Difference between revisions of "Boss Spawner"
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− | + | [[File:Boss_spawner_inactive.png|thumb|alt=Boss Spawner|Inactive Boss Spawner]] | |
− | [[File:Boss_spawner_inactive.png | + | [[File:Boss_spawner_active.png|thumb|alt=Boss Spawner|Active Boss Spawner]] |
− | [[File:Boss_spawner_active. | + | The '''Boss Spawner''' is located in the servers [[Arena]], setup by the servers [[Staff]] team. Here, you can fight one of currently 6 different bosses. |
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+ | ==Bosses== | ||
+ | See [[Boss Fights]] for information on actual bosses and their respective battles. | ||
+ | ==Appearance== | ||
+ | The spawner is animated. Three layers of 4 wither skeletons skulls are slowly turning. When the cooldown is over you can see a flame inside of the spawner and the wither skulls start turning faster. When the boss is spawning, a circle-like particle effect surrounds the spawner, disappearing after a few seconds, when the boss is spawned. | ||
==How to spawn the Boss== | ==How to spawn the Boss== | ||
− | When the Boss Spawner is active you must throw | + | When the Boss Spawner is active you must throw any non-enchanted items/potions/deepvale blocks into it and it will consume it. Quick methods of summoning the boss include throwing in: |
+ | * 9 <item n="Onyx"/> '''or''' ''' | ||
+ | * 60 <item n="Swet Orb"/> '''or''' | ||
+ | * 16 <item n="Zircon"/>/<item n="Sapphire"/>/<item n="Ruby"/> '''or''' | ||
+ | * 9,856 <item id="360"/> | ||
+ | ==Cooldown== | ||
+ | After the boss is killed there is a Cooldown, the Cooldown can be anywhere from 20 minutes to 2 hours depending on the amount of people there. The '''more people on the server the less the cooldown will be'''. The equation used to include the cooldown being shorter based on people around the [[Boss Spawner]], but this was changed a while ago. | ||
+ | "The number of players to the power of 3 reduces the cooldown time" - [[User:Nidefawl|Nidefawl]] | ||
− | + | *For example; 10 players online will reduce the cooldown by '''10x10x10 (1000) seconds'''. Subtract that from '''7200s''' and you get left with '''6,200 seconds (1 hour 43 minutes 20 seconds). | |
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+ | *Another example; 35 players online will reduce the cooldown by '''35x35x35 (42875) seconds'''. Since this ends up being less than '''20 minutes''', the arena will reset in '''20 minutes'''. | ||
− | + | *Therefore the least amount of time required to spawn the next boss scenario happens when '''at least 19 players''' are online, although 18 already sets the cooldown down to 23 minutes. | |
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Latest revision as of 20:40, 28 June 2024
The Boss Spawner is located in the servers Arena, setup by the servers Staff team. Here, you can fight one of currently 6 different bosses.
Bosses
See Boss Fights for information on actual bosses and their respective battles.
Appearance
The spawner is animated. Three layers of 4 wither skeletons skulls are slowly turning. When the cooldown is over you can see a flame inside of the spawner and the wither skulls start turning faster. When the boss is spawning, a circle-like particle effect surrounds the spawner, disappearing after a few seconds, when the boss is spawned.
How to spawn the Boss
When the Boss Spawner is active you must throw any non-enchanted items/potions/deepvale blocks into it and it will consume it. Quick methods of summoning the boss include throwing in:
Cooldown
After the boss is killed there is a Cooldown, the Cooldown can be anywhere from 20 minutes to 2 hours depending on the amount of people there. The more people on the server the less the cooldown will be. The equation used to include the cooldown being shorter based on people around the Boss Spawner, but this was changed a while ago.
"The number of players to the power of 3 reduces the cooldown time" - Nidefawl
- For example; 10 players online will reduce the cooldown by 10x10x10 (1000) seconds. Subtract that from 7200s and you get left with 6,200 seconds (1 hour 43 minutes 20 seconds).
- Another example; 35 players online will reduce the cooldown by 35x35x35 (42875) seconds. Since this ends up being less than 20 minutes, the arena will reset in 20 minutes.
- Therefore the least amount of time required to spawn the next boss scenario happens when at least 19 players are online, although 18 already sets the cooldown down to 23 minutes.