Difference between revisions of "Deepvale"

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(Added biome section for me to work on when I get home [Screenshots soon too :3])
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File:DV - Golem.PNG|<div style="text-align: center;">[[Cobble Golem]]</div>
 
File:DV - Golem.PNG|<div style="text-align: center;">[[Cobble Golem]]</div>
 
</gallery>
 
</gallery>
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== Unique Biomes ==
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=== Meadow ===
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The Meadow is a bright green biome that doesn't spawn as many structures as others and has a hefty amount of <item n="Lilac"/>, <item n="Rose Bush"/> and <item n="Peony"/> plants. You can find an occasional tree and [[Mandragora]]s.
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=== Mystic Grove ===
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The Mystic Grove is a biome with blue grass. Plenty of Magic trees grow here and can be harvested for <item n="Magic Wood"/>, <item n="Magic Sapling"/>s and <item n="Magic Leaves"/>. Witch Huts ([[Shadow Dungeon]]s) still generate here.
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=== Cherry Forest ===
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The Cherry Forest holds a few unique structures commonly refered to as Shrines, Mini-Barns and some very detailed houses. Witch Huts ([[Shadow Dungeon]]s) can still generate here. The Cherry Forest is a light green biome that is home to White and Pink cherry trees (Harvest for <item n="Cherry Tree Log"/>, <item n="White Cherry Sapling"/>, <item n="Pink Cherry Sapling"/>, <item n="White Cherry Leaves"/> and <item n="Pink Cherry Leaves"/>).
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=== Ominous Woods ===
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The Ominous Woods is an incredibly dark biome that is home to [[Bear]]s and ??[[Splinterling]]??s. This biome generates large netherbrick towers that hold spawners/chests and iron chests on every level and Witch Huts ([[Shadow Dungeon]]s). The trees that grow here include Dark Wood Trees and Dead Trees (Harvest for <item n="Dark Wood"/>, <item n="Dark Leaves"/> and <item n="Dead Wood"/>).
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Be careful when traversing through this biome since there are plenty of flowers that can inflict Wither and bushes that can prick you for '''0.5 damage''' if you pass through them. Additionally, the mist can make the biome difficult to traverse through and the player could easily fall into a <item n="Toxic Rock"/> pit or Ravine.
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* When the player enters the Ominous Woods, they will be given a very short view distance due to a mist.
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* When underwater, the mist vanishes.
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* This biome is [[user:diamgamingwtf|Beandon]]'s favourite due to how many <item n="Supply Crate Key"/>s and spawners he's found in the netherbrick towers.
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=== Ice Plains ===
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A biome made purely out of <item n="Snow"/> and <item n="Ice"/>. Home to [[Polar Bear]]s, [[Yeti]]s, [[Snow Leopard]]s, [[Penguin]]s and [[Winter Moa]]s. Unique villages and [[Arctic Dungeon]]s generate here.
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=== Tiaga ===
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Similar to a normal Tiaga biome. Home to [[Polar Bear]]s, [[Yeti]]s, [[Snow Leopard]]s and [[Winter Moa]]s.
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=== Beach ===
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The Beach is a biome that can be found at the end of most land masses and is home to [[Sand Spider]]s, [[Pirate]]s and [[First Mate]]s. The structures that spawn here include [[Pirate]] villages, homes and ships. You can also find the occasional [[Pirate]] spawner in these structures.
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* The Beach biome is the most explored biome and you shouldn't expect to find too much when you arrive at one.
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=== Ocean (Coral) ===
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The Coral Ocean is found next to Beaches. The [[Pirate Dungeon]] spawns here alongside underwater villages. These underwater villages generate exactly the same as a normal village would but at the bottom of the ocean and generated out of primarily <item n="Prismarine"/>.
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* Alongside the structures, the coral ocean also generates a load of different kinds of [[Coral]] on the seabed (EG. <item n="Pink Coral"/>, <item n="Blue Coral"/>, <item n="Orange Coral"/> and <item n="Glowing Coral"/>).
  
 
== Dungeons ==
 
== Dungeons ==

Revision as of 11:45, 11 October 2017

Deepvale
DVBanner.png
Release Date: June 16 2017
Patch Released: Update 8.0
World Activities:
Shadow Dungeons, Pirate Dungeons, Forest Dungeons, Cryptic Dungeons and Arctic Dungeons
Supply Crates

About

Deepvale is Craftland's newest world that was introduced in late June 2017. This world is similar to a regular overworld but uses Biomes' O Plenty for some of it's biomes and contains many naturally generated structures and 100's of unqiue blocks that players can come and take for their own! Additionally, this world holds 5 dungeons (soon to be released) that players can combat through to gain some new and epic loot! Deepvale is considered a relatively difficult world to live in due to the amount of heavy hitting hostile mobs such as Flesh Lich and Bone Knight.

You can get to Deepvale through the portal at /spawn or with /warp deepvale.

Additional Info

  • Deepvale structures can occasionally spawn with MobSpawners that a player can pick up and keep for themselves. They can also be replaced by an un-pickup-able spawner or an iron chest.
  • Deepvale is everyone's go-to place when searching for Supply Crate KeySupply Crate Keys due to how many that are scattered across the world.
  • Deepvale generates similar underground dungeon structures to the Mining World.

Unique Blocks

Items that can be found in the respective biomes

This is a list of the types of blocks that can spawn within Deepvale and were released in the Deepvale update:

  • Corrugated Walls, Ropes, Log Piles, Window Panes, Potion Bottles, Banners, Shrubs, Copper Pipes, Neon Tubes, Ceramic Planter, Toilet, Bathtub, Toaster, Hanging Lights, Troughs, Streetpost, Taps, Speakers, Taps, Mirrors, Lights, Flower Boxes, Barrels, Tables, Basketball Hoop, Awnings, Iron Stove, Pot Racks, Chess Board, Chairs, Pipe Braces, Kettles, Curtains, Tire Swings, Sinks, Counters, Drawers, Taps, Light Panels, Steel Vents, Street Lamps, Street Lamp Base, Hanging Flowers, Fire Hydrant, Shelves, Benches, Cistern, Gravestones, Treasure Chests and much more!
  • Item ID's: Model BlockModel Block, rusted ladderrusted ladder, glass chairglass chair
  • Shadow StoneShadow Stones, Pirate StonePirate Stones, Forest StoneForest Stones, Cryptic StoneCryptic Stones and Arctic StoneArctic Stones.

Unique Mobs

Hostile

These entities will actively try to kill you when you're within it's hostility range.

Neutral

These entities will try to kill you if provoked or designed to hunt you down regardless of being neutral.

Unique Biomes

Meadow

The Meadow is a bright green biome that doesn't spawn as many structures as others and has a hefty amount of LilacLilac, Rose BushRose Bush and PeonyPeony plants. You can find an occasional tree and Mandragoras.

Mystic Grove

The Mystic Grove is a biome with blue grass. Plenty of Magic trees grow here and can be harvested for Magic WoodMagic Wood, Magic SaplingMagic Saplings and Magic LeavesMagic Leaves. Witch Huts (Shadow Dungeons) still generate here.

Cherry Forest

The Cherry Forest holds a few unique structures commonly refered to as Shrines, Mini-Barns and some very detailed houses. Witch Huts (Shadow Dungeons) can still generate here. The Cherry Forest is a light green biome that is home to White and Pink cherry trees (Harvest for Cherry Tree LogCherry Tree Log, White Cherry SaplingWhite Cherry Sapling, Pink Cherry SaplingPink Cherry Sapling, White Cherry LeavesWhite Cherry Leaves and Pink Cherry LeavesPink Cherry Leaves).

Ominous Woods

The Ominous Woods is an incredibly dark biome that is home to Bears and ??Splinterling??s. This biome generates large netherbrick towers that hold spawners/chests and iron chests on every level and Witch Huts (Shadow Dungeons). The trees that grow here include Dark Wood Trees and Dead Trees (Harvest for Dark WoodDark Wood, Dark LeavesDark Leaves and Dead WoodDead Wood).

Be careful when traversing through this biome since there are plenty of flowers that can inflict Wither and bushes that can prick you for 0.5 damage if you pass through them. Additionally, the mist can make the biome difficult to traverse through and the player could easily fall into a Toxic RockToxic Rock pit or Ravine.

  • When the player enters the Ominous Woods, they will be given a very short view distance due to a mist.
  • When underwater, the mist vanishes.
  • This biome is Beandon's favourite due to how many Supply Crate KeySupply Crate Keys and spawners he's found in the netherbrick towers.

Ice Plains

A biome made purely out of SnowSnow and IceIce. Home to Polar Bears, Yetis, Snow Leopards, Penguins and Winter Moas. Unique villages and Arctic Dungeons generate here.

Tiaga

Similar to a normal Tiaga biome. Home to Polar Bears, Yetis, Snow Leopards and Winter Moas.

Beach

The Beach is a biome that can be found at the end of most land masses and is home to Sand Spiders, Pirates and First Mates. The structures that spawn here include Pirate villages, homes and ships. You can also find the occasional Pirate spawner in these structures.

  • The Beach biome is the most explored biome and you shouldn't expect to find too much when you arrive at one.

Ocean (Coral)

The Coral Ocean is found next to Beaches. The Pirate Dungeon spawns here alongside underwater villages. These underwater villages generate exactly the same as a normal village would but at the bottom of the ocean and generated out of primarily PrismarinePrismarine.

Dungeons

Inside of Deepvale there are 5 naturally generating dungeons that are currently not available.

Shadow Dungeon

An unreleased dungeon for Deepvale. Mainly generated out of Shadow StoneShadow Stone and Light Shadow StoneLight Shadow Stone. You will be able to access this dungeon in the future using a Shadow Dungeon KeyShadow Dungeon Key and will recieve a Shadow Dungeon Loot KeyShadow Dungeon Loot Key to open the loot chests after defeating its boss.

The structure above the dungeon door is commonly refered as a Witch Hut.

Pirate Dungeon

An unreleased dungeon for Deepvale. Mainly generated out of Pirate StonePirate Stone and Light Pirate StoneLight Pirate Stone. You will be able to access this dungeon in the future using a Pirate Dungeon KeyPirate Dungeon Key and will recieve a Pirate Dungeon Loot KeyPirate Dungeon Loot Key to open the loot chests after defeating its boss.

The structure above the dungeon door is a pirate ship.

Forest Dungeon

An unreleased dungeon for Deepvale. Mainly generated out of Forest StoneForest Stone and Light Forest StoneLight Forest Stone. You will be able to access this dungeon in the future using a Forest Dungeon KeyForest Dungeon Key and will recieve a Forest Dungeon Loot KeyForest Dungeon Loot Key to open the loot chests after defeating its boss.

The structure above the dungeon door is a dome alongside a giant tree.

Cryptic Dungeon

An unreleased dungeon for Deepvale. Mainly generated out of Cryptic StoneCryptic Stone and Light Cryptic StoneLight Cryptic Stone. You will be able to access this dungeon in the future using a Cryptic Dungeon KeyCryptic Dungeon Key and will recieve a Cryptic Dungeon Loot KeyCryptic Dungeon Loot Key to open the loot chests after defeating its boss.

The door for this dungeon is directly accessible on the surface.

Arctic Dungeon

An unreleased dungeon for Deepvale. Mainly generated out of Arctic StoneArctic Stone and Light Arctic StoneLight Arctic Stone. You will be able to access this dungeon in the future using a Arctic Dungeon KeyArctic Dungeon Key and will recieve a Arctic Dungeon Loot KeyArctic Dungeon Loot Key to open the loot chests after defeating its boss.

The structure above this dungeon door is commonly refered as a Barn.