Boss Fights
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Curently there are Three bosses in Craftland: the Wither Boss, Iron Golem, Ocelot Boss. All bosses have 20,000 health, and an equal chance to spawn.
Contents
Common drops
Both bosses have a chance to give you; Boss Medal, Strawberry, Empty Spawn Egg, Villager Spawnegg, Potion of Strength III for 30:00, Cold Fire, and Emeralds. The more damage you do (Indicated by the scoreboard when the boss spawns), the better chance you have of getting good items.
Where to fight
/warp New boss to fight the new bosses, You can also do /warp Arena. They are spawned by the Boss Spawner.
Common tricks and tips
- Use longer ranged weapons like a Valkyrie Axe .
- Use strength III potions and keep a good distance.
- Unless you have a very high leveled Unbreaking enchantment it is advised not to use armor.
- Use a sword with Knockback to keep the boss trapped in a corner.
- Make sure the beacons are always on.
Wither
Basic Information
- Has 20000 health
- Will not receive as much knock back as normal mobs will.
It has the special effect of striking lighting on players occasionally.
When you get struck by lighting it will deal you damage based on the proximity to the lightning as well as give you the blindness potion effect.
Unique Drops
- Nether Star
- Reusable Empty Spawn Egg
- Perfect Diamonds
- Phyg Spawner
- Villager Spawner
- Viking Hat
Iron Golem
Basic Information
It has the special affect of knocking players back occasionally. Near death the boss will start knocking players back consistently.
Unique Drops
- Iron
- Reusable Empty Spawn Egg
- Perfect Diamonds
- Phyg Spawner
- Villager Spawner
- Viking Hat
Ocelot
Basic Information
Spawns Kittens who heal the health of the boss. Can only be 10 Kittens existing. Each kitten heals 10 hit points to the Boss Ocelot.
Unique Drops
- Big Bottle o' Enchanting
- Reusable Empty Spawn Egg
- Perfect Diamonds
- Phyg Spawner
- Villager Spawner
- Viking Hat
Super Bosses
Basic Information
- Have hats that they wear and when killed drop the hat they are wearing.
- Have 100,000 total health.
- When a boss is ready to spawn there is a 1/30th chance that the boss spawned will be a Super Boss.
- To be able to get a hat you have to attack 0.5% of the 100,000 health.
Unique Drops
- The hat that the Boss is wearing.