the town was also the way she gets into the home near the mansion.&lt;br /&gt;
&lt;br /&gt;
'''Witches Secret'''|&lt;br /&gt;
The Witch in the home said she was sisters also with the Witch outside of town. She knew her sister was wrong for being rude to the civilians and it was completely wrong for her sister to kill the grave digger, (that slipped out of her mouth), She also mentioned that the hole in her bedroom was no mistake. She was nervous after saying that and also accidentally confessed to plotting to kill Grim.&lt;br /&gt;
&lt;br /&gt;
'''Grim Tales'''|&lt;br /&gt;
After talking to Grim I found out that the town never had a curse. It was all a lie by the Witch. I told him that they were plotting to kill him and he laughed. He said to me that 'One cannot kill what is already dead'. This confused me, if he cannot die and there was no curse from the witch.. why was I put on this journey for? Grim finally told me that the Gypsy in the town square wanted to tell me Happy Halloween and that if I ever completed the quest to talk to her and she will reward me. This almost ticked me off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-02T01:34:10Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* The Grimlock Event */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
[[Grimlock]] is a Halloween event that has been part of Craftland since 2015. The very first [[Grimlock]] was made to add some sort of enjoyment for the players and to have an interesting space for players to hang out and use their candies they have gotten. The first event was very well liked so in 2016 [[Grimlock]] came back with ''Grimlock 2: Shadows of Grim''. The event was designed to fix some of the least favored things from the first [[Grimlock]] while also expanding on the amount players can do. With each year of improvement, the latest version to come out is ''Grimlock 3: Ancient Origins''. Like [[Grimlock 2]], [[Grimlock 3]] was aimed to be an improvement from [[Grimlock 2]] and bring something new for the community to play with. &lt;br /&gt;
&lt;br /&gt;
Each year Grimlock comes around and the community seems to enjoy it. It creator [[Arbr]], plans on bringing it back better than ever each year as long as he is still part of the community.&lt;br /&gt;
&lt;br /&gt;
Special thanks to the coders for being openly willing to code the event each year for the community.&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-01T22:14:22Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Builders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Craftland_Wiki</id>
		<title>Craftland Wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Craftland_Wiki"/>
				<updated>2017-11-01T18:55:06Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Dimensions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[File:Logo.png|500px]]&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-size: 162%;&amp;quot;&amp;gt;Welcome to the [http://craftland.org/ Craftland]'s server wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--&amp;lt;div style=&amp;quot;font-size: 85%;&amp;quot;&amp;gt;We currently have [[Special:Statistics|{{NUMBEROFARTICLES}}]] articles.&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
== About Craftland ==&lt;br /&gt;
Craftland has numerous of unique mods on top of the Aether!&amp;lt;br&amp;gt;&lt;br /&gt;
All of Craftlands mods were well thought out and modified at times as to not break gameplay and add enriching detail to the worlds.&lt;br /&gt;
Plus Craftland has its very own unique launcher. &amp;lt;br&amp;gt;It makes installing all the mods in it as simple as it can be. It does all of it for you.&lt;br /&gt;
&lt;br /&gt;
Whether you want to become the strongest warrior around, a king of enterprise, Commander of your own fortress, or an artistic builder creating the grandest of designs - Craftland has exactly what you need to get it done.&lt;br /&gt;
We welcome and await your arrival!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
- '''[[Staff|Craftland Staff Team]]&lt;br /&gt;
&lt;br /&gt;
== How to Join ==&lt;br /&gt;
&lt;br /&gt;
Please make sure you accept [http://craftland.org/#faq the rules] before you join.&amp;lt;br /&amp;gt;&lt;br /&gt;
If you would like to know '''how to join the server''' then click [[How to join|here]].&amp;lt;br&amp;gt;&lt;br /&gt;
Also view the command list [[commands|here]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;clear:both&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Getting Started==&lt;br /&gt;
&lt;br /&gt;
Please read our getting started guide here, created by players: [[Getting Started]].&lt;br /&gt;
&lt;br /&gt;
== Blocks and Items ==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;144&amp;quot; | [[Craftland Blocks|Blocks of Craftland]]   A list of all the blocks in Craftland.&lt;br /&gt;
! width=&amp;quot;144&amp;quot; | [[Craftland Items|Items of Craftland]]   A list of all the items in Craftland.&lt;br /&gt;
! width =&amp;quot;144&amp;quot; | [[:Category:Legendary|Legendary Items]] The legendary items of Craftland.&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[Craftland Blocks|&amp;lt;mcitem id=&amp;quot;7&amp;quot; size=&amp;quot;64&amp;quot;&amp;gt;&amp;lt;/mcitem&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[Craftland Items|&amp;lt;mcitem id=&amp;quot;17449&amp;quot; size=&amp;quot;64&amp;quot;&amp;gt;&amp;lt;/mcitem&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[:Category:Legendary|&amp;lt;mcitem id=&amp;quot;17399&amp;quot; size=&amp;quot;64&amp;quot;&amp;gt;&amp;lt;/mcitem&amp;gt;]]&lt;br /&gt;
|}&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
=== Aether ===&lt;br /&gt;
[[File:DUN-Bronze.png|300px|Bronze Dungeon WikiPage|link=Bronze Dungeon]]&lt;br /&gt;
&lt;br /&gt;
[[File:DUN-Silver.png|300px|Silver Dungeon WikiPage|link=Silver Dungeon]]&lt;br /&gt;
&lt;br /&gt;
[[File:DUN-Gold.png|300px|Gold Dungeon WikiPage|link=Gold Dungeon]]&lt;br /&gt;
=== Shadow Skylands ===&lt;br /&gt;
[[File:DUN-Elysian.png|300px|Elysian Dungeon WikiPage|link=Elysian Dungeon]]&lt;br /&gt;
&lt;br /&gt;
== Dimensions ==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Aether]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Shadow Skylands]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Greycliff]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Deepvale]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[World]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[New World]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Nether]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[The End]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Mining World]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:Aether thumb.png|100px|link=Aether]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:ShadowSkylands thumb.png|100px|link=Shadow Skylands]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:Greycliff Thumb.png|100px|link=Greycliff]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:DeepVale Thumb.png|100px|link=Deepvale]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:World thumb.png|100px|link=World]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Newworld Thumb.png|100px|link=New World]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Nether Thumb.png|100px|link=Nether]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:End Thumb.png|100px|link=The End]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Mining Thumb.png|100px|link=Mining World]]&lt;br /&gt;
|}&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Grimlock|Grimlock World]] ''(Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Christmas Isles|Christmas Isles]] ''(Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Xmas|Xmas World]] ''   (Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Easter|Easter Valley]] ''(Event World)''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Hardcore World]] (Removed)&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Grimlock Thumb.png|100px|link=Grimlock]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Christmas Isles Thumb.png|100px|link=Christmas Isles]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Xmas Thumb.png|100px|link=Xmas]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Easter Thumb.png|100px|link=Easter]]&lt;br /&gt;
| style=&amp;quot;border: 0px solif #000000;&amp;quot;|&lt;br /&gt;
[[File:Hardcore Thumb.png|100px|link=Hardcore World|This world was removed.]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mods / Plugins ==&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;;font-size:1.2em;font-weight:bold&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Aether]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | '''Shaders'''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | '''Pam's HarvestCraft'''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Little Blocks]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Mob Dismemberment]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Display Cases]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[McMMO]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | '''Armourer's Workshop'''&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Hopper Duct]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Aether.png|96px|link=Aether]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Shaders.png|96px|link=http://shadersmod.net/]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - PamHC.png|96px|link=http://harvestcraftmod.wikia.com/wiki/HarvestCraft_Wiki]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - LittleBlocks.png|96px|link=Little Blocks]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Mob.png|96px|link=Mob_Dismemberment]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Display.png|96px|link=Display_Cases]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - MCMMO.png|96px|link=McMMO]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - AWorkshop.png|96px|link=https://minecraft.curseforge.com/projects/armourers-workshop]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Duct.png|96px|link=Hopper_Duct]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Shadow Skylands]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[NPCs]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Warp Pad]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Shop Chest]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Boss Spawner]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Infusement Altar]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[MusicPlayer]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Paintings]]&lt;br /&gt;
! width=&amp;quot;140&amp;quot; | [[Greycliff|Leveled Mobs]]&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Skylands.png|96px|link=Shadow_Skylands]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - NPC.png|96px|link=NPCs]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Warppad.png|96px|link=Warp_Pad]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Shop.png|96px|link=Shop_Chest]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Spawner.png|96px|link=Boss_Spawner]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Infusement.png|96px|link=Infusement_Altar]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Jukebox.png|96px|link=MusicPlayer]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - Painting.png|96px|link=Paintings]]&lt;br /&gt;
| style=&amp;quot;border: 0px solid #000000;&amp;quot;|&lt;br /&gt;
[[File:CLPL - LMobs.png|96px|link=Greycliff]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== IRC ==&lt;br /&gt;
Have any questions or concerns join our [http://widget03.mibbit.com/?settings=b0d3eb0c4359f6ae7791af611f712402&amp;amp;server=irc.esper.net&amp;amp;channel=%23craftland IRC]&lt;br /&gt;
&lt;br /&gt;
==TeamSpeak==&lt;br /&gt;
Want to talk with some of your friends from craftland? Join our teamspeak server!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Download TeamSpeak client from: [http://www.teamspeak.com/?page=downloads Teamspeak 3]'&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To set it up, head to &amp;quot;connections&amp;quot; at the menu bar at the top and click &amp;quot;connect&amp;quot;.&lt;br /&gt;
Our server address is &amp;quot;craftland.org&amp;quot;, Choose a nickname (for example your mc name), make sure it isn't inappropriate and leave the password slot free. Then click connect!&lt;br /&gt;
And you're done! You're connected to the craftland ts server!&lt;br /&gt;
&lt;br /&gt;
== Problems with the game? ==&lt;br /&gt;
Read [[Issues|this page]] first. If you do not find it useful, head over to our [http://widget03.mibbit.com/?settings=b0d3eb0c4359f6ae7791af611f712402&amp;amp;server=irc.esper.net&amp;amp;channel=%23craftland IRC] where we will be glad to assist you.&lt;br /&gt;
&lt;br /&gt;
== Help improve the wiki ==&lt;br /&gt;
You want to help? Simply login on the [http://craftland.org Main Website], then come back to the Wiki, you will be automatically logged in here.&lt;br /&gt;
&lt;br /&gt;
This might be helpful with editing the pages: [http://en.wikipedia.org/wiki/Wikipedia:Cheatsheet Wikipedia Cheatsheet]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You can look here to see if a isometric icon you need is already rendered [[Rendered Blocks|Here]].&lt;br /&gt;
&lt;br /&gt;
Looking for something to work on? Visit the [http://wiki.craftland.org/wiki/Category:Work_In_Progress  Pages that need work]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Nid-Efa-Wal</id>
		<title>Nid-Efa-Wal</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Nid-Efa-Wal"/>
				<updated>2017-11-01T04:24:59Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|image = [[File:Grimlock3.png|240px|link=Grimlock]][[File:GL3-Boss-Nidefawl.PNG|240px|The Nid-Efa-Wal boss]]&lt;br /&gt;
|health = '''[[File:HP.png|18px]] 1250''' (2500 HP)&lt;br /&gt;
|world  = [[Grimlock]]&lt;br /&gt;
|spawn  = Repetitively in [[Grimlock#Grimlock 3|Grimlock 3]]&lt;br /&gt;
}}&lt;br /&gt;
== About ==&lt;br /&gt;
This is the final boss within [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]]. It runs at the player and smacks the player if they come close, similar to the other bosses [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]].&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Killing a boss from [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] will cause it to explode into a fountain of random &amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt;s.&lt;br /&gt;
* If the player has been given the quest to kill this boss, the boss will drop '''ONE''' '''random skin''' from this list:&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Helmet Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Samurai Head|Samurai Head]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Chest Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Samurai Chest|Samurai Chest]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Pants Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Samurai Legs|Samurai Legs]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Boots Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Samurai Feet|Samurai Feet]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
This boss is a reference to [[user:nidefawl|Nidefawl]], the owner of Craftland and requires the player to solve a '''Code''' to get to him.&lt;br /&gt;
&lt;br /&gt;
'''Bosses from Grimlock 3: Ancient Origins:'''&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
[[category: Bosses]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/NcIc-Skliph</id>
		<title>NcIc-Skliph</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/NcIc-Skliph"/>
				<updated>2017-11-01T04:24:38Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|image = [[File:Grimlock3.png|240px|link=Grimlock]][[File:GL3-Boss-Nick.PNG|240px|The NcIc-Skliph boss]]&lt;br /&gt;
|health = '''[[File:HP.png|18px]] 1250''' (2500 HP)&lt;br /&gt;
|world  = [[Grimlock]]&lt;br /&gt;
|spawn  = Repetitively in [[Grimlock#Grimlock 3|Grimlock 3]]&lt;br /&gt;
}}&lt;br /&gt;
== About ==&lt;br /&gt;
This is the 1st boss within [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]]. It runs at the player and smacks the player if they come close, similar to the other bosses [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]].&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Killing a boss from [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] will cause it to explode into a fountain of random &amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt;s.&lt;br /&gt;
* If the player has been given the quest to kill this boss, the boss will drop '''ONE''' '''random skin''' from this list:&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Helmet Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Costum Magicriktus1 Head|Costum Magicriktus1 Head]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Chest Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Costum Magicriktus1 Chest|Costum Magicriktus1 Chest]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Pants Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Costum Magicriktus1 Legs|Costum Magicriktus1 Legs]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Boots Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Samurai Feet|Samurai Feet]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Sword Skin&amp;quot;/&amp;gt; - [[Sword Skin#Scarecrow Scythe|Scarecrow Scythe]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
This boss is a reference to [[user:nickmcski|Nickmcski]], one of the [[Admin]]s of Craftland.&lt;br /&gt;
&lt;br /&gt;
'''Bosses from Grimlock 3: Ancient Origins:'''&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
[[category: Bosses]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Pw-Ig</id>
		<title>Pw-Ig</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Pw-Ig"/>
				<updated>2017-11-01T04:23:52Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Mob&lt;br /&gt;
|image = [[File:Grimlock3.png|240px|link=Grimlock]][[File:GL3-Boss-Pig.PNG|240px|The Pw-Ig boss]]&lt;br /&gt;
|health = '''[[File:HP.png|18px]] 1250''' (2500 HP)&lt;br /&gt;
|world  = [[Grimlock]]&lt;br /&gt;
|spawn  = Repetitively in [[Grimlock#Grimlock 3|Grimlock 3]]&lt;br /&gt;
}}&lt;br /&gt;
== About ==&lt;br /&gt;
This is the 2nd boss within [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]]. It runs at the player and smacks the player if they come close, similar to the other bosses [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]].&lt;br /&gt;
&lt;br /&gt;
== Loot ==&lt;br /&gt;
Killing a boss from [[Grimlock#Grimlock 3|Grimlock 3: Ancient Origins]] will cause it to explode into a fountain of random &amp;lt;item n=&amp;quot;Candy&amp;quot;/&amp;gt; and &amp;lt;item n=&amp;quot;Lollypop&amp;quot;/&amp;gt;s.&lt;br /&gt;
* If the player has been given the quest to kill this boss, the boss will drop '''ONE''' '''random skin''' from this list:&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Helmet Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Scarecrow Head|Scarecrow Head]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Chest Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Scarecrow Chest|Scarecrow Chest]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Pants Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Scarecrow Legs|Scarecrow Legs]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Boots Skin&amp;quot;/&amp;gt; - [[Helmet Skin#Scarecrow Feet|Scarecrow Feet]]&lt;br /&gt;
** &amp;lt;item n=&amp;quot;Sword Skin&amp;quot;/&amp;gt; - [[Sword Skin#Scarecrow Scythe|Scarecrow Scythe]]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
This boss is a reference to [[user:pig001|Pig001]], one of the [[Admin]]s of Craftland.&lt;br /&gt;
&lt;br /&gt;
'''Bosses from Grimlock 3: Ancient Origins:'''&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
&lt;br /&gt;
[[category: Bosses]]&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-01T04:22:01Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Builders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Caity&lt;br /&gt;
StinaStrawberry&lt;br /&gt;
Rocksox500&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
Mooshroom&lt;br /&gt;
BlackClassic&lt;br /&gt;
Hotpot&lt;br /&gt;
LukeRage&lt;br /&gt;
Mizsi&lt;br /&gt;
&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

	<entry>
		<id>https://wiki.craftland.org/wiki/Grimlock</id>
		<title>Grimlock</title>
		<link rel="alternate" type="text/html" href="https://wiki.craftland.org/wiki/Grimlock"/>
				<updated>2017-11-01T04:21:07Z</updated>
		
		<summary type="html">&lt;p&gt;Arbr: /* Builders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
= The Grimlock Event =&lt;br /&gt;
== About ==&lt;br /&gt;
&lt;br /&gt;
== Grimlock 1 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
...&lt;br /&gt;
=== Builders ===&lt;br /&gt;
...&lt;br /&gt;
== Grimlock 2 ==&lt;br /&gt;
...&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 2:&lt;br /&gt;
* [[Beast]]&lt;br /&gt;
* [[Wither Skeleton]]&lt;br /&gt;
* [[Flesh Lich]]&lt;br /&gt;
* [[Witch]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
TheDeathNinja&lt;br /&gt;
LukeRage&lt;br /&gt;
Hotpot&lt;br /&gt;
Mooshroom&lt;br /&gt;
&lt;br /&gt;
== Grimlock 3 ==&lt;br /&gt;
...&lt;br /&gt;
=== Side Quests ===&lt;br /&gt;
* Spirit of the Forest - '''DAILY''' - Kill all 4 bosses again (allowing costume loot again).&lt;br /&gt;
* Password Reset - '''DAILY''' - Figure out a 5-color passcode in the mines.&lt;br /&gt;
* Lunas Sister - Follow the questline and get rewarded with [[Maples Ring]].&lt;br /&gt;
* Skullhunt - Find as many skulls as you can. Rewards at 5, 10, 25, 50, 100, 200 and 500.&lt;br /&gt;
&lt;br /&gt;
=== Bosses ===&lt;br /&gt;
The list of bosses within Grimlock 3:&lt;br /&gt;
* [[NcIc-Skliph]]&lt;br /&gt;
* [[Pw-Ig]]&lt;br /&gt;
* [[Mawerc]]&lt;br /&gt;
* [[Nid-Efa-Wal]]&lt;br /&gt;
=== Builders ===&lt;br /&gt;
Arbr&lt;br /&gt;
Mizsi&lt;br /&gt;
TheDeathNinja&lt;/div&gt;</summary>
		<author><name>Arbr</name></author>	</entry>

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