Difference between revisions of "Boss Fights"
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(Cool Little Update to the design :3) |
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background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
===Wither Skeleton=== | ===Wither Skeleton=== | ||
− | + | </div> | |
[[File:Wither_boss.jpg|500px|right]] | [[File:Wither_boss.jpg|500px|right]] | ||
=====Basic Information===== | =====Basic Information===== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | * | + | |
− | *Has a tornado on him so arrows cannot hit him. Exceptions are the very top of his head and a Sharp Shot arrow (McMMO chance) | + | *[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br> |
+ | |||
+ | *[[File:Shield.png|left|18px]] '''Has a tornado on him so arrows cannot hit him. Exceptions are the very top of his head and a Sharp Shot arrow (McMMO chance)'''<br> | ||
+ | |||
+ | *[[File:Attack.png|left|18px]] '''Can shoot lightning at players occasionally, damaging a player and giving the player Blindness'''<br> | ||
=====Unique Drops===== | =====Unique Drops===== | ||
Line 68: | Line 72: | ||
*Panda Spawn Egg | *Panda Spawn Egg | ||
*Witch Spawn Egg | *Witch Spawn Egg | ||
− | + | ||
+ | ''"A relatively straight forward boss fight. I suggest using long range melee weapons and smite enchants. I also suggest taking off any gear you don't want broken by the lightning."'' - [[user:diamgamingwtf|Beandon]] | ||
+ | |||
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | <div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | ||
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
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====Basic Information==== | ====Basic Information==== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | *Every time it loses | + | |
− | *When this boss reaches 1000 Health, it will constantly use the knockback hit until it dies | + | *[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br> |
+ | |||
+ | *[[File:Attack.png|left|18px]] '''Every time it loses 1,500 Health, it knocks players back. When hit with this attack, the player will have Nausea 2'''<br> | ||
+ | |||
+ | *[[File:Attack.png|left|18px]] '''When this boss reaches 1000 Health, it will constantly use the knockback hit until it dies'''<br> | ||
====Unique Drops==== | ====Unique Drops==== | ||
*[[Iron Ingot|Iron Ingots]] | *[[Iron Ingot|Iron Ingots]] | ||
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*[[Hat|Viking Hat]] | *[[Hat|Viking Hat]] | ||
*[[Strawberry|Strawberries]] | *[[Strawberry|Strawberries]] | ||
− | + | ||
+ | ''"Easiest boss fight by far. I suggest bringing swords/axes (with sharpness) and a bow. Use the bow when the boss is charging up his knockback attack so you're still applying damage without getting damaged."'' - [[user:diamgamingwtf|Beandon]] | ||
+ | |||
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | <div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | ||
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
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=====Basic Information===== | =====Basic Information===== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | + | ||
− | *Spawns Kittens | + | *[[File:HP.png|left|18px]] '''Spawns Kittens until 3 is spawned at once. Whilst all 3 kittens are out, the boss will heal 2% of its maximum health every 2 seconds ('''''400 (Normal)/2000 (Super)''''')'''<br> |
− | + | ||
− | + | *[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br> | |
− | * | + | |
+ | *[[File:Shield.png|left|18px]] '''Has a random chance to give the player Slowness II/III and Weakness II/III'''<br> | ||
=====Unique Drops===== | =====Unique Drops===== | ||
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*Villager Spawner | *Villager Spawner | ||
*[[Hat|Viking Hat]] | *[[Hat|Viking Hat]] | ||
− | + | ||
+ | ''"Another easy boss fight. I suggest shooting the kittens using a bow since a fully charged shot will instantly kill them. Best enchantment for this is sharpness."'' - [[user:diamgamingwtf|Beandon]] | ||
+ | |||
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | <div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | ||
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
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=====Basic Information===== | =====Basic Information===== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | * | + | |
− | * | + | *[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br> |
− | * | + | |
− | + | *[[File:Shield.png|left|18px]] '''Has a random chance to give the player Slowness II/III and Weakness II/III when the player is attacked'''<br> | |
− | + | ||
− | *Butlers | + | *[[File:Shield.png|left|18px]] '''The Vampire boss gains more and more resistance to attacks after every Butler wave (Use [[Archery]]'s Sharp Shot to penetrate through this resistance)'''<br> |
− | *Butlers | + | |
+ | *[[File:Shield.png|left|18px]] '''Every 10% of the bosses HP lost, the boss will become immune and summon a wave of Butlers. Players MUST kill the butlers before proceeding onto the next phase'''<br> | ||
+ | |||
+ | *[[File:Shield.png|left|18px]] '''Butlers spawn with completely random armorsets (excluding level 1 Butlers). Sometimes these can be Obsidian/Valkyrie, which have incredibly high resistance'''<br> | ||
+ | |||
+ | *[[File:Attack.png|left|18px]] '''The Butlers hit much harder than the Vampire and get stronger after every wave (Max level of 9) and heal 100HP when killing a player'''<br> | ||
=====Unique Drops===== | =====Unique Drops===== | ||
*[[Hat]]s | *[[Hat]]s | ||
** "ponytail blonde", "black beard", "wand hat", "blue mohawk", "cool party hat", "mudkip" | ** "ponytail blonde", "black beard", "wand hat", "blue mohawk", "cool party hat", "mudkip" | ||
− | + | ||
+ | ''"The most hated boss on Craftland, but now the most rewarding. I suggest bringing a bow and having a high [[Archery]] level for when the Vampire starts gaining armor in the later rounds and for the Butlers that spawn. I suggest using smite enchanted weapons for the Vampire herself."'' - [[user:diamgamingwtf|Beandon]] | ||
+ | |||
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | <div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | ||
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
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=====Basic Information===== | =====Basic Information===== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | + | ||
− | * | + | *[[File:HP.png|left|18px]] '''Spawns Mini-Snowmen until 5 is spawned at once that explode on death. Whilst all 5 snowmen are out, the boss will heal 2% of its maximum health every 2 seconds ('''''400 (Normal)/2000 (Super)''''')'''<br> |
− | + | ||
− | + | *[[File:Shield.png|left|18px]] '''Every time this boss losses 1,500 of its Health, it will become immune and send out a shockwave which freezes all nearby players'''<br> | |
− | + | ||
− | *Randomly applies | + | *[[File:Shield.png|left|18px]] '''Randomly applies Slowness V to any random player at random intervals'''<br> |
+ | |||
+ | *[[File:Attack.png|left|18px]] '''Fires snowballs at the target player which deal 2 VOID damage'''<br> | ||
=====Unique Drops===== | =====Unique Drops===== | ||
− | * | + | * <item n="Ice"/> |
− | * | + | * <item n="Hat"/>s |
* <item n="Ice Blade"/> | * <item n="Ice Blade"/> | ||
** "black santa sack", "santa", "santa sack", "black santa", "santas beard", "festive afro", "candle" | ** "black santa sack", "santa", "santa sack", "black santa", "santas beard", "festive afro", "candle" | ||
− | + | ||
+ | ''"I personally dislike this boss. Fight the snowman just like the Iron Golem boss fight but be sure to take out the mini-snowmen that spawn to prevent him regenerating health. Also turn down your volume."'' - [[user:diamgamingwtf|Beandon]] | ||
+ | |||
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | <div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | ||
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
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=====Basic Information===== | =====Basic Information===== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | *Immune to | + | |
− | + | *[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br> | |
− | * | + | |
− | + | *[[File:Shield.png|left|18px]] '''Every time this boss losses 1,500 HP, it becomes immune, shoots out 2 waves of fireballs in 4 directions and sends out a shockwave that lights players on fire and applies hunger'''<br> | |
+ | |||
+ | *[[File:Attack.png|left|18px]] '''Shoots bursts of 7 fireballs at the target player (Can change mid burst) with a random chance to be a Wither Skull'''<br> | ||
=====Unique Drops===== | =====Unique Drops===== | ||
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*[[Hat]]s | *[[Hat]]s | ||
**"top hat", "eeveeears_green", "nyan hat", "jar 'o brain", "cage hat", "spawnerhat", "pumpkin hat", "leprechaun hat" | **"top hat", "eeveeears_green", "nyan hat", "jar 'o brain", "cage hat", "spawnerhat", "pumpkin hat", "leprechaun hat" | ||
+ | |||
+ | ''"I suggest constantly moving around this boss whilst using smite enchanted long range weapons. Try to avoid the immunity period AOE effect and bring plenty of bombs for the hordes of zombies and skeletons that spawn every 30 seconds or so."'' - [[user:diamgamingwtf|Beandon]] | ||
+ | |||
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | <div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%); | ||
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;"> | ||
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=====Basic Information===== | =====Basic Information===== | ||
− | * | + | *[[File:HP.png|left|18px]] '''20,000 Health Points'''<br> |
− | * | + | |
− | * Immune to | + | *[[File:HP.png|left|18px]] '''Spawns [[Mandragora]]s until 5 is spawned at once. Whilst all 5 [[Mandragora]]s are out, the boss will heal 2% of its maximum health every 2 seconds ('''''400 (Normal)/2000 (Super)''''')'''<br> |
− | * | + | |
− | * | + | *[[File:Shield.png|left|18px]] '''Immune to Fire Damage and Knockback'''<br> |
− | + | ||
+ | *[[File:Attack.png|left|18px]] '''Continuously fires Poisonous Darts at players that inflict Hunger and Poison. The firerate slowly increases and resets after the highest firerate'''<br> | ||
+ | |||
+ | *[[File:Attack.png|left|18px]] '''Continuously spawns [[Aechor Plant]]s throughout the fight and all over the [[Arena]]'''<br> | ||
+ | |||
+ | ''"A very easy new boss that is rather nice to fight. I personally just jump up and down on it whilst smacking it with my sharpness axe. Remember to take out the [[Mandragora]]s when neccessary and don't worry too much about your hunger being depleted, the arena has regeneration for you."'' - [[user:diamgamingwtf|Beandon]] | ||
==Super Bosses== | ==Super Bosses== |
Revision as of 18:50, 23 October 2017
This page is a work in progress. Please Help edit this page click here For how to join the wiki. |
Contents
Basic Information
Curently there are seven bosses in Craftland, all listed below on this page. All bosses have 20,000 health, and an equal chance to spawn. In a rare occurrence, the bosses can also spawn with 100,000 health. Any time a boss kills a player, they gain 200 health.
- Players can get to the Arena by using /warp arena or /arena
Common Tricks & Tips
- Use longer ranged weapons like a Valkyrie Axe or a Valkyrie Sword.
- Use strongly enchanted weapons (Smite 9/10 or Sharpness 9/10).
- Try to have near-max MCMMO levels to get the most damage out of bosses.
- Use Strength III/IV potions dropped from bosses and keep a good distance.
- Unless you have a very high leveled Unbreaking enchantment it is advised not to use armor (that you want to keep).
Loot
All the bosses that spawn have their own custom rewards, but also share common loot that is given out to each player at the end of the boss fight. The more damage you do (Indicated by the scoreboard when the boss spawns), the better chance you have of getting good items. You always get 3 or 4 drops when killing a boss (3 for lower damage, 4 for higher damage). This common loot includes:
Loot |
---|
Boss Medal |
Strawberry |
Empty Spawn Egg |
Spawn Villager, Spawn Panda, Spawn Bat, or Spawn Witch |
Cold Fire |
Emerald |
Aercloud (Except Cold, Blue and Gold) |
Potion of Strength III (30:00) |
Enchanted Book |
Update 8.052 (Loot Update)
This update was introduced on the 22nd of September 2017. This update changed the loot system with bosses in the Arena. List of changes:
- Bosses can now drop new unique hats exclusive to the Arena.
- Bosses can now drop new unique costumes exlcusive to the Arena.
- Regular Bosses can now drop up to 3/4 special items instead of the previous 2 (Example: One wins a hat, One wins potions, One wins clothing, One wins a sword).
- All players now have an equal chance to obtain the exclusive loot if they have participated enough.
Bosses
Wither Skeleton
Basic Information
- 20,000 Health Points
- Immune to Fire Damage
- Has a tornado on him so arrows cannot hit him. Exceptions are the very top of his head and a Sharp Shot arrow (McMMO chance)
- Can shoot lightning at players occasionally, damaging a player and giving the player Blindness
Unique Drops
- Cursed Blade
- Nether Stars
- Reusable Spawn Egg
- Perfect Diamonds
- Phyg Spawner
- Villager Spawner
- Viking Hat
- Bat Spawn Egg
- Panda Spawn Egg
- Witch Spawn Egg
"A relatively straight forward boss fight. I suggest using long range melee weapons and smite enchants. I also suggest taking off any gear you don't want broken by the lightning." - Beandon
Iron Golem
Basic Information
- 20,000 Health Points
- Immune to Fire Damage
- Every time it loses 1,500 Health, it knocks players back. When hit with this attack, the player will have Nausea 2
- When this boss reaches 1000 Health, it will constantly use the knockback hit until it dies
Unique Drops
- Iron Ingots
- Reusable Spawn Egg
- Perfect Diamonds
- Phyg Spawner
- Villager Spawner
- Viking Hat
- Strawberries
"Easiest boss fight by far. I suggest bringing swords/axes (with sharpness) and a bow. Use the bow when the boss is charging up his knockback attack so you're still applying damage without getting damaged." - Beandon
Ocelot
Basic Information
- 20,000 Health Points
- Spawns Kittens until 3 is spawned at once. Whilst all 3 kittens are out, the boss will heal 2% of its maximum health every 2 seconds (400 (Normal)/2000 (Super))
- Immune to Fire Damage
- Has a random chance to give the player Slowness II/III and Weakness II/III
Unique Drops
- Big Bottle o' Enchanting
- Reusable Spawn Egg
- Perfect Diamonds
- Phyg Spawner
- Villager Spawner
- Viking Hat
"Another easy boss fight. I suggest shooting the kittens using a bow since a fully charged shot will instantly kill them. Best enchantment for this is sharpness." - Beandon
Vampire
Basic Information
- 20,000 Health Points
- Immune to Fire Damage
- Has a random chance to give the player Slowness II/III and Weakness II/III when the player is attacked
- The Vampire boss gains more and more resistance to attacks after every Butler wave (Use Archery's Sharp Shot to penetrate through this resistance)
- Every 10% of the bosses HP lost, the boss will become immune and summon a wave of Butlers. Players MUST kill the butlers before proceeding onto the next phase
- Butlers spawn with completely random armorsets (excluding level 1 Butlers). Sometimes these can be Obsidian/Valkyrie, which have incredibly high resistance
- The Butlers hit much harder than the Vampire and get stronger after every wave (Max level of 9) and heal 100HP when killing a player
Unique Drops
- Hats
- "ponytail blonde", "black beard", "wand hat", "blue mohawk", "cool party hat", "mudkip"
"The most hated boss on Craftland, but now the most rewarding. I suggest bringing a bow and having a high Archery level for when the Vampire starts gaining armor in the later rounds and for the Butlers that spawn. I suggest using smite enchanted weapons for the Vampire herself." - Beandon
Snowman
Basic Information
- 20,000 Health Points
- Spawns Mini-Snowmen until 5 is spawned at once that explode on death. Whilst all 5 snowmen are out, the boss will heal 2% of its maximum health every 2 seconds (400 (Normal)/2000 (Super))
- Every time this boss losses 1,500 of its Health, it will become immune and send out a shockwave which freezes all nearby players
- Randomly applies Slowness V to any random player at random intervals
- Fires snowballs at the target player which deal 2 VOID damage
Unique Drops
- Ice
- Hats
- Ice Blade
- "black santa sack", "santa", "santa sack", "black santa", "santas beard", "festive afro", "candle"
"I personally dislike this boss. Fight the snowman just like the Iron Golem boss fight but be sure to take out the mini-snowmen that spawn to prevent him regenerating health. Also turn down your volume." - Beandon
Flesh Lich
Basic Information
- 20,000 Health Points
- Immune to Fire Damage
- Every time this boss losses 1,500 HP, it becomes immune, shoots out 2 waves of fireballs in 4 directions and sends out a shockwave that lights players on fire and applies hunger
- Shoots bursts of 7 fireballs at the target player (Can change mid burst) with a random chance to be a Wither Skull
Unique Drops
- Bottle o' Enchanting
- Hats
- "top hat", "eeveeears_green", "nyan hat", "jar 'o brain", "cage hat", "spawnerhat", "pumpkin hat", "leprechaun hat"
"I suggest constantly moving around this boss whilst using smite enchanted long range weapons. Try to avoid the immunity period AOE effect and bring plenty of bombs for the hordes of zombies and skeletons that spawn every 30 seconds or so." - Beandon
Aechor Plant
Basic Information
- 20,000 Health Points
- Spawns Mandragoras until 5 is spawned at once. Whilst all 5 Mandragoras are out, the boss will heal 2% of its maximum health every 2 seconds (400 (Normal)/2000 (Super))
- Immune to Fire Damage and Knockback
- Continuously fires Poisonous Darts at players that inflict Hunger and Poison. The firerate slowly increases and resets after the highest firerate
- Continuously spawns Aechor Plants throughout the fight and all over the Arena
"A very easy new boss that is rather nice to fight. I personally just jump up and down on it whilst smacking it with my sharpness axe. Remember to take out the Mandragoras when neccessary and don't worry too much about your hunger being depleted, the arena has regeneration for you." - Beandon
Super Bosses
Basic Information
- Have hats that they wear and when killed drop the hat they are wearing.
- Have 100,000 total health.
- When a boss is ready to spawn there is a 1/30th chance that the boss spawned will be a Super Boss.
- To be able to get a hat you have to attack 0.5% of the 100,000 health.
Unique Drops
- The hat that the Boss may be wearing.
- 6 drops instead of 4 drops.