Difference between revisions of "Mining World"
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{{Infobox | {{Infobox | ||
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|image = [[File:OnyxOre.png]] | |image = [[File:OnyxOre.png]] | ||
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|headerstyle = background:#ccf; | |headerstyle = background:#ccf; | ||
|labelstyle = background:#ddf; | |labelstyle = background:#ddf; | ||
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|label1 = Release Date: | |label1 = Release Date: | ||
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|label4 = | |label4 = | ||
|data4 = | |data4 = | ||
− | |header5 = | + | |header5 = |
− | |label5 = | + | |label5 = |
− | |data5 = [[Gold Rush]] | + | |data5 = [[Gold Rush]] ''(Every few hours)'' |
|label6 = | |label6 = | ||
− | |data6 = [[Supply Crate]] | + | |data6 = [[Supply Crate]] ''(More on world reset)'' |
+ | |label7 = | ||
+ | |data7 = '''April Fools Rushes''' ''(EG. [[TNT Rush]])'' | ||
}} | }} | ||
The [[Mining World]] is a relatively new dimension to Craftland, that can be accessed via the portal at "/spawn" or from warping to "/warp Mining". The world was intended to be a sort-of replacement to the failed [[Hardcore World]] that was briefly added. The world was also intended to be added to allow coders to add new world generation to a world that didn't require an entire new world for it to spawn in. | The [[Mining World]] is a relatively new dimension to Craftland, that can be accessed via the portal at "/spawn" or from warping to "/warp Mining". The world was intended to be a sort-of replacement to the failed [[Hardcore World]] that was briefly added. The world was also intended to be added to allow coders to add new world generation to a world that didn't require an entire new world for it to spawn in. | ||
==Resets== | ==Resets== | ||
− | The Mining World is | + | The [[Mining World]] is '''NOT''' a permanent world and is reset semi-frequently by the [[Administrator]]s of Craftland. Each update usually contains some new sort of terrain generation, biome's, or other bits and pieces. |
Building any sort of storage that you wouldn't want to lose is definitely not advised, as houses and bases will not be recovered or refunded after the world has been reset. | Building any sort of storage that you wouldn't want to lose is definitely not advised, as houses and bases will not be recovered or refunded after the world has been reset. | ||
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The World also, as its name suggests has more ores than regular worlds, allowing ores to spawn at higher height level. | The World also, as its name suggests has more ores than regular worlds, allowing ores to spawn at higher height level. | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! style="font-weight: bold;" | Ore | + | ! style="font-weight: bold;" | Ore |
− | ! style="font-weight: bold;" | Biome | + | ! style="font-weight: bold;" | {{H:title|The biome where the specified ore spawns.|Biome}} |
− | ! style="font-weight: bold;" | Drops | + | ! style="font-weight: bold;" | {{H:title|Drops can vary based upon the user's Mcmmo Mining skill level.|Drops}} |
− | ! style="font-weight: bold;" | Height | + | ! style="font-weight: bold; color:rgb(235,165,0);" | {{H:title|The amount of points that the ore grants the player during a Gold Rush event.|Goldrush Pts}} |
+ | ! style="font-weight: bold;" | {{H:title|The level at which the specified ore spawns.|Height}} | ||
|- | |- | ||
− | | Coal | + | | <item n="Coal Ore"/> |
| Any | | Any | ||
− | | | + | | 1 <item n="Coal"/> ''(Increases based on Fortune enchant)'' |
+ | | '''0''' per ore | ||
| Any | | Any | ||
|- | |- | ||
− | | | + | | <item n="Ambrosium Ore"/> |
+ | | Aether | ||
+ | | 1 <item n="Ambrosium Shard"/> ''(Increases based on Fortune enchant)'' | ||
+ | | '''0''' per ore | ||
| Any | | Any | ||
− | | > 1 Iron Ore | + | |- |
+ | | <item n="Iron Ore"/> | ||
+ | | Any | ||
+ | | 1 <item n="Iron Ore"/> ''(<item n="Iron Ingot"/> with <item n="Inferno Pickaxe"/>)'' | ||
+ | | '''0''' per ore | ||
| Any | | Any | ||
|- | |- | ||
− | | Gold | + | | <item n="Gold Ore"/> |
| Any | | Any | ||
− | | | + | | 1 <item n="Gold Ore"/> ''(<item n="Gold Ingot"/> with <item n="Inferno Pickaxe"/>)'' |
+ | | '''1''' per ore | ||
| Any | | Any | ||
|- | |- | ||
− | | | + | | <item n="Zanite Ore"/> |
+ | | Aether | ||
+ | | 1 <item n="Zanite Gemstone"/> ''(Increases based on Fortune enchant)'' | ||
+ | | '''1''' per ore | ||
| Any | | Any | ||
− | | > 1 Diamond | + | |- |
+ | | <item n="Diamond Ore"/> | ||
+ | | Any | ||
+ | | 1 <item n="Diamond"/> ''(Increases based on Fortune enchant)'' | ||
+ | | '''3''' per ore | ||
| Any | | Any | ||
|- | |- | ||
− | | Emerald | + | | <item n="Emerald Ore"/> |
| Extreme Hills | | Extreme Hills | ||
− | | | + | | 1 <item n="Emerald"/> ''(Increases based on Fortune enchant)'' |
+ | | '''3''' per ore | ||
| < 84 | | < 84 | ||
|- | |- | ||
− | | Ruby | + | | <item n="Ruby Ore"/> |
| Desert Biomes | | Desert Biomes | ||
− | | | + | | 1 <item n="Ruby"/> ''(Increases based on Fortune enchant)'' |
+ | | '''3''' per ore | ||
| < 200 | | < 200 | ||
|- | |- | ||
− | | Sapphire | + | | <item n="Sapphire Ore"/> |
| Snow Biomes | | Snow Biomes | ||
− | | | + | | 1 <item n="Sapphire"/> ''(Increases based on Fortune enchant)'' |
+ | | '''3''' per ore | ||
| < 200 | | < 200 | ||
|- | |- | ||
− | | | + | | <item n="Zircon Ore"/> |
+ | | Any | ||
+ | | 1 <item n="Zircon"/> ''(Increases based on Fortune enchant)'' | ||
+ | | '''3''' per ore | ||
| Any | | Any | ||
− | |||
− | |||
|- | |- | ||
− | | | + | | <item n="Gravitite Ore"/> |
+ | | Aether | ||
+ | | 1 <item n="Gravitite Ore"/> | ||
+ | | '''3''' per ore | ||
+ | | Any | ||
+ | |- | ||
+ | | <item n="Onyx Ore"/> | ||
+ | | Any | ||
+ | | 1 <item n="Onyx"/> | ||
+ | | '''5''' per ore | ||
| Any | | Any | ||
− | |||
− | |||
|} | |} | ||
[[File:MiningWorldDungeon.png|thumb|right|The inside of a stone brick Mining World Dungeon]] | [[File:MiningWorldDungeon.png|thumb|right|The inside of a stone brick Mining World Dungeon]] | ||
+ | |||
==Dungeons== | ==Dungeons== | ||
Similar to [[Greycliff]], [[Dungeon]]s can be found at all levels in the Mining World. | Similar to [[Greycliff]], [[Dungeon]]s can be found at all levels in the Mining World. | ||
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Inside the dungeons are spawners of many different mobs, but these spawners are not normal, as they cannot be picked up once mined and will simply be destroyed forever. | Inside the dungeons are spawners of many different mobs, but these spawners are not normal, as they cannot be picked up once mined and will simply be destroyed forever. | ||
In general they spawn mobs at the same pace and in the same way that regular spawners work. | In general they spawn mobs at the same pace and in the same way that regular spawners work. | ||
+ | |||
+ | A regular [[Mob Spawner]] will replace the spawn of a [[Red Spawner]] 5% of the time (for certain mob types), allowing the player to keep the spawner. | ||
==Mobs== | ==Mobs== | ||
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===Death Chests=== | ===Death Chests=== | ||
− | Unlike all other dimensions, Tombstones are | + | Unlike all other dimensions, Tombstones are enabled, but they are not protected. This means that someone else can take your items if they find them. You cannot teleport to your stuff using /return as teleportation is disabled. |
− | + | ||
===Warps and Teleporting=== | ===Warps and Teleporting=== | ||
Warps cannot be created by regular players while in the mining world. This is to protect against players mining and creating a warp to the ores they uncovered to help boost themselves in [[Gold Rush]]. It is also to add semi-hard aspect to the world, and to stop players attempting to live there. The same applies to /sethome. | Warps cannot be created by regular players while in the mining world. This is to protect against players mining and creating a warp to the ores they uncovered to help boost themselves in [[Gold Rush]]. It is also to add semi-hard aspect to the world, and to stop players attempting to live there. The same applies to /sethome. |
Latest revision as of 20:29, 9 January 2019
This page is a work in progress. Please Help edit this page click here For how to join the wiki. |
Release Date: | November 2014 |
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Patch Released: | Update 5.8 |
World Activities: | |
Gold Rush (Every few hours) | |
Supply Crate (More on world reset) | |
April Fools Rushes (EG. TNT Rush) |
The Mining World is a relatively new dimension to Craftland, that can be accessed via the portal at "/spawn" or from warping to "/warp Mining". The world was intended to be a sort-of replacement to the failed Hardcore World that was briefly added. The world was also intended to be added to allow coders to add new world generation to a world that didn't require an entire new world for it to spawn in.
Resets
The Mining World is NOT a permanent world and is reset semi-frequently by the Administrators of Craftland. Each update usually contains some new sort of terrain generation, biome's, or other bits and pieces. Building any sort of storage that you wouldn't want to lose is definitely not advised, as houses and bases will not be recovered or refunded after the world has been reset.
Ores
The Mining World itself has custom world generation that can be changed at any reset, allowing for new things to be added at any time. New unique ores generate in the Mining World, such as Ruby Ore, Zircon Ore, Onyx Ore, and Sapphire Ore. The World also, as its name suggests has more ores than regular worlds, allowing ores to spawn at higher height level.
Ore | Biome | Drops | Goldrush Pts | Height |
---|---|---|---|---|
Coal Ore | Any | 1 Coal (Increases based on Fortune enchant) | 0 per ore | Any |
Ambrosium Ore | Aether | 1 Ambrosium Shard (Increases based on Fortune enchant) | 0 per ore | Any |
Iron Ore | Any | 1 Iron Ore (Iron Ingot with Inferno Pickaxe) | 0 per ore | Any |
Gold Ore | Any | 1 Gold Ore (Gold Ingot with Inferno Pickaxe) | 1 per ore | Any |
Zanite Ore | Aether | 1 Zanite Gemstone (Increases based on Fortune enchant) | 1 per ore | Any |
Diamond Ore | Any | 1 Diamond (Increases based on Fortune enchant) | 3 per ore | Any |
Emerald Ore | Extreme Hills | 1 Emerald (Increases based on Fortune enchant) | 3 per ore | < 84 |
Ruby Ore | Desert Biomes | 1 Ruby (Increases based on Fortune enchant) | 3 per ore | < 200 |
Sapphire Ore | Snow Biomes | 1 Sapphire (Increases based on Fortune enchant) | 3 per ore | < 200 |
Zircon Ore | Any | 1 Zircon (Increases based on Fortune enchant) | 3 per ore | Any |
Gravitite Ore | Aether | 1 Gravitite Ore | 3 per ore | Any |
Onyx Ore | Any | 1 Onyx | 5 per ore | Any |
Dungeons
Similar to Greycliff, Dungeons can be found at all levels in the Mining World.
Chests
Inside these dungeons, unlike Greycliff dungeons, the chests inside can contain Crate Key's, which can be used at the spawn of the Mining World to open Supply Crates. These chests can also contain other valuable loot, or more often than not, lots of random items.
Walls
The actual structure of the dungeon is often made from Dungeon Stone, such as Angelic Stone, Hellfire Stone, Sentry Stone or Shadow Stone, though Stone Brick dungeons do exist. As Aether dungeons walls are not able to be mined, often the walls of these dungeons are to get the semi-expensive materials to sell or build with.
Red Spawners
Inside the dungeons are spawners of many different mobs, but these spawners are not normal, as they cannot be picked up once mined and will simply be destroyed forever. In general they spawn mobs at the same pace and in the same way that regular spawners work.
A regular Mob Spawner will replace the spawn of a Red Spawner 5% of the time (for certain mob types), allowing the player to keep the spawner.
Mobs
Much like Greycliff again, the Mining World has leveled mobs, though unlike Greycliff, the levels are not randomised. The further away that you travel from spawn, the progressivly harder and higher leveled mobs you will encounter. Adequate armour protection is recommended as some of these mobs can kill you with ease.
Important Points
Death Chests
Unlike all other dimensions, Tombstones are enabled, but they are not protected. This means that someone else can take your items if they find them. You cannot teleport to your stuff using /return as teleportation is disabled.
Warps and Teleporting
Warps cannot be created by regular players while in the mining world. This is to protect against players mining and creating a warp to the ores they uncovered to help boost themselves in Gold Rush. It is also to add semi-hard aspect to the world, and to stop players attempting to live there. The same applies to /sethome. Teleporting to other players in the mining world is only allowed to players who are in your current party, and while Gold Rush is not active. This again is to combat pre-mining in the Gold Rush event, and to stop players living there.
Protections
Players should not attempt to live in the mining world, as there is no LWC locking for players, or regions for players. When the world resets, any and all items lost in there are gone forever. For this reason, griefing does not exist in the mining world for built structures, as a player cannot claim land for themselves.
PVP
For a short while, PVP was allowed in the Mining World, but after this occured, it has now been disabled. Killing players in the Mining World in any way is treated the exact same as killing a player in the normal world and is not allowed.