Difference between revisions of "Fishing Event 2018"

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== Information ==
 
== Information ==
 
fish.
 
fish.
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The new fish only appear at the fishing event region.
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'''[[Commands|/warp fishing]]'''.
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=== MicroEvents ===
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MicroEvents will activate randomly every 10-30 minutes whilst there are 5 or more players online. '''MicroEvents only effect the world where the fishing event is located'''.
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<table style="border: 2px solid black; border-radius: 6px; box-shadow: 0px 0px 12px 0px rgba(250,250,250,0.7); font-family: Arial; display: inline-block;">
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    <tr style="background-color: rgb(130,130,240); color: white;">
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        <th style="border-radius: 4px;">MicroEvent Name</th>
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        <th style="border-radius: 4px; min-width:90px;">Duration</th>
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        <th style="border-radius: 4px;">Description</th>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''Durability'''</td>
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        <td style="border-radius: 4px; text-align: center;">10 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, your fishing rod loses '''0''' durability when fishing.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''NaturalSelection'''</td>
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        <td style="border-radius: 4px; text-align: center;">5 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, all of the new fish have a significantly higher chance to be caught.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''QuickFishing'''</td>
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        <td style="border-radius: 4px; text-align: center;">5 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, everyone catches fish much faster than usual.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''Piranhas'''</td>
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        <td style="border-radius: 4px; text-align: center;">5 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, if the player enters the water they will be damaged and thrown around at random.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''OnlyFish'''</td>
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        <td style="border-radius: 4px; text-align: center;">5 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, the player cannot fish up any treasure.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''MultiBob'''</td>
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        <td style="border-radius: 4px; text-align: center;">2 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, you gain an additional 6 bobs when fishing. Successfully catching fish will require at least 2 bobs dipping at once.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''ItsRainingFish'''</td>
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        <td style="border-radius: 4px; text-align: center;">2 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, fish will "rain" and will stay collectable for a few seconds before despawning.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''Switch'''</td>
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        <td style="border-radius: 4px; text-align: center;">2 Minutes</td>
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        <td style="border-radius: 4px;">During this microevent, players will swap around at random at random intervals.</td>
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    </tr>
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    <tr style="padding-left:4px; background-color: rgba(220, 220, 220, 0.7); border-radius: 4px;">
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        <td style="border-radius: 4px; text-align: center;">'''Shuffle'''</td>
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        <td style="border-radius: 4px; text-align: center;">N/A</td>
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        <td style="border-radius: 4px;">When this MicroEvent appears, the '''Fisherman''' NPC will change the fish he is purchasing (this also changes the values of said fish).</td>
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    </tr>
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</table>
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=== Trades ===
 
=== Trades ===

Revision as of 19:53, 26 July 2018

No banner
Release Date: 26th July 2018
Closing Date: N/A
Patch Released: 8.32
Event Summary
This event was made as an attempt to gather new users and to give experienced users something more to do with one of the many features of Craftland... Fishing! This event introduces new fish which players can trade for Coins, decorative blocks and other items.

Information

fish.

The new fish only appear at the fishing event region.

/warp fishing.

MicroEvents

MicroEvents will activate randomly every 10-30 minutes whilst there are 5 or more players online. MicroEvents only effect the world where the fishing event is located.

MicroEvent Name Duration Description
Durability 10 Minutes During this microevent, your fishing rod loses 0 durability when fishing.
NaturalSelection 5 Minutes During this microevent, all of the new fish have a significantly higher chance to be caught.
QuickFishing 5 Minutes During this microevent, everyone catches fish much faster than usual.
Piranhas 5 Minutes During this microevent, if the player enters the water they will be damaged and thrown around at random.
OnlyFish 5 Minutes During this microevent, the player cannot fish up any treasure.
MultiBob 2 Minutes During this microevent, you gain an additional 6 bobs when fishing. Successfully catching fish will require at least 2 bobs dipping at once.
ItsRainingFish 2 Minutes During this microevent, fish will "rain" and will stay collectable for a few seconds before despawning.
Switch 2 Minutes During this microevent, players will swap around at random at random intervals.
Shuffle N/A When this MicroEvent appears, the Fisherman NPC will change the fish he is purchasing (this also changes the values of said fish).


Trades

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Trade ID Cost Item
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Trade ID Cost Item
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Trade ID Cost Item
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Event Designers/Assitants

These are the users that made the event happen.

Hades

ESP ScOpEzZ-Face.png

pig001

Pig001-Face.png

Beandon

BeandonFace.png

Saya

Saya-head.png

Lavender

Lavenderish.png

Veta

VetaPhoenix79-Face.png

Idea + Building Programming + Building NPC Trades + Building NPC Trades Building Building