Difference between revisions of "Patchnotes"
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− | + | __NOTOC__ | |
− | + | == Latest Updates == | |
− | + | <table class="tbl1"> | |
− | + | <tr style="background-color: rgb(110,110,110); color: white;"> | |
− | + | <th style="font-size:14px; text-align: left;"> Second Chance Island update! ''(13th of February, 2023)''</th> | |
− | + | </tr> | |
− | + | <tr> | |
− | + | <td style="text-align: left;"> | |
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+ | After 11 years on craftland, and a long eventless year. we've decided to adjust the concept of the second chance market! | ||
+ | |||
+ | For this next version, everyone is invited to trade their old event currencies into second chance coins. Be it skulls, candy, presents or easter eggs, there's a trade for everything! (There are still gem trades and coins obtained from dungeons, arena and monsterhunt for newer players) | ||
+ | Additionally, as a novelty there will be some very useful items besides a ton of old and new cosmetics available for trade, and many more, all of these come at an appropriate price. | ||
+ | Therefore, wait no longer and earn as many coins as you can, to use them in the trades we prepared for you! | ||
+ | |||
+ | By the way, for any bored people amongst you, there is a small gambling feature with beer included. | ||
+ | |||
+ | Special thanks to Lagius, this wouldn't have happened without him! | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Easter Event 2022 ''(17th of April, 2022)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | An Easter Event has been released at /warp easter2022 collect as many eggs as possible, who can reach 10k first? | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.61''' ''(5th of April, 2021)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | An Easter Event has been released at '''/easter''' (Event is now over)! | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added Easter Event 2021 | ||
+ | * Added an Artifact Slot to the Garderobe (Skin Inventory)! | ||
+ | * Added a rare "True Goldrush" event that can occasionally occur in place of a regular Goldrush with a different and more valuable loot table. Additionally, Coins earned are multiplied by 5. | ||
+ | * Added "Red Bird Ring", obtainable via the Easter Event and transforms the wearer into a Red Bird! | ||
+ | * Added lore to every morph ring that tells the player which creature they morph into. | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | * Fixed being able to re-enchant items after being enchanted. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.6''' - More Wood Things, Settings Updates, Backend Changes.. ''(17th of Febaruary, 2021)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Hey again! It's been quite some time since the last update and we greatly appreciate the patience you all have shown for us during a bit of a down period for most of the dev team. We assure that we're not dead! | ||
+ | |||
+ | ===Additions=== | ||
+ | |||
+ | ====General==== | ||
+ | * Added "Craftland Edition" text to the Main Menu title! | ||
+ | * Added new Main Menu Panoramas and updated their quality. | ||
+ | * Added a new ''"foggy woggy" ''- pig, to the Mining World and purple fog to the end. | ||
+ | * Added Pink Slime Blocks. | ||
+ | * Added "Blacklist" to the Edit Warp GUI. | ||
+ | * Added NPC Spawn Eggs to the Creative GUI. | ||
+ | * Added Tooltips when hovering over Potion Effects in the Inventory. | ||
+ | * Added the ability to craft the Basalt Slab variants. | ||
+ | * Added the ability to "clean" Ironwool blocks inside of a Cauldron. | ||
+ | * Added Quest Icons to the Minimap, this can be toggled off in the Rei's Minimap Settings Menu. | ||
+ | * Added a new achievement. | ||
+ | * Added RGB portals. | ||
+ | |||
+ | ====Wood==== | ||
+ | There are now Oak, Spruce, Birch, Jungle, Redwood, Fir, Acacia, Dark Oak and Magic Wood Variants of; Wooden Buttons, Trap Doors, Doors, Pressure Plates, Display Cases and Bookcases. | ||
+ | * Added the ability to craft and place 11 various all-sided log variants, more to come.. | ||
+ | * Added the ability to craft 16 sticks using 2 of these log types. | ||
+ | * Added the ability to craft 16 skyroot sticks using 2 skyroot or golden oak logs. | ||
+ | * Added Magic Wood Fence, Fence Gate and Slabs. | ||
+ | * Added all of these things to the Creative GUI. | ||
+ | |||
+ | ===Changes=== | ||
+ | |||
+ | ====General==== | ||
+ | * Rescaled all levelled mobs. Level is no longer linear, and difficulty exponentially increases the higher level the mob is (Math.pow(mobLvl, 2.5D) / 35D + 1D) | ||
+ | * Buffed shields. | ||
+ | * Updated the names of the 2 Shadow Skyland Logs to "Light" and "Dark" Shadow Logs. | ||
+ | * Updated the names of Lilypads. | ||
+ | * Updated the Ironwool texture. | ||
+ | * Updated some Tutorials and added more helping text. | ||
+ | * Updated how Shift Clicking works in the Enchanting Table GUI. | ||
+ | * Updated the NPC GUI in correlation to a new Edit NPC permission for Game Worlds. | ||
+ | * Improved breaking VFX for Metal Chests and Wooden Signs. | ||
+ | * Improved the Main Menu GUI a little, should be less text clashing. | ||
+ | * Improved the Edit Warp GUI; More pleasant to look at and use. | ||
+ | * Improved the Edit Protection GUI; Block Preview when displaying Doors, Signs and Monster Spawners. | ||
+ | * Improved the Platinum Shop GUI; Entries with multiple items now cycle which item is previewed. | ||
+ | * Improved the Staff Menu GUI; Menus are now categorised, buttons are bigger and highlight the appropriate menu. | ||
+ | * "Fire Spread" Region Flag now disables fire from Lightning Strikes. | ||
+ | * Dropping an NPC in Egg form will now provide a bit more information about the NPC. | ||
+ | * Flesh Liches now take extreme amounts of damage when exposed to sunlight. | ||
+ | * Flesh Liches now take more damage and take longer to fire their attacks. | ||
+ | * Bone Knights now take more damage when exposed to sunlight. | ||
+ | * Broken Keys now have an Item Value, allowing them to be used to feed the Boss Spawner at /arena. | ||
+ | * Hammers, Bows and Shears now show up in the Tool section of the Player Shop. | ||
+ | * Cakes now stack up to 16. | ||
+ | * Nerfed Spicy Chicken Soup hunger and saturation bonuses, but it now cures Frozen and Frostbite debuffs. | ||
+ | * Removed the recipe book. | ||
+ | |||
+ | ====Settings==== | ||
+ | Settings Menus have been better compacted and categorised where you'd expect them to be. | ||
+ | * Biome Colours is now permanently turned on with the option removed. | ||
+ | |||
+ | ====Hoes==== | ||
+ | Hoes now classify as a "Tool" and have been updated to replicate their Vanilla functionality. | ||
+ | * Hoes can now be enchanted with Efficiency, Unbreaking, Fortune and Silk Touch. | ||
+ | * Hoes can now be used to harvest Leaves, Hay and Glowstone blocks very quickly. | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | * Fixed Paxels being slow on Dirt blocks. | ||
+ | * Fixed the Inventory Tutorial being outdated. | ||
+ | * Fixed Bookcase textures and drops. | ||
+ | * Fixed an Inventory Desync error in the Enchanting Table GUI. | ||
+ | * Fixed "x" from showing up on Items that can still be used within Regions. | ||
+ | * Fixed the texture on the underside of Blast Furnaces. | ||
+ | * Fixed a lighting error when using the Edit NPC GUI. | ||
+ | * Fixed some crashes when Shift Clicking in the Edit NPC GUI. | ||
+ | * Fixed Carpenter Blocks from not accepting any Chisel-able Blocks. | ||
+ | * Fixed Cherry, Dark and Bamboo leaves from randomly dropping Damage Value 8 variants of themselves. | ||
+ | * Fixed the missing Elysian Dungeon Loot Key prefix in announcements when winning hats from Elysian Dungeons. | ||
+ | * Fixed being able to blacklist users from Special Warps. | ||
+ | * Fixed flying cow crash. | ||
+ | * Fixed particles from phoenix armour covering vision. | ||
+ | * Fixed vote screen null crash. | ||
+ | |||
+ | ===Some Behind the Scene/Special Changes=== | ||
+ | * Pig went ahead and removed all pointless Bukkit Entity classes behind the scenes, there is a chance that there will be entity related bugs somewhere after this update, please report them when you see them! It will help a lot! | ||
+ | * Modified how some blocks are textured to free up some texture space. | ||
+ | * Some random server values have been moved to a Database to allow for live changes with my own cool GUI, yay! | ||
+ | * Monster Hunt values have been moved to a Database to allow for live changes. | ||
+ | * A lot of Class Refactoring to help with Optimisation and reading the code in general. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Platinum Store Changes ''(30th of December, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Hey all! There's been a few adjustments to the Platinum Store! There will be more adjustments coming in the future! | ||
+ | |||
+ | ===New Items=== | ||
+ | * Added "Hat: applehat" for '''50''' Platinum. | ||
+ | * Added "Hat: soda top" for '''50''' Platinum. | ||
+ | * Added "Elysian Dungeon Key" for '''15''' Platinum. | ||
+ | * Added "Pirate Dungeon Key" for '''30''' Platinum. | ||
+ | * Added "Rosalina's Trial Luma" wings for '''300''' Platinum. | ||
+ | * Added the Rosalina Skin Set for '''250''' Platinum. | ||
+ | |||
+ | ====4th January==== | ||
+ | * Added "4x Sponge" for '''8''' Platinum. | ||
+ | * Added "Plasma Aercloud" for '''6''' Platinum. | ||
+ | * Added Directional Aerclouds for '''3''' Platinum. | ||
+ | * Added "Dark Aercloud" for '''2''' Platinum. | ||
+ | * Added "4x Strawberries" for '''5''' Platinum. | ||
+ | |||
+ | ===Price Changes=== | ||
+ | * Yggdrassil Wings and Variations Platinum cost reduced by '''100'''. | ||
+ | * All Dungeon Stone's Platinum cost reduced by '''5'''. | ||
+ | * All Hats' Platinum cost reduced by '''5'''. | ||
+ | * All Awnings' Platinum cost reduced to '''2'''. | ||
+ | * Lugia Tail's Platinum Platinum cost 400 ≫ '''350'''. | ||
+ | * Revenent Remnant Platinum cost 18 ≫ '''12'''. | ||
+ | * Aerogel Platinum cost 12 ≫ '''10'''. | ||
+ | * Monster Spawner: Ocelot's Platinum cost 1,500 ≫ '''1,250'''. | ||
+ | * Monster Spawner: Raven's Platinum cost 1,000 ≫ '''800'''. | ||
+ | * Monster Spawner: Bird's Platinum cost 1,000 ≫ '''800'''. | ||
+ | * Valkyrie Spawn Egg's Platinum cost 10 ≫ '''8'''. | ||
+ | |||
+ | ====4th January==== | ||
+ | * Pirate Spawn Egg's Platinum cost 25 ≫ '''20'''. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.5''' - Loom Recipes, Tool Changes & Iron Wool ''(27th of August, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Ahaha... It's been a while.. Hey guys ._. | ||
+ | |||
+ | ======Searchable Recipes====== | ||
+ | ======New Bookcases====== | ||
+ | ======New Loom Recipes====== | ||
+ | ======Improved End Islands====== | ||
+ | ======Chiselled Concrete and Ironwool====== | ||
+ | |||
+ | |||
+ | ===Additions=== | ||
+ | * Added an absolute ton of Loom Recipes. | ||
+ | * Added an "Enderpearls" region flag which can block the usage of pearls being used to enter/leave the region. | ||
+ | * Added the ability to shift click within NPC GUI's (both for trading and equipping items). | ||
+ | * Added Bookcases. | ||
+ | * Added Ironwool. | ||
+ | * '''Added the ability to chisel, using a Hammer, Ironwool and Concrete for more block textures!''' | ||
+ | * Added the ability to un-dye wool in a water-filled cauldron. | ||
+ | * Added a Staff Icon next to staff member's names in the Chat Tab. Additionally, AFK players go translucent. | ||
+ | * Added scroll buttons to fishing gui | ||
+ | |||
+ | ===Changes=== | ||
+ | * The World Guard/Regions GUI screen now has extensive information on each flag when hovering over them. Additionally, the selection boxes for each flag shows a little more information to help people better understand the settings. | ||
+ | * The Crafting Helper in the Inventory has been updated to include a textbox. | ||
+ | * Pickaxes have reduced effectiveness on non-stone materials. | ||
+ | * Non-Aether tools now have ZERO effectiveness on Aether Blocks. | ||
+ | * Aether tools now have ZERO effectiveness on Overworld Blocks. | ||
+ | * Translucent items now render how you'd expect them to. Translucent. | ||
+ | * Stained Glass + Panes have had their colours slightly changed. | ||
+ | * Items that cannot be used within certain regions will have a red cross rendered over the item. | ||
+ | * End Pillars now generate in a circular pattern, rather than fully random. | ||
+ | * End Pillars can now generate with Iron Bars protecting the End Crystals. | ||
+ | * Endermen now spawn on End Islands after their next reset. | ||
+ | * Dead Bushes now drop sticks. | ||
+ | * Books now require Leather to craft. | ||
+ | * All "alias" commands are no longer case sensitive. | ||
+ | * /votepoints command is now /platinum. | ||
+ | * Recipe lists are a bit more readable. | ||
+ | * A Warp Pad's *ZAPP* text now displays at the top of the screen, rather than spamming the chat. | ||
+ | |||
+ | ===Removals=== | ||
+ | * Removed more lore books. | ||
+ | * Removed Deepvale splash message. | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | * Fixed some rendering issues. | ||
+ | * Fixed glowing animations being too fast. | ||
+ | * Fixed all sorts of Cow crashing the user when right clicking them with an empty hand. | ||
+ | * Fixed the entire server destroying itself when firing a potion arrow at a non living entity. | ||
+ | * Fixed being able to use End Portals in Gameworlds. | ||
+ | * Players in God/Creative mode no longer infinitely stack the Frostbite effect when getting hit with a Frost Ball. | ||
+ | * Fixed null pointers rendering icons in GUI's | ||
+ | * Added small tutorial reminder that people need to open chat to use the tutorial (this relies on people reading) | ||
+ | * Fixed recipes in recipe finder rendering in the wrong slot positions | ||
+ | |||
+ | ===Backend changes for those interested=== | ||
+ | * Changed our database interface library | ||
+ | * Refactored a lot of code to make client and server dev easier (e.g. material list) | ||
+ | * Refactored all recipe declarations in code to make them easier to find for us. | ||
+ | * Prepare for mining world structures and improved generator | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Rule Update! ''(6th of May, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Hey, we've gone ahead and updated the Rules for the Craftland Server; Check them out here: https://craftland.org/faq! | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.4''' - Platinum, Quests Rework + Easter Event! ''(12th of April, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Woo! Another big patch with loads to read! | ||
+ | ''(Special thanks to Recontrex, Nox and devinhamster for donating to my Ko-Fi after last patch! It really does mean a lot! :thumbsup:)'' | ||
+ | |||
+ | ===Easter 2020 Event!=== | ||
+ | Yipee! There is a light amongst the darkness. It's another event with things for players to do and exclusive goodies for players to collect! As usual, larger events like these will be lasting a month! | ||
+ | |||
+ | You can access the Easter event via the '''/event''' corner at spawn, or by using '''/easter''' in-game! | ||
+ | This event was made by Saya and yours truly, with the skins being provided by Lisa and Caity! | ||
+ | |||
+ | ===Additions=== | ||
+ | |||
+ | ====Platinum System + Platinum Store==== | ||
+ | With the soon-to-be removed Credit shop, Vote Shop and Boss Medals, comes a brand new system to take their place. One big universal, and more refined, system rather than a bunch of tiny outdated systems! Here's some information on how the new system works! | ||
+ | |||
+ | * First off, all players' Vote Points have been converted into Platinum. | ||
+ | * Secondly, an NPC has been added to spawn, called the "Medal Yoinker". He will happily take your Boss Medals and convert them into Platinum. The rate of conversion is 2 medals for 1 Platinum. | ||
+ | * Players can spend Platinum on the Vote Wheel and Platinum Store! | ||
+ | |||
+ | The platinum store's items will rotate daily! Some items will only be available on a specific day of the week! | ||
+ | Also, it is important to note that the Platinum Store hasn't been fully stocked yet, so stay tuned for a bunch of new items! | ||
+ | |||
+ | ====Reworked Quest System==== | ||
+ | The Daily Quest System served its purpose for some time, giving players something minor to do while playing Craftland. However, the rewards and purpose of it slowly became more redundant over time, and because of this, it's time for a rework! And what better time to introduce a rework than alongside another rework? Perfect! | ||
+ | |||
+ | Quests are no longer just a simple "pink achievement" in the Achievements GUI. They now have their own GUI! Woo! | ||
+ | To save this list of patchnotes being exceptionally long, here's a short list of what this system entails; | ||
+ | |||
+ | * Players can now do an infinite amount of Quests each day. | ||
+ | * The first 5 generated quests of each day automatically have 2x the rewards. Re-rolling will remove this bonus. | ||
+ | * Quests progressively get more difficult the more a player completes each day. | ||
+ | * Players can re-roll a quest they don't like for a small fee. Quests that are unlikely to be completed cost less. | ||
+ | * Quests do not give out items, but rather, they give out coins and platinum. | ||
+ | * The amount of feathers on a Quest tells the player the difficulty level (Difficulties range from 1 to 7). | ||
+ | |||
+ | ====Bag o' Treats==== | ||
+ | A Soulbound Bag o' Treats is a bottomless bag that can store an infinite amount of Halloween Candy and can be purchased at '''/docks''' for 2,500,000 coins. It is highly advisable to not purchase more than one as their '''passive bonuses do not stack'''. The Bag o' Treats item rarity and speed bonus increase with the amount of candy that a player has stored inside of it! | ||
+ | |||
+ | ====General==== | ||
+ | + Added a "Divider" mechanic to Hopper Ducts. This setting allows for items to be evenly divided among all available filter pipes (the pink pipes). Any left over items due to full containers will exit through the main pipe. | ||
+ | + Added "Giant Slayer" Enchantment (Deals more damage to high level mobs, reduced damage to low level mobs). | ||
+ | + Added "Sniper" Enchantment (Fully charged shots deal extra damage based on flight time). | ||
+ | + Added a Rainbow Glint. | ||
+ | + Added a Rainbow Incandescent Artifact. | ||
+ | + Added the ability to disenchant Flux Crocus, Lunar Crocus and Amaranth into Flux. | ||
+ | |||
+ | ===Changes=== | ||
+ | |||
+ | ====Diamond Bladed Saw==== | ||
+ | * Diamond Bladed Saw can now chop wood similar to an Overworld Axe. | ||
+ | * Upped Diamond Bladed Saw durability to match Diamond tools. | ||
+ | * Added a description onto Diamond Bladed Saws to better describe their use. | ||
+ | * Diamond Bladed Saw now renders similarly to a tool or weapon. | ||
+ | |||
+ | ====Enderman Boss Changes (Mostly Nerfs)==== | ||
+ | * Enderminion HP has been reduced by 25 (50 for Super Boss). | ||
+ | * Killing an Enderminion now does double damage to a Super Boss. | ||
+ | * Scheduled abilities now occur every 3,000 (from 1,500) HP for a Super Boss. | ||
+ | * Significantly lowered the chance for an on-attack ability to occur. | ||
+ | * Added a 3 second cooldown whenever an on-attack ability occurs. | ||
+ | * Shooting an Enderman Boss now inflicts Wither IV, rather than Wither III. | ||
+ | * Fixed the Enderman Boss randomly deciding to stop attacking | ||
+ | |||
+ | ====General==== | ||
+ | * The /voteshop has been replaced with the Platinum Store! | ||
+ | * '''Axes now only lose 1 durability when used to attack enemies.''' | ||
+ | * The mining world has been reset! | ||
+ | * All animals now drop at least 1-3 experience. | ||
+ | * Significantly buffed the effectiveness of Bone Meal on vanilla crops. | ||
+ | * Slightly buffed the effectiveness of Bone Meal on modded crops. | ||
+ | * Experience and Flux bars are now a bit more animate when collecting Experience and Flux. | ||
+ | * Made the Experience and Flux level text a little more vibrant. | ||
+ | * '''Furniture now stacks up to 16'''. This includes Craftland Chairs and Display Cases. | ||
+ | * '''Mob Spawn Eggs and Empty Spawn Eggs now stack up to 64''' (this excludes reusables). | ||
+ | * '''Aether Dungeon Loot Keys now stack up to 8''', similar to other Dungeon Loot Keys. | ||
+ | * Brewing Stands now have a custom collision ray trace, similar to Vanilla (AKA. Hitbox is better). | ||
+ | * Blast Furnaces now output Soul Flames when the "Zanite Flame" is active. | ||
+ | * Blast Furnaces and Smokers can now accept the exact same fuels as Furnaces. | ||
+ | * Valkyrie Swords and Bows will no longer despawn or burn. | ||
+ | * Hovering over a player's name in chat will now display their ID. | ||
+ | * Changed the "Hold Shift for more info" Tool Tip on items to "Hold [Shift] for more info!" | ||
+ | * Reduced the brightness when hovering over list entries in the GUI. | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | * Fixed Withers not summoning. | ||
+ | * Fixed not being able to manually place items inside of Blast Furnaces. | ||
+ | * Fixed Blast Furnaces "Zanite Flame" feature, which has a 50% chance to double the output! | ||
+ | * Fixed being unable to throw Ender Pearls into your own regions. | ||
+ | * Fixed Ender Pearls, for real this time. | ||
+ | * Fixed the Revenant Greataxe not losing durability when attacking enemies. | ||
+ | * Fixed NPC's not saving their "Display Item" properly. | ||
+ | * Fixed "Accumulator" constantly trying to change its name back to "Infinity". | ||
+ | * Fixed tagged items having an extra line of empty tooltip space when they don't have any readable lore. | ||
+ | * Fixed symbol with unicode "\u00C2" appearing in the Credits whenever a new color is used. | ||
+ | * Synced item values. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.3''' - St. Patricks, Ender Pearl Changes + Bug Fixes ''(11th of March, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | ===St. Patricks 2020 Event!=== | ||
+ | Woo! A new event! This event consists of 5 daily quests to choose from (of which you can do 3 each day) with plenty of new skin rewards. This event has a few new smaller mechanics that I'm trying alongside 3 new exclusive fish! | ||
+ | |||
+ | This smallish event will last 2 weeks. | ||
+ | You can access the event via the '''/event''' corner at spawn, or by using '''/stpatricks''' in-game! | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added a new NPC to spawn which allows players to exchange their '''unused Aether Loot Keys''' for loot! | ||
+ | * Added the Clipping Enchantment, can only be applied to Shears at a max of level 2. | ||
+ | * Event NPC's now play a villager noise when being spoken to. | ||
+ | * NPC's can now have an item displayed over their head, similar to a villager. | ||
+ | * Added Large Mug of Beer (Used in the St. Patricks event). | ||
+ | * Added the ability for Admins to add custom colored item borders to items. | ||
+ | * Added more sounds and swinging animations to random actions. | ||
+ | |||
+ | ===Changes=== | ||
+ | * Shears can now be enchanted with Unbreaking and Clipping. | ||
+ | * Projectiles now fire from your crosshair, rather than slightly right of it. | ||
+ | * Ender Pearls and Sword of Ender now glow red when in an area where you cannot use them. | ||
+ | * Ender Pearls now function slightly differently, reducing the amount of glitches that exist. | ||
+ | * Players can no longer Ender Pearl into an area where Region Flag TP_TO is disabled. | ||
+ | * Bamboo can now be used as a very weak fuel. | ||
+ | * 2 Bamboo can now be used to craft 1 Stick. | ||
+ | * The boss bar now has a new texture and layout! | ||
+ | * The boss bar now slides in and out when approaching/escaping a boss. | ||
+ | * Players should now be able to interact with Anvils and Workbenches when in an Event World. | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | * Fixed Model Blocks not displaying their proper cased names. | ||
+ | * Fixed normal portals from using the wrong portal effect. | ||
+ | * Fixed Ender Pearls from playing the wrong portal effect when being thrown. | ||
+ | * Fixed Ender Pearls from ignoring the "Portal Particles" option. | ||
+ | * Fixed Aether Portals from ignoring the "Portal Particles" option. | ||
+ | * Fixed Honey Blocks jump restriction not applying properly. | ||
+ | * Fixed Bees Nests not keeping their maximum of 4 bees per nest on server restart. | ||
+ | * Fixed Bees randomly yeeting themselves 15 blocks into the air. | ||
+ | * Fixed Beacons dropping Stone. | ||
+ | * Fixed a crash when shift clicking non-blocks into any container that uses burning fuel. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.24''' - Bees, for real this time + Valentines! ''(15th of February, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Woo! Fixes! Valentines! Beeeeees! | ||
+ | |||
+ | ===Additions=== | ||
+ | * '''Bees have been re-enabled!''' | ||
+ | * '''Valentines Event 2020! Access it by using /warp valentines''' | ||
+ | * Added a swinging animation when opening a Loot Bag. | ||
+ | * Added the Cherry Blossom Name Tag. | ||
+ | * Added Cherry Blossoms. | ||
+ | * Added 2 new achievements! One relating to Valentines, one relating to the new Enderman boss! | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | * Fixed a logic error with Bee Hives when harvesting Honeycombs. | ||
+ | * Fixed Golems not absorbing the ingot/gem used when repairing them. | ||
+ | * Fixed being able to access the Celestial Name Tag when it should've been the Gold Rush Name Tag. | ||
+ | * Fixed being unable to set an McMMO cape despite being level 1,200. | ||
+ | * Fixed several Null Pointer's in the new Valentine's Eve | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.2''' - Beendon ''(10th of February, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Woah! Patch '''9.2'''! | ||
+ | ''(Thank you very much to Recontrex, nickmcski, chriskjpk and Lisa for donating to my Ko-Fi page after last patch!)'' | ||
+ | |||
+ | Holy.. I didn't realize how long these patchnotes were.. :P | ||
+ | |||
+ | ===Additions=== | ||
+ | |||
+ | ====General==== | ||
+ | * '''Added an Enderman Arena Boss!''' | ||
+ | * Added '''Respawn Sickness''' . This effect is afflicted onto VIP+ users, for 10 minutes, on respawn. | ||
+ | ** This effect scales with rank, and reduces the amount of damage you deal. Can be cured with a Remedy Bucket. | ||
+ | * Added Brown Mooshrooms! | ||
+ | * Added Soul Fire Torches. A weaker, but blue, version of torches. | ||
+ | * Added Soul Soil. Igniting a normal fire on this block will instead light a Cold Fire. | ||
+ | * Added the 'Sword of Ender', obtainable from the Enderman boss! | ||
+ | * Added Cat Collars! And similarly to Dogs, you can color your cat's collar by using dyes. | ||
+ | * Added the ability to craft 6 kinds of hats in the Loom! More features coming soon! | ||
+ | * Added a "Server Warp" section to the Warps GUI for handpicked warps by our staff! | ||
+ | * Added Carrot Juice! Made with.. well, carrots! Grants Night Vision when consumed! | ||
+ | * Added a Goldrush Name Tag, which is unlocked after winning 15 Gold Rushes. | ||
+ | * Added a "Daily Quest Cape", which is unlocked after completing 50 Daily Quests. | ||
+ | * Added the ability to heal Iron, Gold and Diamond Golems. | ||
+ | * Added Bronze, Silver and Gold dungeon loot tables to the /loot GUI. | ||
+ | * Added a Pickup Filter Shortcut to the Inventory ([F] button at the top right). | ||
+ | * Added '''9''' new achievements to Craftland! | ||
+ | * Added a few Craftland-unique splashes to the Main Menu, maybe you'll see one soon! | ||
+ | |||
+ | ====Bees==== | ||
+ | * '''Added Bees, Golden Bees and Rainbow Bees to Craftland!''' | ||
+ | ** ''Information: https://wiki.craftland.org/wiki/Bee'' | ||
+ | * Added Honey Blocks! Very sticky blocks that you can slide down, but can't jump off of! | ||
+ | * Added Honey Bottles! Can be consumed to restore hunger, cure Poison and Aether Poison! | ||
+ | * Added Honeycombs! These can be used to craft Honeycomb Blocks and Beehives! | ||
+ | * Added Bee Nests and Beehives! Homes for our Bees.. And they can be privated! | ||
+ | |||
+ | ====Hand Animations==== | ||
+ | * Added a hand animation when shearing or dyeing Sheep. | ||
+ | * Added a hand animation when breeding animals. | ||
+ | * Added a hand animation when using buckets. | ||
+ | * Removed a hand animation when trying to eat cake when full on hunger. | ||
+ | * Removed a hand animation when trying to press buttons too fast. | ||
+ | |||
+ | ===Changes=== | ||
+ | |||
+ | ====General==== | ||
+ | * Server Chunk Load Distance has been increased from 8 to 12. | ||
+ | * '''Dying in a dungeon no longer drops your inventory''', but will instead damage your armor slightly. | ||
+ | **XP and Flux still get dropped, and life shard hearts are still lost! | ||
+ | * Killing a First Mate now has a 0.5% - 3.3% chance to drop a Pirate Dungeon Key. | ||
+ | * Iron, Gold and Diamond Golems now display cracks on their bodies as they lose health. | ||
+ | * Nerfed the effectiveness of Swords when destroying blocks. | ||
+ | * Nerfed the difficulty of some Daily Quests. | ||
+ | * Furnaces can now use Boats, Beehives, Skyroot Buckets, Skyroot Sticks and Magic Sticks as fuel. | ||
+ | * Enchanters can now "enchant" Ambrosium Ore and Zanite Ore. | ||
+ | * Enchanters now take slightly longer to repair Valkyrie Swords and Valkyrie Bows. | ||
+ | * Empty Skyroot Buckets now stack up to 16. | ||
+ | * Slime Blocks now slow players down more, similar to Vanilla. | ||
+ | * Slime Blocks now emit a sound when being stepped on. | ||
+ | * Nature Staff is now rendered in 3D on the third person model. | ||
+ | * Double Tallgrass now takes into consideration the type of grass it's on, regardless of biome and world. | ||
+ | * Updated how walls render when there are blocks above them, slightly different from Vanilla 1.16, though. | ||
+ | * When a Cooker is done making gelatin, the resulting Juice item will now always land on top of the Cooker. | ||
+ | * Apple Juice now '''also''' grants Speed I when consumed. | ||
+ | * Slightly buffed basic Golden Apples and slightly nerfed OP Healing Stones. | ||
+ | * Slightly buffed Fruit Wood Fishing Rods durability (increased by 4). | ||
+ | * Updated Whirly loot table to contain a larger variety of items. | ||
+ | * Ender Pearls now have a 0.75 second cooldown between throws, similar to Vanilla. | ||
+ | * Ender Eyes now take damage from the sun based on their level, rather than a flat amount. | ||
+ | * Containers now display whether Hoppers are enabled or not, on their hover tool tip. | ||
+ | * Highscores GUI now displays the '''top 10 players of each category!''' | ||
+ | * Highscores GUI has been improved slightly. | ||
+ | * Player Info GUI now displays little trophies next to the player's McMMO levels. | ||
+ | * Achievements GUI now properly informs you of the correct Daily Quest stats and progression. | ||
+ | * Achievements GUI now gives Daily Quests a purple trophy when completed. | ||
+ | * The /daily command now pre-searches "Daily Quest I" instead of "Daily Quest". | ||
+ | |||
+ | ====Main Menu Changes==== | ||
+ | * Added a new panorama to celebrate the addition of bees! | ||
+ | * Added a button that takes players to our website! | ||
+ | * Moved around some buttons, making it look better. | ||
+ | * Button textures have been updated to match 1.15 (having a white outline when hovered) | ||
+ | |||
+ | ====McMMO Changes + Limit Break==== | ||
+ | * '''The maximum level of a skill has been raised from 1,200 to 5,000!''' | ||
+ | ** Level experience scaling past level 1,200 is insanely minuscule, but is purely cosmetic! | ||
+ | * Levels 1,000 - 1,100 now require slightly less XP to level up. | ||
+ | * Levels 1,100 - 1,200 now require drastically less XP to level up. | ||
+ | * Fishing now gives 1.25x more McMMO experience. | ||
+ | * Archery now gives 1.25x more McMMO experience. | ||
+ | * The amount of coins given out for leveling McMMO have been doubled. | ||
+ | |||
+ | ====Gold Rush==== | ||
+ | * Monster Spawners now grant 15 points during Gold Rush. | ||
+ | * Gold Rush now gives out 2,500 to third place contenders. | ||
+ | * Gold Rush now gives out 2 Diamonds or 2 Enchanted Gravitite to each contender. | ||
+ | * Announcements now grab the player's hover-able name, rather than just a white name. | ||
+ | |||
+ | ====Vampire Blade==== | ||
+ | * Damage is now 8 instead of "7 or 10". | ||
+ | * Vampric Healing is now 2 instead of "2 or 1". | ||
+ | * Now has +1 Additional Reach! | ||
+ | * Can now be repaired in the Enchanter. | ||
+ | * Fixed the Vampire Blade's tooltip. | ||
+ | * Removed the two types of Vampire Blade that existed (tags still exist, but have no effect). | ||
+ | |||
+ | ===Fixes=== | ||
+ | * Fixed trying to place and pickup water when using Buckets and Skyroot Buckets. | ||
+ | * Fixed an Inventory Desync when shift clicking "enchantables" into an Enchanter. | ||
+ | * Fixed a global Inventory Desync when shift clicking a large stack of an item, onto a smaller stack. | ||
+ | * Fixed explosions being able to push bosses. | ||
+ | * Fixed Blackberry Bushes disguising themselves as Arctic Dungeon Stone. | ||
+ | * Fixed Skyroot Buckets from vanishing when trying to consume a liquid from them. | ||
+ | * Fixed Skyroot Buckets from glitching out when placing and collecting water. | ||
+ | * Fixed being able to spam the same button in the /loot GUI. | ||
+ | * Fixed Slider and Valkyrie boss fight Daily Quests always displaying the Sun Spirit Daily Quest description. | ||
+ | * Fixed being able to create withers using bridged Soul Sand. | ||
+ | * Fixed rails always placing north/south if there's no rails to attach to (A vanilla bug ;)). | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.1''' - Cats, Doors, Fixes and Additions! ''(16th of January, 2020)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Huzzah, we've reached the next version of Craftland! Version '''9.1'''! Here are the patchnotes! | ||
+ | ''Also, thanks alot to Recontrex, Caity, Lisa and a private donator for donating to my Ko-Fi page, it means alot! ;)'' | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added the '''8''' new Vanilla cat variants (Plus an exclusive Blue cat variant)! | ||
+ | * Added '''8''' kinds of Fruit Doors! (Apple, Pear, Plum, Lemon, Peach, Cherry, Mango and Kiwi)! | ||
+ | * Added Skyroot Doors (Craftable using 6 Skyroot Planks)! | ||
+ | * Added Skyroot Chests (Craftable using 8 Skyroot Planks)! | ||
+ | * Added Grass Paths (Created by right clicking Grass, Aether Grass or Shadow Grass with a Shovel)! | ||
+ | * Added the "Kaleidoscopic Shine" '''legendary hat effect'''! | ||
+ | * Added the "Enchanted Nature Staff". This is an upgraded version of the Nature Staff and can affect a large radius of sitting/following entities rather than just one (Craftable in the Enchanter). | ||
+ | * Added the ability to search for effects in the Player Shop GUI! | ||
+ | * Added reward announcements for Silver and Gold Dungeons! | ||
+ | * Added the ability for Gold Rush to record your highscores! This, ofcourse, comes along a highscore table of your Highscores. I heard you like Highscores, so I made a highscore table of your highscores. | ||
+ | * Added the ability to record Golden Aechor Plant kills. | ||
+ | * Added '''13''' new achievements! | ||
+ | |||
+ | ===Changes=== | ||
+ | |||
+ | ====General==== | ||
+ | * No Lifer has been given more public and private warps. They've also been given a larger LWC limit! | ||
+ | * All door recipes now result in '''3''' doors rather than 1. | ||
+ | * Skyroot Fence recipe now results in '''3''' fences rather than 6. | ||
+ | * Cooking Pots now display the amount of items inside of it with magical floating text. | ||
+ | * Haha! The durability of Tourmaline Pickaxes have been doubled! (Increased to 4992 from 2496)! | ||
+ | * Squeezer durability has been lowered by '''1''' to allow for a perfect '4 stacks of juice crafting experience'. | ||
+ | * Holding a Nature Staff will now tint all followers pink with a pink exclamation point above them. | ||
+ | * Players no longer lose hearts when dying in a "Keep Inventory" flagged world/region. | ||
+ | * Simplified the Gravitite Beacon GUI by removing pointless buttons and centering icons. | ||
+ | * Tourmaline Blocks can now fuel a Gravitite Beacon. | ||
+ | * Quicksoil Glass can now alter the color of a Beacon Beam. | ||
+ | * An Infusement Altar's "Star" will now change into the color of the fuel you've added to it! | ||
+ | * Swapping between items in your Hotbar now display their rarity border rather than generic purple! | ||
+ | * Dungeon Loot announcements now display their Loot Key as a prefix of the announcement! | ||
+ | * Aether Keys now follow the naming format of "DUNGEON Dungeon Loot Key" rather than "DUNGEON key". | ||
+ | * Aether Dungeon Loot Keys are now Uncommon rarity. | ||
+ | * Deepvale and Skyland Dungeon Loot Keys are now rare rarity. | ||
+ | * Hoeing Coarse Dirt will now result in Dirt, rather than Farmland. | ||
+ | * Updated the Zanite Block texture to look less boring. | ||
+ | * Fire Fighter achievement names have been updated to flow better. | ||
+ | |||
+ | ====Shop/Money Related==== | ||
+ | * Shop Chest Price Limit has been raised to 50,000,000 from 9,999,999 Coins! | ||
+ | * Shop Chest prices are now formatted, allowing for easier recognition of larger numbers. | ||
+ | * Server and Player Shop's prices in their GUI's are now formatted for the same reason. | ||
+ | * Player Shop GUI now displays the Double Click/Loading messages in a better spot rather than floating in space. | ||
+ | * Bank Account Coin Limit has been raised to 1,000,000,000 from 100,000,000 Coins! | ||
+ | * Bank Account Creation cost has been raised to 25,000 from 2,000 Coins. | ||
+ | * Bank Accounts now have a 0.25% tax when making a deposit. | ||
+ | |||
+ | ====Effects==== | ||
+ | * Item Tool Tips that include an effect duration will now, always, be written in gray. | ||
+ | * Negative Potion Effects in the Effect GUI will now be shown with a light red tint. | ||
+ | * Level 5 Potion Effects will now have the "V" roman numeral accompanying it in the Effect GUI. | ||
+ | * Changed the name of the "Fly" effect to "Flight" with a yellow tint. | ||
+ | * Changed the name of the "Godmode" effect to "Invincibility" with a yellow tint. | ||
+ | |||
+ | ===Fixes=== | ||
+ | * Fixed an issue where placing a Stained Glass Pane above a Beacon Beam would corrupt that color from ever showing up in Beacon Beams or sheep fleece again. | ||
+ | * Fixed inconsistencies between the Server and Client of what is considered a "Beacon that can see the sky". | ||
+ | * Fixed incredibly weird collision issues with Hopper Ducts. Yes, that includes creepers phasing through them. | ||
+ | * Fixed the Slider from looking like he's half-asleep whilst fighting you. | ||
+ | * Fixed Daily Quest Highscores. | ||
+ | * Fixed glint rendering on the Effects GUI. | ||
+ | * Fixed players from also eating the bowl when finishing a bowl of delicious cooked stew. | ||
+ | * Fixed the awkwardly silent hoeing of Shadow and Aether Grass. | ||
+ | * Fixed Shadow Grass deciding to become Dirt Farmland, as opposed to Aether Farmland, after being hoed. | ||
+ | * Fixed Infusement Altars from losing their animated star during Infusement if there's no fuel left. | ||
+ | * Fixed Infusement Altars from losing the girth of their lasers if there's no fuel left. | ||
+ | * Fixed the "Inventory" string inside of the Beacon GUI from rendering way too high. | ||
+ | * Fixed a crash that can occur when hammering. | ||
+ | * Added name mapping for container.garderobe. You're welcome. | ||
+ | * Added name mapping for placed Spruce, Birch, Jungle, Acacia, Dark Oak and Shoji Doors.. You will no longer see some silly tile.DOOR.name string when protecting your doors! | ||
+ | * Removed the "Edit Filter" button from Minecart Hoppers as it shouldn't have existed in the first place. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.012''' - More Xmas Loot, Display Cases and Flower Dyes! ''(16th of December, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Yes. We skipped like 6 versions... It's fine!!! Here are the patchnotes for version '''9.012'''! Woo! | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added the ability to right click Display Cases with wool to change their wool color. | ||
+ | * Added the ability to shear "wool'd" Display Cases to remove their wool. | ||
+ | * Added the ability to craft 19 variants of useless flowers into dyes! | ||
+ | |||
+ | ===Changes=== | ||
+ | ====Revenants==== | ||
+ | * Revenant Ring now grants 8% Other Protection rather than 5%! | ||
+ | * Revenant Ring now reduces maximum healing by 6 rather than 5! | ||
+ | * Revenant Ring's durability has been increased from '''200''' to '''250'''! | ||
+ | * Revenant Greataxe now has a chance to chop off an undead monster's head (This chance increases based on missing hp and is much more effective on natural entities)! | ||
+ | * Revenant Greataxe now has a slight fuchsia glint. | ||
+ | Other | ||
+ | * Warping will now clear players of fly effects. | ||
+ | |||
+ | ===Fixes=== | ||
+ | * Fixed a dupe bug involving the Slider boss. Yes, the Slider boss. | ||
+ | * Fixed staff icons, in chat, randomly getting tinted. | ||
+ | * Fixed staff icons, items and advertisement items, in chat, from disappearing behind the potion effect UI. | ||
+ | * Fixed wool colors server-side (fixes crafting Display Cases due to RGB changes). | ||
+ | |||
+ | ===Xmas 2019 Updates=== | ||
+ | * Added a new awesome reward for finding '''75''' and '''150''' Special Presents in Present Hunt! | ||
+ | * Added the Celestial Present to Present Hunt (Counts as 2 special presents)! | ||
+ | * Added a new Christmas exclusive skin set to the Present Hunt loot table! | ||
+ | * Replaced several rewards in the Present Hunt loot table! | ||
+ | * Reduced the amount of time between 2x Present Hunt Loot events. | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.06''' - Xmas Event & Small Bits ''(2nd of December, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | ===The Xmas 2019 Event is now released!!!=== | ||
+ | You can get there by using the '''/xmas''' command in-game! | ||
+ | |||
+ | Mini patch notes! | ||
+ | |||
+ | ====Changes & Fixes==== | ||
+ | * I destroyed Quake Craft Reward announcements. | ||
+ | * You can now use Elysian, Forest etc. Lit and Non Lit dungeon stones in Bridges! | ||
+ | * Fixed messages automatically being made lowercase when talking in a GameWorld channel. | ||
+ | * Mining game logic was changed a bit to hopefully prevent any future.. 'incidents'. | ||
+ | |||
+ | ====Mini-Patchnotes (03/12/2019)==== | ||
+ | * Fixed snowflake arrow in Xmas 2019. | ||
+ | * Fixed Toki unlock requirement: 31 -> 30 quests in Xmas 2019. | ||
+ | * Fixed a NullPointer in Gold Rush. | ||
+ | * Fish Found now displays on the Xmas 2019 sidebar. | ||
+ | |||
+ | ====Mini-Patchnotes (07/12/2019)==== | ||
+ | * Added a 1/6 chance to get a present when collecting a present in Xmas 2019. | ||
+ | * Added the ability to cancel a quest in Xmas 2019 (Retired Elf at /xmas). | ||
+ | * Make the rendering of hats inside of size 30-24 dyed display cases "better". | ||
+ | * The chance to get a Golden Snow Globe from completing a quest in Xmas 2019 has been increased substantially. | ||
+ | * The chance to get a Golden Snow Globe from a Golden Present in Xmas 2019 has been increased substantially. | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.05''' - Holiday Banners, Bridges, Weapon Changes & Bug Fixes!s ''(1st of December, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Hope everyone is having an awesome Winter! I am. I never get to see the sun since I wake up at 5pm.. Patchnotes '''9.05'''! Woo! | ||
+ | |||
+ | '''The Xmas event will be out tomorrow, after another patch, while a few things are finished up!''' | ||
+ | However, the Advent Calendar is released! | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added the Snow Globe. | ||
+ | * Added the Golden Snow Globe. | ||
+ | * Added a 6th kind of present; Celestial. | ||
+ | * Added an item value to Hissing Hat, Revenant Remnant and Valkyrie Plates (this makes it possible to obtain them in Supply Crates and Christmas Crackers). | ||
+ | * Added the ability to remove yourself from invited warps via the Warps GUI or '''/warp uninviteself <name>'''. | ||
+ | * Added 40+ new possible fishing quests into the Daily Quest 'table'. | ||
+ | * Added 7 new banner designs! | ||
+ | ** Candy Cane (Made by combining your banner with a Candy Cane) | ||
+ | ** Snowman (Made by combining your banner with a Snowball) | ||
+ | ** Snowflake (Made by combining your banner with an Ice Block) | ||
+ | ** Present (Made by combining your banner with a Present Block) | ||
+ | ** Santa (Made by combining your banner with a Santa Hat) | ||
+ | ** Menorah (Made by combining your banner with a Gold Ingot) | ||
+ | ** Tree (Made by combining your banner with a Spruce Sapling) | ||
+ | * Added the ability to see 3rd and 5th place Arena loot tables. | ||
+ | |||
+ | ===Changes=== | ||
+ | |||
+ | ====Arena==== | ||
+ | * The chances for higher placed players to obtain a super rare item has increased slightly. | ||
+ | * Anyone placing lower than 4th (7th for superbosses) no longer has a chance to get a super rare item. | ||
+ | |||
+ | ====Bridges==== | ||
+ | * You can no longer make bridges out of saplings or aerclouds. | ||
+ | * Bridges now take into consideration the data of the block being used to create said bridge. For example; using Spruce Planks will actually make a bridge out of Spruce Planks, rather than Oak Planks. | ||
+ | * You can now make bridges out of these materials: | ||
+ | ** Dungeon Stone | ||
+ | ** Red Nether Bricks | ||
+ | ** Wool | ||
+ | ** Hardened and Stained Clay | ||
+ | ** Concrete | ||
+ | ** Nether Quartz Blocks | ||
+ | ** Prismarine | ||
+ | ** Marble Pillars | ||
+ | |||
+ | ====Other==== | ||
+ | * Spamming CAPS will now automatically force your message to be lower case. | ||
+ | * Tombstones no longer store Soulbound items. It now sends the items to the player's Ender Chest or Item Inbox. | ||
+ | * The effects of Beacons, similarly to Gravitite Beacons, now cover the entire Y axis. | ||
+ | * Shiny, Snowflakes or Heart effect hats now fall under the Rare rarity. | ||
+ | * Valkyrie Lance range has '''increased''' from 4 to 5! | ||
+ | * Elysian Blade base damage has '''increased''' from 6 to 7! | ||
+ | Additionally, its damage bonus against Skyland mobs has '''increased''' from 2-4x to 3-5x! | ||
+ | (This increases its maximum possible base damage from 24 to 35). | ||
+ | * Obsidian Sword durability has '''increased''' from 64 to 256! | ||
+ | Additionally, its charged attack damage has '''increased''' from 4 to 12, at the cost of an extra durability. | ||
+ | * Phoenix Sword durability has '''increased''' from 64 to 128. | ||
+ | * Ice Blade durability has '''increased''' from 64 to 128. | ||
+ | Additionally, its charged attack frozen timer has been '''increased''' from 4 to 6 seconds. | ||
+ | * Changed "Merry Christmas!" main menu splash text to "Happy Holidays!". | ||
+ | * Broken Keys now burn. | ||
+ | * Reset mining. | ||
+ | |||
+ | ===Fixes=== | ||
+ | * Players no longer get banned for spamming CAPS in private channels (Party, ShopChest etc..) | ||
+ | * Fixed Hoppers from sucking Soulbound items out of Containers. | ||
+ | * Fixed trying to give a dead player their Soulbound items back.. It now sends to their Ender Chest or Item Inbox. | ||
+ | * Fixed Daily Quests sticking to the old naming convention of Largemouth Bass (which was Bass in the past). | ||
+ | * Fixed a bunch of Inventory Desynchronizations when using the Disenchanter. It's less jittery to use now. | ||
+ | * Fixed hostile health bars from not wrapping around longer names/names with health totals. | ||
+ | * Fixed 'Playful Nine Tails' Spawn Egg and Mob Spawner displaying in creative menus. | ||
+ | * Fixed players being able to enchant Aether Grass using Ambrosium in regions they're not permitted to build in. | ||
+ | * Fixed players being able to spread Aether Grass using Swet Orbs in regions they're not permitted to build in. | ||
+ | * Fixed players being able to open Smokers in regions they're not permitted to build in. | ||
+ | * Fixed players being able to open Blast Furnaces in regions they're not permitted to build in. | ||
+ | * Fixed players being able to open Stencil Tables in regions they're not permitted to build in. | ||
+ | * Fixed players being able to open Tool Stations in regions they're not permitted to build in. | ||
+ | * Fixed Perfect Diamond Rod tool tip. | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.04''' - Bouncy Beds, Bug Fixes and Quality of Life additions ''(9th of November, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Woah, another patch! But what's it called? Patch.. uh.. hmm.. Let's just call it 9.04! Here are the patchnotes! | ||
+ | |||
+ | ===Crows Hallow - Carnival Extension!=== | ||
+ | The carnival is in town! Check out the brand new quests, daily quests and traders at Crows Hallow! | ||
+ | Get your ticket at '''/warp Mr Murdercrows Masterpiece!''' | ||
+ | |||
+ | ===Additions=== | ||
+ | * When re-spawning or using /return, players are now granted '''10 seconds of God Mode!''' | ||
+ | * Blast Furnaces can now smelt clay, netherrack, cobblestone and sand. | ||
+ | * Cookers now return glass bottles when filling up with water. | ||
+ | * Players can now warp out of dungeons! | ||
+ | * Added bouncy beds! | ||
+ | * Added Hellfire Glowstone! | ||
+ | * Added the "Celestial" Name Tag. | ||
+ | * Added the '''/relog''' command. This is simply a shortcut to [ESC] -> Reconnect. | ||
+ | * Added the '''/fishtime''' command (Also known as /isitmiddayyet). | ||
+ | * Added the '''/fastfilterpaste''' command. Similar to /fasthoppertoggle, this command allows you to right click a hopper, boosted hopper or hopper duct and paste your currently copied filter. | ||
+ | * Updated, implemented and fixed several salvage recipes. | ||
+ | * Added "Fast Hopper Toggle" and "Fast Filter Paste" flags. When enabled, these flags will display at the top left of the players screen when using either of these "fast options" | ||
+ | |||
+ | ===Fixes & Changes=== | ||
+ | * '''Daily Quests have been fixed!''' | ||
+ | * Wither, Falling, Poison, Frostbite, Hunger etc.. no longer damages armor. | ||
+ | * The /tp command now costs 20% less for addicts, 35% less for no lifers and 50% less for immortals. | ||
+ | * Improved the rate of getting better Protection Values when unsealing Perfect Diamond armor. | ||
+ | * Fixed being able to salvage Soulbound items. | ||
+ | * Quivers can now accept regular arrows. | ||
+ | * Fixed Bows from charging when trying to use an empty Quiver slot to fire. | ||
+ | * McMMO Sharp Shot no longer penetrates player armor, but instead deals bonus damage. | ||
+ | * Macros now take client commands (such as /night, /relog and /fastfilterpaste) into consideration. | ||
+ | * Swapped the "Jolly Candy Cane" Name Tag for "Frozen Solid". | ||
+ | * Spectral Shovel and Spectral Pickaxe now deal 2 more damage. | ||
+ | * Fixed Gold Rush giving out the wrong hat when winning an Unusual hat. | ||
+ | * Fixed the Tourmaline Pickaxe from displaying the wrong amount of damage on its tool tip. | ||
+ | * Fixed Mini Game Reward announcements from spamming whenever 10 players logged in. | ||
+ | * Increased the amount of time between Mini Game Reward announcements. | ||
+ | * Fixed taking fall damage from having enhanced jump height. | ||
+ | * Fixed being able to "enchant" fishing rods in the Enchanter. | ||
+ | * Fixed Shadow Vines from being tinted. | ||
+ | * Fixed a Cooker sync error. | ||
+ | |||
+ | ===Bug Fixes from Recent Patches (11/11/2019)=== | ||
+ | * Players no longer recieve God Mode when /return'ing into pvp zones. | ||
+ | * Mini Game announcements should be fixed this time.. For real. | ||
+ | * Fixed the Loot Hoarder quest in Crows Hallow. | ||
+ | * Fixed Grim being shrunk before doing the shrinking quest in Crows Hallow. | ||
+ | * Fixed being able to open Loot Chests in dungeons before defeating the boss. | ||
+ | |||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''9.0''' - Bang, Bash, Bob n' Bind ''(18th of October, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Ah boy.. This is a long one. If you're planning on reading this, I suggest you get yourself a drink and maybe some popcorn. Here are the patchnotes for Update 9.0 ''(Also known as'' ''''Update 4B'''''')''. | ||
+ | |||
+ | ===Armor Rework=== | ||
+ | |||
+ | ====Let's start with noting some big things..==== | ||
+ | * The amount of damage taken from a damage source is '''no longer reduced with a simple "Protection" value''' (with a slight bonus when using Fire/Projectile protection respectively), but is now reduced based on the amount of '''specific protection you have against that damage type'''. For example; Fire Protection will protect you from all sorts of fire damage, but will have absolutely zero effect against melee damage. | ||
+ | |||
+ | * With the removal of the base "Protection" value, the Protection Enchant has had its function entirely altered. '''The Protection Enchant now serves as a multiplicative amplifier''' for the protection types that your armor wields (more information on that below). For example; if a piece of armor has 10% fire protection, depending on the power of the Protection Enchant, it will raise that 10% value higher (to perhaps 15%). | ||
+ | |||
+ | * Additionally, with the removal of the base "Protection" value, '''each piece of armor now has their own set of protections''' which is displayed on each respective armor piece in the form of % Reduction (EG. 10% Melee Damage Reduction). This also means that something like Gravitite Armor may be better at projectile resistance than, let's say, Valkyrie Armor. You can view your total reduction values in the '''Armor Stats tab''' within your Inventory. | ||
+ | |||
+ | ====New Protections==== | ||
+ | * '''Melee Damage Protection''': Protects against, the common, melee attack. | ||
+ | * '''Physical Projectile Protection''': Replacement for Projectile Protection, functions the same. | ||
+ | * '''Magic Protection''': This protects against magical projectiles such as tipped arrows and Potions of Harming. | ||
+ | * '''Cold Protection''': This protects against forms of cold damage such as Frostbite and Snowman Boss in general. | ||
+ | * '''Other Damage Reduction''': This is an interesting one. If you take damage that your armor doesn't have a resistance to, the amount of "Other Damage Reduction" you have will be the reduction value. It basically takes the place of any protection your armor is missing. | ||
+ | |||
+ | ====Here's a list of noteable armor changes..==== | ||
+ | Note: Every piece of armor has a base "Other Damage Reduction" value. Additionally, I will not be listing the reduction values of every armor here as it will make this section of the post twice as long xD | ||
+ | '''Gold Armor''': Each piece of this set now grants a bonus while enchanting (a higher chance to get better enchantments). Additionally, each piece of this set will weigh you down, reducing your jump height. | ||
+ | '''Valkyrie Armor''': Rather than the full set granting a +3 reach bonus, each piece now grants +0.5 reach. | ||
+ | '''Gravitite Armor''': Rather than the full set granting a Jump Height bonus, each piece now grants small jump height bonus. Having the full set still grants Fall Damage immunity. | ||
+ | '''Obsidian Armor''': Each piece of this set weighs you down heavily. | ||
+ | |||
+ | ====Perfect Diamond Armor==== | ||
+ | Perfect Diamond Armor is now '''sealed''' upon being crafted (this includes old armors too), and can become unsealed when combined on the floor with an Aether Orb. When the armor becomes unsealed, it will gain '''1 random protection value''', alongside the base, plus '''1 or 2 random traits'''! It will also '''remove all existing enchantments''', in the form of an Enchanted Book, as Perfect Diamond Armor '''can no longer be enchanted'''. Possible traits include; | ||
+ | * Double Durability ''(doubles the durability of the item)'' | ||
+ | * Triple Durability ''(triples the durability of the item)'' | ||
+ | * Jump Height ''(increases your jump height, similar to each piece of Gravitite gear)'' | ||
+ | * Reach ''(increases your reach, similar to each piece Valkyrie gear)'' | ||
+ | |||
+ | ====Shields and Blocking==== | ||
+ | A bunch of shields have been added to Craftland, alongside functionality! In order to block, you must now use your shield, which typically has a chance to deflect an attack and defend you from harm. All Shields also now have a 3d model and are displayed on your characters arm when worn, and in front of the character when blocking. New shields include; | ||
+ | * '''Flimsy Shield''' 20% chance to block, 20% movement speed reduction when blocking | ||
+ | * '''Sturdy Shield''' 40% chance to block, 39% movement speed reduction when blocking | ||
+ | * '''Lightweight Shield''' 10% chance to block, 10% movement speed reduction when blocking | ||
+ | * '''Heavy Shield''' 60% chance to block, 80% movement speed reduction when blocking | ||
+ | |||
+ | ====Tipped Arrows==== | ||
+ | Similar to Vanilla, we have added tipped arrows which apply potion effects when colliding with another mob. | ||
+ | These are made inside the cauldron, which is different to vanilla. Simply pour the potion into the cauldron(right click), then right click with plain old arrows, simple! | ||
+ | These arrows however can only be fired from your bow when they are placed inside a '''quiver'''! | ||
+ | Simply craft a quiver, then place it in one of your misc slots. it will then add a new inventory tab, allowing you to add the arrows into the quiver! | ||
+ | |||
+ | ===Fishing Rework=== | ||
+ | |||
+ | ====Loads of Fish!==== | ||
+ | Previously, Craftland was home to only 17 variants of fish (5 being event exclusive). But now, with the addition of this rework, '''Craftland is now home to 78 different fish''', with more to come! However, with the addition of new fish comes a sacrifice. You will not be able to collect the new fish in the form of items, but rather in the form of entries. You can view all of the fish you've collected via the '''Fish Collection tab''' within your Inventory. | ||
+ | |||
+ | Additionally, most species of fish can only be fished at certain times of the day, during certain weather patterns, within certain biomes, worlds and one currently even desires a specific kind of fishing rod. | ||
+ | |||
+ | ====Loads of Rods + Tool Station==== | ||
+ | Alongside being able to find almost 80 kinds of fish, you can do so with '''new kinds of fishing rods'''! With this rework, there are now over 2,000 possible combinations of fishing rods! Some specific editions of rod, string or tackle will grant different perks while fishing. For example; a phoenix string will allow you to '''fish in lava''', and a dressed tackle will make it '''easier to find rarer fish'''. Additionally, you now create Fishing Rods using the brand new crafting station known as the Tool Station''(and soon, be able to modify fishing rods as well as other tools!)'' | ||
+ | |||
+ | ====Fishing Minigame==== | ||
+ | Lastly, fishing is no longer a simple "right click at the right time" system. It's now been extended to have a minigame which will determine whether you successfully reel in your catch or not. The goal of this minigame is to keep the green bar behind the fish as it squirms around trying to break free! You can hold the Right Mouse Button to move the bar to the right, and let go to have it drop to the left. At the end of the fishing minigame, if you reeled a fish, it will display the fish you caught on screen! | ||
+ | |||
+ | ===Salvaging + Repair Changes=== | ||
+ | |||
+ | ====Hammers, Salvaging and Fragments==== | ||
+ | An entirely new tool type has been added to Craftland! Hammers! The more productive kind, not more magical orb shooting hammers. You can craft these hammers with the recipe specified below in Wooden, Stone, Iron, Gold and Diamond versions. | ||
+ | |||
+ | Hammers, alongside being used to '''break down certain blocks into simpler forms''' (Stone -> Cobblestone -> Gravel -> Sand), are the tools used to '''salvage existing tools and armors into fragments'''! Bare in mind, for the most part, the exchange rate for salvaging is immensely unfavorable, so only do it when necessary! In order to make this post a little smaller, the list of armors/tools to fragments will be posted on the wiki in the coming days. However, here's the list of '''new fragments''' that have been added to Craftland; | ||
+ | * '''Iron Nugget''' (can be crafted into Iron Ingots) | ||
+ | * '''Zanite Fragment''' (can be crafted into Zanite Gemstones) | ||
+ | * '''Gravitite Nugget''' (can be crafted into Enchanted Gravitite and floats off when thrown) | ||
+ | * '''Valkyrie Plate''' (can be used to repair Valkyrie tools and gear) | ||
+ | * '''Revenant Remnant''' (can be used to repair Revenant tools and gear) | ||
+ | |||
+ | ====Small Repair Updates==== | ||
+ | With these additions of the new fragments, some repair materials have been updated. For example; '''Valkyrie gear now requires Valkyrie Plates to be repaired''' and '''Revenant tools can now be repaired using Revenant Remnants'''. | ||
+ | The anvil also now shows what item is requried to repair another item as ghost items in the slots. | ||
+ | |||
+ | ===Soulbound Rework=== | ||
+ | |||
+ | ====Soulbound Changes==== | ||
+ | With the plans to make more loot from events soulbound, we needed to change the soulbound system eventually to appease the large influx of soulbound items.. Here are the changes! | ||
+ | |||
+ | Soulbound items are no longer bound to your character, enderchest and garderobe with a generic tag.. Now, they're bound to your player ID and name, which opens up the ability to '''place these items ANYWHERE'''. That's right, you can now place your soulbound costumes on display stands, in chests, display cases and more! The only exception to this rule is that they '''cannot be placed inside of containers that can transfer/drop or destroy items''' (Crafting Inventories, Dispensers, Droppers, Hoppers, Hopper Ducts, Minecarts, Shop Chests, Enchanters and Disenchanters). | ||
+ | |||
+ | Additionally, soulbound items now have a tinier B in the top left corner of the item, which changes color dependent on if the item belongs to you or not. Red B for an item not belonging to you, and a light Blue B for items belonging to you. And lastly, '''players cannot destroy or even move soulbound items that don't belong to them'''. | ||
+ | |||
+ | ====Soulbound On Loot Mechanic==== | ||
+ | Alongside the new soulbound system, we've added a brand new mechanic which can be noticed with a cyan string "Becomes Soulbound once looted". If a player '''picks up or receives this item through their mailbox, the item will automatically become bound to them'''. Items with this tag will also have a Cyan B and a cyan background. | ||
+ | |||
+ | ===Other Additions=== | ||
+ | |||
+ | ====Tax on Transactions and Shop Chest Earnings==== | ||
+ | Seeing how Craftland's economy is getting worse by the day, with a constant influx of money and not enough sinks to remove it, we've decided to implement a tax on transactions and Shop Chest earnings. From now on, when trying to transfer money to another player, you will be '''charged an additional 1.15%''' before making the transaction (if you don't have the money to pay the tax, you won't make the transaction). | ||
+ | As for Shop Chests... | ||
+ | * When selling items to a Shop Chest, '''1.15% of your earnings''' will be taken away. | ||
+ | * When buying items from a Shop Chest, '''1.15% of the sellers earnings''' will be taken away. | ||
+ | |||
+ | ====Loot Bags==== | ||
+ | Loot Bags have been added to Craftland! Loot Bags are bags that give you the '''power of choice''' when it comes to picking what loot you desire. Their first appearances are within the Crows Hallow event so use that event to experience them! They will soon be added to many more things such as dungeons, future events and trades! | ||
+ | |||
+ | |||
+ | ====Small Goldrush Changes==== | ||
+ | * Goldrush rewards now heavily depend on the amount of points accumulated during the Goldrush. | ||
+ | * Goldrush 1st place coin reward math is now: '''2,000 + (min(250, points) x 20)''' with a 2% chance to be doubled. | ||
+ | * Goldrush 1st place hat rewards have been updated with a '''min(100, points / 750)''' chance to be won. | ||
+ | * New Goldrush rewards include Citrine, Tourmaline and Spectral Pickaxes (the chance to obtain these rewards increases as you get more points during Goldrush) alongside the base Perfect Diamonds. | ||
+ | * '''The Goldrush widget displays how many coins you will win, if 1st, and your chance to win a hat.''' | ||
+ | |||
+ | ====Other==== | ||
+ | * Added custom Name Tags (these will be event exclusive, but permanent)! | ||
+ | * Added a bunch of new skins and model blocks! | ||
+ | * Added the Palladium Sword (an upgradeable sword, potentially relic tier, exclusive to the Crows Hallow event) | ||
+ | * Added Palladium Ore (currently exclusive to the Crows Hallow event) | ||
+ | * Added Withered Ring (transform into a Wither Skeleton! currently exclusive to the Crows Hallow event) | ||
+ | * Added Warrior Gummie Swet (grants Strength IV (20s) and Slowness I (10s)) | ||
+ | * '''The Golem Arena Boss now has a chance to be Golden or Diamond.''' | ||
+ | * The Snowman Arena Boss now inflicts Frostbite and Frozen effects where appropriate. | ||
+ | * Time between mob spawns is effected to a much higher degree by number of mobs spawned, see https://www.desmos.com/calculator/psvg9cwlfn | ||
+ | * Ender Eyes now die when exposed to daylight. | ||
+ | * Ender Eyes now die faster in water. | ||
+ | * Non-natural Pig Zombies have a lower chance to drop items. | ||
+ | * Tempests have a slightly higher chance to drop White and Dark Aerclouds. | ||
+ | * Updated all item tool tip schemes to match the latest version of Minecraft. | ||
+ | * Updated the wool color scheme to match the latest version of Minecraft. | ||
+ | * If flag display is enabled it will now show, at the top left of the screen, when you have fasthoppertoggle enabled. | ||
+ | * '''Premium V+ members are no longer immune to losing maximum health on death.''' | ||
+ | * '''Premium V+ members no longer have an enchantment bonus.''' | ||
+ | * '''Premium members no longer have /tp cost reduction.''' | ||
+ | * Addict rank now has a 25% /tp cost reduction. | ||
+ | * Added inventory tabs (but these should be obvious ingame) | ||
+ | * Updated enchantment table to require lapis for enchants | ||
+ | * Ender bags are now placed in the Misc slot, and add an inventory tab to access your ender chest | ||
+ | |||
+ | ===Bug Fixes=== | ||
+ | |||
+ | * Fixed being able to create floating torches. | ||
+ | * Fixed White Apples being completely useless. | ||
+ | * Fixed the ability to pull bosses with a fishing hook. | ||
+ | * Fixed Aerbunny Morph from having an inverted Y head rotation. | ||
+ | * Fixed Pumpkins dropping damage values that shouldn't be possible. | ||
+ | * Fixed Item Tool Tips from overflowing the Tool Tip box when the Tool Tip is too long. | ||
+ | |||
+ | '''Bug Fixes from Recent Patches (16/10/2019, 17/10/2019 and 18/10/2019)''' | ||
+ | * Fixed not being able to open doors in Crows Hallow. | ||
+ | * Fixed not being able to collect skulls while on a sidequest in Crows Hallow. | ||
+ | * Fixed not being able to collect skulls from a location previously collected from in Crows Hallow. | ||
+ | * Fixed Moneybags and Nickelbags from having looping dialogue in Crows Hallow. | ||
+ | * Fixed Sally not appearing later in the story in Crows Hallow. | ||
+ | * Fixed not being able to do Daily Quests after hitting the Side Quest limitation in Crows Hallow. | ||
+ | * Fixed not being able to use paxels on Palladium Ore blocks in Crows Hallow. | ||
+ | * Fixed temporary name color permission in Crows Hallow. | ||
+ | * Fixed trading crashing players in Crows Hallow. | ||
+ | * Fixed shift clicking in the Tool Station. | ||
+ | * Fixed Brewing Stand crash issue. | ||
+ | * Fixed Fishing Rods not being enchantable. | ||
+ | * Fixed tipped arrows not applying potion effects if the damage is zero. | ||
+ | * Fixed not being able to regenerate health or lose hunger in events. | ||
+ | |||
+ | '''Also, special thanks to Trico_Everfire for making the 3d renders of me and pig used in this post.''' | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> '''8.9''' - The Pre-Big Update (Summer Event, Vote Change, Effects etc)! ''(19th of August, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Hey guys, it's been a little while since our last patch, but please don't kill us! We have some big things planned.. But for the moment, here are the patchnotes for update '''8.9'''! | ||
+ | |||
+ | ===Mini Summer Event=== | ||
+ | A mini summer event has been released! You can get there by using the portal in the Event Corner at spawn or by using the /'''summer''' command! This Event has a custom VoteWheel table and a slightly different take on how to obtain rewards compared to normal. | ||
+ | |||
+ | * This Event includes 3 quests that you can complete daily. | ||
+ | * Completing Quests will reward you with Frozen Popsicles, which can be used for trade or at the Summer NPC. | ||
+ | * This Event has 2 exclusive achievements! | ||
+ | * Custom Vote Wheel. | ||
+ | |||
+ | ===Additions=== | ||
+ | * '''Added the Summer Event!''' | ||
+ | * Added some more loot to the Snowman boss! | ||
+ | * Added some model blocks. | ||
+ | * Added an achievement for spinning the VoteWheel 10 times! | ||
+ | * Added the '''Frozen''' Effect ''(Not used much yet)''! | ||
+ | * Added the '''Frostbite''' Effect, this is a progressive effect that gets worse the higher level it is! Each level gives the player slight slowness and mining fatigue, with level 3 freezing the hotbar and level 4 dealing damage over time ''(Not used much yet)''! | ||
+ | * Added the '''Cold Resistance Effect''', while this effect is active, both '''Frozen''' and '''Frostbite''' effects expire twice as fast! And will soon resist against cold damage (spoilers :O) | ||
+ | * Added the Frozen Popsicle! ''(These will be used during the Summer Event)'' | ||
+ | * Added the Navy Gummie Swet! ''(grants Cold Resistance and Resistance, made in the Freezer)'' | ||
+ | * Chest Rendering FAST option now renders Iron, Gold and Diamond chests similarly to how a regular chest would be rendered in FAST. | ||
+ | * Added some more live loot editing tools for debuggers ''(mostly for me heh).'' | ||
+ | |||
+ | ===Fixes & Changes=== | ||
+ | ====Vote Changes==== | ||
+ | * Previously, when voting, players with the Premium rank would be given bonus Vote Points. This is no longer the case. From now on the amount of points earned are based off of playtime ranks; | ||
+ | ** '''VIP'''s now gain '''2''' Vote Points when voting! | ||
+ | ** '''Addict'''s now gain '''3''' Vote Points when voting! | ||
+ | ** '''Immortal'''s now gain '''4''' Vote Points when voting! | ||
+ | * Additionally, for newer players, the amount of coins earned when voting has been doubled! | ||
+ | |||
+ | * The VoteWheel has also gotten a bit of love; | ||
+ | ** The VoteWheel now works off of the same loot system that Dungeons and Arena does. | ||
+ | ** The VoteWheel now records your total amount of spins permanently. | ||
+ | ** The VoteWheel now gradually increases the chance of rare items appearing and lowers the chance of common items appearing in a fixed manor (was previously percentage based) when not receiving a rare item (You should see super rare items appear a bit more often when on a loss streak). | ||
+ | |||
+ | ====Other==== | ||
+ | * Ice Sword now inflicts '''Frozen''' instead of Slowness. | ||
+ | * Updated the Tourmaline Block texture. | ||
+ | * Fixed the UI in the Main Menu being slightly too high. | ||
+ | * Reduced the number of stars in the skybox when in the Spawn World. | ||
+ | * Reduced the number of stars in the skybox when graphic settings is set to FAST. | ||
+ | * Removed //undo from /copyflippaste. | ||
+ | * Fixed flickering on areas of little blocks | ||
+ | * Fixed the //flip command | ||
+ | * Apply LOD to armours blocks in spawn world, this should increase FPS significantly | ||
+ | * Add support for mixed CTM resolutions | ||
+ | * Load hardcoded CTM paths from default resource packs | ||
+ | * Many "behind the scene" bug fixes. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Minecraft Forum Posts? ''(5th of August, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Recently (January) Minecraft forums owner Curse was sold by Twitch to Fandom, and in the process a lot of old accounts posts have been removed, not going into the exact details, our old posts from years ago were removed. | ||
+ | |||
+ | As such, we've created a new post! | ||
+ | |||
+ | Give us a like, and let us know your favourite feature in the comments! | ||
+ | |||
+ | https://www.minecraftforum.net/forums/servers-java-edition/pc-servers/2978577-craftland-org-aether-1-multiplayer-started-in-2011 | ||
+ | |||
+ | Also let me know of anything its missing or should be added, or any possible spelling mistakes! | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Extra Loot Weekend 1 - Unreleased Dungeon Stones! ''(12th of July, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Hey guys! Just thought I'd let you all know that during this weekend, and this weekend only, all released dungeons have a slight chance to drop some of the unreleased dungeon stones! The unreleased dungeon stones consist of; | ||
+ | |||
+ | * Arcane Dungeon Stone | ||
+ | * Cursed Dungeon Stone | ||
+ | * Swet Dungeon Stone | ||
+ | * Spectral Dungeon Stone | ||
+ | * Twitch Dungeon Stone | ||
+ | |||
+ | Additionally, the Fishing Event that was released recently has an NPC that allows you to trade for the Lit and Beam versions of some of these stones! Come and grab them while you can! | ||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Fishing MicroEvent Redux ''(8th of July, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | The Fishing MicroEvent is back with a whole new look! New map, new traders, a new hat effect and ofcourse, more money to make! | ||
+ | |||
+ | * We've re-enabled the previous achievements for those that weren't able to get them last year: | ||
+ | ** '''Let's go-lo!''' (Fish 25 Lekgolo during the new Fishing Event!) | ||
+ | ** '''Can I Ax-olotl you a question?''' (Fish 50 Axolotl during the new Fishing Event!) | ||
+ | ** '''The newest and rarest species''' (Fish 3 Sangheili during the new Fishing Event!) | ||
+ | |||
+ | * And for those that don't know what new fish are added within this event, here they are: | ||
+ | ** Flameback (500xp upon catching) | ||
+ | ** Yanmee (1000xp upon catching) | ||
+ | ** Lekgolo (2000xp upon catching) | ||
+ | ** Axolotl (3000xp upon catching) | ||
+ | ** Sangheili (4000xp upon catching) | ||
+ | |||
+ | Additionally, similar to last year, this event introduces a load of mini events such as MultiBob, NaturalSelection, OnlyFish and much more! | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.81''' - Monsterhunt Table, Mini Modifications, Additions and Bug Fixes ''(8th of July, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | Ah, it's about that time isn't it? Time for a brand new batch of patchnotes fresh out of the Craftland oven! Here are the patchnotes for Version '''8.81'''! | ||
+ | |||
+ | ===Additions=== | ||
+ | * The Loot Hoarder now has an additional two tables (Monsterhunt and.. well, you'll see soon)! | ||
+ | * Added a new rare hat effect, Fishy! | ||
+ | * Added a new status effect, Ichor! Entities that have this effect will take additional physical damage. | ||
+ | * Added the ability to ping players and staff groups in chat (EG. @Beandon)! | ||
+ | * New Pirate Dungeon loot has been added! | ||
+ | * New Monster Hunt loot has been added! | ||
+ | * Item Frames can now rotate at 8 angles rather than 4. | ||
+ | * Shearing Sheepuff now makes a sound. | ||
+ | * Dyeing Sheep and Sheepuff now makes a sound. | ||
+ | |||
+ | ===Fixes & Changes=== | ||
+ | * '''The Mining World has been reset.''' | ||
+ | * All Dungeon Loot tables have been pushed into one system. This allows for easy debugging and changes for the programmers! Additionally, for the most part, all loot should be just as rare/common as they were before. | ||
+ | * Name Change Cost has been reduced from 500,000 Coins to 300,000 Coins. | ||
+ | * Priate and Silver Dungeon Keys now get added directly to the inventory upon defeating the boss. | ||
+ | * Flesh Lich Fireballs now inflict Ichor for several seconds. | ||
+ | * Prizes for Minigames are no longer announced when there are less than 10 players online. | ||
+ | * Aha! The durability of Ender Bags has been doubled! | ||
+ | * Fixed Valkyrie Queen floating desyncs ''(this should prevent most glitchy visuals from now on)''. | ||
+ | * Fixed the occasional loot not being recorded within Bronze, Silver and Gold Dungeons. | ||
+ | * Fixed Candle never dropping from Gold Dungeons. | ||
+ | * Fixed Little Blocks from dropping naturally mined versions of the blocks they contain when destroyed. | ||
+ | * Fixed Candy and Lollypops saturation level, consumption time and tooltip. | ||
+ | * Food now takes a minimum of 10 ticks to consume ''(this should hopefully prevent any accidental consumptions)''. | ||
+ | * Improvements to the Tutorial System. | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.8''' - Loot Tracking, Name Changing, Tutorials and Other Things! ''(1st of June, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | It's that time again! Time for some delicious patchnotes! Version 8.8: | ||
+ | |||
+ | ===Additions/Changes=== | ||
+ | * Added two new NPCs to the docks area at spawn, the name changer, and the loot hoarder! The details of these NPC's are explained below! | ||
+ | * Added the Player Name Change Tag (used within the Name Change NPC) | ||
+ | * Added alot more to the Server Market! | ||
+ | * Added the Orange Gummie Swet. | ||
+ | * Added several things to the Bronze Loot Table! | ||
+ | * Added new skinsets and other things to the Gold Loot Table! | ||
+ | * Added a new skinset to the Elysian Loot Table! | ||
+ | * Added several things to the Arena Loot Table! | ||
+ | * Added Information to the World Selection screen. | ||
+ | * Added a trial version of the brand new tutorial system! | ||
+ | * Added a "Outsiders can trade with Villagers" flag. Prevent pesky players from yoinking your precious trades.. with help from a moderator. | ||
+ | * Added several new achievements! | ||
+ | * Fixed the Achievements button taking you to the wrong screen. | ||
+ | * Fixed the credits menu from crashing the gam | ||
+ | * '''The Mining World has been reset.''' | ||
+ | |||
+ | ===Tutorial System=== | ||
+ | * A trial version of the new tutorial system is here! | ||
+ | * Already with several tutorials in place (which can be accessed via /help), these tutorials can assist those that are new to craftland! | ||
+ | ''Props to pig001 for making this a reality!'' | ||
+ | |||
+ | ===Name Change NPC=== | ||
+ | * The nicknaming system has been reworked slightly and now has a brand new UI for both staff and players! | ||
+ | * Players can now submit a nickname request for a monetary/item fee and get their nicknames that way. | ||
+ | (Please be sure to read our nickname policy before submitting a name, to ensure you get the nickname you desire!) | ||
+ | |||
+ | ===Loot Hoarder NPC=== | ||
+ | ''Ever wanted to keep track of your progress when defeating dungeons? Keep a log of all of the loot you've collected?'' | ||
+ | ''Well now you can!'' | ||
+ | |||
+ | '''Starting from now; this NPC will log every single item you find from dungeons and keep them stored in her handy dandy UI!''' | ||
+ | |||
+ | If there's an item you've never looted before, you will instead see a "???" in place of the item information, to add some mystery for newer users. Hovering over a found item will display their information as expected. Additionally, at the bottom of the list, you will see your completion bar. If this hits 100%, you have successfully completed the sheet! | ||
+ | |||
+ | If you happen to complete a loot sheet, you will be rewarded with some exclusive skins and other goodies! | ||
+ | Be sure to stick around, as we have plenty of plans for the Loot Hoarder in the future! | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.77''' - Easter VoteWheel, Flux Altar Changes, Bug Fixes ''(16th of April, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | ===Mini Serverside Patch (23/04/2019)=== | ||
+ | * Easter - Fixed players having permanent double egg loot if they never turn in the "Egg Hunt" task. | ||
+ | |||
+ | ===Mini Serverside Patch (21/04/2019)=== | ||
+ | * Fixed disenchant value for Tourmaline and Tourmaline equipment. | ||
+ | * Nerfed disenchant value for Citrine Hanging Lights. | ||
+ | * Fixed a serious problem with the Flux Altar. | ||
+ | * Easter - No longer spams Global. | ||
+ | * Easter - Broadcasts have more colour to them, when they do happen. | ||
+ | * Easter - Can no longer obtain rare loot from Egg Bugs if you're not assigned the "Kill Egg Bugs" task. | ||
+ | * Easter - "Find Eggs" task can no longer give out rare egg tasks. Additionally, the normal egg requirement has been changed from 0-5 to 5-25. | ||
+ | * Easter - Golden eggs are now rarer. | ||
+ | |||
+ | Welcome to the patchnotes for version 8.77! These patchnotes come at a small fee of: all of your chocolate easter eggs. Not joking by the way. | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added the Easter VoteWheel (Easter Event coming soon)! | ||
+ | * For this event only, the rare item appearance bonus has been increased by 200%! | ||
+ | * Added the Flux Amulet (Bonus protection based on Flux Level). | ||
+ | * Added the Dark Aercloud (replaces aercloud6). | ||
+ | * Added the Hammer (Can currently be used to rotate hoppers and hopper ducts). | ||
+ | * Added a Crafting Recipe for the Hammer. | ||
+ | * Added the ability to bonemeal Shadow Grass! | ||
+ | * Tempests now have a chance to drop a Regular Aercloud or Dark Aercloud on death. | ||
+ | |||
+ | ===Flux Altar Changes=== | ||
+ | * Added the ability to conjure a Flux Amulet. | ||
+ | * Added the ability to conjure a Purple Aercloud. | ||
+ | * Conjuring an item within the Flux Altar now requires 1x Blizz Powder! | ||
+ | * Fixed not being able to shift click some convertable items into the Flux Altar. | ||
+ | * UI Changes to go with this change + Alot more blue. | ||
+ | * Cost changes: | ||
+ | ** Blade of the Elysians cost from 1,500 Flux Levels -> 1,250 Flux Levels | ||
+ | ** All Shadow Moa Eggs cost from 100 Flux Levels -> 75 Flux Levels | ||
+ | ** Molten Flux Block cost from 10 Flux Levels -> 4 Flux Levels | ||
+ | ** Blue Present cost from 5 Flux Levels -> 4 Flux Levels | ||
+ | |||
+ | ===Other Changes/Fixes=== | ||
+ | * Fixed being able to toss items into hoppers with containers above them. | ||
+ | * Fixed the hover offset in chat when using Timestamps. | ||
+ | * Fixed the word "Inventory" from showing up in the wrong places in several GUI's. | ||
+ | * Fixed being able to exceed the warp give limit by giving warps to players. (This change also implies that you can no longer send warps to offline users) | ||
+ | * Extended Flying Beacon "fly" effect to 9 seconds rather than 5, to hopefully prevent randomly losing flight | ||
+ | * Slightly lowered the chance for Arena Loot in Elysian Dungeons. | ||
+ | * Slightly lowered the amount of Dungeon Blocks obtained from Elysian Dungeons. | ||
+ | * Plasma Aercloud now classifies as an Uncommon item. | ||
+ | * Possible sound fix. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.763-8.765''' ''(31th of March, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Apologies for the delay of these Patchnotes, we're running low on funds in the patchnote writing department, please donate 2 coins today... | ||
+ | |||
+ | ===Additions=== | ||
+ | * Added Wither Skeleton Spawners to the loot table of Supply Crates (and Christmas Crackers). | ||
+ | * Added St Patricks Wheel and Event area. | ||
+ | |||
+ | ===Other Stuffs=== | ||
+ | * Mining world has been reset. | ||
+ | * Pandas now breed using Bamboo instead of Wheat. | ||
+ | * Mobs are no longer greedy when mating (can't accidentally give them 50 wheat during 1 mating session) | ||
+ | * Item Frames within Minigames now break from Indirect damage. | ||
+ | * World Borders no longer expand. | ||
+ | * Changed Pet Rock item tooltip. | ||
+ | * Small performance improvements and bug fixes. | ||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.762''' ''(16th of Februrary, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | Mining world has been reset | ||
+ | |||
+ | ===New=== | ||
+ | * Added random Quakecraft prizes. Requires more than 10 players online | ||
+ | * Added new vanilla pane model. Only for stained glass panes | ||
+ | |||
+ | ===Fixes & Improvements=== | ||
+ | * Fixed some incorrect rewards on the Votewheel | ||
+ | * Fixed some missing translations for items on the server side | ||
+ | * Fixed missing carpenters block names | ||
+ | </td></tr> | ||
+ | |||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;"> Valentines Event ''(13th of Februrary, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | ===Valentines Event=== | ||
+ | |||
+ | * The new Valentine's Event has been released! You can warp there by using the /valentines command or via the portal at /spawn! | ||
+ | |||
+ | * Complete the main story for cool rewards and go hunt for lost potions - or just relax under the blooming cherry trees! | ||
+ | |||
+ | * Rewards include: Queen of Hearts set & Aurora set, Exclusive Cupid Skins, Candy Hearts, Valentine's Recolours | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.76''' ''(13th of Februrary, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | |||
+ | ===New=== | ||
+ | * Added vanilla flymode (checkbox in controls screen or /flymode) | ||
+ | * Added Carpenter Blocks to creative: Stairs, Slabs, Pillars, Sideways slabs, Overlays | ||
+ | * It's the Year of the Pig: New votewheel rewards were added! | ||
+ | |||
+ | ===Balancing=== | ||
+ | * Spider Skulls are a "rare drop" now so Looting will make them drop more often | ||
+ | * Gravite swords now have +2 reach, removed its rightclick ability | ||
+ | * Zanite swords now have +1 reach | ||
+ | * The RNG-Pig no longer modifies redstone blocks. It's harmless now | ||
+ | * Made super bosses more likely | ||
+ | * Item frames can no longer be broken with indirect attacks (arrows / notchhammers) | ||
+ | * Removed all rewards from pet-rocks and pet-eggs | ||
+ | |||
+ | ===Fixes & Improvements=== | ||
+ | * Fixed a potential dupe glitch and prevented similar glitches from working | ||
+ | * Fixed light asynchronous updates causing seeds/crops to drop | ||
+ | * Fixed item pickup in creative sometimes deleting the item | ||
+ | * Fixed picking in creative sometimes not working | ||
+ | * Fixed a bug with creative inventory updates that caused multiple inventory resyncs, possibly causing disconnects | ||
+ | * Fixed several minor memory leaks on game start | ||
+ | * Fixed the info-slot on survival player inventory sometimes not accepting items | ||
+ | * Fixed several security vulnerabilities on the server side | ||
+ | * Fixed torches canPlace check: It was possible to place them attached to non-solid blocks | ||
+ | * Fixed WorldEdits /place -a behaving incorrectly | ||
+ | * Fixed the supply crate key drop from pirate dungeons dropping broken key | ||
+ | * Fixed Admin/Creative Flying ending when a nearby gravitite beacon effect runs out | ||
+ | * Fixed Soulbound Items with lore stacking itself when looking at the item | ||
+ | * Fixed Item tooltips flickering when inventory updates are received while looking at the tooltip | ||
+ | * Light updates are even more efficient now | ||
+ | * Optimized the renderer for Display Cases, Lanterns and Armor stands to be a lot faster | ||
+ | * Added hidden-face culling to fences, improves performance with extensive use of fences | ||
+ | * Removed the "test" tooltip on coal blocks | ||
+ | |||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.742''' - Gravitite Beacons ''(24th of January, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | So long story short: Craftland has now a way to enable flying in Survival! | ||
+ | |||
+ | ===New=== | ||
+ | * Gravitite Beacon (made from 5 Glass, 1 Golden Feather and 3 Enchanted Gravitite) | ||
+ | * Gravitite Beacon Pyramides can be made out of a Gravitite Beacon and a 4-Layer (Enchanted Gravitite only) pyramid | ||
+ | |||
+ | ===Flying=== | ||
+ | * Flying requires a pyramid made out of Enchanted Gravitite with a Gravitite Beacon on top | ||
+ | * Gravitite Beacons can only give the Flying buff currently | ||
+ | * Gravitite Beacons are fueled by Tourmaline | ||
+ | * Gravitite Beacons have a range of 50 in x and z and infinite y (so 101x101 with the beacon in the center) | ||
+ | * One Tourmaline grants 24h of Flight (the time will only diminish if the chunk is loaded) | ||
+ | This feature is still being tested so expect balancing changes. | ||
+ | |||
+ | ===Fixes & Changes=== | ||
+ | * Beacon Beams are now excluded from culling | ||
+ | * Flux from Villagers gives less level now (only for newly unlocked trades since 8.742) | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.74''' ''(22th of January, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | * Added the Ability to rename Chests (The N button inside a chest) | ||
+ | * Chests and other Inventories can be linked in chat via pressing T on the inventory itself | ||
+ | * Reduced minimum threshold for Arena bossloot to 3% (from 5%) | ||
+ | * Fixed Elysian Blades not working on Tempests | ||
+ | * Fixed First Mate and other remote Inventories de-syncing the player inventory | ||
+ | * Trapdoors don't require to be attached to a block anymore | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.73''' - Fixes, Alterations etc.. ''(20th of January, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | * Blast Furnace and Smoker can be crafted now. | ||
+ | * Reduced stellar axe base damage, add night time bonus. | ||
+ | * Made spawning boss more expensive. | ||
+ | * Change Perfect Diamond droprate, 2% without fortune, reduced by 0.25% for each fortune level. | ||
+ | * Thorns no longer works on held items, only works on chestplate now. | ||
+ | * Looting Enchant bonus will no longer be applied on indirect damage. | ||
+ | * Looting Enchant bonus will no longer be applied on explosion damage. | ||
+ | * The maximum number of mobs damaged by explosions is now limited to 100 (20 for bombs). | ||
+ | * Empty Spawn Eggs no longer work with stacksizes > 1. | ||
+ | * Arena bosses can no longer be set on fire. | ||
+ | * Fire (on mobs) is slightly transparent now. | ||
+ | * Increased birds player detection range. | ||
+ | * Send onscreen message when boss spawns. | ||
+ | * Fix aechor plants not having smooth animation. | ||
+ | * Made shearing a pumpkin play a sound. | ||
+ | * Render hat preview on NPC trades. | ||
+ | * Increased all UI button sizes. | ||
+ | * Lots of smaller UI improvements. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.71''' - Vanilla Stuff, Elysian Blade, UI Update and Pumpkins. ''(16th of January, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | ===UI Update=== | ||
+ | * Added a [Boss Loot] button to the ESC screen. | ||
+ | * Moved some buttons from the top of the U screen into the Craftland Menu. | ||
+ | * Main Menu revamp. Check it out! | ||
+ | |||
+ | ===New Blocks=== | ||
+ | * Added a heck ton of walls (Red Sandstone, Smooth Red Sandstone, Carved Red Sandstone, Red Nether Brick, End Stone Brick, Prismarine, Brick, Nether Brick, Stone Bricks, Mossy Stone Bricks, Andesite, Granite and Diorite) | ||
+ | * Added Red Nether Brick (Can be made using 2 Nether Brick and 2 Netherwarts). | ||
+ | * Added Red Nether Brick Slabs, Stairs and Fences. | ||
+ | * Added Magma Blocks (Can be crafted using 4 magma cream). | ||
+ | * Added Molten Flux Blocks (Can be crafted within the Flux Altar). | ||
+ | * Added Carved Pumpkins (Regular pumpkins no longer have a face, and can be sheared to be turned into a Carved Pumpkin). Pumpkins cannot be carved unless you have BUILD permissions in the area. | ||
+ | * Added Bone Blocks (Can be placed directionally, similar to logs. Can be crafted using 9 bonemeal). | ||
+ | * Added Nether Wart Blocks (Can be crafted using 9 netherwarts). | ||
+ | |||
+ | * Added the Smoker (Cook food at twice the speed)! | ||
+ | * Added the Blast Furnace (Cook ores at twice the feed, can only use lava/coal as fuel, has a Zanite Flame perk that, when fueled, gives a 50% chance for double material output)! | ||
+ | |||
+ | ===New.. Other Things=== | ||
+ | * Added Blade of Elysians (An item that does additional damage towards Skyland mobs and can be repaired with flux when holding right click) | ||
+ | * Added the "The Bricks that Run Red" achievement. | ||
+ | |||
+ | ===Adjustments and Fixes=== | ||
+ | * Adjusted Arena loot table to make rare stuff more rare again! | ||
+ | * Fixed a bug with arena giving out negative value Boss Medals. | ||
+ | * Recipe for Pumpkin Lanterns now use Carved Pumpkins instead of Pumpkins. | ||
+ | * Fixed Aether Recipes from showing up twice in the Crafting Bench twice. | ||
+ | * Adjusted the recipe for the Nether Brick Fence. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.7''' - Loot Changes, Fixes and Vampire Nerf ''(15th of January, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | * Fixed fishing: Raredrops were missing | ||
+ | * Updated the Boss Arena drops, new drops on all bosses | ||
+ | * Added new loot table GUI /loot | ||
+ | * Added a visual warning for low armor durability | ||
+ | * Vampire Boss: Armor reduced by 50% | ||
+ | * Vampire Butlers: Nerfed their armor and weapons | ||
+ | * Fixed a bug with First Mate Pirates that desynced the inventory | ||
+ | * Added /hoppertoggle as alternative to /fasthoppertoggle | ||
+ | * Fixed the dot crosshair | ||
+ | * Fixed the potion-effects overlay on creative | ||
+ | * Perfect Diamonds now also drop from mining with Fortune, but much less likely the higher the Fortune enchant | ||
+ | * Fixed Arena Bosses not giving combat (mcmmo) XP | ||
+ | * Added 5% Threshhold for boss loot (less than 5% damage dealt = no loot) | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.62''' - Chunk Culling fixes ''(11th of January, 2019)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | * '''Fix chunk culling. Significantly improves overall FPS''' | ||
+ | * Fixed fast zooming on PixelMaps resulting a disconnect | ||
+ | * Fixed missing bosses in elysian dungeons. | ||
+ | + Added Swet Dungeon Stone, Lit Swet Dungeon Stone and Arcane Beam Stone. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.6''' - Xmas Event, Daily Quest Updates and more Stuff! ''(29th of November, 2018)''</th> | ||
+ | </tr> | ||
+ | <tr> | ||
+ | <td style="text-align: left;"> | ||
+ | ===Xmas=== | ||
+ | * Xmas has been released! You can access the world by using /xmas. This year it has a story to follow, similar to Grimlock, alongside some Sidequests, Daily Sidequests and some scattered-around Citizen Quests! | ||
+ | * Added a festive touch to your client ''(Main screen GUI and ingame GUI)''! | ||
+ | * The Advent Calendar has returned! Use /calendar to access it quickly. | ||
+ | * A VoteWheel loot table for Xmas has been implemented and will also last until the event ends. | ||
+ | * Present Hunt has new present types for you to collect ''(Here's a little video example: https://imgur.com/cVcPyLy)''! | ||
+ | * Added a new hat effect, Snowflakes! | ||
+ | |||
+ | ===Daily Quest Update=== | ||
+ | * The following new Quest types have been implemented: '''Crop Harvesting''', '''Item Enchanting''', '''Item Crafting''' and '''Animal Breeding''' :) | ||
+ | * Most quests have recieved a bit of a nerf in difficulty. | ||
+ | * Most quest item loot tables have been reworked slightly to provide more useful items in exchange for some coins. | ||
+ | * Fixed some quests. | ||
+ | * When completing a quest, it will now display "Completed!", this is to prevent any confusion when a quest has already been completed if a server restart happens to occur midday. | ||
+ | * Quests such as "Mine X netherrack", "Open X crates" and "fish X treasure" have been removed. | ||
+ | |||
+ | ===Other Goodies=== | ||
+ | * The ignore system now saves the players you have ignored through restarts! | ||
+ | * Added some Xmas items, blocks and new skins. | ||
+ | * Added Concrete Powder ''(All colours, created by crafting 4 sand, 4 gravel and a dye)''. | ||
+ | * Added Concrete ''(All colours, created by placing Concrete next to or inside of water)''. | ||
+ | * Added Aerbunny's Foot ''(12.5% drop chance from Aerbunnies)''. | ||
+ | * Added Potion of Leaping ''(Requires an Aerbunny's Foot to brew)''. | ||
+ | * Added "Lucky Rabbit Stew" ''(Warning: May cause psychedelic effects..)''. | ||
+ | * Added the ability to craft Ice Bricks and Packed Ice Bricks. | ||
+ | * Added an extra recipe to the Flux Altar. | ||
+ | * Added the ability to record how many times you've enchanted an item with a specific enchant.. also how many times total. | ||
+ | * Added 4 new achievements: '''Pirate Slayer I''', '''Pirate Slayer II''', '''Minecraft Magic''' and '''Roadworks.. almost'''. | ||
+ | * Added a '''[[Commands|/daily]]''' command that can be used to pull up the Daily Quests in a flash. | ||
+ | * Fixed a bug that allows you to place Paintings or Item Frames on the same block where a Tile Entity (chest, present, warppad etc.) already exists. No more placing frames between chests for you, lagius. | ||
+ | * Other things. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.4''' - Grimlock + Daily Quests (+Mini Patch) ''(1st of November, 2018)''</th> | ||
+ | </tr><tr><td style="text-align: left;"> | ||
+ | ===Tales of Grimlock=== | ||
+ | First off, Tales of Grimlock has been released! You can get there via /warp grimlock as usual! Have fun! | ||
+ | |||
+ | ===Daily Quests=== | ||
+ | Secondly, Daily Quests have been added into Craftland! Woo! | ||
+ | Every single day (At about 12am-12:05am server time), the server will be generating 3 daily quests from a predefined pool of random criteria (This can range from walking 500 miles to murdering a poor Captain 3 times over)! Daily Quests will reward players with a set amount of money based on the difficulty (Ranging from 2,000 coins to 10,000 coins) and, occasionally, a lower tier item for those that need it. | ||
+ | |||
+ | =====Other Notes===== | ||
+ | * Added a "Daily Quests Completed" section to '''[[Commands|/highscores]]'''. | ||
+ | * Added a Daily Quest banner to the Main Menu, in which the player can click in order to display their Daily Quests. | ||
+ | * Added flags to the '''[[Commands|/reloadachievements]]''' command for OP's only (-statreset and -daily). | ||
+ | * When a Daily reset occurs, all online players will recieve a notification at the top right of their screen! | ||
+ | * Daily Quests show up as pink in the Achievement List. | ||
+ | * Daily Quests show up as pink within the Achievement Widget. | ||
+ | * Daily Quests have a timer to let you know when they expire! | ||
+ | |||
+ | ===The rest of Patch 8.4=== | ||
+ | =====Additions===== | ||
+ | * Added a new Hostile mob known as the "Block Bug", they have the ability to be disguised as ANY block... ;) | ||
+ | * Added Spooky Sticks (Halloween version of the Christmas Cracker). | ||
+ | * Added Incandescent Artifact (Relic rarity, what does it do? Maybe you'll find out one day...). | ||
+ | * Added the ability to toggle the Repulsion Shield Glow, for yourself, in non-PVP regions! | ||
+ | * Added a "Captains Killed" section to '''[[Commands|/highscores]]'''. | ||
+ | * Added Spooky Sticks and a Halloween version of the Incandescent Artifact to the Halloween VoteWheel! | ||
+ | |||
+ | =====Alterations/Fixes===== | ||
+ | * New Valkyrie Bow Texture (Created by Xan)! | ||
+ | * The Valkyrie Bow damage math has been altered to include the doubling of Enchantment damage. | ||
+ | * Party Members are now able to teleport to hidden players within the same party, you're welcome Saya. | ||
+ | * The word "rare" in the VoteWheel is now the same shade of blue as rare items in the wheel to hopefully make it clearer which items are rare in the loot table. | ||
+ | * Villagers can no longer walk through Private or Password locked Wooden Doors. | ||
+ | * Moderators can no longer warn eachother (or any user of higher ranking). | ||
+ | * Moderators can no longer ban any user of higher ranking (can still ban eachother). | ||
+ | * Administrators can no longer ban Owners :( | ||
+ | |||
+ | ===Mini Patch=== | ||
+ | =====/who menu changes===== | ||
+ | * [Banned], [Offline] and [AFK] tags are now cleaner. | ||
+ | * If the user is Hidden and is being viewed by a Moderator+, it will show [Hidden] rather than [Offline]. | ||
+ | * Country Flags will not show up at all if the user Offline. | ||
+ | * Tags and Country Flags now stick around in all sections of the menu. | ||
+ | * Total Power Level is now displayed regardless if the user is Offline. | ||
+ | |||
+ | =====Tales of Grimlock===== | ||
+ | * Fixed a command that lets us fix people that broke something we thought we fixed in Grimlock. | ||
+ | * Fixed some Grimlock bugs. | ||
+ | * Fixed Hades' loot not being given 100% of the time. | ||
+ | * Fixed Chamenos' loot not being given at all. | ||
+ | |||
+ | =====Other===== | ||
+ | * Nerf to the amount of money obtained from Daily Quests. | ||
+ | * Slight, insignificant changes, to the /pay and /msg commands. | ||
+ | * Fixed a problem with the VoteWheel. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.34''' - Mini Patch ''(13th of October, 2018)''</th> | ||
+ | </tr><tr><td style="text-align: left;"> | ||
+ | ===VoteWheel Update=== | ||
+ | * There are now way more rewards that you can obtain from the VoteWheel, making it more worth your VotePoints! | ||
+ | * VoteWheel rewards change based on the current event! | ||
+ | * The VoteWheel now changes colour based on the current event (Orange and Purple colours for October)! | ||
+ | * The VoteWheel now displays rewards at the same rate, no matter the computer. | ||
+ | * The VoteWheel now spins faster and ends faster (also has a cheeky little backspin ;)). | ||
+ | * Additionally, if you continue to get a load of rubbish from the VoteWheel, we got you covered! The chances for a rare item appearing increases every time you get something not-so-rare! So even the unluckiest of people have a chance to get something decent (Be wary however, this stat resets whenever you log out)! | ||
+ | * A dead website has been removed from the vote menu. | ||
+ | |||
+ | The possible rewards during October include coins, experience, an undead spawner, a golden chest, skulls, decorative skulls, candy, pumpkin stuff, hats with the zombie effect, aubepinecanne, pumpkin ring, witch ring, spider pig ring, revenant greataxe, revenant ring and a zombie model unlock! Be sure to check it out! | ||
+ | |||
+ | ===Other Notes=== | ||
+ | =====Additions/Modifications===== | ||
+ | * A new, VoteWheel Exclusive, golden chest has been added (80 slots)! | ||
+ | * Revenant Ring has been added (reduces your maximum healing by 2.5 hearts, synergises well with the Revenant Greataxe)! | ||
+ | * If a player is vanished/hidden, a tip will be shown at the top left of the screen. This can be toggled in the Settings Menu. | ||
+ | * '''Players no longer get kicked for AFK if there's less than 10 players online.''' | ||
+ | * '''AFK kick time has been changed from 5 minutes to 60 minutes.''' | ||
+ | * Players can no longer use the '''[[Commands|/tp]]''', '''[[Commands|/tpallow]]''' or '''[[Commands|/friend add]]''' commands to reveal hidden staff members. | ||
+ | * Candy textures have been updated! | ||
+ | * Pam's Harvest Craft Seeds and Crops can now burn in lava and despawn naturally. | ||
+ | * Lightning, Flaming and Holy Swords can now burn in lava and despawn naturally. | ||
+ | * Perfect Diamond Tools and Armor no longer burn and/or despawn naturally. | ||
+ | * The Rainbow Sword, Revenant Greataxe and Tourmaline Pickaxe can no longer burn and/or despawn naturally. | ||
+ | * Tourmaline and Citrine can no longer burn and/or despawn naturally. | ||
+ | |||
+ | =====Bug Fixes===== | ||
+ | * Fixed helpers from being unable to view players on the map. | ||
+ | * You can no longer shear other players when they're disguised as a sheep (sorry randoro). | ||
+ | * Sheep no longer render their fleeces if they have an invalid colour. | ||
+ | * Pistons can no longer be used to pull out dungeon blocks. | ||
+ | * Placing Ambrosium Ore with a damage value of 0 now places the correct Ambrosium Ore. | ||
+ | * Fixed Sentry Boots' fall damage. | ||
+ | * Fixed Hide, Vanish and Hide Name Tag options from not saving properly in the [You] menu. | ||
+ | * (Bug from this patch) Fixed a NullPointer error from occuring whenever the player teleports to an unloaded area. | ||
+ | |||
+ | ===Mini Patch=== | ||
+ | * Added Basalt Brick, Stone and Cobblestone Slabs. | ||
+ | * AFK kick requirement changed to 20. | ||
+ | * Premium Members no longer get kicked for AFK. | ||
+ | </td></tr> | ||
+ | <tr style="background-color: rgb(110,110,110); color: white;"> | ||
+ | <th style="font-size:14px; text-align: left;">'''8.33''' - Fishing Event! ''(26th of July, 2018)''</th> | ||
+ | </tr><tr><td style="text-align: left;"> | ||
+ | The new Fishing Event has been released! Warp on over to '''[[Commands|/warp fishing]]''' to take part and obtain a hefty amount of cash, new smelly and shiny hats, sexy new wings and maybe even some Squid Spawners if you're up for it! | ||
+ | |||
+ | We've added 3 cheeky limited time achievements for you to obtain to get that nice achievement score: | ||
+ | * Let's go-lo! (Fish 25 Lekgolo during the new Fishing Event!) | ||
+ | * Can I Ax-olotl you a question? (Fish 50 Axolotl during the new Fishing Event!) | ||
+ | * The newest and rarest species (Fish 3 Sangheili during the new Fishing Event!) | ||
+ | |||
+ | This event also introduces 5 new species of fish which can be used for trading with the various NPC's scattered across the '''[[Commands|/warp fishing]]''' area: | ||
+ | * Flameback (500xp upon catching) | ||
+ | * Yanmee (1000xp upon catching) | ||
+ | * Lekgolo (2000xp upon catching) | ||
+ | * Axolotl (3000xp upon catching) | ||
+ | * Sangheili (4000xp upon catching) | ||
+ | |||
+ | We're not over yet! This event also introduces a MicroEvent which will randomly occur within this world every 10-30 minutes whilst there are 5 or more players online. This MicroEvent will effect how fishing functions for 2-10 minutes within this world (MicroEvents can vary from ItsRainingFish, Durability and even MultiBob)... Happy Fishing! | ||
+ | (More information about this event can be found on the wiki page) | ||
+ | |||
+ | Oh, and the Mining World was reset by the way :) | ||
+ | </td></tr> | ||
+ | </table> | ||
+ | |||
+ | == Old Table == | ||
{| class="wikitable" border="1" | {| class="wikitable" border="1" | ||
|- | |- |
Latest revision as of 21:47, 5 June 2024
Latest Updates
Second Chance Island update! (13th of February, 2023) |
---|
After 11 years on craftland, and a long eventless year. we've decided to adjust the concept of the second chance market! For this next version, everyone is invited to trade their old event currencies into second chance coins. Be it skulls, candy, presents or easter eggs, there's a trade for everything! (There are still gem trades and coins obtained from dungeons, arena and monsterhunt for newer players) Additionally, as a novelty there will be some very useful items besides a ton of old and new cosmetics available for trade, and many more, all of these come at an appropriate price. Therefore, wait no longer and earn as many coins as you can, to use them in the trades we prepared for you! By the way, for any bored people amongst you, there is a small gambling feature with beer included. Special thanks to Lagius, this wouldn't have happened without him! |
Easter Event 2022 (17th of April, 2022) |
An Easter Event has been released at /warp easter2022 collect as many eggs as possible, who can reach 10k first? |
9.61 (5th of April, 2021) |
An Easter Event has been released at /easter (Event is now over)! Additions
Bug Fixes
|
9.6 - More Wood Things, Settings Updates, Backend Changes.. (17th of Febaruary, 2021) |
Hey again! It's been quite some time since the last update and we greatly appreciate the patience you all have shown for us during a bit of a down period for most of the dev team. We assure that we're not dead! AdditionsGeneral
WoodThere are now Oak, Spruce, Birch, Jungle, Redwood, Fir, Acacia, Dark Oak and Magic Wood Variants of; Wooden Buttons, Trap Doors, Doors, Pressure Plates, Display Cases and Bookcases.
ChangesGeneral
SettingsSettings Menus have been better compacted and categorised where you'd expect them to be.
HoesHoes now classify as a "Tool" and have been updated to replicate their Vanilla functionality.
Bug Fixes
Some Behind the Scene/Special Changes
|
Platinum Store Changes (30th of December, 2020) |
Hey all! There's been a few adjustments to the Platinum Store! There will be more adjustments coming in the future! New Items
4th January
Price Changes
4th January
|
9.5 - Loom Recipes, Tool Changes & Iron Wool (27th of August, 2020) |
Ahaha... It's been a while.. Hey guys ._. Searchable RecipesNew BookcasesNew Loom RecipesImproved End IslandsChiselled Concrete and IronwoolAdditions
Changes
Removals
Bug Fixes
Backend changes for those interested
|
Rule Update! (6th of May, 2020) |
Hey, we've gone ahead and updated the Rules for the Craftland Server; Check them out here: https://craftland.org/faq! |
9.4 - Platinum, Quests Rework + Easter Event! (12th of April, 2020) |
Woo! Another big patch with loads to read! (Special thanks to Recontrex, Nox and devinhamster for donating to my Ko-Fi after last patch! It really does mean a lot! :thumbsup:) Easter 2020 Event!Yipee! There is a light amongst the darkness. It's another event with things for players to do and exclusive goodies for players to collect! As usual, larger events like these will be lasting a month! You can access the Easter event via the /event corner at spawn, or by using /easter in-game! This event was made by Saya and yours truly, with the skins being provided by Lisa and Caity! AdditionsPlatinum System + Platinum StoreWith the soon-to-be removed Credit shop, Vote Shop and Boss Medals, comes a brand new system to take their place. One big universal, and more refined, system rather than a bunch of tiny outdated systems! Here's some information on how the new system works!
The platinum store's items will rotate daily! Some items will only be available on a specific day of the week! Also, it is important to note that the Platinum Store hasn't been fully stocked yet, so stay tuned for a bunch of new items! Reworked Quest SystemThe Daily Quest System served its purpose for some time, giving players something minor to do while playing Craftland. However, the rewards and purpose of it slowly became more redundant over time, and because of this, it's time for a rework! And what better time to introduce a rework than alongside another rework? Perfect! Quests are no longer just a simple "pink achievement" in the Achievements GUI. They now have their own GUI! Woo! To save this list of patchnotes being exceptionally long, here's a short list of what this system entails;
Bag o' TreatsA Soulbound Bag o' Treats is a bottomless bag that can store an infinite amount of Halloween Candy and can be purchased at /docks for 2,500,000 coins. It is highly advisable to not purchase more than one as their passive bonuses do not stack. The Bag o' Treats item rarity and speed bonus increase with the amount of candy that a player has stored inside of it! General+ Added a "Divider" mechanic to Hopper Ducts. This setting allows for items to be evenly divided among all available filter pipes (the pink pipes). Any left over items due to full containers will exit through the main pipe. + Added "Giant Slayer" Enchantment (Deals more damage to high level mobs, reduced damage to low level mobs). + Added "Sniper" Enchantment (Fully charged shots deal extra damage based on flight time). + Added a Rainbow Glint. + Added a Rainbow Incandescent Artifact. + Added the ability to disenchant Flux Crocus, Lunar Crocus and Amaranth into Flux. ChangesDiamond Bladed Saw
Enderman Boss Changes (Mostly Nerfs)
General
Bug Fixes
|
9.3 - St. Patricks, Ender Pearl Changes + Bug Fixes (11th of March, 2020) |
St. Patricks 2020 Event!Woo! A new event! This event consists of 5 daily quests to choose from (of which you can do 3 each day) with plenty of new skin rewards. This event has a few new smaller mechanics that I'm trying alongside 3 new exclusive fish! This smallish event will last 2 weeks. You can access the event via the /event corner at spawn, or by using /stpatricks in-game! Additions
Changes
Bug Fixes
|
9.24 - Bees, for real this time + Valentines! (15th of February, 2020) |
Woo! Fixes! Valentines! Beeeeees! Additions
Bug Fixes
|
9.2 - Beendon (10th of February, 2020) |
Woah! Patch 9.2! (Thank you very much to Recontrex, nickmcski, chriskjpk and Lisa for donating to my Ko-Fi page after last patch!) Holy.. I didn't realize how long these patchnotes were.. :P AdditionsGeneral
Bees
Hand Animations
ChangesGeneral
Main Menu Changes
McMMO Changes + Limit Break
Gold Rush
Vampire Blade
Fixes
|
9.1 - Cats, Doors, Fixes and Additions! (16th of January, 2020) |
Huzzah, we've reached the next version of Craftland! Version 9.1! Here are the patchnotes! Also, thanks alot to Recontrex, Caity, Lisa and a private donator for donating to my Ko-Fi page, it means alot! ;) Additions
ChangesGeneral
Shop/Money Related
Effects
Fixes
|
9.012 - More Xmas Loot, Display Cases and Flower Dyes! (16th of December, 2019) |
Yes. We skipped like 6 versions... It's fine!!! Here are the patchnotes for version 9.012! Woo! Additions
ChangesRevenants
Other
Fixes
Xmas 2019 Updates
|
9.06 - Xmas Event & Small Bits (2nd of December, 2019) |
The Xmas 2019 Event is now released!!!You can get there by using the /xmas command in-game! Mini patch notes! Changes & Fixes
Mini-Patchnotes (03/12/2019)
Mini-Patchnotes (07/12/2019)
|
9.05 - Holiday Banners, Bridges, Weapon Changes & Bug Fixes!s (1st of December, 2019) |
Hope everyone is having an awesome Winter! I am. I never get to see the sun since I wake up at 5pm.. Patchnotes 9.05! Woo! The Xmas event will be out tomorrow, after another patch, while a few things are finished up! However, the Advent Calendar is released! Additions
ChangesArena
Bridges
Other
Additionally, its damage bonus against Skyland mobs has increased from 2-4x to 3-5x! (This increases its maximum possible base damage from 24 to 35).
Additionally, its charged attack damage has increased from 4 to 12, at the cost of an extra durability.
Additionally, its charged attack frozen timer has been increased from 4 to 6 seconds.
Fixes
|
9.04 - Bouncy Beds, Bug Fixes and Quality of Life additions (9th of November, 2019) |
Woah, another patch! But what's it called? Patch.. uh.. hmm.. Let's just call it 9.04! Here are the patchnotes! Crows Hallow - Carnival Extension!The carnival is in town! Check out the brand new quests, daily quests and traders at Crows Hallow! Get your ticket at /warp Mr Murdercrows Masterpiece! Additions
Fixes & Changes
Bug Fixes from Recent Patches (11/11/2019)
|
9.0 - Bang, Bash, Bob n' Bind (18th of October, 2019) |
Ah boy.. This is a long one. If you're planning on reading this, I suggest you get yourself a drink and maybe some popcorn. Here are the patchnotes for Update 9.0 (Also known as 'Update 4B'). Armor ReworkLet's start with noting some big things..
New Protections
Here's a list of noteable armor changes..Note: Every piece of armor has a base "Other Damage Reduction" value. Additionally, I will not be listing the reduction values of every armor here as it will make this section of the post twice as long xD Gold Armor: Each piece of this set now grants a bonus while enchanting (a higher chance to get better enchantments). Additionally, each piece of this set will weigh you down, reducing your jump height. Valkyrie Armor: Rather than the full set granting a +3 reach bonus, each piece now grants +0.5 reach. Gravitite Armor: Rather than the full set granting a Jump Height bonus, each piece now grants small jump height bonus. Having the full set still grants Fall Damage immunity. Obsidian Armor: Each piece of this set weighs you down heavily. Perfect Diamond ArmorPerfect Diamond Armor is now sealed upon being crafted (this includes old armors too), and can become unsealed when combined on the floor with an Aether Orb. When the armor becomes unsealed, it will gain 1 random protection value, alongside the base, plus 1 or 2 random traits! It will also remove all existing enchantments, in the form of an Enchanted Book, as Perfect Diamond Armor can no longer be enchanted. Possible traits include;
Shields and BlockingA bunch of shields have been added to Craftland, alongside functionality! In order to block, you must now use your shield, which typically has a chance to deflect an attack and defend you from harm. All Shields also now have a 3d model and are displayed on your characters arm when worn, and in front of the character when blocking. New shields include;
Tipped ArrowsSimilar to Vanilla, we have added tipped arrows which apply potion effects when colliding with another mob. These are made inside the cauldron, which is different to vanilla. Simply pour the potion into the cauldron(right click), then right click with plain old arrows, simple! These arrows however can only be fired from your bow when they are placed inside a quiver! Simply craft a quiver, then place it in one of your misc slots. it will then add a new inventory tab, allowing you to add the arrows into the quiver! Fishing ReworkLoads of Fish!Previously, Craftland was home to only 17 variants of fish (5 being event exclusive). But now, with the addition of this rework, Craftland is now home to 78 different fish, with more to come! However, with the addition of new fish comes a sacrifice. You will not be able to collect the new fish in the form of items, but rather in the form of entries. You can view all of the fish you've collected via the Fish Collection tab within your Inventory. Additionally, most species of fish can only be fished at certain times of the day, during certain weather patterns, within certain biomes, worlds and one currently even desires a specific kind of fishing rod. Loads of Rods + Tool StationAlongside being able to find almost 80 kinds of fish, you can do so with new kinds of fishing rods! With this rework, there are now over 2,000 possible combinations of fishing rods! Some specific editions of rod, string or tackle will grant different perks while fishing. For example; a phoenix string will allow you to fish in lava, and a dressed tackle will make it easier to find rarer fish. Additionally, you now create Fishing Rods using the brand new crafting station known as the Tool Station(and soon, be able to modify fishing rods as well as other tools!) Fishing MinigameLastly, fishing is no longer a simple "right click at the right time" system. It's now been extended to have a minigame which will determine whether you successfully reel in your catch or not. The goal of this minigame is to keep the green bar behind the fish as it squirms around trying to break free! You can hold the Right Mouse Button to move the bar to the right, and let go to have it drop to the left. At the end of the fishing minigame, if you reeled a fish, it will display the fish you caught on screen! Salvaging + Repair ChangesHammers, Salvaging and FragmentsAn entirely new tool type has been added to Craftland! Hammers! The more productive kind, not more magical orb shooting hammers. You can craft these hammers with the recipe specified below in Wooden, Stone, Iron, Gold and Diamond versions. Hammers, alongside being used to break down certain blocks into simpler forms (Stone -> Cobblestone -> Gravel -> Sand), are the tools used to salvage existing tools and armors into fragments! Bare in mind, for the most part, the exchange rate for salvaging is immensely unfavorable, so only do it when necessary! In order to make this post a little smaller, the list of armors/tools to fragments will be posted on the wiki in the coming days. However, here's the list of new fragments that have been added to Craftland;
Small Repair UpdatesWith these additions of the new fragments, some repair materials have been updated. For example; Valkyrie gear now requires Valkyrie Plates to be repaired and Revenant tools can now be repaired using Revenant Remnants. The anvil also now shows what item is requried to repair another item as ghost items in the slots. Soulbound ReworkSoulbound ChangesWith the plans to make more loot from events soulbound, we needed to change the soulbound system eventually to appease the large influx of soulbound items.. Here are the changes! Soulbound items are no longer bound to your character, enderchest and garderobe with a generic tag.. Now, they're bound to your player ID and name, which opens up the ability to place these items ANYWHERE. That's right, you can now place your soulbound costumes on display stands, in chests, display cases and more! The only exception to this rule is that they cannot be placed inside of containers that can transfer/drop or destroy items (Crafting Inventories, Dispensers, Droppers, Hoppers, Hopper Ducts, Minecarts, Shop Chests, Enchanters and Disenchanters). Additionally, soulbound items now have a tinier B in the top left corner of the item, which changes color dependent on if the item belongs to you or not. Red B for an item not belonging to you, and a light Blue B for items belonging to you. And lastly, players cannot destroy or even move soulbound items that don't belong to them. Soulbound On Loot MechanicAlongside the new soulbound system, we've added a brand new mechanic which can be noticed with a cyan string "Becomes Soulbound once looted". If a player picks up or receives this item through their mailbox, the item will automatically become bound to them. Items with this tag will also have a Cyan B and a cyan background. Other AdditionsTax on Transactions and Shop Chest EarningsSeeing how Craftland's economy is getting worse by the day, with a constant influx of money and not enough sinks to remove it, we've decided to implement a tax on transactions and Shop Chest earnings. From now on, when trying to transfer money to another player, you will be charged an additional 1.15% before making the transaction (if you don't have the money to pay the tax, you won't make the transaction). As for Shop Chests...
Loot BagsLoot Bags have been added to Craftland! Loot Bags are bags that give you the power of choice when it comes to picking what loot you desire. Their first appearances are within the Crows Hallow event so use that event to experience them! They will soon be added to many more things such as dungeons, future events and trades!
Small Goldrush Changes
Other
Bug Fixes
Bug Fixes from Recent Patches (16/10/2019, 17/10/2019 and 18/10/2019)
Also, special thanks to Trico_Everfire for making the 3d renders of me and pig used in this post. |
8.9 - The Pre-Big Update (Summer Event, Vote Change, Effects etc)! (19th of August, 2019) |
Hey guys, it's been a little while since our last patch, but please don't kill us! We have some big things planned.. But for the moment, here are the patchnotes for update 8.9! Mini Summer EventA mini summer event has been released! You can get there by using the portal in the Event Corner at spawn or by using the /summer command! This Event has a custom VoteWheel table and a slightly different take on how to obtain rewards compared to normal.
Additions
Fixes & ChangesVote Changes
Other
|
Minecraft Forum Posts? (5th of August, 2019) |
Recently (January) Minecraft forums owner Curse was sold by Twitch to Fandom, and in the process a lot of old accounts posts have been removed, not going into the exact details, our old posts from years ago were removed. As such, we've created a new post! Give us a like, and let us know your favourite feature in the comments! Also let me know of anything its missing or should be added, or any possible spelling mistakes! |
Extra Loot Weekend 1 - Unreleased Dungeon Stones! (12th of July, 2019) |
Hey guys! Just thought I'd let you all know that during this weekend, and this weekend only, all released dungeons have a slight chance to drop some of the unreleased dungeon stones! The unreleased dungeon stones consist of;
Additionally, the Fishing Event that was released recently has an NPC that allows you to trade for the Lit and Beam versions of some of these stones! Come and grab them while you can! |
Fishing MicroEvent Redux (8th of July, 2019) |
The Fishing MicroEvent is back with a whole new look! New map, new traders, a new hat effect and ofcourse, more money to make!
Additionally, similar to last year, this event introduces a load of mini events such as MultiBob, NaturalSelection, OnlyFish and much more! |
8.81 - Monsterhunt Table, Mini Modifications, Additions and Bug Fixes (8th of July, 2019) |
Ah, it's about that time isn't it? Time for a brand new batch of patchnotes fresh out of the Craftland oven! Here are the patchnotes for Version 8.81! Additions
Fixes & Changes
|
8.8 - Loot Tracking, Name Changing, Tutorials and Other Things! (1st of June, 2019) |
It's that time again! Time for some delicious patchnotes! Version 8.8: Additions/Changes
Tutorial System
Props to pig001 for making this a reality! Name Change NPC
(Please be sure to read our nickname policy before submitting a name, to ensure you get the nickname you desire!) Loot Hoarder NPCEver wanted to keep track of your progress when defeating dungeons? Keep a log of all of the loot you've collected? Well now you can! Starting from now; this NPC will log every single item you find from dungeons and keep them stored in her handy dandy UI! If there's an item you've never looted before, you will instead see a "???" in place of the item information, to add some mystery for newer users. Hovering over a found item will display their information as expected. Additionally, at the bottom of the list, you will see your completion bar. If this hits 100%, you have successfully completed the sheet! If you happen to complete a loot sheet, you will be rewarded with some exclusive skins and other goodies! Be sure to stick around, as we have plenty of plans for the Loot Hoarder in the future! |
8.77 - Easter VoteWheel, Flux Altar Changes, Bug Fixes (16th of April, 2019) |
Mini Serverside Patch (23/04/2019)
Mini Serverside Patch (21/04/2019)
Welcome to the patchnotes for version 8.77! These patchnotes come at a small fee of: all of your chocolate easter eggs. Not joking by the way. Additions
Flux Altar Changes
Other Changes/Fixes
|
8.763-8.765 (31th of March, 2019) |
Apologies for the delay of these Patchnotes, we're running low on funds in the patchnote writing department, please donate 2 coins today... Additions
Other Stuffs
|
8.762 (16th of Februrary, 2019) |
Mining world has been reset New
Fixes & Improvements
|
Valentines Event (13th of Februrary, 2019) |
Valentines Event
|
8.76 (13th of Februrary, 2019) |
New
Balancing
Fixes & Improvements
|
8.742 - Gravitite Beacons (24th of January, 2019) |
So long story short: Craftland has now a way to enable flying in Survival! New
Flying
This feature is still being tested so expect balancing changes. Fixes & Changes
|
8.74 (22th of January, 2019) |
|
8.73 - Fixes, Alterations etc.. (20th of January, 2019) |
|
8.71 - Vanilla Stuff, Elysian Blade, UI Update and Pumpkins. (16th of January, 2019) |
UI Update
New Blocks
New.. Other Things
Adjustments and Fixes
|
8.7 - Loot Changes, Fixes and Vampire Nerf (15th of January, 2019) |
|
8.62 - Chunk Culling fixes (11th of January, 2019) |
+ Added Swet Dungeon Stone, Lit Swet Dungeon Stone and Arcane Beam Stone. |
8.6 - Xmas Event, Daily Quest Updates and more Stuff! (29th of November, 2018) |
Xmas
Daily Quest Update
Other Goodies
|
8.4 - Grimlock + Daily Quests (+Mini Patch) (1st of November, 2018) |
Tales of GrimlockFirst off, Tales of Grimlock has been released! You can get there via /warp grimlock as usual! Have fun! Daily QuestsSecondly, Daily Quests have been added into Craftland! Woo! Every single day (At about 12am-12:05am server time), the server will be generating 3 daily quests from a predefined pool of random criteria (This can range from walking 500 miles to murdering a poor Captain 3 times over)! Daily Quests will reward players with a set amount of money based on the difficulty (Ranging from 2,000 coins to 10,000 coins) and, occasionally, a lower tier item for those that need it. Other Notes
The rest of Patch 8.4Additions
Alterations/Fixes
Mini Patch
Tales of Grimlock
Other
|
8.34 - Mini Patch (13th of October, 2018) |
VoteWheel Update
The possible rewards during October include coins, experience, an undead spawner, a golden chest, skulls, decorative skulls, candy, pumpkin stuff, hats with the zombie effect, aubepinecanne, pumpkin ring, witch ring, spider pig ring, revenant greataxe, revenant ring and a zombie model unlock! Be sure to check it out! Other NotesAdditions/Modifications
Bug Fixes
Mini Patch
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8.33 - Fishing Event! (26th of July, 2018) |
The new Fishing Event has been released! Warp on over to /warp fishing to take part and obtain a hefty amount of cash, new smelly and shiny hats, sexy new wings and maybe even some Squid Spawners if you're up for it! We've added 3 cheeky limited time achievements for you to obtain to get that nice achievement score:
This event also introduces 5 new species of fish which can be used for trading with the various NPC's scattered across the /warp fishing area:
We're not over yet! This event also introduces a MicroEvent which will randomly occur within this world every 10-30 minutes whilst there are 5 or more players online. This MicroEvent will effect how fishing functions for 2-10 minutes within this world (MicroEvents can vary from ItsRainingFish, Durability and even MultiBob)... Happy Fishing! (More information about this event can be found on the wiki page) Oh, and the Mining World was reset by the way :) |
Old Table
Patchnote | Release Date | Information |
---|---|---|
1.3 | Feb 26, 2011 | Minecraft.net is down atm. can only be a week till its up again (Notch left the building) |
1.4?? | Mar 25, 2011 | MCMMO System was Implemented |
1.5 | Apr 20, 2011 | EDIT: We are running 1.5 |
1.6 | May 24, 2011 | There is a huge list of bugfixes: http://notch.tumblr.com/post/5775170768/the-changelist-for-1-6 |
1.7 | Jul 03, 2011 | I will update to 1.7 as soon as some mean bugs are getting fixed. (Item duping, etc)
Meanwhile I broke the login credentials for the website and had to reset all of your passwords. |
New Plugins | Jul 18, 2011 | IconomyChestShop, BankAccount, Tombstone, Map also Displays your warps / public warps / protections. |
Craftland Launcher / 1.8 | Aug 26, 2011 | Craftland Launcher Release, Mail System Fixed, Aether |
1.9 | Oct 14, 2011 | New Launcher, 1.9pre1 Minecraft, The latest launcher had a bug causing infinite restarts. Sry for that, i removed it. v1.05 is OK
If you can't kill the process or your computer goes crazy (and you are on windows) this command might help you: Start -> run -> type taskkill /im javaw.exe /f |
Skylands and Swamplands | Feb 08, 2012 | Both the worlds "Skylands" and "Swamplands" will be removed in a few days. Please make sure you get your valuables out of this worlds before this happens!
There might be another chance in a few weeks to get back and pickup stuff in case someone came late or you forgot about the other 40 stacks of diamond you were hiding somewhere |
Money Reset! | Feb 08, 2012 | There will be a money reset in the next few days. All bank and player accounts will be reset to 0 coins! |
1.994? | Mar 17, 2012 | Another update on the server side.
- All Aether mobs will spawn now - Tweaked overall spawning of mobs - Armor no longer protects you from falldamage |
Attention new Players! | Mar 28, 2012 | New players have to play 24h before they get build permissions.
This is due to the nonfinished join system which I'm still working on. Thank you for your patience! Edit: New players have to play for 2h to get permissions now |
1.996 | Apr 01, 2012 | Added missing bird textures
Tweaked the weight of some enchantments, it should be easier to get high-level ones now Tweaked aether spawns a little Tweaked block ticks to reduce lag, stuff may grow slower now Re-Added automatic killing of too much mobs/entitites in one area Throttled block update packets to reduce lag on client and server Throttled chest update packets to reduce lag when there are lots of chests in one area |
1.997 | Apr 06, 2012 | Launcher has been updated, to enforce loading of NativeBass library
(It may now load an exe on windows system to check if you're running 64bit) Jukeboxes can now play internet radio (THX TO MARC0303) Tried to fix chestshop permissions Nothing else |
1.9985 | Apr 10, 2012 | * Firemonsters will now reset their health when you die/logout/warp out
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1.993 | Mar 14, 2012 | * fixed /tplist listing all entries twice
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2.2 | Apr 27, 2012 | Edit: forgotten patchnotes: - fixed potions effects not showing up
Edit: forgotten patchnotes: - fixed fire potions not working Edit: forgotten patchnotes: - reduced hammer of notch durability and damage area
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Rollback | May 06, 2012 | Because I (nidefawl) typed a dumb command there was a huge rollback (world state: 27.04.12 00:15)
I'd like to apologize for this huge reversal and will give my best to prevent things like this in the future. There is a chance I can restore at least some your work and valueables. |
2.43 | May 22, 2012 | Client:
Blocks:
Items:
Mobs:
Drops:
Enchantments:
Client*Gui:
Achievements:
MusicPlayer:
World generator:
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2.5 | Jun 12, 2012 | Edit: (things I forgot to mention)
General:
Pistons:
Client/GUI:
Items:
Drops:
Blocks:
Mobs:
Moderator/Admin: Added gui to see used CustomPainting images
WorldEdit Clipboard controls are: 7 rotate 1 flip
8 forward 2 backward 6 right 4 left 9 up 3 down |
2.6 | Jul 01, 2012 | * The client now supports unlimited Textures for blocks and Items
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2.7 | Jul 01, 2012 | EDIT: 2.72 Fixes the glitchy movement and dungeon bugs
2.7 Patchnotes
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2.8 | Jul 24, 2012 | 2.814 Patchnotes:
2.813 Patchnotes:
General:
Blocks:
Mobs/Bosses:
GUI/Chat:
WorldGuard:
HawkEye:
WorldEdit:
Internal Code stuff:
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2.9 | Oct 18, 2012 | Mobs:
Dungeons:
General:
Blocks:
Items:
There are probably more things I forgot to mention here |
Maps are Fixed! | Oct 24, 2012 | The Maps have been fixed and all the newest blocks have been added.
From now on there are schedeuled map updates once per hour! |
2.95 | Oct 24, 2012 | Fixes:
General:
Minecraft 1.3.2 changes:
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3.0 / 3.032 | Nov 30, 2012 | Update 3.032 Patchnotes
Update 3.02 Patchnotes
General:
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3.5 | Feb 06, 2013 | * A new fancy laucher!
Improved the mob spawning Renamed 'Swetty Ball' to 'Swet Ball' Made gravitite swords less efficient on big entities Made mob spawners spawn less mobs Made mob spawners spawn more mobs Enabled villager trading Updated max enchantment level to 30 Updated enchantment weightings Updated modifiers of some enchantments to reflect vanilla state Updated dispensers to reflect vanilla state Made texture loading threaded. (Less lag, short render glitch) Changed minecraft to run in a native window instead of a JFrame Changed the different video settings screens for better arranging Shaders: tweaked * bugfixes Updated the painting window to show previous pictures you loaded Updated the warps tab, added a list for invites (permissions) Improved dynamic texture updates Tweaked Item rendering Tweaked mob rendering Tweaked TileEntity rendering Tweaked particle rendering Tweaked playerlist rendering Removed single/multiplayer buttons Removed interact events for pressure plates Fixed Lore books opening the wrong GUI Fixed mouse buttons keybindings Fixed problems with texture pack loading/reloading Fixed lots of smaller problems with GUI elements Fixed arrows in entities rendering, and improved it a lot Fixed some bugs with with attacked mobs color being full red Fixed bugs with Swets, fixed its texture Fixed bugs with Slimes, fixed its texture Fixed inventory textures with custom texture packs Fixed bugs with depthbuffer in different Windows/Screens Fixed colored leather armor not rendering correct Fixed snowman placing snow only on client side Fixed light updates Fixed chest render bug Fixed shift clicking with armor and containers not working Fixed PvP flag not showing when world has PvP enabled Fixed plasma aercloud on minimap Fixed minimap loading very slow with high res texture packs Fixed fire aspect not setting mobs on fire Fixed dungeon stones not beeing pick and placeable Fixed passive mobs spawning on stone Fixed dart shooters texture and consumed dart type Fixed too many block faces beeing rendered sometimes Fixed lots of problems with threaded rendering Fixed bugs with Littleblocks rendering Fixed bugs with protection enchantments Fixed dragon egg dropping sometimes Fixed sponge block not doing anything (It's not that powerful now) Fixed Enderman teleporting into the ground Fixed logs dropping sideway log items Fixed pistons pushing blocks that it shouldn't push Fixed PigZombie not dropping the right stuff Fixed golden aechor plants turning to normal ones on chunk unload Fixed a bug with registration links not working on first attempt Fixed a bug that could lead to despawning of a mob/animal when player relogs Fixed Aerbunnys hopping into the ground Fixed all kinds of mobs moving through the ground Fixed WorldEdit //pos[1|2] giving the server a headache There is more that has been fixed... Internal server performance tweaks: (Block ticks, Entity AI, Entity tracking, collision detection, biome lookups, explosions, redstone updates, chunk load/saving/unload) |
3.56 | Feb 26, 2013 | * Updated the Main menu to show the server status
Admin / Moderator / Staff:
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3.6 | May 23, 2013 | * Mobs from MobSpawners now have a limited lifetime.
They randomly despawn after a minimum liftime of 1 min
Minecraft 1.52 Features:
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3.608 | Jun 05, 2013 | * Fixed enchanted books loose their enchantments sometimes
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Goodbye Littleblocks Physics | Jun 09, 2013 | Due to the high server load I will remove Physic updates on LittleBlocks soon. |
3.61 | Jun 11, 2013 | * Prepared the Greycliff portal:
Edit: *Fixed reserve slots not working for Premium members |
Color and HD Skins | Jun 13, 2013 | I added a better profile page to the website.
Everyone can now pick their name colors themselves. It will show all colors that are available for you depending on your groups. There is also a Change Skin page where Premium III+ members can upload HD skins. It supports resolutions up to 1024x512. You can also use that page to just store normal skins and quickly switch between them. I will link it to the server soon so you don't have to relog to apply a new skin. |
3.65 | Jun 18, 2013 | https://www.youtube.com/watch?feature=player_embedded&v=Xz0pQX9Ab2k |
3.7 | Jul 09, 2013 | Added a player shop list on the Main Window
Added a reset system for the End Dimension
Added ingame voting Mobs from spawners no longer count towards Monsterhunts scores Fixed infinite Moa Jumps Fixed playtime getting increased when not online Fixed Sapling drops Fixed bug that makes players stay in sit animation Fixed dispenser and dropper bugs Added missing dispenser and dropper logic Added option to disable mob sounds Fixed log dropping sideway items with silktouch Added missing enchantment logic (combine books, damage on axes) Fixed Hopper/Dropper button with double chests Fixed getting falldamage with full gravitite armor set (Minecarts) Fixed broken Villager GUI with large inventories Fixed default config for InvTweaks * larger inventories Fixed placing of blocks on top of hoppers and some other blocks Fixed placing blocks when holding sneak key while jumping Fixed getting falldamage when wearing Phoenix Armor and touching the ground of a lava see Fixed a few things that allowed players to move the sun god outside the dungeon You can now repair your diamond hoe with diamonds Fixed bugs that prevented growing trees from saplings Fixed a TNT dupe bug Fixed holystone stair drops Fixed slow mining with aether axes and some blocks made of skyroot planks Fixed slow mining with aether picks and some blocks made of holystone Fixed IcePendant/Ring ignoring regions Fixed trapdoors not being protect Fixed falling thru protected trapdoors Added a recipe for chiseled stone bricks Fixed bugs with Moas falling thru the ground or getting stuck while riding Made riding Moas much smoother Made Phyg and FlyingCow riding much smoother Fixed block animation with Vampire Blades Fixed Sentry Boots Fixed player motion updates sometimes not being sent to the player only to others Fixed Incubators flame bars Fixed shift clicking with Furnaces Added shift clicking for Incubators Added shift clicking for Aether Enchanters Fixed wrong costs on Anvil for non*vanilla items (Server thought you renamed when you didn't) Fixed Chests not staying in the direction you placed them Added a search bar to the public warp list Fixed on*ground items sometimes stuck in transparent blocks Fixed comparator output of chests Added comparator output to Incubators, Enchanters, Freezers and ChestShops Fixed activator rail block*update when getting powered Fixed comparator block*update when toggling mode Removed sorting buttons from Dispensers and droppers Added the snowball drops to snow layers Added the Snowlayer recipe Rightclicking armor now equips it Enchanted books now show the level on your inventory Made /give command more clever Tons of serverside perfomance tweaks Fixed the server status update on the main*menu Fixed some bugs WorldEdit and copying TileEntities |
Voteshop | Jul 11, 2013 | The voteshop has just been opened /warp voteshop |
Monsterhunt | Jul 16, 2013 | MonsterHunt points for mobspawner kills are back and natural spawned Mobs give 3 times as much points now.
The Region TP flag has also been fixed today. |
3.7.9 | Aug 06, 2013 | [*] Added different difficulty levels to mobs:
[*] Added chat bubbles [*] Added damage inidicators [*] Added health bars [*] Added custom portals [*] Added a tplist GUI [*] You can now use 2x or 1x GUI scale on the Craftland windows [*] Swets now have a chance to drop Swet Orbs [*] Added repairing Swet Capes with Swet Orbs [*] Added effect for full Valkyrie Armor set: Increased block reach distance [*] Added /love command [*] Added up to date 64px and 128px sphax texture packs [*] Added /reloadskin command [*] Your health will now restore faster when sitting on a chair [*] Modified the voting GUI [*] Armor and enchanted items will now go first into your Tombstone [*] Raised protection amount of Valkyrie and Obsidian armor [*] Moved server spawn [*] Renamed ‘Swety Balls’ to ‘Swet Orbs’ [*] Adjusted villagers bounding box size [*] Updated and improved Aerwhales a lot [*] Fixed the Panda baby model [*] Changed the Pig baby model [*] Tons of server side performance tweaks [*] Fixed wolves losing their collar colors [*] Fixed Moas/Withers sometimes not spawning [*] Fixed a crash bug when clicking Players on the Main Window [*] Fixed Aechor Plants and more aether mobs not spawning [*] Fixed rotation of items in Itemframes [*] Fixed item frames popping off in protected regions [*] Fixed paintings popping off in protected regions [*] Fixed NPCs not storing their rotation when unloading [*] Fixed NPCs trading not working after being attacked [*] Fixed the /votepoints command [*] Fixed Villagers dieing after mating [*] Removed bacon Admin/Mod changes: [*] Added kicking/banning ingame players from IRC [*] Added /showinv admin command [*] Added /portal admin command [*] Improved /ent command |
3.9 | Aug 24, 2013 | * Added Macros: Commands you can bind to keys
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4.0 | Sep 05, 2013 | Added Hats, still working out the details on how to receive them
Added better block particle effects, can be disabled Added block place animation, can be disabled Added an Item receive screen, will be used for achievements rewards + upcoming features Fixed Jukebox volume slider Made chickens despawn when there are hundreds close to each other Fixed silktouch on ice blocks Fixed aether pillar tops turning in to normal pillars when placed Reduced rain seasons in all worlds Fixed skyroot sapling drops Sphax 64 pixels is now the default texture pack Added Premium 5 rank and adjusted Premium 1 to 4 benefits Fixed Items on chat not allways rendering correctly Fixed loosing items when falling from the aether while the inventory is open Made it so you no longer demount from your moa when the moa is getting damage Fixed colors on chat tabs |
Get a Hat! | Sep 13, 2013 | You can now buy Hats. You have to get some Credits first.
Credits can be obtained for Coins and Euros: http://craftland.org/#credits |
4.1 | Sep 20, 2013 | Added a Friends List + Friends Chat Tab
Friends can be shown on your screen (as seen on parties) Improved GUI Windows and added buttons on top of screen Changed Ingame Menu (ESC) Made a lot of the commands respond on the tab you send them from You can now hide your armor if you want to Fixed Torches not always placing correctly Fixed different Hat types stacking up sometimes Fixed Pistons ignoring the Pistons region flag Fixed a crash on the Vote Screen Fixed double (and triple) using of xp potions, ender pearls etc. Fixed a few reproducable Moa-dissapearing bugs Fixed Warpto button in warp list GUI Fixed Warp cooldowns always being 30 seconds for warps in the same world Fixed loss of XP levels > 135 Local chat now works over the whole world Disabled Animated GUIs for all Intel graphics cards Added temporarily muting to channels, and global temp mutes Worked on chat tabs player lists Changed default keybindings a bit (Grab is now G) |
4.2 | Sep 29, 2013 | Added Display Cases and Armor Stands
Added Saws and Wooden Plates which are used to craft Display Cases You can now put Hats and almost all other Items in your Custom Slots Added level-of-detail to all Entities: You may notice very far away Players will no longer show their armor -> More FPS Added a New option (Options -> Video Settings -> Performance -> Detailed Chunk Distance) -> This option can boost your FPS a lot by skipping rendering of certain blocks at a certain distance -> It hides Long Grass, Dead Bushes, Vines, Leaf Piles, Flowers, Torches, Fire, Anvils, Chairs and LittleBlocks on far away chunks Mobs and players being hit from a distance greater than 5 blocks will no longer be knocked back. This change does not affect the knockback enchantment Rewrote and fixed the chat text color parser and color render code Fixed LittleBlocks structures shaking a bit when moving Fixed LittleBlocks not always updating correctly (invisible faces) Fixed the Hide Armor option Fixed Redstone Comparators not allways updating Fixed a few bugs with Villagers and Village detection/updates Fixed rendering artifacts on Items when using MipMapping Fixed a few bugs with slab block placing when the place animation is active Fixed sideways placing of Aether Logs failing Fixed texture rotation on sideways placed Golden Oak Log Fixed shift clicking on the NPC and Villager Inventory Fixed Entity Pathfinding failing a lot, causing Zombies not atticking you Fixed a bug with general Entity AI tasks managing Fixed invincible Mobs allowing you to level up skills |
4.3 | Oct 22, 2013 | Added Survival Games (aka Hunger Games)
Added Hardened and Stained Clay Added Double Slab recipes for the unique looking stone slabs Premium Players can now create more warps and public warps Colored Glass can now be crafted into Colored Thin Glass Armor Stands and DisplayCases are now logged with HawkEye Rewrote BankAccounts and Chat Channel Manager to fix bugs Made Ambrosium from hoppers always go into the lower slot of an Enchanter Potions can be stacked up to 8 now Fixed Wall Signs getting unregistered when the block below was broken Fixed several bugs with /restore Fixed Players/Entities sometimes not appaering client side after warping around Fixed Commands in Private tabs opening a new tab Fixed a few bugs with URLs and Colors in the chat showing wrong Fixed a bug with button clicks in the GUI not getting registered Fixed lamp not getting powered with a lever on top Fixed freezer freezing without checking if there was water in the skyroot bucket Fixed mushroom cow not breading Fixed huge mushroom not generating on mycelium with bonemeal Fixed Greycliff leaves on the Minimap Even more bugfixes Maybe more (secret) features |
4.4 | Nov 1, 2013 | New Achievement GUI (/achievements)
Also:
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4.5 | Nov 12, 2013 | Added Games GUI
This GUI is available on the Ingame Menu (ESC), as button on the window screen and with the command /games You can simply join a queue which will notify and teleport you into a the next game that starts.
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4.6 | Nov 21, 2013 | Added a new, more helpful Crafting GUI
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4.65 | Nov 24, 2013 | Updated the launcher, client and server to fix the "Bad Logins"
You can now ride Pandas |
4.7 | Dec 13, 2013 | * Added penguins
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4.73 | Jan 17, 2014 | A bit delay, here the 4.73 Patchnotes:
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4.78 | Mar 24, 2014 | Update 4.78 is here!
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4.8 | May 04, 2014 | * Premium 6 officialy released now
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4.9 | Jun 27, 2014 | * New spawned Villagers have a chance to trade otherwise unobtainable high level Enchantent Books
For example Unbreaking VIII, Protection IX
We got removed from that site
Every Essence of Undeath applied to a spawner takes 1000 "Creatures spawned" from it until 0 A spawner with lower total "Creatures spawned" is slightly faster |
4.91 | Jun 29, 2014 | * McMMO max level increased to 1200
Skill Levels > 1000 will reduce your ability cooldown times !
Admins:
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5.0 | Jul 09, 2014 | Added new boss spawners for boss arenas:
Added perfect diamonds:
Villagers:
The villagers will not poof right after 10 hours. It depends on the overall server load, how the long villager and how far away the next player is
Even more:
Inspired by the mod "Mob Dismemberment" You can find it in Settings *> Other *> Animated Corpse
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5.05 / 5.02 | Jul 23, 2014 | * Hats can now have rare visual effects
Spawns up only to 3 kittens now Heals 400 every 2 seconds when 3 kittens are spawned Damage done to kittens now counts towards boss damage
You get one per Bossfight
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5.1 | Aug 03, 2014 | *Added support for Resourcepacks
Quarterblocks recipe: 3x3 sand
~Fixed a bug that rarely made players stuck locally ~Fixed several partial blocks lighting issues ~Fixed name color changing in Appearance menu not working ~Fixed display case item rendering ~Updated all translation files and textures ~Updated LittleBlocks recipe: 3x3 Dirt
~Changed "detailed chunk distance" setting to "detailed block distance"
~Setting a low block distance will give you much higher FPS |
5.2 | Aug 11, 2014 | New Spawn world
Thanks to Soulmusician for his efforts on getting this world done so quickly Thanks to everyone who helped building it!
You will land at different locations everytime you use the portals
(Unless used in a region with set spawn location)
Added Archery skill Does not have a command yet Multiplies arrows damage by '1 * SkillLevel / 250' (applied after power enchantment!) Increasing chance to not consume arrows when shooting Increasing chance to make a shot critical even not fully charged Added fishing skill Increasing chance to give you 2 to 4 times as much fish Increases your fishing speed Increasing chance to find treasures Increasing chance to get good treasure when you find treasure Spawn world gives double fishing xp
When starting the game it tests every hat against every other hat If none of both hats cubes collide it will show both hats Hint: You can put hats in your custom slot
Potions, Aercloud, Enchantment Books, Perfect Diamond Armor
Removed all existing block protections in the nether
Checks if block is grass when placing flower, If a ladder could be placed etc.
Makes double plants break fully when removeing lower part, Makes flying torches fall off
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5.3 | Aug 17, 2014 | * You can now create experience potions: There is a button on your inventory
The blade is dropped by the Skeleton boss. More details on the wiki (soon)
This way you can level them up and make out of stock trades fill back up
Old swords will keep their old stats
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5.4 | Aug 26, 2014 | * Added Basalt Stone, Basalt Cobblestone, Basalt Brickstone
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5.5 | Sep 12, 2014 | These patchnotes are summary of the last 4 updates
Cannot be cooked, some are rare and give more xp when fished
Added new Mentor system:
Arena Boss changes:
Hardcore world changes:
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5.6 | Sep 16, 2014 | * Added a protection limit to LWC locks
Premium ranks give you following locks on top:
Right now only numbers show:
There will be more emblems in the future, and the ranking may change
This requirement may be lowered after the mentor system got another adjustment
Brewing Stand, Furnace, Aether Enchanter
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5.7 | Oct 01, 2014 | Voting for the Video contest hasn't started yet.
Watch all of the contest entries here: http://craftland.org/#contest Patchnotes: Updated the code to allow more Block IDs than 256 Updated rendering code to make translucent blocks blend like vanilla does
Ender Dragons now have 1000 HP and do more damage Fixed some rendering bugs Fixed Chest Lock GUI not allowing to unlock when over limit Fixed Apprentices being able to select any player as mentor Fixed Mentors not getting completed students stat updated when offline Temporarily disabled Shaders to keep the game stable Temporarily disabled Connected Textures to keep the game stable |
Admins and the Economy | Oct 24, 2014 | I want to make clear that from now on admins are no longer allowed to take part in the economy.
This includes any kind of trade, Coins vs Item, Items vs Items, Other things vs Coins, Anything vs. anything. If any current admin does not want to comply with those rules please let me know and I will demote to moderator. |
5.78 | Nov 02, 2014 | * Attempt to fix required chunks unloading sometimes
That bug caused mobs not being updated, items not stacking up on ground
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5.8 | Nov 18, 2014 | Added a new "Mining World":
Added "Goldrush" minigame in Mining world
Added Tree Mutation:
Fixes:
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5.85 | Nov 18, 2014 | * Mining World has been reset
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5.9 | Nov 20, 2014 | * Brought back insta*breaking blocks with efficiency/haste
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5.92 | Dec 12, 2014 | * Mining world is no longer PvP
Corn, Rice, Tomatoes, Onion, Grapes, Cranberries, Cotton, Flax, Jabuticaba, Red Chili, Tea, Onion, Celery, Peanuts, Hops, Seaweed Green Beans, Seabean, Jab, King Spear
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6.0 | Mar 10, 2015 | There is simply to many villagers on craftland now due to the fact that no villager despawns ever.
With the next update any villager that is older than 1 Minecraft month and hasn't been traded with can despawn! 1 Minecraft month equals 10 hours. The villager will only age if its loaded The villagers have a lot of AI tasks that produce a lot of server load. We cannot keep 20000 Villagers around that no one uses.
Added the Infusement Altar Added Spectral Pickaxe, Mines 3x3x1 area Added Spectral Shovel: Digs 3x3x1 area Added Spectral Axe: Breaks 10x1x1 logs at once Added Spike blocks: Expands when spikes powered, mobs get stuck on it and take damage Added Dragon Souls obtained from Ender Dragons that were hit with the Dark Scythe during fight Added new gems and ores: Ruby, Sapphire, Citrine, Zircone, Tourmaline and Onyx Removed the void particles Fixed the command /reloadskin Fixed skins, voting and login for players that changed their name on mojang.com Fixed some color issues with the Achievement widget (When you ticked achievements as watched) Fixed ender dragons bounding boxes. You can now attack them with projectiles again. Fixed entity senses sometimes getting stuck in a state were they receive no updates, causing mobs not to recognize players any longer Fixed empty spawn eggs getting consumed by dispenser Achievements on the ingame achievement list are hiding the progress bar when completed Fixed some glitches when wearing the Agility Cape Fixed a bug that allowed players to get free items from NPCs under certain conditions. Fixed a bug that caused the mobkill stat not to go up on 1-hit mob kills Fixed a few bugs with tombstone waypoints not loaded properly on login Fixed the stat for crafting items (on workbench) not getting updated correctly (Stat was increased multiple times ore not all sometimes) Fixed a bug that caused the log file getting flooded when Swets fired their particle animation. (Causing fps drops) Fixed a bug that caused PigSlayers particle effects throwing errors (Writes a lot of text to log files, caused fps drop) |
6.1 | Mar 31, 2015 | Update 6.1 is here. Mining World got reset.
Patchnotes Brought PetRocks to life New mobs: 'Eye of Ender' and 'Flesh Lich' will now spawn in your basement. WATCH OUT! Buttons can now be placed on the ceiling and ground so you can stumble upon them. Added a new ingame World Map (Work in progress). You can open it by setting up the keybinding in controls Its is a server*side map that can show warps/mobs/waypoints/party members.
This will use up some additional resources on your computer and some bandwith. Don't enable it if you have bad internet or a slow computer! The more players enable this options the faster the whole worlds will be completed on the map Added invisible pressure plates and traps (Creative only). Added Fortune enchant bonus to Zanite and Ambrosium Onyx Ore can no longer be silktouch'd Onyx Ore drops changed to 1 gem per ore, no fortune or mcmmo extras Fixed a bug that prevented Premium 5 & 6 to repair higher than level 48 on the anvil Fixed a repair bug on the Anvil that lowered an high*enchantment level if both input items had an high*level enchant with same level (eff. 8 diamond pick + eff 8 diamond pick resulted in eff 5 diamond pick, whereas eff. 7 + eff 8 would have resulted in eff. 8 on the output) Fixed red sandstone slabs instantly breaking Fixed likely dupe glitches with floating blocks (Gravitite Block / Blocks rightclicked with gravitite tools) Fixed double "Not allowed to /tp" messages Fixed enderdragon resetting when fighting while server is shutting down Removed anaglyph render mode. Removed a lot of dead video options. Fixed the animated terrain/items/water/lava etc. video options Fixed the Fancy/Normal/Fast video options profiles. Tweaked the item/terrain texture loader, loads twice as fast now. (When starting game/changing resource pack) Fixed a few issues with the launcher sometimes not showing accounts/skins/news Fixed the Inventory Tweaks GUI not showing all options (opens with ... in your inventory) Made creepers derp out even more |
6.1B | Apr 28, 2015 | * Upgrades to the launcher
(More features will be listed later) |
6.2 | May 14, 2015 | * Updated the bukkit server to full 1.8, added back a lobby server
This drastically reduces the maximum amount of damage arrows can do
(currently only works for premiums, supposed to be available to all players)
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6.2B | May 17, 2015 | * Bat spawners now also work above y 62
This also fixes a few cases where you glitch into a block when moving
Vanilla mode changes:
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6.3 | Jun 03, 2015 | * Refactored the database, mobs and playerfiles to use player IDs instead of usernames
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6.3B | Jun 06, 2015 | New Boss Areana has been released
All credit goes to Arbr, Luke, Hotpot, Pig, Joyman, Caity, MrHotPringles, MrGoldGames, Rocksox, Randoro, Term (/warp arena)
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6.4 | Jun 16, 2015 | Added new Rings and Amuletts: Citrine, Onyx, Ruby, Sapphire, Tourmaline and Zircon
Villager trading has been revamped Improved the controls and macro screen Improved the loot you can find in Supply Crates Increased the time it takes to disenchant items with enchantments Reduced the amount of netherstars dropped by the Wither Skeleton Boss Reduced the XP you can get from Onyx, Tourmaline and several other items Bonemeal now fails a lot more often on the higher grade crops (Chili, Rice, Corn) Made all fonts but the chat-line font fixed to fix layout problems Added one new hat effect Made ambrosium blocks work on the disenchanter Infusement altars and Seed mutators are protected by regions now Infusement altars and Seed mutators can now be LWC'd Following enchantments no longer show their level: Silktouch, Aqua Affinity, Infinity, Depth Strider The unbreaking enchantment no longer works on: Hammer of Notch, Cloudstaff and chargeable swords F3 now shows the name of your graphics card Reduced memory usage of Minimap/Worldmap Lowered memory usage of texture (by getting rid of duplicate texture data in memory) Fixed a crash in the font-settings screen Fixed shiftclicking ambrosium blocks into Aether-Enchanter Fixed skins not updating (when changed on minecraft account) Fixed duplicate warp name check with '/warp create' Fixed suicide giving points in surival minigame Fixed several bugs with macros and keybinds (getting fired twice, or fired from function keys when no key was assigned) Fixed wither skeleton texture Fixed a shiftclick bug on the furnace Fixed text on message boxes not being fully centered Fixed chestshop GUI not always centering correctly when opening Fixed hat names on chest-shop messages Fixed pending-messages (offline-messages) from players and chestshops sent in wrong order Fixed McMMO not announcing level ups when having multiple level ups at once (i.e. going from 199 to 201) Fixed the monster-hunt points for Aechorplants Fixed tp-list not saving Fixed double-plants always giving herbalism xp right after placing (exploit) Fixed internal server error with essence of undeath Removed InventorySort plugin (Didn't have permission/protection checks) The launcher now has an (experimental) option to make the game start with the better of two graphics cards in your system |
6.4b | Jun 19, 2015 | * The mining world has been reset
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6.4c | Jul 11, 2015 | * Added wearable capes for some skills and high scores.
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6.4d | Aug 02, 2015 | * The mining world has been reset
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6.4e | Sep 01, 2015 | Added /advertise command, Premium 3+ (for now)
Added /servertime command Added the ability for Moderators to give players Nicknames if they are Premium 1 +. Reduced the item values (xp you get from disenchanting) for: Netherwarts, Blazerods, Enderpearls Added a piston recipe for dark oak and other wood types Added a drop chance for "roots" to the herbalism skill (see /herbalism) Disabled item pickup for Zombies and Skeletons Fixed stacked items getting lost when using 1-9 keys to swap items into the anvil Fixed villagers first trade not always working Fixed leaves on littleblocks always dropping saplings Fixed gravel on littleblocks always dropping flint Fixed enchantment table never giving more than one enchant Fixed floating items on ground merging when they shouldn't Fixed slimes always counting as "natural" mobs after splitting Fixed hammer of notch giving XP in PvP Fixed a few bugs with warps and warp bubbles (might have affected shoplist gui warp lookups) Removed map items dropping from excavation |
6.4f | Oct 02, 2015 | * Mining world reset
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6.4g | Oct 12, 2015 | * Fixed a major bug with GPU memory deallocation
This caused invisible entities, chests, littleblocks This also was a major memory leak
All region owners can modify this flag The older "Chest access" flag no longer affects chest shops The initial state of this flag was copied from the regions current "Chest Access" flag The "Chest Access" can no longer be toggled by players or helpers
With this command you can prevent beacon effects getting applied to you
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6.4i | Nov 09, 2015 | Update #2:
Update #1:
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6.5a | Nov 26, 2015 | * The mining world has been reset
Staff only:
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6.5b | Dec 22, 2015 |
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6.6 | Feb 19, 2016 |
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6.8 | Mar 22, 2016 |
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6.8b | Apr 30, 2016 |
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7.0 | May 24, 2016 |
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7.05 | May 24, 2016 |
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7.1 | Aug 09, 2016 |
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7.12 | Aug 14, 2016 |
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7.2 | Sep 08, 2016 |
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7.22 | Sep 19, 2016 |
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7.23 | Sep 21, 2016 |
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7.3 + 7.3b | Nov 03, 2016 |
Update 7.3b:
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7.3c | Nov 15, 2016 |
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7.3d | Jan 12, 2017 |
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7.3e | Feb 03, 2017 |
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7.4 | Feb 16, 2017 |
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8.0 | Sep 07, 2017 |
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8.05 | Sep 15, 2017 |
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8.052 - Loot Update I | Sep 22, 2017 |
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8.053 - Loot Update II | Oct 06, 2017 |
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8.06 - Nether Update | Oct 14, 2017 |
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8.07 - Grimlock Release | Oct 30, 2017 |
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8.08 - Pirate Dungeon Update | Nov 11, 2017 |
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AFK Grinding Ban | Nov 11, 2017 |
New Rule: No AFK grinding or using autoclickers to grind(including custom macros).
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Xmas is Here! | Dec 01, 2017 |
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8.2 - New Spawn! | Jan 01, 2018 |
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8.2b - Bug fixes and preperation | Feb 20, 2018 |
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8.2c Easter 2018 and Vote Update. | Mar 28, 2018 |
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8.3 Crop, Hunger and Infusement Update. | May 01, 2018 |
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8.31 The "oh s*** we f**ked up" patch. | May 18, 2018 |
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