Difference between revisions of "Boss Fights"

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(Cool Little Update to the design :3)
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background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
===Wither Skeleton===
 
===Wither Skeleton===
                </div>
+
</div>
 
[[File:Wither_boss.jpg|500px|right]]
 
[[File:Wither_boss.jpg|500px|right]]
  
 
=====Basic Information=====
 
=====Basic Information=====
*Has 20000 health.
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
*Can shoot lightning at players occasionally, damaging a player and giving the player Blindness
+
 
*Has a tornado on him so arrows cannot hit him. Exceptions are the very top of his head and a Sharp Shot arrow (McMMO chance)
+
*[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br>
 +
 
 +
*[[File:Shield.png|left|18px]] '''Has a tornado on him so arrows cannot hit him. Exceptions are the very top of his head and a Sharp Shot arrow (McMMO chance)'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''Can shoot lightning at players occasionally, damaging a player and giving the player Blindness'''<br>
  
 
=====Unique Drops=====
 
=====Unique Drops=====
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*Panda Spawn Egg
 
*Panda Spawn Egg
 
*Witch Spawn Egg
 
*Witch Spawn Egg
<br>
+
 
 +
''"A relatively straight forward boss fight. I suggest using long range melee weapons and smite enchants. I also suggest taking off any gear you don't want broken by the lightning."'' - [[user:diamgamingwtf|Beandon]]
 +
 
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
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====Basic Information====
 
====Basic Information====
*Has 20000 Health
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
*Every time it loses 2000 Health, it knocks players back. When hit with this attack, the player will have Nausea 2
+
 
*When this boss reaches 1000 Health, it will constantly use the knockback hit until it dies
+
*[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''Every time it loses 1,500 Health, it knocks players back. When hit with this attack, the player will have Nausea 2'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''When this boss reaches 1000 Health, it will constantly use the knockback hit until it dies'''<br>
 
====Unique Drops====
 
====Unique Drops====
 
*[[Iron Ingot|Iron Ingots]]
 
*[[Iron Ingot|Iron Ingots]]
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*[[Hat|Viking Hat]]
 
*[[Hat|Viking Hat]]
 
*[[Strawberry|Strawberries]]
 
*[[Strawberry|Strawberries]]
<br>
+
 
 +
''"Easiest boss fight by far. I suggest bringing swords/axes (with sharpness) and a bow. Use the bow when the boss is charging up his knockback attack so you're still applying damage without getting damaged."'' - [[user:diamgamingwtf|Beandon]]
 +
 
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
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=====Basic Information=====
 
=====Basic Information=====
*Has 20000 Health
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
*Can give Slowness II or III and Weakness II or III
+
 
*Spawns Kittens that have 140 Hit Points
+
*[[File:HP.png|left|18px]] '''Spawns Kittens until 3 is spawned at once. Whilst all 3 kittens are out, the boss will heal 2% of its maximum health every 2 seconds ('''''400 (Normal)/2000 (Super)''''')'''<br>
*Only 3 Kittens can exist at a time
+
 
*3 Kittens can heal the boss 2% of its maximum health every 2 seconds (400 Hit Points)
+
*[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br>
*Hitting the Kitten minions (Has 140 hit points) does damage to the Boss
+
 
 +
*[[File:Shield.png|left|18px]] '''Has a random chance to give the player Slowness II/III and Weakness II/III'''<br>
  
 
=====Unique Drops=====
 
=====Unique Drops=====
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*Villager Spawner
 
*Villager Spawner
 
*[[Hat|Viking Hat]]
 
*[[Hat|Viking Hat]]
<br>
+
 
 +
''"Another easy boss fight. I suggest shooting the kittens using a bow since a fully charged shot will instantly kill them. Best enchantment for this is sharpness."'' - [[user:diamgamingwtf|Beandon]]
 +
 
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
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=====Basic Information=====
 
=====Basic Information=====
*Has 20000 Health
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
*Can sometimes give Weakness 2 and Slowness 2 when hit
+
 
*Can sometimes give Weakness 3 and Slowness 3 when hit after it has 8000 or lower HP
+
*[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br>
*Everytime this boss loses 2000 Health, it becomes immune, spawns into a bunch of bats which spawn into Butlers.
+
 
*After the Butlers are defeated, they turn into bats, which go back into the Vampire boss
+
*[[File:Shield.png|left|18px]] '''Has a random chance to give the player Slowness II/III and Weakness II/III when the player is attacked'''<br>
*Everytime Butlers are spawned, they become more and more powerful. Highest Level Butler is 9.
+
 
*Butlers have a random assortment of enchanted armor. It will not have armor when it is level 1.
+
*[[File:Shield.png|left|18px]] '''The Vampire boss gains more and more resistance to attacks after every Butler wave (Use [[Archery]]'s Sharp Shot to penetrate through this resistance)'''<br>
*Butlers only heal 100 Health when it kills a player
+
 
 +
*[[File:Shield.png|left|18px]] '''Every 10% of the bosses HP lost, the boss will become immune and summon a wave of Butlers. Players MUST kill the butlers before proceeding onto the next phase'''<br>
 +
 
 +
*[[File:Shield.png|left|18px]] '''Butlers spawn with completely random armorsets (excluding level 1 Butlers). Sometimes these can be Obsidian/Valkyrie, which have incredibly high resistance'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''The Butlers hit much harder than the Vampire and get stronger after every wave (Max level of 9) and heal 100HP when killing a player'''<br>
  
 
=====Unique Drops=====
 
=====Unique Drops=====
 
*[[Hat]]s
 
*[[Hat]]s
 
** "ponytail blonde", "black beard", "wand hat", "blue mohawk", "cool party hat", "mudkip"
 
** "ponytail blonde", "black beard", "wand hat", "blue mohawk", "cool party hat", "mudkip"
<br>
+
 
 +
''"The most hated boss on Craftland, but now the most rewarding. I suggest bringing a bow and having a high [[Archery]] level for when the Vampire starts gaining armor in the later rounds and for the Butlers that spawn. I suggest using smite enchanted weapons for the Vampire herself."'' - [[user:diamgamingwtf|Beandon]]
 +
 
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
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=====Basic Information=====
 
=====Basic Information=====
*Has 20000 Health
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
*Shoots snowballs which do 2 void damage
+
 
*Periodically spawns Mini snowmen
+
*[[File:HP.png|left|18px]] '''Spawns Mini-Snowmen until 5 is spawned at once that explode on death. Whilst all 5 snowmen are out, the boss will heal 2% of its maximum health every 2 seconds ('''''400 (Normal)/2000 (Super)''''')'''<br>
**Max of 5 Snowmen
+
 
**Explode on death
+
*[[File:Shield.png|left|18px]] '''Every time this boss losses 1,500 of its Health, it will become immune and send out a shockwave which freezes all nearby players'''<br>
*Everytime the boss loses 2000 Health, it becomes immune, and sends out a shockwave which applies slowness 11 to all nearby players, disrupting vision
+
 
*Randomly applies debuffs to nearby players, giving them slowness 5.
+
*[[File:Shield.png|left|18px]] '''Randomly applies Slowness V to any random player at random intervals'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''Fires snowballs at the target player which deal 2 VOID damage'''<br>
 
=====Unique Drops=====
 
=====Unique Drops=====
* [[Ice]]
+
* <item n="Ice"/>
* [[Hat]]s
+
* <item n="Hat"/>s
 
* <item n="Ice Blade"/>
 
* <item n="Ice Blade"/>
 
** "black santa sack", "santa", "santa sack", "black santa", "santas beard", "festive afro", "candle"
 
** "black santa sack", "santa", "santa sack", "black santa", "santas beard", "festive afro", "candle"
<br>
+
 
 +
''"I personally dislike this boss. Fight the snowman just like the Iron Golem boss fight but be sure to take out the mini-snowmen that spawn to prevent him regenerating health. Also turn down your volume."'' - [[user:diamgamingwtf|Beandon]]
 +
 
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
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=====Basic Information=====
 
=====Basic Information=====
*Has 20000 Health
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
*Immune to fire damage
+
 
*Shoots bursts of 7 fireballs
+
*[[File:Shield.png|left|18px]] '''Immune to Fire Damage'''<br>
**Randomly shoots exploding wither skulls
+
 
*Everytime the boss loses 1,500 Health, it becomes immune, and lights all nearby players on fire, applies hunger and slowness, and shoots 2 waves of fireballs in 4 directions.
+
*[[File:Shield.png|left|18px]] '''Every time this boss losses 1,500 HP, it becomes immune, shoots out 2 waves of fireballs in 4 directions and sends out a shockwave that lights players on fire and applies hunger'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''Shoots bursts of 7 fireballs at the target player (Can change mid burst) with a random chance to be a Wither Skull'''<br>
  
 
=====Unique Drops=====
 
=====Unique Drops=====
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*[[Hat]]s
 
*[[Hat]]s
 
**"top hat", "eeveeears_green", "nyan hat", "jar 'o brain", "cage hat", "spawnerhat", "pumpkin hat", "leprechaun hat"
 
**"top hat", "eeveeears_green", "nyan hat", "jar 'o brain", "cage hat", "spawnerhat", "pumpkin hat", "leprechaun hat"
 +
 +
''"I suggest constantly moving around this boss whilst using smite enchanted long range weapons. Try to avoid the immunity period AOE effect and bring plenty of bombs for the hordes of zombies and skeletons that spawn every 30 seconds or so."'' - [[user:diamgamingwtf|Beandon]]
 +
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
<div class="lightBG newsHeader" style="background-image: linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -o-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -moz-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -webkit-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);background-image: -ms-linear-gradient(bottom, rgb(245, 54, 54) 33%, rgb(217, 26, 26) 66%, rgb(255, 140, 140) 99%);
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
 
background-image: -webkit-gradient(linear,left bottom,left top,color-stop(0.33, rgb(245, 54, 54)),color-stop(0.66, rgb(217, 26, 26)),color-stop(0.99, rgb(255, 140, 140)));; -moz-border-radius: 8px; -webkit-border-radius: 8px; -khtml-border-radius: 8px; border-radius: 8px;">
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=====Basic Information=====
 
=====Basic Information=====
* Has 20000 Health.
+
*[[File:HP.png|left|18px]] '''20,000 Health Points'''<br>
* Immune to fire damage.
+
 
* Immune to knockback.
+
*[[File:HP.png|left|18px]] '''Spawns [[Mandragora]]s until 5 is spawned at once. Whilst all 5 [[Mandragora]]s are out, the boss will heal 2% of its maximum health every 2 seconds ('''''400 (Normal)/2000 (Super)''''')'''<br>
* Is always firing poisonous darts at all players and gradually increases in speed overtime.
+
 
* Occasionally spawns [[Mandragora]]s.
+
*[[File:Shield.png|left|18px]] '''Immune to Fire Damage and Knockback'''<br>
* Continuously spawns [[Aechor Plant]]s.
+
 
 +
*[[File:Attack.png|left|18px]] '''Continuously fires Poisonous Darts at players that inflict Hunger and Poison. The firerate slowly increases and resets after the highest firerate'''<br>
 +
 
 +
*[[File:Attack.png|left|18px]] '''Continuously spawns [[Aechor Plant]]s throughout the fight and all over the [[Arena]]'''<br>
 +
 
 +
''"A very easy new boss that is rather nice to fight. I personally just jump up and down on it whilst smacking it with my sharpness axe. Remember to take out the [[Mandragora]]s when neccessary and don't worry too much about your hunger being depleted, the arena has regeneration for you."'' - [[user:diamgamingwtf|Beandon]]
  
 
==Super Bosses==
 
==Super Bosses==

Revision as of 19:50, 23 October 2017

Basic Information

Curently there are seven bosses in Craftland, all listed below on this page. All bosses have 20,000 health, and an equal chance to spawn. In a rare occurrence, the bosses can also spawn with 100,000 health. Any time a boss kills a player, they gain 200 health.

  • Players can get to the Arena by using /warp arena or /arena
The current arena

Common Tricks & Tips

  • Use longer ranged weapons like a Valkyrie Axe or a Valkyrie Sword.
  • Use strongly enchanted weapons (Smite 9/10 or Sharpness 9/10).
  • Try to have near-max MCMMO levels to get the most damage out of bosses.
  • Use Strength III/IV potions dropped from bosses and keep a good distance.
  • Unless you have a very high leveled Unbreaking enchantment it is advised not to use armor (that you want to keep).

Loot

All the bosses that spawn have their own custom rewards, but also share common loot that is given out to each player at the end of the boss fight. The more damage you do (Indicated by the scoreboard when the boss spawns), the better chance you have of getting good items. You always get 3 or 4 drops when killing a boss (3 for lower damage, 4 for higher damage). This common loot includes:

Loot
Boss MedalBoss Medal
StrawberryStrawberry
Empty Spawn Egg
Spawn VillagerSpawn Villager, Spawn PandaSpawn Panda, Spawn BatSpawn Bat, or Spawn WitchSpawn Witch
Cold FireCold Fire
EmeraldEmerald
Aercloud (Except Cold, Blue and Gold)
Potion of Strength III (30:00)
Enchanted Book

Update 8.052 (Loot Update)

This update was introduced on the 22nd of September 2017. This update changed the loot system with bosses in the Arena. List of changes:

  • Bosses can now drop new unique hats exclusive to the Arena.
  • Bosses can now drop new unique costumes exlcusive to the Arena.
  • Regular Bosses can now drop up to 3/4 special items instead of the previous 2 (Example: One wins a hat, One wins potions, One wins clothing, One wins a sword).
  • All players now have an equal chance to obtain the exclusive loot if they have participated enough.

Bosses

Wither Skeleton

Wither boss.jpg
Basic Information
  • HP.png
    20,000 Health Points
  • Shield.png
    Immune to Fire Damage
  • Shield.png
    Has a tornado on him so arrows cannot hit him. Exceptions are the very top of his head and a Sharp Shot arrow (McMMO chance)
  • Attack.png
    Can shoot lightning at players occasionally, damaging a player and giving the player Blindness
Unique Drops

"A relatively straight forward boss fight. I suggest using long range melee weapons and smite enchants. I also suggest taking off any gear you don't want broken by the lightning." - Beandon

Iron Golem

Golem.jpg

Basic Information

  • HP.png
    20,000 Health Points
  • Shield.png
    Immune to Fire Damage
  • Attack.png
    Every time it loses 1,500 Health, it knocks players back. When hit with this attack, the player will have Nausea 2
  • Attack.png
    When this boss reaches 1000 Health, it will constantly use the knockback hit until it dies

Unique Drops

"Easiest boss fight by far. I suggest bringing swords/axes (with sharpness) and a bow. Use the bow when the boss is charging up his knockback attack so you're still applying damage without getting damaged." - Beandon

Ocelot

OcelotBoss.jpg
Basic Information
  • HP.png
    20,000 Health Points
  • HP.png
    Spawns Kittens until 3 is spawned at once. Whilst all 3 kittens are out, the boss will heal 2% of its maximum health every 2 seconds (400 (Normal)/2000 (Super))
  • Shield.png
    Immune to Fire Damage
  • Shield.png
    Has a random chance to give the player Slowness II/III and Weakness II/III
Unique Drops

"Another easy boss fight. I suggest shooting the kittens using a bow since a fully charged shot will instantly kill them. Best enchantment for this is sharpness." - Beandon

Vampire

Basic Information
  • HP.png
    20,000 Health Points
  • Shield.png
    Immune to Fire Damage
  • Shield.png
    Has a random chance to give the player Slowness II/III and Weakness II/III when the player is attacked
  • Shield.png
    The Vampire boss gains more and more resistance to attacks after every Butler wave (Use Archery's Sharp Shot to penetrate through this resistance)
  • Shield.png
    Every 10% of the bosses HP lost, the boss will become immune and summon a wave of Butlers. Players MUST kill the butlers before proceeding onto the next phase
  • Shield.png
    Butlers spawn with completely random armorsets (excluding level 1 Butlers). Sometimes these can be Obsidian/Valkyrie, which have incredibly high resistance
  • Attack.png
    The Butlers hit much harder than the Vampire and get stronger after every wave (Max level of 9) and heal 100HP when killing a player
Unique Drops
  • Hats
    • "ponytail blonde", "black beard", "wand hat", "blue mohawk", "cool party hat", "mudkip"

"The most hated boss on Craftland, but now the most rewarding. I suggest bringing a bow and having a high Archery level for when the Vampire starts gaining armor in the later rounds and for the Butlers that spawn. I suggest using smite enchanted weapons for the Vampire herself." - Beandon

Snowman

Snowmanboss.png
Basic Information
  • HP.png
    20,000 Health Points
  • HP.png
    Spawns Mini-Snowmen until 5 is spawned at once that explode on death. Whilst all 5 snowmen are out, the boss will heal 2% of its maximum health every 2 seconds (400 (Normal)/2000 (Super))
  • Shield.png
    Every time this boss losses 1,500 of its Health, it will become immune and send out a shockwave which freezes all nearby players
  • Shield.png
    Randomly applies Slowness V to any random player at random intervals
  • Attack.png
    Fires snowballs at the target player which deal 2 VOID damage
Unique Drops
  • IceIce
  • HatHats
  • Ice BladeIce Blade
    • "black santa sack", "santa", "santa sack", "black santa", "santas beard", "festive afro", "candle"

"I personally dislike this boss. Fight the snowman just like the Iron Golem boss fight but be sure to take out the mini-snowmen that spawn to prevent him regenerating health. Also turn down your volume." - Beandon

Flesh Lich

Basic Information
  • HP.png
    20,000 Health Points
  • Shield.png
    Immune to Fire Damage
  • Shield.png
    Every time this boss losses 1,500 HP, it becomes immune, shoots out 2 waves of fireballs in 4 directions and sends out a shockwave that lights players on fire and applies hunger
  • Attack.png
    Shoots bursts of 7 fireballs at the target player (Can change mid burst) with a random chance to be a Wither Skull
Unique Drops
  • Bottle o' Enchanting
  • Hats
    • "top hat", "eeveeears_green", "nyan hat", "jar 'o brain", "cage hat", "spawnerhat", "pumpkin hat", "leprechaun hat"

"I suggest constantly moving around this boss whilst using smite enchanted long range weapons. Try to avoid the immunity period AOE effect and bring plenty of bombs for the hordes of zombies and skeletons that spawn every 30 seconds or so." - Beandon

Aechor Plant

Basic Information
  • HP.png
    20,000 Health Points
  • HP.png
    Spawns Mandragoras until 5 is spawned at once. Whilst all 5 Mandragoras are out, the boss will heal 2% of its maximum health every 2 seconds (400 (Normal)/2000 (Super))
  • Shield.png
    Immune to Fire Damage and Knockback
  • Attack.png
    Continuously fires Poisonous Darts at players that inflict Hunger and Poison. The firerate slowly increases and resets after the highest firerate

"A very easy new boss that is rather nice to fight. I personally just jump up and down on it whilst smacking it with my sharpness axe. Remember to take out the Mandragoras when neccessary and don't worry too much about your hunger being depleted, the arena has regeneration for you." - Beandon

Super Bosses

Wither Super Boss
Wither Super Boss wearing a Nyan Cat hat

Basic Information

  • Have hats that they wear and when killed drop the hat they are wearing.
  • Have 100,000 total health.
  • When a boss is ready to spawn there is a 1/30th chance that the boss spawned will be a Super Boss.
  • To be able to get a hat you have to attack 0.5% of the 100,000 health.

Unique Drops

  • The hat that the Boss may be wearing.
  • 6 drops instead of 4 drops.